Draws a small additional bar segment when progress reaches 95% or higher, positioned at x+14 within the progress bar cavity. The extra bar is capped at 3 pixels wide to fit within the available space.
Handle touch-down events separately from tap events in settings activities to provide immediate visual feedback when menu items are touched, before the tap is completed. This improves UI responsiveness by updating the selected index on touch-down.
Integrate SDK-based RTC and IMU backends as alternatives to direct hardware access. HalClock now attempts SDK RTC initialization and caches time values for reliability. HalTiltSensor adds SDK IMU backend with fallback logic. ClockOffsetActivity gains touch and swipe gesture support for field navigation.
Implements bottom-edge swipe-up gesture detection and delayed touch-select with tracking state. Adds isTouchTapCandidate() to distinguish taps from swipes. Includes LilyGo T5 S3 board configuration with USB CDC logging transport for boards where Serial operator bool reports false incorrectly.
When a row has a subtitle, position the icon at the midpoint between the title and subtitle text centers instead of aligning only with the title. This prevents icons from appearing too high when subtitles are present.
Refactor UI font generation to support different rendering modes based on size. Small UI fonts (12pt) use 1-bit rendering for crisp display and reduced flash usage. Large UI fonts (14pt) now use 2-bit compressed rendering to stay smooth when scaled up on touch/high-density boards. Extract font generation logic into reusable generate_ui_font() function.
Introduce gen_icons.sh to regenerate UI icons from a manifest file using the FreeInk SDK's Lucide icon set. Add icons.manifest mapping UI icons to Lucide names. Refactor vertical swipe list scrolling into a reusable wasListScroll() helper method used by both reader chapter selection and settings activities. Add static assertion to ensure ThemeMetrics scaling stays in sync with struct changes.
Removed the getFontXHeight method from GfxRenderer interface. Updated documentation to clarify that getFontCapHeight returns the 'H' glyph height for optical alignment, and improved the comment for getTextVisualCenterOffset to be more concise.
Implement orientation-aware icon rendering using freeink::Icon format that applies rotation transforms per-pixel. Add wasListScroll helper for touch-based list navigation with swipe gestures. Switch vertical centering from x-height to cap-height for better visual alignment with capital-led UI labels.
Introduces uiScale() method to apply per-board UI scaling based on device type (1.0 for button devices, >1 for touch devices to make UI elements finger-sized). Adds scaledMetrics member to store scaled theme metrics that are returned by getMetrics().
Simplify and clarify documentation for touch gesture detection (back gesture, item taps, long-press) and board detection flags. No functional changes, just improved comment readability.
Implements a press-and-hold gesture in the center touch zone (400ms threshold) that opens the reader menu, mirroring the Confirm button behavior. The center third of the screen is now reserved for this menu gesture, while left and right thirds continue to handle page turns. Applied to both EPUB and XTC readers.
Implements tap zones on touch devices for page back/forward navigation and press-and-hold actions, mirroring physical button behavior. Adds isXteinkDevice() helper to distinguish Xteink X3/X4 boards from touch devices. The sunlight fading fix setting is now exclusive to Xteink devices, while touch devices get the new touch reader controls toggle instead.
Separate the default constructor from the parameterized constructor to allow value-initialization of Rect arrays without routing through an explicit constructor. The parameterized constructor remains explicit to prevent implicit int-to-Rect conversions. Member variables now use in-class initializers.
Changed the fallback corner gesture detection to use logical (orientation-mapped) coordinates instead of native panel coordinates. This ensures the gesture area remains in the visual top-left corner across all screen orientations, particularly for screens without a header or Back button target like the reader.
Make the entire continue-reading card (cover, title, and gray area) clickable instead of just the cover photo. The clickable area now spans the full tile width rather than just the cover width plus padding.
Implement touch-down event detection to provide immediate visual feedback when touching list items, mirroring button navigation behavior. Add long-press detection (500ms threshold) to distinguish between tap and hold gestures. Apply touch-down selection updates to file browser, home menu, and recent books activities.
Implements tapToLogical() to convert normalized touch coordinates to orientation-aware logical screen coordinates. Adds TouchRegistry hit testing for interactive UI elements and header back button. Touch gestures now work correctly across all screen orientations (Portrait, Landscape, etc.) by inverting the rotateCoordinates transform.
Add cppcheck-suppress comments for knownConditionTrueFalse warnings related to CROSSPOINT_SHOW_BUTTON_HINTS, which is a build-time configuration switch that may appear as a constant condition during static analysis.
Implements a reusable touch tap gesture in the top-left corner that maps to the Back button. The gesture is automatically integrated into wasPressed/wasReleased for Back button, making it available across all screens without per-activity code. Also fixes low-power CPU frequency floor to 80 MHz on PSRAM boards to prevent SD write and PSRAM instability caused by APB clock dropping below safe threshold.
## Summary
`std::map` heap-allocates each node. Avoid using it for wifi SSID
dedupe, and instead just dedupe in-place with the existing `networks`
vector. Removed dead `ipAddress` member in `WifiNetworkInfo` struct.
---
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## Summary
* Fix the issue described in #2176 where bookmark percentages are always
0%
* Also fixed the page number rendering to +1 because they are 0 index
based, but should be rendered starting from 1
---
### AI Usage
Did you use AI tools to help write this code? _**< NO >**_
## Summary
* **What is the goal of this PR?**
Mainly fixes#2196, but also allows users to set a sleep time of 1~30
min or to never sleep.
* **What changes are included?**
1. Revert changes from #1948 and #2137 (Sorry @Uri-Tauber)
2. Cherrypick changes from
https://github.com/uxjulia/CrossInk/commit/0cb91c3dd1c63f0559d4392fadc4a8340af5bdde
and
https://github.com/uxjulia/CrossInk/commit/4e6bd634b6ede51ff1a7107ba3e8efcd152bc6ee
for a timeout interval picker UI, the custom sleep time feature, and
migrate the existing setting in v1.3.0, `sleepTimeout`, to
`sleepTimeoutMinutes` (Thanks! @uxjulia)
3. Add a "Never" at the far right of the timeout interval picker
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While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**PARTIALLY**_
---------
Co-authored-by: Julia <julia@uxj.io>
## Summary
* **What is the goal of this PR?**
Improve the X3 clock UTC offset picker so it is clearer which part of
the offset will change when the user presses up/down.
* **What changes are included?**
Replaces the single underlined `UTC +/- H:MM` string with separate
editable fields for the sign, hour, and minutes.
The editable fields are spaced out, outlined, and the currently selected
field is highlighted with a light gray background.
## Additional Context
* This is a render-only UI change in `ClockOffsetActivity`; it does not
change how UTC offsets are stored, clamped, saved, or applied.
* The selected field still cycles with Confirm, and up/down still
adjusts the active sign/hour/minute value.
Screenshot of **current design** showing the sign (+/-) highlighted:
<img width="264" height="396" alt="old utc offset"
src="https://github.com/user-attachments/assets/c88d69ea-089c-47da-b5b3-ed0ebda5b112"
/>
Screenshot of **new design** showing the sign (+/-) highlighted:
<img width="264" height="396" alt="utc offset fix"
src="https://github.com/user-attachments/assets/f51da8b3-9aab-4f48-a9d1-21c828c01499"
/>
---
### AI Usage
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please be transparent about their usage as it
helps set the right context for reviewers.
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Chapter selection previously only used the spine index, causing
navigation to always land on page 0 of the spine item. Sub-chapters that
share a spine file but differ by anchor (e.g. `chapter.xhtml#sec2`) were
silently ignored. Now the TOC anchor is passed through `ChapterResult`
and applied via the existing `pendingAnchor` mechanism.
## Summary
* This PR implements navigation to sub-chapters which didn't work
correctly previously. If a sub-chapter of the current top-level chapter
was selected, nothing happened. If a sub-chapter of another top-level
chapter was selected, reader switched to the beginning of the top-level
chapter.
* In addition, chapters now always start from a new page. This fixes
anchor to page calculation for the cases when the actual chapter content
doesn't fit on the page where the corresponding ToC anchor was found.
## Additional Context
* I might misuse `pendingAnchor` here which was previously used for
footnote navigation, please double check. I'm open to suggestions for
improvements.
* Note that the chapter selected by default when
`EpubReaderChapterSelectionActivity` opens is still wrong. I'm going to
fix this separately. This PR addresses only navigation to the selected
chapter.
* I tested this PR on my X4 and verified that navigation to a different
sub-chapter works correctly, both inside and outside the current spine.
* Some of the changes were borrowed from
https://github.com/crosspoint-reader/crosspoint-reader/pull/1455
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---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Tiled grayscale rendering to drop the storeBwBuffer peak largest
contiguous free block (the value that actually drives OOM on the C3)
from ~114 KB to ~82-90 KB.
This renders each grayscale plane band-by-band into a small (~8 KB)
scratch and
streams each band straight to controller RAM (community-sdk
writeGrayscalePlaneStrip), leaving the BW framebuffer intact. No save,
no
restore; controller RAM is re-synced for the next differential turn
directly
from the live framebuffer.
Three writers honor the active band target so per-band re-rendering
stays cheap
and correct:
- drawPixel (text) redirects writes to the band scratch and clips to it.
- renderCharImpl skips glyphs whose physical y-extent is outside the
band before
the bitmap decode (glyphIntersectsStrip), so the per-band re-render
doesn't
pay N x glyph decode.
- DirectPixelWriter (images) writes the band scratch via getWriteTarget
instead
of the framebuffer. Without this, image pixels wrote the live BW frame
directly and cleanup re-synced that corruption, leaving thin outlines
after
navigating away from an image.
Controller specifics live in the SDK (X4 setRamArea windowing, X3 PTL);
the
reader checks supportsStripGrayscale() and is otherwise
controller-agnostic.
Measured on hardware (X4 and X3, text and images, visually correct):
- Grayscale scratch ~8 KB vs ~50 KB save; largest contiguous free block
held at
full size during grayscale instead of dropping ~25-32 KB.
- X4 text page about +25 ms/page; X3 page time is dominated by its
intrinsic
grayscale refresh, not tiling.
Depends on community-sdk #13 (the writeGrayscalePlaneStrip API). The
submodule
bump here points at that branch, so until #13 merges the submodule won't
resolve
from upstream and CI will fail there; keeping this a draft until then.
Will
rebase onto master and re-point the submodule to the merged SDK commit
once #13
lands.
Did you use AI tools to help write this code? partial
## Summary
Minor cleanup flagged by newer gcc:
- Removed unused variables
- Removed unimplemented function declaration
- `static` -> `inline` to avoid per-TU duplication
---
### AI Usage
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## Summary
* **What is the goal of this PR?** fixes#2132.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
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With both OtaUpdater and HttpDownloader on esp_http_client
(https://github.com/crosspoint-reader/crosspoint-reader/pull/2074,
https://github.com/crosspoint-reader/crosspoint-reader/pull/2075),
checkForUpdate no longer needs its own client and event handler to fetch
the release JSON. It streams the response straight into
ReleaseJsonParser through a new HttpDownloader::fetchUrl(url,
DataCallback) overload, dropping the duplicate esp_http_client setup,
the HTTP_EVENT_ON_DATA handler, and the totalBytesReceived file global.
DataCallback hands body chunks to a callback without buffering. The
naive alternative, collecting the ~32KB JSON into a std::string, aborts
under -fno-exceptions: the growing allocation collides with the TLS
session's heap mid-fetch and operator new calls abort().
The OTA install path stays on esp_https_ota (flash-write streaming),
which has no HttpDownloader equivalent.
HttpDownloader.h must precede the lwip (esp_http_client) headers in
OtaUpdater.cpp, or Arduino/SdFat macros collide with lwip.
Did you use AI tools to help write this code? partial
Based on the learnings from
https://github.com/crosspoint-reader/crosspoint-reader/pull/2074 , I
wanted to bring the same buffer savings to the rest of our HTTP Client
stack. That being said, HttpDownloader (fonts/OPDS) used the Arduino
HTTPClient.
HttpDownloader was the last consumer of the Arduino HTTPClient +
NetworkClientSecure stack. OtaUpdater already runs on esp_http_client,
so this drops the parallel HTTP/TLS implementation. It also fixes a
class of OPDS/font download failures: HTTPClient's setTimeout is uint16
and truncates, and its short per-read deadline killed slow or chunked
responses (the -11 / incomplete-data errors).
What changed:
- Rewrote fetchUrl/downloadToFile around esp_http_client with a
streaming open() -> fetch_headers() -> read() loop, manual redirect
following, and is_complete_data_received() as the completeness gate.
Body bytes go straight to the sink (OPDS parser stream, std::string, or
file), so nothing buffers the payload.
- HTTPS is now verified against the CA bundle instead of
NetworkClientSecure::setInsecure(). esp-tls is built with
CONFIG_ESP_TLS_INSECURE off, so an unverified handshake can't be set up
anyway; the model is public servers over verified https and local
servers over plain http (transport is chosen from the URL scheme).
** Self-signed https servers are no longer supported, by design. **
- timeout_ms is 60s; esp_http_client's timeout is uint32, so unlike
HTTPClient it doesn't silently truncate.
- HTTP buffers are 4096 (rx) / 1024 (tx). 4096 holds real OPDS server
headers; the GitHub release CDN sends more and logs a non-fatal
truncation warning, but the headers we read (Location, Content-Length)
come first and survive.
- Removed the now-unused UrlUtils::isHttpsUrl and a stale HTTPClient
comment in FontDownloadActivity.
Validated on device: OPDS browse and a 3.4 MB book download over
verified https, GitHub font downloads (crc-checked), redirect handling
matching curl, and slow/erroring servers surfaced correctly.
Did you use AI tools to help write this code? partial