Cleanup pass
Removed the getFontXHeight method from GfxRenderer interface. Updated documentation to clarify that getFontCapHeight returns the 'H' glyph height for optical alignment, and improved the comment for getTextVisualCenterOffset to be more concise.
This commit is contained in:
@@ -907,10 +907,9 @@ void GfxRenderer::drawIcon(const uint8_t bitmap[], const int x, const int y, con
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}
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void GfxRenderer::drawIcon(const freeink::Icon& icon, const int x, const int y, const bool black) const {
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// Orientation-correct blit: the bits are stored un-rotated, so each black pixel
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// goes through drawPixel (which applies the current orientation transform). The
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// legacy uint8_t* overload above pre-rotates and is locked to one orientation;
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// freeink::Icon assets are correct in every orientation.
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// Bits are un-rotated, so each drawn pixel goes through drawPixel (which applies
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// the orientation transform) — correct in every orientation, unlike the legacy
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// uint8_t* overload that pre-rotates for one orientation.
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const int rowBytes = (icon.w + 7) / 8;
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for (int row = 0; row < icon.h; ++row) {
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const uint8_t* r = icon.bits + static_cast<int>(row) * rowBytes;
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@@ -1574,9 +1573,8 @@ int GfxRenderer::getTextHeight(const int fontId) const {
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return fontIt->second.getData(EpdFontFamily::REGULAR)->ascender;
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}
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// Height of a reference glyph above the baseline (glyph->top). 'H' gives the real
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// cap height, 'x' the x-height — the actual visible extents of the font, for
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// vertical centering that follows the font instead of a guessed ascender fraction.
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// Height of a reference glyph above the baseline (glyph->top): 'H' gives the real
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// cap height, the actual visible font extent for vertical centering.
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int GfxRenderer::glyphTop(const int fontId, const uint32_t cp) const {
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const auto fontIt = fontMap.find(remapUiFont(fontId));
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if (fontIt == fontMap.end()) return 0;
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@@ -1585,15 +1583,11 @@ int GfxRenderer::glyphTop(const int fontId, const uint32_t cp) const {
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}
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int GfxRenderer::getFontCapHeight(const int fontId) const { return glyphTop(fontId, 'H'); }
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int GfxRenderer::getFontXHeight(const int fontId) const { return glyphTop(fontId, 'x'); }
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int GfxRenderer::getTextVisualCenterOffset(const int fontId) const {
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// Distance from drawText's y (text top) down to the text's optical middle. The
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// baseline is at y + ascender; the capitals reach capHeight above it, so the cap
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// middle is ascender - capHeight/2 below the top. Cap-height (not x-height): UI
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// labels are capital-led, so the eye centers on the caps — x-height sits a few px
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// low. Falls back to ascender*0.65 if the 'H' glyph is missing. Scales with the
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// font, so no per-size tweaking.
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// Cap-height middle: baseline is at top + ascender, caps reach capHeight above it,
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// so the optical center is ascender - capHeight/2 below the top. Cap (not x) height
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// because UI labels are capital-led. Falls back to ascender*0.65 without an 'H'.
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const int ascender = getFontAscenderSize(fontId);
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const int capHeight = getFontCapHeight(fontId);
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if (capHeight <= 0) return (ascender * 65) / 100;
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@@ -225,13 +225,11 @@ class GfxRenderer {
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int getTextAdvanceX(int fontId, const char* text, EpdFontFamily::Style style) const;
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int getFontAscenderSize(int fontId) const;
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int getLineHeight(int fontId) const;
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// Real visible font metrics (from the 'H' / 'x' glyph geometry) for vertical
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// alignment that follows the font, not a guessed ascender fraction.
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// Cap height (from the 'H' glyph), the real visible font extent for vertical
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// alignment that follows the font instead of a guessed ascender fraction.
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int getFontCapHeight(int fontId) const;
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int getFontXHeight(int fontId) const;
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// Offset from drawText's y (text top) to the text's optical vertical center.
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// Center any element (icon, etc.) on a line of text via:
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// centerY = textTop + getTextVisualCenterOffset(fontId)
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// Offset from text top (drawText's y) to the text's optical center; align an
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// element to a line via centerY = textTop + getTextVisualCenterOffset(fontId).
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int getTextVisualCenterOffset(int fontId) const;
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std::string truncatedText(int fontId, const char* text, int maxWidth,
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EpdFontFamily::Style style = EpdFontFamily::REGULAR) const;
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@@ -1,12 +0,0 @@
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#pragma once
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#include <cstdint>
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// size: 32x32
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static const uint8_t BookIcon[] = {
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x00,
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0x07, 0xC0, 0x00, 0x00, 0x03, 0xCF, 0xFF, 0xF8, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF,
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0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF,
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0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3,
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0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC,
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0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xC3, 0xFF, 0xFC, 0x23, 0xE0, 0x00, 0x00, 0x07, 0xF8, 0x00, 0x00, 0x1F, 0xFF, 0xFF,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
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@@ -1,9 +0,0 @@
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#pragma once
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#include <cstdint>
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// size: 24x24
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static const uint8_t Book24Icon[] = {
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0x00, 0x03, 0x80, 0x00, 0x01, 0x9F, 0xFF, 0x39,
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0x9F, 0xFF, 0x39, 0x9F, 0xFF, 0x39, 0x9F, 0xFF, 0x39, 0x9F, 0xFF, 0x39, 0x9F, 0xFF, 0x39, 0x9F, 0xFF, 0x39,
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0x9F, 0xFF, 0x39, 0x9F, 0xFF, 0x39, 0x9F, 0xFF, 0x39, 0x9F, 0xFF, 0x39, 0x9F, 0xFF, 0x39, 0x9F, 0xFF, 0x39,
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0x9F, 0xFF, 0x39, 0xC0, 0x00, 0x03, 0xE0, 0x00, 0x07, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
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@@ -1,12 +0,0 @@
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#pragma once
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#include <cstdint>
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// size: 32x32
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static const uint8_t BookmarkIcon[] = {
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0x00, 0x00,
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0x03, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0F, 0x00,
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0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x0F,
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0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x03, 0xFF, 0xFF,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
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@@ -1,9 +0,0 @@
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#pragma once
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#include <cstdint>
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// size: 24x24
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static const uint8_t File24Icon[] = {
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0x00, 0x03, 0xF8, 0x00, 0x03, 0xF0, 0x7F, 0xF1,
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0xE2, 0x7F, 0xF9, 0xC6, 0x7F, 0xF9, 0x8E, 0x7F, 0xF9, 0x80, 0x7F, 0xF9, 0x80, 0xFF, 0xF9, 0x9F, 0xFF, 0xF9,
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0x9F, 0xFF, 0xF9, 0x9F, 0xFF, 0xF9, 0x9F, 0xFF, 0xF9, 0x9F, 0xFF, 0xF9, 0x9F, 0xFF, 0xF9, 0x9F, 0xFF, 0xF9,
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0x8F, 0xFF, 0xF1, 0xC0, 0x00, 0x01, 0xC0, 0x00, 0x07, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
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@@ -1,12 +0,0 @@
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#pragma once
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#include <cstdint>
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// size: 32x32
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static const uint8_t FolderIcon[] = {
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x1F, 0xFE, 0x00, 0x00, 0x1F, 0xFE, 0x3F, 0xFF,
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0x9F, 0xFE, 0x7F, 0xFF, 0xCF, 0xFE, 0x7F, 0xFF, 0xCF, 0xFE, 0x7F, 0xFF, 0xCF, 0xFE, 0x7F, 0xFF, 0xCF, 0xFE, 0x7F,
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0xFF, 0xCF, 0xFE, 0x7F, 0xFF, 0xCF, 0xFE, 0x7F, 0xFF, 0xCF, 0xFE, 0x7F, 0xFF, 0xCF, 0xFE, 0x7F, 0xFF, 0xCF, 0xFE,
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0x7F, 0xFF, 0xCF, 0xFE, 0x7F, 0xFF, 0xCF, 0xFE, 0x7F, 0xFF, 0xCF, 0xFC, 0x7F, 0xFF, 0xCF, 0xF0, 0xFF, 0xFF, 0xCF,
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0xE1, 0xFF, 0xFF, 0xCF, 0xE3, 0xFF, 0xFF, 0xCF, 0xE7, 0xFF, 0xFF, 0xCF, 0xE7, 0xFF, 0xFF, 0xCF, 0xE7, 0xFF, 0xFF,
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0xCF, 0xE7, 0xFF, 0xFF, 0xCF, 0xE7, 0xFF, 0xFF, 0xCF, 0xE7, 0xFF, 0xFF, 0x8F, 0xE7, 0xFF, 0xFF, 0x8F, 0xF0, 0x00,
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0x00, 0x1F, 0xF0, 0x00, 0x00, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
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@@ -1,9 +0,0 @@
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#pragma once
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#include <cstdint>
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// size: 24x24
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static const uint8_t Folder24Icon[] = {
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0xFF, 0xFF, 0xFF, 0xFE, 0x00, 0x1F, 0xFC, 0x00, 0x0F, 0xF9, 0xFF, 0xE7, 0xF9, 0xFF, 0xE7, 0xF9, 0xFF, 0xE7,
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0xF9, 0xFF, 0xE7, 0xF9, 0xFF, 0xE7, 0xF9, 0xFF, 0xE7, 0xF9, 0xFF, 0xE7, 0xF9, 0xFF, 0xE7, 0xF9, 0xFF, 0xE7,
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0xF9, 0xFF, 0xE7, 0xF3, 0xFF, 0xE7, 0xE7, 0xFF, 0xE7, 0xCF, 0xFF, 0xE7, 0xCF, 0xFF, 0xE7, 0xCF, 0xFF, 0xE7,
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0xCF, 0xFF, 0xE7, 0xCF, 0xFF, 0xE7, 0xCF, 0xFF, 0xE7, 0xE0, 0x00, 0x0F, 0xF0, 0x00, 0x1F, 0xFF, 0xFF, 0xFF};
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@@ -1,12 +0,0 @@
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#pragma once
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#include <cstdint>
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// size: 32x32
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static const uint8_t HotspotIcon[] = {
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFE, 0x0F, 0xF0,
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0x7F, 0xFC, 0x3F, 0xFC, 0x3F, 0xFC, 0xFF, 0xFE, 0x3F, 0xFD, 0xF8, 0x1F, 0xBF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF, 0xC3,
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0xC3, 0xFF, 0xFF, 0xCF, 0xF1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0x7F, 0xFF, 0xFF, 0xF8, 0x1F, 0xFF, 0xFF,
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0xF9, 0x9F, 0xFF, 0xFF, 0xF3, 0xCF, 0xFF, 0xFF, 0xF3, 0xCF, 0xFF, 0xFF, 0xF9, 0x9F, 0xFF, 0xFF, 0xF8, 0x1F, 0xFF,
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0xFF, 0xFE, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x8F, 0xF3, 0xFF, 0xFF, 0xC3, 0xC3, 0xFF, 0xFF, 0xE0, 0x07,
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0xFF, 0xFD, 0xF8, 0x1F, 0xBF, 0xFC, 0x7F, 0xFF, 0x3F, 0xFC, 0x3F, 0xFC, 0x3F, 0xFE, 0x0F, 0xF0, 0x7F, 0xFF, 0x80,
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0x01, 0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
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@@ -1,9 +0,0 @@
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#pragma once
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#include <cstdint>
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// size: 24x24
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static const uint8_t Image24Icon[] = {
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x0F, 0xE0, 0x00, 0x07, 0xCF, 0xF1, 0xF3, 0xCF, 0xE3, 0xF3,
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0xCF, 0xE7, 0xF3, 0xCF, 0xEF, 0xF3, 0xCF, 0xE7, 0xF3, 0xCF, 0xE3, 0xF3, 0xCF, 0xF1, 0xF3, 0xCF, 0xF8, 0xF3,
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0xCF, 0x3C, 0x73, 0xCE, 0x1E, 0x33, 0xCC, 0xCF, 0x13, 0xCC, 0xCF, 0x83, 0xCE, 0x1F, 0xC3, 0xCF, 0x3F, 0xE3,
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0xCF, 0xFF, 0xF3, 0xCF, 0xFF, 0xF3, 0xE0, 0x00, 0x07, 0xF0, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
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@@ -1,12 +0,0 @@
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#pragma once
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#include <cstdint>
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// size: 32x32
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static const uint8_t LibraryIcon[] = {
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE,
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0x1F, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF, 0xFF, 0xC1, 0xCF, 0xFF, 0xFE, 0x07, 0xE7, 0xFF, 0xF0, 0x3F, 0xE7, 0xFF, 0x81,
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0xFF, 0x87, 0xFC, 0x0F, 0xFC, 0x0F, 0xF0, 0x3F, 0xF0, 0x3F, 0xE1, 0xFF, 0x81, 0xFF, 0xE7, 0xFC, 0x0F, 0xFF, 0xE7,
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0xE0, 0x7F, 0xFF, 0xF3, 0x83, 0xFF, 0xFF, 0xF0, 0x00, 0x00, 0x1F, 0xE0, 0x00, 0x00, 0x07, 0xE7, 0xFF, 0xFF, 0xE7,
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0xE7, 0xFF, 0xFF, 0xE7, 0xE7, 0xFF, 0xFF, 0xE7, 0xE7, 0xFF, 0xFF, 0xE7, 0xE0, 0x00, 0x00, 0x07, 0xE0, 0x00, 0x00,
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0x07, 0xE7, 0xFF, 0xFF, 0xE7, 0xE7, 0xFF, 0xFF, 0xE7, 0xE7, 0xFF, 0xFF, 0xE7, 0xE0, 0x00, 0x00, 0x07, 0xF0, 0x00,
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0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
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@@ -1,12 +0,0 @@
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#pragma once
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#include <cstdint>
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// size: 32x32
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static const uint8_t RecentIcon[] = {
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x00,
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0x07, 0xC0, 0x00, 0x00, 0x03, 0xCF, 0xFF, 0xF8, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF,
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0xFC, 0xF3, 0xC0, 0x03, 0xFC, 0xF3, 0xC0, 0x03, 0xFC, 0xF3, 0xCF, 0xC7, 0xFC, 0xF3, 0xCF, 0x8F, 0xFC, 0xF3, 0xCF,
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0x1F, 0xFC, 0xF3, 0xCF, 0x8F, 0xFC, 0xF3, 0xCF, 0x87, 0xFC, 0xF3, 0xCF, 0xC3, 0xFC, 0xF3, 0xC0, 0x03, 0xFC, 0xF3,
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0xC0, 0x03, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xCF, 0xFF, 0xFC,
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0xF3, 0xCF, 0xFF, 0xFC, 0xF3, 0xC3, 0xFF, 0xFC, 0x23, 0xE0, 0x00, 0x00, 0x07, 0xF8, 0x00, 0x00, 0x1F, 0xFF, 0xFF,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
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@@ -1,12 +0,0 @@
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#pragma once
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#include <cstdint>
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// size: 32x32
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static const uint8_t Settings2Icon[] = {
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8,
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0xFF, 0xFF, 0xFF, 0xE0, 0x3F, 0xFF, 0x3F, 0xE3, 0x1F, 0xFF, 0x3F, 0xCF, 0x9F, 0xFF, 0x3F, 0xCF, 0xCF, 0xFF, 0x3F,
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0xCF, 0xCF, 0xFF, 0x3F, 0xCF, 0x8F, 0xFF, 0x3F, 0xC7, 0x9F, 0xFF, 0x3F, 0xE0, 0x1F, 0xFF, 0x3F, 0xF0, 0x7F, 0xFF,
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0x3F, 0xFC, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0xFE, 0x0F, 0xFC, 0xFF,
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0xF8, 0x07, 0xFC, 0xFF, 0xF9, 0xE3, 0xFC, 0xFF, 0xF1, 0xF3, 0xFC, 0xFF, 0xF3, 0xF3, 0xFC, 0xFF, 0xF3, 0xF3, 0xFC,
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0xFF, 0xF9, 0xF3, 0xFC, 0xFF, 0xF8, 0xC7, 0xFC, 0xFF, 0xFC, 0x07, 0xFF, 0xFF, 0xFF, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
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@@ -1,9 +0,0 @@
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#pragma once
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#include <cstdint>
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// size: 24x24
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||||
static const uint8_t Text24Icon[] = {
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0x00, 0x07, 0xF8, 0x00, 0x03, 0xF0, 0x7F, 0xF9,
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||||
0xE2, 0x7F, 0xF9, 0xC6, 0x73, 0x39, 0xCE, 0x73, 0x39, 0x80, 0x73, 0x39, 0x80, 0xF3, 0x39, 0x9F, 0xF3, 0x39,
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||||
0x9F, 0xF3, 0x39, 0x9F, 0x33, 0x39, 0x9F, 0x33, 0x39, 0x9F, 0x33, 0x39, 0x9F, 0x33, 0x39, 0x9F, 0xFF, 0xF9,
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||||
0x9F, 0xFF, 0xF9, 0xC0, 0x00, 0x03, 0xE0, 0x00, 0x07, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
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||||
@@ -1,12 +0,0 @@
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||||
#pragma once
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||||
#include <cstdint>
|
||||
|
||||
// size: 32x32
|
||||
static const uint8_t TransferIcon[] = {
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0x3F, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xF8, 0x3F,
|
||||
0xFF, 0xFF, 0xF8, 0x1F, 0xFF, 0xFF, 0xF0, 0x1F, 0xFF, 0xFF, 0xF0, 0x4F, 0xFF, 0xFF, 0xE2, 0x4F, 0xFF, 0xFF, 0xE2,
|
||||
0x47, 0xFF, 0xFF, 0xC6, 0x67, 0xFF, 0xFF, 0xC6, 0x63, 0xFF, 0xFF, 0xCE, 0x73, 0xFF, 0xFF, 0x8E, 0x71, 0xFF, 0xFF,
|
||||
0x9E, 0x79, 0xFF, 0xFF, 0x1E, 0x78, 0xFF, 0xFF, 0x3E, 0x7C, 0xFF, 0xFE, 0x3E, 0x7C, 0x7F, 0xFE, 0x3E, 0x7E, 0x7F,
|
||||
0xFC, 0x7E, 0x7E, 0x3F, 0xFC, 0x7E, 0x7F, 0x3F, 0xF8, 0xFE, 0x7F, 0x3F, 0xF8, 0xFE, 0x7F, 0x9F, 0xF1, 0xFC, 0x1F,
|
||||
0x9F, 0xF1, 0xE0, 0x07, 0xCF, 0xE3, 0x83, 0x80, 0xCF, 0xE0, 0x0F, 0xF0, 0x07, 0xE0, 0x7F, 0xFC, 0x07, 0xF3, 0xFF,
|
||||
0xFF, 0x8F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
|
||||
@@ -1,12 +0,0 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
|
||||
// size: 32x32
|
||||
static const uint8_t WifiIcon[] = {
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC7, 0xFF, 0xFF, 0xFF, 0xC7, 0xFF, 0xFF, 0xFF, 0x8F, 0xFF,
|
||||
0xFF, 0xFF, 0x1F, 0xFF, 0xFF, 0xFF, 0x1F, 0x3F, 0xFF, 0xFE, 0x3E, 0x3F, 0xFF, 0xFE, 0x3C, 0x7F, 0xFF, 0xFE, 0x7C,
|
||||
0x7F, 0xFF, 0xFC, 0x78, 0xFD, 0xFF, 0xFC, 0x78, 0xF1, 0xFF, 0xFC, 0xF9, 0xF1, 0xFF, 0xFC, 0xF1, 0xE3, 0xFF, 0xFC,
|
||||
0xF1, 0xE3, 0xFF, 0xFC, 0xF1, 0xE7, 0xDF, 0xFC, 0xF3, 0xE7, 0xDF, 0xFC, 0xF1, 0xE7, 0xFF, 0xFC, 0xF9, 0xE3, 0xFF,
|
||||
0xFC, 0xF9, 0xF3, 0xFF, 0xFC, 0xF9, 0xF1, 0xFF, 0xFC, 0x7C, 0xFB, 0xFF, 0xFE, 0x7C, 0xFF, 0xFF, 0xFE, 0x7C, 0x7F,
|
||||
0xFF, 0xFF, 0x3E, 0x3F, 0xFF, 0xFF, 0x3F, 0x3F, 0xFF, 0xFF, 0x1F, 0xFF, 0xFF, 0xFF, 0x8F, 0xFF, 0xFF, 0xFF, 0xCF,
|
||||
0xFF, 0xFF, 0xFF, 0xE7, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
|
||||
+4
-5
@@ -299,11 +299,10 @@ void setupDisplayAndFonts(bool seamless = false) {
|
||||
renderer.insertFont(UI_12_FONT_ID, ui12FontFamily);
|
||||
renderer.insertFont(SMALL_FONT_ID, smallFontFamily);
|
||||
|
||||
// UI chrome font scaling on high-density / touch boards: Ubuntu UI is only built
|
||||
// at 10/12pt, so remap the UI fonts up the Noto Sans ladder to grow chrome text
|
||||
// with uiScale. SMALL is deliberately NOT remapped — it's secondary/compact text
|
||||
// (reader status bar, subtitles, battery %) that should stay small so reader
|
||||
// chrome doesn't balloon. Reader body fonts aren't remapped either.
|
||||
// UI chrome font scaling on touch/high-density boards: Ubuntu UI is only built at
|
||||
// 10/12pt, so remap the UI fonts up the Noto Sans ladder with uiScale. SMALL is
|
||||
// deliberately not remapped — it's compact secondary text (status bar, subtitles,
|
||||
// battery %) that stays small. Reader body fonts aren't remapped either.
|
||||
if (const float s = UITheme::uiScale(); s > 1.05f) {
|
||||
auto nearestNotoSans = [](float pt) -> int {
|
||||
const struct {
|
||||
|
||||
Reference in New Issue
Block a user