feat: tiled grayscale rendering to drop the storeBwBuffer peak (#2106)
Tiled grayscale rendering to drop the storeBwBuffer peak largest contiguous free block (the value that actually drives OOM on the C3) from ~114 KB to ~82-90 KB. This renders each grayscale plane band-by-band into a small (~8 KB) scratch and streams each band straight to controller RAM (community-sdk writeGrayscalePlaneStrip), leaving the BW framebuffer intact. No save, no restore; controller RAM is re-synced for the next differential turn directly from the live framebuffer. Three writers honor the active band target so per-band re-rendering stays cheap and correct: - drawPixel (text) redirects writes to the band scratch and clips to it. - renderCharImpl skips glyphs whose physical y-extent is outside the band before the bitmap decode (glyphIntersectsStrip), so the per-band re-render doesn't pay N x glyph decode. - DirectPixelWriter (images) writes the band scratch via getWriteTarget instead of the framebuffer. Without this, image pixels wrote the live BW frame directly and cleanup re-synced that corruption, leaving thin outlines after navigating away from an image. Controller specifics live in the SDK (X4 setRamArea windowing, X3 PTL); the reader checks supportsStripGrayscale() and is otherwise controller-agnostic. Measured on hardware (X4 and X3, text and images, visually correct): - Grayscale scratch ~8 KB vs ~50 KB save; largest contiguous free block held at full size during grayscale instead of dropping ~25-32 KB. - X4 text page about +25 ms/page; X3 page time is dominated by its intrinsic grayscale refresh, not tiling. Depends on community-sdk #13 (the writeGrayscalePlaneStrip API). The submodule bump here points at that branch, so until #13 merges the submodule won't resolve from upstream and CI will fail there; keeping this a draft until then. Will rebase onto master and re-point the submodule to the merged SDK commit once #13 lands. Did you use AI tools to help write this code? partial
This commit is contained in:
@@ -16,6 +16,12 @@ struct DirectPixelWriter {
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uint8_t* fb;
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GfxRenderer::RenderMode mode;
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uint16_t displayWidthBytes; // Runtime framebuffer stride (X4: 100, X3: 99)
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// Active write target: for tiled grayscale, fb is the band scratch, originY is
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// the band's top physical row, and clipRows is the band height. Off-band
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// pixels are dropped. With no strip active these collapse to the full frame
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// (originY 0, clipRows panelHeight) so the clip doubles as a bounds guard.
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int originY;
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int clipRows;
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// Orientation is collapsed into a linear transform:
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// phyX = phyXBase + x * phyXStepX + y * phyXStepY
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@@ -28,7 +34,9 @@ struct DirectPixelWriter {
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int rowPhyXBase, rowPhyYBase;
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void init(GfxRenderer& renderer) {
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fb = renderer.getFrameBuffer();
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fb = renderer.getWriteTarget();
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originY = renderer.getWriteOriginY();
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clipRows = renderer.getWriteRows();
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mode = renderer.getRenderMode();
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displayWidthBytes = renderer.getDisplayWidthBytes();
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@@ -120,7 +128,12 @@ struct DirectPixelWriter {
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const int phyX = rowPhyXBase + logicalX * phyXStepX;
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const int phyY = rowPhyYBase + logicalX * phyYStepX;
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const uint16_t byteIndex = phyY * displayWidthBytes + (phyX >> 3);
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// Band-local row. The unsigned compare drops both off-band pixels (strip
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// mode) and any out-of-frame row (full-frame mode) in one branch.
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const int sy = phyY - originY;
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if (static_cast<unsigned>(sy) >= static_cast<unsigned>(clipRows)) return;
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const uint16_t byteIndex = static_cast<uint16_t>(sy * displayWidthBytes + (phyX >> 3));
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const uint8_t bitMask = 1 << (7 - (phyX & 7));
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if (state) {
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@@ -148,6 +148,23 @@ static void renderCharImpl(const GfxRenderer& renderer, GfxRenderer::RenderMode
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const int left = glyph->left;
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const int top = glyph->top;
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// Tiled-grayscale band culling: if this glyph's physical y-extent is entirely
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// outside the active strip, skip it before the expensive bitmap decode. This
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// is what makes per-band re-rendering cheap. No-op outside strip mode.
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if constexpr (rotation == TextRotation::Rotated90CW) {
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const int ob = cursorX + fontData->ascender - top;
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const int ib = cursorY - left;
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if (!renderer.glyphIntersectsStrip(ob, ib - (width - 1), ob + height - 1, ib)) {
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return;
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}
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} else {
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const int gx0 = cursorX + left;
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const int gy0 = cursorY - top;
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if (!renderer.glyphIntersectsStrip(gx0, gy0, gx0 + width - 1, gy0 + height - 1)) {
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return;
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}
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}
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const uint8_t* bitmap = renderer.getGlyphBitmap(fontData, glyph);
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if (bitmap != nullptr) {
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@@ -238,14 +255,26 @@ void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
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return;
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}
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// Tiled grayscale: redirect writes to the strip scratch and clip to the
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// current band. Single predictable branch on the hot per-pixel path.
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uint8_t* target = frameBuffer;
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uint32_t rowY = static_cast<uint32_t>(phyY);
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if (_stripActive) {
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if (phyY < _stripY0 || phyY >= _stripY0 + _stripRows) {
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return; // pixel outside the band currently being rendered
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}
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target = _stripBuf;
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rowY = static_cast<uint32_t>(phyY - _stripY0);
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}
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// Calculate byte position and bit position
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const uint32_t byteIndex = static_cast<uint32_t>(phyY) * panelWidthBytes + (phyX / 8);
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const uint32_t byteIndex = rowY * panelWidthBytes + (phyX / 8);
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const uint8_t bitPosition = 7 - (phyX % 8); // MSB first
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if (state) {
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frameBuffer[byteIndex] &= ~(1 << bitPosition); // Clear bit
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target[byteIndex] &= ~(1 << bitPosition); // Clear bit
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} else {
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frameBuffer[byteIndex] |= 1 << bitPosition; // Set bit
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target[byteIndex] |= 1 << bitPosition; // Set bit
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}
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}
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@@ -964,9 +993,47 @@ static unsigned long start_ms = 0;
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void GfxRenderer::clearScreen(const uint8_t color) const {
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start_ms = millis();
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if (_stripActive) {
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// Clear only the active band's scratch, not the shared framebuffer.
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memset(_stripBuf, color, static_cast<size_t>(panelWidthBytes) * _stripRows);
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return;
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}
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display.clearScreen(color);
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}
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void GfxRenderer::beginStripTarget(uint8_t* scratch, int stripY0, int stripRows) const {
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// Band is caller-guaranteed in-bounds (the reader's grayscale loop computes
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// it); assert catches future misuse in debug before it mis-renders or wraps
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// the downstream uint16_t cast in writeGrayscalePlaneStrip.
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assert(scratch != nullptr && stripRows > 0 && stripY0 >= 0 && stripY0 <= static_cast<int>(panelHeight) - stripRows);
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_stripBuf = scratch;
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_stripY0 = stripY0;
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_stripRows = stripRows;
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_stripActive = true;
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}
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void GfxRenderer::endStripTarget() const {
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_stripActive = false;
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_stripBuf = nullptr;
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_stripY0 = 0;
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_stripRows = 0;
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}
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bool GfxRenderer::glyphIntersectsStrip(int x0, int y0, int x1, int y1) const {
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if (!_stripActive) {
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return true;
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}
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// Rotate the two opposite bbox corners to physical coords. For 90-degree
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// orientations the physical bbox stays axis-aligned, so min/max of the two
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// rotated corners' Y bounds the glyph's physical y-extent.
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int ax, ay, bx, by;
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rotateCoordinates(orientation, x0, y0, &ax, &ay, panelWidth, panelHeight);
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rotateCoordinates(orientation, x1, y1, &bx, &by, panelWidth, panelHeight);
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const int minY = ay < by ? ay : by;
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const int maxY = ay > by ? ay : by;
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return !(maxY < _stripY0 || minY >= _stripY0 + _stripRows);
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}
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void GfxRenderer::invertScreen() const {
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for (uint32_t i = 0; i < frameBufferSize; i++) {
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frameBuffer[i] = ~frameBuffer[i];
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@@ -1368,6 +1435,14 @@ void GfxRenderer::copyGrayscaleMsbBuffers() const { display.copyGrayscaleMsbBuff
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void GfxRenderer::displayGrayBuffer() const { display.displayGrayBuffer(fadingFix); }
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void GfxRenderer::writeGrayscalePlaneStrip(bool lsbPlane, const uint8_t* scratch, int yStart, int numRows) const {
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// Guard the uint16_t casts below: a negative would wrap to a huge length.
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assert(yStart >= 0 && numRows > 0 && yStart <= static_cast<int>(panelHeight) - numRows);
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display.writeGrayscalePlaneStrip(lsbPlane, scratch, static_cast<uint16_t>(yStart), static_cast<uint16_t>(numRows));
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}
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bool GfxRenderer::supportsStripGrayscale() const { return display.supportsStripGrayscale(); }
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void GfxRenderer::freeBwBufferChunks() {
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for (auto& bwBufferChunk : bwBufferChunks) {
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if (bwBufferChunk) {
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@@ -54,6 +54,18 @@ class GfxRenderer {
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// as before, concentrated in a single pointer instead of four fields.
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mutable FontCacheManager* fontCacheManager_ = nullptr;
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// Tiled grayscale strip target. When active, drawPixel()/clearScreen()
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// operate on a caller-owned scratch holding one horizontal band of physical
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// rows [_stripY0, _stripY0 + _stripRows) (panelWidthBytes wide) instead of
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// the shared framebuffer, clipping pixels outside the band. Lets grayscale
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// planes render band-by-band straight to the controller without destroying
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// the BW framebuffer (no storeBwBuffer). Mutable because the render path is
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// const. See beginStripTarget()/endStripTarget().
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mutable uint8_t* _stripBuf = nullptr;
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mutable int _stripY0 = 0;
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mutable int _stripRows = 0;
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mutable bool _stripActive = false;
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void renderChar(const EpdFontFamily& fontFamily, uint32_t cp, int* x, int* y, bool pixelState,
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EpdFontFamily::Style style) const;
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void freeBwBufferChunks();
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@@ -114,6 +126,31 @@ class GfxRenderer {
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void clearScreen(uint8_t color = 0xFF) const;
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void getOrientedViewableTRBL(int* outTop, int* outRight, int* outBottom, int* outLeft) const;
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// Tiled grayscale strip target. While active, drawPixel() and clearScreen()
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// operate on `scratch` (panelWidthBytes * stripRows bytes, holding physical
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// rows [stripY0, stripY0 + stripRows)) instead of the framebuffer; pixels
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// whose physical row falls outside the band are clipped. The clip is applied
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// after the orientation rotate, so it is orientation-agnostic. Used to render
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// grayscale planes band-by-band without a full second buffer.
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void beginStripTarget(uint8_t* scratch, int stripY0, int stripRows) const;
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void endStripTarget() const;
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// Band culling for tiled grayscale. Takes a glyph bounding box in logical
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// screen coords and returns false only when a strip is active AND the box's
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// physical y-extent lies entirely outside the active band, letting callers
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// skip an expensive bitmap decode. Returns true when no strip is active.
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// Corners are rotated to physical, so it is orientation-aware.
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bool glyphIntersectsStrip(int x0, int y0, int x1, int y1) const;
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// Active pixel-write target for raw writers (DirectPixelWriter) that bypass
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// drawPixel for speed. When a strip target is active these return the band
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// scratch plus its physical-row origin and extent; otherwise the full
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// framebuffer ([0, panelHeight)). Writers subtract the origin and clip to the
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// extent, so they honor tiled-grayscale banding without per-pixel method calls.
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uint8_t* getWriteTarget() const { return _stripActive ? _stripBuf : frameBuffer; }
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int getWriteOriginY() const { return _stripActive ? _stripY0 : 0; }
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int getWriteRows() const { return _stripActive ? _stripRows : panelHeight; }
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// Drawing
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void drawPixel(int x, int y, bool state = true) const;
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void drawLine(int x1, int y1, int x2, int y2, bool state = true) const;
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@@ -172,6 +209,12 @@ class GfxRenderer {
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void copyGrayscaleLsbBuffers() const;
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void copyGrayscaleMsbBuffers() const;
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void displayGrayBuffer() const;
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// Tiled grayscale (X4): stream one band of a plane straight to controller RAM
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// from `scratch` (panelWidthBytes * numRows, physical rows [yStart, yStart+
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// numRows)), bypassing the framebuffer. supportsStripGrayscale() gates use.
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void writeGrayscalePlaneStrip(bool lsbPlane, const uint8_t* scratch, int yStart, int numRows) const;
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bool supportsStripGrayscale() const;
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bool storeBwBuffer(); // Returns true if buffer was stored successfully
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void restoreBwBuffer(); // Restore and free the stored buffer
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void cleanupGrayscaleWithFrameBuffer() const;
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@@ -89,6 +89,13 @@ void HalDisplay::cleanupGrayscaleBuffers(const uint8_t* bwBuffer) { einkDisplay.
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void HalDisplay::displayGrayBuffer(bool turnOffScreen) { einkDisplay.displayGrayBuffer(turnOffScreen); }
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void HalDisplay::writeGrayscalePlaneStrip(bool lsbPlane, const uint8_t* rows, uint16_t yStart, uint16_t numRows) {
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einkDisplay.writeGrayscalePlaneStrip(lsbPlane ? EInkDisplay::GRAY_PLANE_LSB : EInkDisplay::GRAY_PLANE_MSB, rows,
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yStart, numRows);
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}
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bool HalDisplay::supportsStripGrayscale() const { return einkDisplay.supportsStripGrayscale(); }
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uint16_t HalDisplay::getDisplayWidth() const { return einkDisplay.getDisplayWidth(); }
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uint16_t HalDisplay::getDisplayHeight() const { return einkDisplay.getDisplayHeight(); }
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@@ -54,6 +54,12 @@ class HalDisplay {
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void displayGrayBuffer(bool turnOffScreen = false);
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// Tiled grayscale: stream one band of a plane (lsbPlane selects LSB/MSB RAM)
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// straight to the controller; supportsStripGrayscale() gates the path. See
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// EInkDisplay::writeGrayscalePlaneStrip.
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void writeGrayscalePlaneStrip(bool lsbPlane, const uint8_t* rows, uint16_t yStart, uint16_t numRows);
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bool supportsStripGrayscale() const;
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// Runtime geometry passthrough
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uint16_t getDisplayWidth() const;
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uint16_t getDisplayHeight() const;
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+1
-1
Submodule open-x4-sdk updated: ff444b0f2c...ee4c58ddfe
@@ -8,6 +8,7 @@
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#include <HalStorage.h>
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#include <I18n.h>
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#include <Logging.h>
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#include <Memory.h>
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#include <esp_system.h>
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#include <functional>
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@@ -909,50 +910,105 @@ void EpubReaderActivity::renderContents(std::unique_ptr<Page> page, const int or
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}
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const auto tDisplay = millis();
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// Save bw buffer to reset buffer state after grayscale data sync
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renderer.storeBwBuffer();
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const auto tBwStore = millis();
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// Tiled grayscale: render each plane band-by-band into a small scratch and
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// stream straight to the controller, leaving the BW framebuffer intact so no
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// full-frame storeBwBuffer is needed; controller RAM is re-synced from the
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// live framebuffer afterward. The page is re-rendered ceil(H/STRIP_ROWS) times
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// per plane, but renderCharImpl culls out-of-band glyphs before decode so the
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// cost stays close to one render. Both text (drawPixel) and images
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// (DirectPixelWriter) honor the active strip target.
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if (SETTINGS.textAntiAliasing && renderer.supportsStripGrayscale()) {
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constexpr int STRIP_ROWS = 80;
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const int gh = renderer.getDisplayHeight();
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const int gwBytes = renderer.getDisplayWidthBytes();
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// grayscale rendering
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// TODO: Only do this if font supports it
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if (SETTINGS.textAntiAliasing) {
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renderer.clearScreen(0x00);
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renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
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page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
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renderer.copyGrayscaleLsbBuffers();
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const auto tGrayLsb = millis();
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auto scratch = makeUniqueNoThrow<uint8_t[]>(static_cast<size_t>(gwBytes) * STRIP_ROWS);
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if (!scratch) {
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LOG_ERR("ERS", "OOM: grayscale strip scratch (%d bytes); skipping AA this page", gwBytes * STRIP_ROWS);
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} else {
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// Bands may be streamed in any order: X4 windows each via setRamArea, X3
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// via PTL.
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renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
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for (int y = 0; y < gh; y += STRIP_ROWS) {
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const int rows = (gh - y < STRIP_ROWS) ? (gh - y) : STRIP_ROWS;
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renderer.beginStripTarget(scratch.get(), y, rows);
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renderer.clearScreen(0x00);
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page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
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renderer.endStripTarget();
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renderer.writeGrayscalePlaneStrip(true, scratch.get(), y, rows);
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}
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const auto tGrayLsb = millis();
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// Render and copy to MSB buffer
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renderer.clearScreen(0x00);
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renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
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page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
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renderer.copyGrayscaleMsbBuffers();
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const auto tGrayMsb = millis();
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// MSB plane.
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renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
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for (int y = 0; y < gh; y += STRIP_ROWS) {
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const int rows = (gh - y < STRIP_ROWS) ? (gh - y) : STRIP_ROWS;
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renderer.beginStripTarget(scratch.get(), y, rows);
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renderer.clearScreen(0x00);
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page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
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renderer.endStripTarget();
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renderer.writeGrayscalePlaneStrip(false, scratch.get(), y, rows);
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}
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const auto tGrayMsb = millis();
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// display grayscale part
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renderer.displayGrayBuffer();
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const auto tGrayDisplay = millis();
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renderer.setRenderMode(GfxRenderer::BW);
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// restore the bw data
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renderer.restoreBwBuffer();
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const auto tBwRestore = millis();
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renderer.setRenderMode(GfxRenderer::BW);
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renderer.displayGrayBuffer();
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const auto tGrayDisplay = millis();
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const auto tEnd = millis();
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LOG_DBG("ERS",
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"Page render: prewarm=%lums bw_render=%lums display=%lums bw_store=%lums "
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"gray_lsb=%lums gray_msb=%lums gray_display=%lums bw_restore=%lums total=%lums",
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tPrewarm - t0, tBwRender - tPrewarm, tDisplay - tBwRender, tBwStore - tDisplay, tGrayLsb - tBwStore,
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tGrayMsb - tGrayLsb, tGrayDisplay - tGrayMsb, tBwRestore - tGrayDisplay, tEnd - t0);
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// BW framebuffer is intact; re-sync controller RAM for the next
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// differential page turn directly from it.
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renderer.cleanupGrayscaleWithFrameBuffer();
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const auto tCleanup = millis();
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const auto tEnd = millis();
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LOG_DBG("ERS",
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"Page render (tiled): prewarm=%lums bw_render=%lums display=%lums gray_lsb=%lums "
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"gray_msb=%lums gray_display=%lums cleanup=%lums total=%lums",
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tPrewarm - t0, tBwRender - tPrewarm, tDisplay - tBwRender, tGrayLsb - tDisplay, tGrayMsb - tGrayLsb,
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tGrayDisplay - tGrayMsb, tCleanup - tGrayDisplay, tEnd - t0);
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}
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} else {
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// restore the bw data
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renderer.restoreBwBuffer();
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const auto tBwRestore = millis();
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// Fallback path for a controller without strip support. grayscale rendering
|
||||
// TODO: Only do this if font supports it
|
||||
if (SETTINGS.textAntiAliasing) {
|
||||
// Save the BW frame before the grayscale passes overwrite it, restore
|
||||
// after. Only needed when grayscale actually renders.
|
||||
renderer.storeBwBuffer();
|
||||
const auto tBwStore = millis();
|
||||
|
||||
const auto tEnd = millis();
|
||||
LOG_DBG("ERS",
|
||||
"Page render: prewarm=%lums bw_render=%lums display=%lums bw_store=%lums bw_restore=%lums total=%lums",
|
||||
tPrewarm - t0, tBwRender - tPrewarm, tDisplay - tBwRender, tBwStore - tDisplay, tBwRestore - tBwStore,
|
||||
tEnd - t0);
|
||||
renderer.clearScreen(0x00);
|
||||
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
|
||||
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
|
||||
renderer.copyGrayscaleLsbBuffers();
|
||||
const auto tGrayLsb = millis();
|
||||
|
||||
// Render and copy to MSB buffer
|
||||
renderer.clearScreen(0x00);
|
||||
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
|
||||
page->render(renderer, SETTINGS.getReaderFontId(), orientedMarginLeft, orientedMarginTop);
|
||||
renderer.copyGrayscaleMsbBuffers();
|
||||
const auto tGrayMsb = millis();
|
||||
|
||||
// display grayscale part
|
||||
renderer.displayGrayBuffer();
|
||||
const auto tGrayDisplay = millis();
|
||||
renderer.setRenderMode(GfxRenderer::BW);
|
||||
renderer.restoreBwBuffer();
|
||||
const auto tBwRestore = millis();
|
||||
|
||||
const auto tEnd = millis();
|
||||
LOG_DBG("ERS",
|
||||
"Page render: prewarm=%lums bw_render=%lums display=%lums bw_store=%lums "
|
||||
"gray_lsb=%lums gray_msb=%lums gray_display=%lums bw_restore=%lums total=%lums",
|
||||
tPrewarm - t0, tBwRender - tPrewarm, tDisplay - tBwRender, tBwStore - tDisplay, tGrayLsb - tBwStore,
|
||||
tGrayMsb - tGrayLsb, tGrayDisplay - tGrayMsb, tBwRestore - tGrayDisplay, tEnd - t0);
|
||||
} else {
|
||||
// No anti-aliasing: BW frame already displayed above, no grayscale to
|
||||
// render, so no save/restore.
|
||||
const auto tEnd = millis();
|
||||
LOG_DBG("ERS", "Page render: prewarm=%lums bw_render=%lums display=%lums total=%lums", tPrewarm - t0,
|
||||
tBwRender - tPrewarm, tDisplay - tBwRender, tEnd - t0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user