Add proper weather forecast screen
This commit is contained in:
@@ -177,3 +177,7 @@ CrossPoint Reader is **not affiliated with Xteink or any manufacturer of the X4
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Huge shoutout to [**diy-esp32-epub-reader** by atomic14](https://github.com/atomic14/diy-esp32-epub-reader), which was a project I took a lot of inspiration from as I
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was making CrossPoint.
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## Third-Party Attribution
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- Weather icon artwork used by the Weather activity is adapted from [weather-icons by Erik Flowers](https://github.com/erikflowers/weather-icons).
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@@ -290,22 +290,60 @@ STR_LINK: "[link]"
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STR_SCREENSHOT_BUTTON: "Take screenshot"
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STR_AUTO_TURN_ENABLED: "Auto Turn Enabled: "
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STR_AUTO_TURN_PAGES_PER_MIN: "Auto Turn (Pages Per Minute)"
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STR_WEATHER_LOCATION: "Location: "
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STR_WEATHER: "Weather"
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STR_WEATHER_LOCATION: "Location"
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STR_WEATHER_NO_LOCATION: "No location set for weather"
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STR_WEATHER_FETCH_FAILED: "Failed to fetch weather"
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STR_WEATHER_SETTINGS: "Settings"
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STR_WEATHER_REFRESH: "Refresh Weather"
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STR_WEATHER_FEELS_LIKE: "Feels like: "
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STR_WEATHER_HUMIDITY: "Humidity: "
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STR_WEATHER_WIND: "Wind: "
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STR_WEATHER_PRESSURE: "Pressure: "
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STR_WEATHER_LAST_UPDATED: "Last updated: "
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STR_WEATHER_PRECIP: "Precipitation: "
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STR_WEATHER_PRECIP_UNIT: "Units:"
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STR_WEATHER_WIND_UNIT: "Units:"
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STR_WEATHER_TEMP_UNIT: "Units:"
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STR_WEATHER_48H_FORECAST: "48-hour forecast"
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STR_WEATHER_SEARCH_CITY: "Search city"
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STR_WEATHER_LONGITUDE: "Longitude: "
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STR_WEATHER_LATITUDE: "Latitude: "
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STR_WEATHER_SEARCH_RESULTS: "Search results"
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STR_WEATHER_SETTINGS: "Weather Settings"
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STR_WEATHER_SETTINGS_SHORT: "Settings"
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STR_WEATHER_REFRESH: "Refresh"
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STR_WEATHER_FEELS_LIKE: "Feels like"
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STR_WEATHER_HUMIDITY: "Humidity"
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STR_WEATHER_WIND: "Wind"
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STR_WEATHER_PRESSURE: "Pressure"
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STR_WEATHER_LAST_UPDATED: "Last updated"
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STR_WEATHER_PRECIP: "Precip."
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STR_WEATHER_PRECIP_UNIT: "Precipitation Unit"
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STR_WEATHER_WIND_UNIT: "Wind Speed Unit"
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STR_WEATHER_TEMP_UNIT: "Temperature Unit"
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STR_WEATHER_48H_FORECAST: "48-Hour Forecast"
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STR_WEATHER_SEARCH_CITY: "Search City"
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STR_WEATHER_LONGITUDE: "Longitude"
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STR_WEATHER_LATITUDE: "Latitude"
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STR_WEATHER_SEARCH_RESULTS: "Search Results"
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STR_WEATHER_DAY_MON: "Mon"
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STR_WEATHER_DAY_TUE: "Tue"
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STR_WEATHER_DAY_WED: "Wed"
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STR_WEATHER_DAY_THU: "Thu"
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STR_WEATHER_DAY_FRI: "Fri"
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STR_WEATHER_DAY_SAT: "Sat"
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STR_WEATHER_DAY_SUN: "Sun"
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STR_WEATHER_DESC_CLEAR_SKY: "Clear sky"
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STR_WEATHER_DESC_MAINLY_CLEAR: "Mainly clear"
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STR_WEATHER_DESC_PARTLY_CLOUDY: "Partly cloudy"
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STR_WEATHER_DESC_OVERCAST: "Overcast"
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STR_WEATHER_DESC_FOG: "Fog"
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STR_WEATHER_DESC_RIME_FOG: "Rime fog"
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STR_WEATHER_DESC_LIGHT_DRIZZLE: "Light drizzle"
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STR_WEATHER_DESC_DRIZZLE: "Drizzle"
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STR_WEATHER_DESC_DENSE_DRIZZLE: "Dense drizzle"
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STR_WEATHER_DESC_FREEZING_DRIZZLE: "Freezing drizzle"
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STR_WEATHER_DESC_DENSE_FREEZING_DRIZZLE: "Dense freezing drizzle"
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STR_WEATHER_DESC_SLIGHT_RAIN: "Slight rain"
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STR_WEATHER_DESC_MODERATE_RAIN: "Moderate rain"
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STR_WEATHER_DESC_HEAVY_RAIN: "Heavy rain"
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STR_WEATHER_DESC_FREEZING_RAIN: "Freezing rain"
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STR_WEATHER_DESC_HEAVY_FREEZING_RAIN: "Heavy freezing rain"
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STR_WEATHER_DESC_SLIGHT_SNOW: "Slight snow"
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STR_WEATHER_DESC_MODERATE_SNOW: "Moderate snow"
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STR_WEATHER_DESC_HEAVY_SNOW: "Heavy snow"
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STR_WEATHER_DESC_SNOW_GRAINS: "Snow grains"
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STR_WEATHER_DESC_SLIGHT_SHOWERS: "Slight showers"
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STR_WEATHER_DESC_MODERATE_SHOWERS: "Moderate showers"
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STR_WEATHER_DESC_VIOLENT_SHOWERS: "Violent showers"
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STR_WEATHER_DESC_SNOW_SHOWERS: "Snow showers"
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STR_WEATHER_DESC_HEAVY_SNOW_SHOWERS: "Heavy snow showers"
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STR_WEATHER_DESC_THUNDERSTORM: "Thunderstorm"
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STR_WEATHER_DESC_THUNDERSTORM_HAIL: "Thunderstorm, hail"
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STR_WEATHER_DESC_THUNDERSTORM_HEAVY_HAIL: "Thunderstorm, heavy hail"
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STR_WEATHER_DESC_UNKNOWN: "Unknown"
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@@ -320,3 +320,63 @@ STR_UPTIME: "Laufzeit"
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STR_CHARGING: "Lädt"
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STR_GATHERING_DATA: "Daten werden gesammelt..."
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STR_READING: "Lese..."
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STR_WEATHER: "Wetter"
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STR_WEATHER_LOCATION: "Ort"
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STR_WEATHER_NO_LOCATION: "Kein Ort für Wetter festgelegt"
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STR_WEATHER_FETCH_FAILED: "Wetterdaten konnten nicht geladen werden"
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STR_WEATHER_SETTINGS: "Wettereinstellungen"
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STR_WEATHER_SETTINGS_SHORT: "Einstell."
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STR_WEATHER_REFRESH: "Aktual."
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STR_WEATHER_FEELS_LIKE: "Gefühlt"
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STR_WEATHER_HUMIDITY: "Luftfeuchte"
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STR_WEATHER_WIND: "Wind"
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STR_WEATHER_PRESSURE: "Luftdruck"
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STR_WEATHER_LAST_UPDATED: "Zuletzt aktualisiert"
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STR_WEATHER_PRECIP: "Niederschl."
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STR_WEATHER_PRECIP_UNIT: "Niederschlagseinheit"
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STR_WEATHER_WIND_UNIT: "Windgeschwindigkeitseinheit"
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STR_WEATHER_TEMP_UNIT: "Temperatureinheit"
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STR_WEATHER_48H_FORECAST: "48-Stunden-Vorhersage"
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STR_WEATHER_SEARCH_CITY: "Stadt suchen"
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STR_WEATHER_LONGITUDE: "Längengrad"
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STR_WEATHER_LATITUDE: "Breitengrad"
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STR_WEATHER_SEARCH_RESULTS: "Suchergebnisse"
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STR_WEATHER_DAY_MON: "Mo"
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STR_WEATHER_DAY_TUE: "Di"
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STR_WEATHER_DAY_WED: "Mi"
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STR_WEATHER_DAY_THU: "Do"
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STR_WEATHER_DAY_FRI: "Fr"
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STR_WEATHER_DAY_SAT: "Sa"
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STR_WEATHER_DAY_SUN: "So"
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STR_WEATHER_DESC_CLEAR_SKY: "Klarer Himmel"
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STR_WEATHER_DESC_MAINLY_CLEAR: "Überwiegend klar"
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STR_WEATHER_DESC_PARTLY_CLOUDY: "Teilweise bewölkt"
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STR_WEATHER_DESC_OVERCAST: "Bedeckt"
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STR_WEATHER_DESC_FOG: "Nebel"
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STR_WEATHER_DESC_RIME_FOG: "Raureifnebel"
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STR_WEATHER_DESC_LIGHT_DRIZZLE: "Leichter Nieselregen"
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STR_WEATHER_DESC_DRIZZLE: "Nieselregen"
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STR_WEATHER_DESC_DENSE_DRIZZLE: "Dichter Nieselregen"
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STR_WEATHER_DESC_FREEZING_DRIZZLE: "Gefrierender Nieselregen"
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STR_WEATHER_DESC_DENSE_FREEZING_DRIZZLE: "Dichter gefrierender Nieselregen"
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STR_WEATHER_DESC_SLIGHT_RAIN: "Leichter Regen"
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STR_WEATHER_DESC_MODERATE_RAIN: "Mäßiger Regen"
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STR_WEATHER_DESC_HEAVY_RAIN: "Starker Regen"
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STR_WEATHER_DESC_FREEZING_RAIN: "Gefrierender Regen"
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STR_WEATHER_DESC_HEAVY_FREEZING_RAIN: "Starker gefrierender Regen"
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STR_WEATHER_DESC_SLIGHT_SNOW: "Leichter Schneefall"
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STR_WEATHER_DESC_MODERATE_SNOW: "Mäßiger Schneefall"
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STR_WEATHER_DESC_HEAVY_SNOW: "Starker Schneefall"
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STR_WEATHER_DESC_SNOW_GRAINS: "Schneegriesel"
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STR_WEATHER_DESC_SLIGHT_SHOWERS: "Leichte Schauer"
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STR_WEATHER_DESC_MODERATE_SHOWERS: "Mäßige Schauer"
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STR_WEATHER_DESC_VIOLENT_SHOWERS: "Heftige Schauer"
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STR_WEATHER_DESC_SNOW_SHOWERS: "Schneeschauer"
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STR_WEATHER_DESC_HEAVY_SNOW_SHOWERS: "Starke Schneeschauer"
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STR_WEATHER_DESC_THUNDERSTORM: "Gewitter"
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STR_WEATHER_DESC_THUNDERSTORM_HAIL: "Gewitter mit Hagel"
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STR_WEATHER_DESC_THUNDERSTORM_HEAVY_HAIL: "Gewitter mit starkem Hagel"
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STR_WEATHER_DESC_UNKNOWN: "Unbekannt"
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@@ -12,7 +12,9 @@ namespace {
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constexpr char WEATHER_CACHE_FILE[] = "/.crosspoint/weather_cache.json";
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std::string buildForecastUrl(const WeatherSettingsStore& settings) {
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std::string url = "https://api.open-meteo.com/v1/forecast?";
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// Open-Meteo supports plain HTTP. Using HTTP here avoids TLS handshake
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// instability observed on some ESP32-C3 builds.
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std::string url = "http://api.open-meteo.com/v1/forecast?";
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url += "latitude=" + std::to_string(settings.getLatitude());
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url += "&longitude=" + std::to_string(settings.getLongitude());
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url +=
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@@ -50,7 +52,15 @@ WeatherData WeatherClient::getWeather(const WeatherSettingsStore& settings, bool
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return cached;
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}
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LOG_DBG("WEA", "Cache expired (age: %ld s)", (long)(now - cached.fetchedAt));
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// Cache-first behavior: return stale cache and let the caller decide
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// whether/when to perform a network refresh.
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return cached;
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}
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LOG_DBG("WEA", "No cache available; caller should establish network and force refresh");
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WeatherData data;
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data.errorMessage = "No cache";
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return data;
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}
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return fetchFromApi(settings);
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@@ -59,24 +69,30 @@ WeatherData WeatherClient::getWeather(const WeatherSettingsStore& settings, bool
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WeatherData WeatherClient::fetchFromApi(const WeatherSettingsStore& settings) {
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WeatherData data;
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std::string url = buildForecastUrl(settings);
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LOG_DBG("WEA", "fetchFromApi[1] start");
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LOG_DBG("WEA", "fetchFromApi[2] url length=%zu", url.size());
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LOG_DBG("WEA", "Fetching weather from API");
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std::string response;
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LOG_DBG("WEA", "fetchFromApi[3] HttpDownloader::fetchUrl before");
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if (!HttpDownloader::fetchUrl(url, response)) {
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data.errorMessage = "Network error";
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LOG_ERR("WEA", "Failed to fetch weather data");
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return data;
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}
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LOG_DBG("WEA", "fetchFromApi[4] HttpDownloader::fetchUrl after; bytes=%zu", response.size());
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LOG_DBG("WEA", "fetchFromApi[5] parseWeatherJson before");
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if (!parseWeatherJson(response, data)) {
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LOG_ERR("WEA", "Failed to parse weather JSON");
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return data;
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}
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LOG_DBG("WEA", "fetchFromApi[6] parseWeatherJson after");
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data.valid = true;
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time(&data.fetchedAt);
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saveCache(data);
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LOG_DBG("WEA", "Weather data fetched and cached");
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LOG_DBG("WEA", "fetchFromApi[7] Weather data fetched and cached");
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return data;
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}
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@@ -1,5 +1,11 @@
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#include "WeatherIcons.h"
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#include "WeatherIcons48.h"
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// Weather icon glyph source attribution:
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// https://github.com/erikflowers/weather-icons
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// 48x48 monochrome icon bitmaps in this file are adapted from that icon set.
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// ============================================================================
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// 48x48 Large Weather Icons (1-bit, MSB-first, row-major)
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// Each row = 48 pixels = 6 bytes. Total = 48 * 6 = 288 bytes per icon.
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@@ -178,6 +184,8 @@ static const uint8_t ICON_FOG_48[] = {
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// Each row = 24 pixels = 3 bytes. Total = 24 * 3 = 72 bytes per icon.
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// ============================================================================
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#if WEATHER_ENABLE_SMALL_ICONS
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// clang-format off
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// Small Clear Day - Sun
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@@ -262,6 +270,8 @@ static const uint8_t ICON_FOG_24[] = {
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// clang-format on
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#endif // WEATHER_ENABLE_SMALL_ICONS
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// ============================================================================
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// Lookup functions
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// ============================================================================
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@@ -269,30 +279,32 @@ static const uint8_t ICON_FOG_24[] = {
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const uint8_t* getWeatherIconLarge(WeatherIconType type) {
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switch (type) {
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case WeatherIconType::CLEAR_DAY:
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return ICON_CLEAR_DAY_48;
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return WI48_CLEAR_DAY;
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case WeatherIconType::CLEAR_NIGHT:
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return ICON_CLEAR_NIGHT_48;
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return WI48_CLEAR_NIGHT;
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case WeatherIconType::PARTLY_CLOUDY_DAY:
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return ICON_PARTLY_CLOUDY_DAY_48;
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return WI48_PARTLY_CLOUDY_DAY;
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case WeatherIconType::PARTLY_CLOUDY_NIGHT:
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return ICON_PARTLY_CLOUDY_NIGHT_48;
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return WI48_PARTLY_CLOUDY_NIGHT;
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case WeatherIconType::OVERCAST:
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return ICON_OVERCAST_48;
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return WI48_OVERCAST;
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case WeatherIconType::FOG:
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return ICON_FOG_48;
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return WI48_FOG;
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case WeatherIconType::DRIZZLE:
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return WI48_DRIZZLE;
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case WeatherIconType::RAIN:
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case WeatherIconType::SHOWERS:
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return ICON_RAIN_48;
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return WI48_RAIN;
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case WeatherIconType::SNOW:
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return ICON_SNOW_48;
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return WI48_SNOW;
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case WeatherIconType::THUNDERSTORM:
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return ICON_THUNDERSTORM_48;
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return WI48_THUNDERSTORM;
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default:
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return ICON_OVERCAST_48;
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return WI48_OVERCAST;
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}
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}
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#if WEATHER_ENABLE_SMALL_ICONS
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const uint8_t* getWeatherIconSmall(WeatherIconType type) {
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switch (type) {
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case WeatherIconType::CLEAR_DAY:
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@@ -318,6 +330,7 @@ const uint8_t* getWeatherIconSmall(WeatherIconType type) {
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return ICON_OVERCAST_24;
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}
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}
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#endif // WEATHER_ENABLE_SMALL_ICONS
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const char* getWeatherDescription(int wmoCode) {
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switch (wmoCode) {
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@@ -1,6 +1,12 @@
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#pragma once
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#include <cstdint>
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// Set to 1 (for example via build flag -DWEATHER_ENABLE_SMALL_ICONS=1)
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// to include 24x24 weather icon assets and API.
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#ifndef WEATHER_ENABLE_SMALL_ICONS
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#define WEATHER_ENABLE_SMALL_ICONS 0
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#endif
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// Weather icon size constants
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constexpr int WEATHER_ICON_LARGE = 48; // Large icon for current weather
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constexpr int WEATHER_ICON_SMALL = 24; // Small icon for daily forecast
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@@ -73,7 +79,9 @@ const char* getWeatherDescription(int wmoCode);
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const uint8_t* getWeatherIconLarge(WeatherIconType type);
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// Get the appropriate small icon bitmap (24x24, 1-bit, MSB first)
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#if WEATHER_ENABLE_SMALL_ICONS
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const uint8_t* getWeatherIconSmall(WeatherIconType type);
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#endif
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// Wind direction arrow text (N, NE, E, SE, S, SW, W, NW)
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const char* getWindDirectionText(int degrees);
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@@ -0,0 +1,215 @@
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#pragma once
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#include <cstdint>
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// Generated from erikflowers/weather-icons (font + css mappings)
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// 48x48, 1-bit, MSB-first, row-major, rotated for device orientation
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static const uint8_t WI48_CLEAR_DAY[] = {
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0xFF, 0xFF, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x7F,
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0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF,
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0xF8, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x7F, 0xFF, 0xFF, 0xFE, 0x7F, 0xF8, 0x7F, 0xFC, 0x7F,
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0xFC, 0x3F, 0xFC, 0xFF, 0xF8, 0x3F, 0xFC, 0x1F, 0xFF, 0xFF, 0xF0, 0x3F, 0xFE, 0x0F, 0xFF, 0xFF,
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0xC0, 0x7F, 0xFF, 0x0F, 0xFF, 0xFF, 0xC0, 0xFF, 0xFF, 0x0F, 0xFF, 0xFF, 0xC1, 0xFF, 0xFF, 0x8F,
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0xC0, 0x0F, 0xC3, 0xFF, 0xFF, 0xFF, 0x80, 0x03, 0xFF, 0xFF, 0xFF, 0xFE, 0x00, 0x01, 0xFF, 0xFF,
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0xFF, 0xFC, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xF8, 0x0F, 0xC0, 0x7F, 0xFF, 0xFF, 0xF8, 0x3F, 0xF0,
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0x7F, 0xFF, 0xFF, 0xF0, 0x7F, 0xF8, 0x3F, 0xFF, 0xFF, 0xF0, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xE0,
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0xFF, 0xFC, 0x1F, 0xFF, 0xFF, 0xE0, 0xFF, 0xFE, 0x1F, 0xFF, 0x00, 0xE1, 0xFF, 0xFE, 0x1F, 0x00,
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0x00, 0xE1, 0xFF, 0xFE, 0x1F, 0x00, 0x00, 0xE1, 0xFF, 0xFE, 0x1F, 0x00, 0x81, 0xE1, 0xFF, 0xFE,
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0x1F, 0x81, 0xFF, 0xE0, 0xFF, 0xFC, 0x1F, 0xFF, 0xFF, 0xE0, 0xFF, 0xFC, 0x1F, 0xFF, 0xFF, 0xF0,
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0x7F, 0xF8, 0x3F, 0xFF, 0xFF, 0xF0, 0x3F, 0xF0, 0x3F, 0xFF, 0xFF, 0xF8, 0x1F, 0xE0, 0x7F, 0xFF,
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0xFF, 0xFC, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFE, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x03,
|
||||
0xFF, 0xFF, 0xFF, 0xCF, 0xC0, 0x0F, 0xE7, 0xFF, 0xFF, 0x8F, 0xF0, 0x3F, 0xC3, 0xFF, 0xFF, 0x0F,
|
||||
0xFF, 0xFF, 0xC0, 0xFF, 0xFE, 0x0F, 0xFF, 0xFF, 0xC0, 0x7F, 0xFC, 0x1F, 0xFF, 0xFF, 0xE0, 0x3F,
|
||||
0xFC, 0x1F, 0xFC, 0xFF, 0xF0, 0x3F, 0xFC, 0x3F, 0xF8, 0x7F, 0xFC, 0x3F, 0xFE, 0x7F, 0xF8, 0x7F,
|
||||
0xFE, 0x7F, 0xFF, 0xFF, 0xF8, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xF8, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x7F, 0xFF, 0xFF,
|
||||
};
|
||||
|
||||
static const uint8_t WI48_CLEAR_NIGHT[] = {
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xF8, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x03, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x1F, 0xFF, 0xFF, 0xFF,
|
||||
0xF0, 0xF0, 0x0F, 0xFF, 0xFF, 0xFF, 0xF0, 0xFC, 0x07, 0xFF, 0xFF, 0xFF, 0xE0, 0xFE, 0x07, 0xFF,
|
||||
0xFF, 0xFF, 0xE1, 0xFF, 0x03, 0xFF, 0xFF, 0xFF, 0xC1, 0xFF, 0x83, 0xFF, 0xFF, 0xFF, 0x83, 0xFF,
|
||||
0xC1, 0xFF, 0xFF, 0xFF, 0x03, 0xFF, 0xC1, 0xFF, 0xFF, 0xFC, 0x07, 0xFF, 0xE0, 0xFF, 0xFF, 0x00,
|
||||
0x0F, 0xFF, 0xE0, 0xFF, 0xFE, 0x00, 0x1F, 0xFF, 0xF0, 0xFF, 0xFE, 0x00, 0x7F, 0xFF, 0xF0, 0xFF,
|
||||
0xFE, 0x01, 0xFF, 0xFF, 0xF0, 0xFF, 0xFE, 0x0F, 0xFF, 0xFF, 0xF0, 0xFF, 0xFE, 0x0F, 0xFF, 0xFF,
|
||||
0xF0, 0xFF, 0xFF, 0x0F, 0xFF, 0xFF, 0xE0, 0xFF, 0xFF, 0x0F, 0xFF, 0xFF, 0xE0, 0xFF, 0xFF, 0x07,
|
||||
0xFF, 0xFF, 0xE1, 0xFF, 0xFF, 0x07, 0xFF, 0xFF, 0xC1, 0xFF, 0xFF, 0x83, 0xFF, 0xFF, 0xC1, 0xFF,
|
||||
0xFF, 0x81, 0xFF, 0xFF, 0x83, 0xFF, 0xFF, 0xC0, 0xFF, 0xFF, 0x03, 0xFF, 0xFF, 0xE0, 0x7F, 0xFE,
|
||||
0x07, 0xFF, 0xFF, 0xE0, 0x1F, 0xF8, 0x0F, 0xFF, 0xFF, 0xF0, 0x03, 0x80, 0x1F, 0xFF, 0xFF, 0xFC,
|
||||
0x00, 0x00, 0x3F, 0xFF, 0xFF, 0xFE, 0x00, 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xE0, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
};
|
||||
|
||||
static const uint8_t WI48_PARTLY_CLOUDY_DAY[] = {
|
||||
0xFE, 0x3F, 0xFC, 0x3F, 0xFE, 0x3F, 0xFE, 0x1F, 0xFE, 0x7F, 0xFC, 0x3F, 0xFE, 0x0F, 0xFF, 0xFF,
|
||||
0xF8, 0x3F, 0xFE, 0x07, 0xFF, 0xFF, 0xF8, 0x3F, 0xFF, 0x03, 0xFF, 0xFF, 0xF8, 0x7F, 0xFF, 0x83,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC7, 0xF0, 0x07, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0x01, 0xE3, 0xFF,
|
||||
0xFF, 0xFF, 0x00, 0x00, 0x00, 0x3F, 0xFF, 0xFE, 0x00, 0x00, 0x00, 0x1F, 0xFF, 0xFC, 0x07, 0xE0,
|
||||
0x00, 0x0F, 0xFF, 0xFC, 0x1F, 0xF0, 0x00, 0x07, 0xFF, 0xF8, 0x3F, 0xE0, 0x7F, 0x03, 0xFF, 0xF8,
|
||||
0x7F, 0xC0, 0xFF, 0x81, 0xFF, 0xF0, 0x7F, 0xC1, 0xFF, 0xC1, 0xFF, 0xF0, 0x7F, 0x83, 0xFF, 0xE0,
|
||||
0x00, 0x70, 0xFF, 0x83, 0xFF, 0xE0, 0x00, 0x70, 0xFF, 0x87, 0xFF, 0xF0, 0x00, 0x70, 0xFF, 0x87,
|
||||
0xFF, 0xF0, 0x80, 0xF0, 0xFF, 0x87, 0xFF, 0xF0, 0xFF, 0xF0, 0x7C, 0x07, 0xFF, 0xF0, 0xFF, 0xF0,
|
||||
0x78, 0x07, 0xFF, 0xF0, 0xFF, 0xF8, 0x30, 0x07, 0xFF, 0xF0, 0xFF, 0xF8, 0x00, 0x1F, 0xFF, 0xF0,
|
||||
0xFF, 0xFC, 0x00, 0xFF, 0xFF, 0xF0, 0xFF, 0xFE, 0x03, 0xFF, 0xFF, 0xF0, 0xFF, 0xFF, 0x07, 0xFF,
|
||||
0xFF, 0xF0, 0xFF, 0xFF, 0x07, 0xFF, 0xFF, 0xF0, 0xFF, 0xFE, 0x0F, 0xFF, 0xFF, 0xF0, 0xFF, 0xFE,
|
||||
0x0F, 0xFF, 0xFF, 0xF0, 0xFF, 0x9E, 0x0F, 0xFF, 0xFF, 0xF0, 0xFF, 0x0E, 0x1F, 0xFF, 0xFF, 0xF0,
|
||||
0xFE, 0x0E, 0x1F, 0xFF, 0xFF, 0xF0, 0xFE, 0x1E, 0x1F, 0xFF, 0xFF, 0xF0, 0xFE, 0x1E, 0x1F, 0xFF,
|
||||
0xFF, 0xF0, 0xFF, 0x3E, 0x0F, 0xFF, 0xFF, 0xF0, 0xFF, 0xFE, 0x0F, 0xFF, 0xFF, 0xF0, 0xFF, 0xFF,
|
||||
0x0F, 0xFF, 0xFF, 0xF0, 0xFF, 0xFF, 0x07, 0xFF, 0xFF, 0xF0, 0xFF, 0xFF, 0x07, 0xFF, 0xFF, 0xF0,
|
||||
0xFF, 0xFF, 0x83, 0xFF, 0xFF, 0xF0, 0xFF, 0xFF, 0xC0, 0xFF, 0xFF, 0xF0, 0xFF, 0xFF, 0xE0, 0x0F,
|
||||
0xFF, 0xF0, 0xFF, 0xFF, 0xF0, 0x07, 0xFF, 0xF0, 0xFF, 0xFF, 0xF8, 0x07, 0xFF, 0xF0, 0xFF, 0xFF,
|
||||
0xFE, 0x07, 0xFF, 0xF0, 0xFF, 0xFF, 0xFF, 0x83, 0xFF, 0xE0, 0xFF, 0xFF, 0xFF, 0x83, 0xFF, 0xE0,
|
||||
};
|
||||
|
||||
static const uint8_t WI48_PARTLY_CLOUDY_NIGHT[] = {
|
||||
0xFF, 0xFF, 0x81, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x80, 0xFC, 0x7F, 0xFF, 0xFF, 0xFF, 0x80, 0x60,
|
||||
0x0F, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x03, 0xFF, 0xFF, 0xFE, 0x08, 0x00, 0x01, 0xFF, 0xFF, 0xFC,
|
||||
0x0C, 0x00, 0x00, 0xFF, 0xFC, 0x60, 0x1C, 0x0F, 0xE0, 0x7F, 0xF8, 0x00, 0x38, 0x1F, 0xF0, 0x3F,
|
||||
0xF8, 0x00, 0x78, 0x3F, 0xF8, 0x3F, 0xF8, 0x01, 0xF0, 0x7F, 0xFC, 0x1F, 0xF8, 0x0F, 0xF0, 0x7F,
|
||||
0xFC, 0x1F, 0xF8, 0x7F, 0xF0, 0xFF, 0xFE, 0x1F, 0xF8, 0x7F, 0xF0, 0xFF, 0xFE, 0x1F, 0xF8, 0x3F,
|
||||
0xF0, 0xFF, 0xFE, 0x1F, 0xF8, 0x3F, 0x80, 0xFF, 0xFE, 0x1F, 0xFC, 0x1F, 0x00, 0xFF, 0xFE, 0x1F,
|
||||
0xFC, 0x1E, 0x00, 0xFF, 0xFE, 0x1F, 0xFE, 0x04, 0x03, 0xFF, 0xFE, 0x1F, 0xFE, 0x00, 0x1F, 0xFF,
|
||||
0xFE, 0x1F, 0xFF, 0x00, 0x3F, 0xFF, 0xFE, 0x1F, 0xFF, 0x80, 0x7F, 0xFF, 0xFE, 0x1F, 0xFF, 0xE0,
|
||||
0xFF, 0xFF, 0xFE, 0x1F, 0xFF, 0xE1, 0xFF, 0xFF, 0xFE, 0x1F, 0xFF, 0xC1, 0xFF, 0xFF, 0xFE, 0x1F,
|
||||
0xFF, 0xC1, 0xFF, 0xFF, 0xFE, 0x1F, 0xFF, 0xC3, 0xFF, 0xFF, 0xFE, 0x1F, 0xFF, 0xC3, 0xFF, 0xFF,
|
||||
0xFE, 0x1F, 0xFF, 0xC3, 0xFF, 0xFF, 0xFE, 0x1F, 0xFF, 0xC3, 0xFF, 0xFF, 0xFE, 0x1F, 0xFF, 0xC1,
|
||||
0xFF, 0xFF, 0xFE, 0x1F, 0xFF, 0xC1, 0xFF, 0xFF, 0xFE, 0x1F, 0xFF, 0xE1, 0xFF, 0xFF, 0xFE, 0x1F,
|
||||
0xFF, 0xE0, 0xFF, 0xFF, 0xFE, 0x1F, 0xFF, 0xE0, 0x7F, 0xFF, 0xFE, 0x1F, 0xFF, 0xF0, 0x3F, 0xFF,
|
||||
0xFE, 0x1F, 0xFF, 0xF8, 0x1F, 0xFF, 0xFE, 0x1F, 0xFF, 0xFC, 0x01, 0xFF, 0xFE, 0x1F, 0xFF, 0xFE,
|
||||
0x00, 0xFF, 0xFE, 0x1F, 0xFF, 0xFF, 0x00, 0xFF, 0xFE, 0x1F, 0xFF, 0xFF, 0xC0, 0xFF, 0xFE, 0x1F,
|
||||
0xFF, 0xFF, 0xF0, 0x7F, 0xFC, 0x1F, 0xFF, 0xFF, 0xF8, 0x7F, 0xFC, 0x1F, 0xFF, 0xFF, 0xF8, 0x3F,
|
||||
0xF8, 0x3F, 0xFF, 0xFF, 0xF8, 0x1F, 0xF0, 0x3F, 0xFF, 0xFF, 0xFC, 0x07, 0xC0, 0x7F, 0xFF, 0xFF,
|
||||
0xFE, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0x80, 0x03, 0xFF,
|
||||
};
|
||||
|
||||
static const uint8_t WI48_OVERCAST[] = {
|
||||
0xFF, 0xFF, 0xE0, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0x80, 0x03, 0xFF, 0xFF, 0xFF, 0xFF, 0x80, 0x03,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x07, 0xC1, 0xFF, 0xFF, 0xFF, 0xFE, 0x1F, 0xF0, 0xFF, 0xFF, 0xFF, 0xFE,
|
||||
0x1F, 0xF0, 0xFF, 0xFF, 0xFF, 0xFE, 0x3F, 0xF8, 0xFF, 0xFF, 0xFF, 0xFE, 0x3F, 0xF8, 0xFF, 0xFF,
|
||||
0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x3F, 0xF0, 0x7F, 0xFF, 0xFF, 0xC0, 0x3F, 0x80,
|
||||
0x0F, 0xFF, 0xFF, 0x80, 0x7F, 0x00, 0x07, 0xFF, 0xFF, 0x87, 0xFE, 0x00, 0x03, 0xFF, 0xFF, 0x0F,
|
||||
0xFC, 0x1F, 0x81, 0xFF, 0xFF, 0x1F, 0xFC, 0x3F, 0xE1, 0xFF, 0xFE, 0x1F, 0xF8, 0x7F, 0xF0, 0xFF,
|
||||
0xFE, 0x3F, 0xF8, 0x7F, 0xF0, 0xFF, 0xFE, 0x3F, 0xF8, 0xFF, 0xF8, 0xFF, 0xFE, 0x3F, 0xF8, 0xFF,
|
||||
0xF8, 0xFF, 0xFE, 0x3F, 0xF8, 0xFF, 0xF8, 0xFF, 0xFE, 0x1F, 0xC0, 0xFF, 0xF8, 0xFF, 0xFE, 0x1F,
|
||||
0x80, 0xFF, 0xF8, 0xFF, 0xFF, 0x0E, 0x00, 0xFF, 0xF8, 0xFF, 0xFF, 0x06, 0x0F, 0xFF, 0xF8, 0xFF,
|
||||
0xFF, 0x8C, 0x3F, 0xFF, 0xF8, 0xFF, 0xFF, 0x88, 0x7F, 0xFF, 0xF8, 0xFF, 0xFF, 0xF8, 0x7F, 0xFF,
|
||||
0xF8, 0xFF, 0xFF, 0xF0, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0xF0, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0xF1,
|
||||
0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0xF1, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0xF1, 0xFF, 0xFF, 0xF8, 0xFF,
|
||||
0xFF, 0xF1, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0xF0, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0xF0, 0xFF, 0xFF,
|
||||
0xF8, 0xFF, 0xFF, 0xF8, 0x7F, 0xFF, 0xF8, 0xFF, 0xFF, 0xF8, 0x7F, 0xFF, 0xF8, 0xFF, 0xFF, 0xFC,
|
||||
0x3F, 0xFF, 0xF8, 0xFF, 0xFF, 0xFE, 0x0F, 0xFF, 0xF8, 0xFF, 0xFF, 0xFE, 0x00, 0xFF, 0xF8, 0xFF,
|
||||
0xFF, 0xFF, 0x80, 0xFF, 0xF8, 0xFF, 0xFF, 0xFF, 0xC0, 0xFF, 0xF8, 0xFF, 0xFF, 0xFF, 0xF8, 0x7F,
|
||||
0xF0, 0xFF, 0xFF, 0xFF, 0xF8, 0x7F, 0xF0, 0xFF, 0xFF, 0xFF, 0xFC, 0x3F, 0xE1, 0xFF, 0xFF, 0xFF,
|
||||
0xFC, 0x1F, 0xC1, 0xFF, 0xFF, 0xFF, 0xFE, 0x00, 0x03, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x07, 0xFF,
|
||||
};
|
||||
|
||||
static const uint8_t WI48_FOG[] = {
|
||||
0xFF, 0xFF, 0xFD, 0xE7, 0xFF, 0x0F, 0xFF, 0xFF, 0xE1, 0xC3, 0xFF, 0x0F, 0xFF, 0xFF, 0xC1, 0xC3,
|
||||
0xFF, 0x0F, 0xFF, 0xFF, 0x81, 0xC3, 0xFF, 0x0F, 0xFF, 0xFF, 0x01, 0xC3, 0xFF, 0x0F, 0xFF, 0xFE,
|
||||
0x07, 0xC3, 0xFF, 0x0F, 0xFF, 0xFE, 0x0F, 0xC3, 0xCF, 0x0F, 0xFF, 0xFC, 0x1F, 0xC3, 0x87, 0x0F,
|
||||
0xFF, 0xFC, 0x1F, 0xC3, 0x87, 0x0F, 0xFF, 0xFC, 0x3F, 0xC3, 0x87, 0x0F, 0xFF, 0xFC, 0x3F, 0xC3,
|
||||
0x87, 0x0F, 0xFF, 0xFC, 0x3F, 0xC3, 0x87, 0x0F, 0xFF, 0xF0, 0x3F, 0xC3, 0x87, 0x0F, 0xFF, 0xC0,
|
||||
0x3F, 0xC3, 0x87, 0x0F, 0xFF, 0x80, 0x3F, 0xC3, 0x87, 0x0F, 0xFF, 0x00, 0x3F, 0xC3, 0x87, 0x0F,
|
||||
0xFE, 0x07, 0xFF, 0xC3, 0x87, 0x0F, 0xFC, 0x0F, 0xFF, 0xC3, 0x87, 0x0F, 0xFC, 0x1F, 0xFF, 0xC3,
|
||||
0x87, 0x0F, 0xF8, 0x3F, 0xFF, 0xC3, 0x87, 0x0F, 0xF8, 0x7F, 0xFF, 0xC3, 0x87, 0x0F, 0xF0, 0x7F,
|
||||
0xFF, 0xC3, 0x87, 0x0F, 0xF0, 0x7F, 0xFF, 0xC3, 0x87, 0x0F, 0xF0, 0xFF, 0xFF, 0xC3, 0x87, 0x0F,
|
||||
0xF0, 0xFF, 0xFF, 0xC3, 0x87, 0x0F, 0xF0, 0xFF, 0xFF, 0xC3, 0x87, 0x0F, 0xF0, 0xFF, 0xFF, 0xC3,
|
||||
0x87, 0x0F, 0xF0, 0xFF, 0xFF, 0xC3, 0x87, 0x0F, 0xF0, 0x7F, 0xFF, 0xC3, 0x87, 0x0F, 0xF8, 0x7F,
|
||||
0xFF, 0xC3, 0x87, 0x0F, 0xF8, 0x3F, 0xFF, 0xC3, 0x87, 0x0F, 0xF8, 0x3F, 0xFF, 0xC3, 0x87, 0x0F,
|
||||
0xFC, 0x1F, 0xFF, 0xC3, 0x87, 0x0F, 0xFE, 0x07, 0xFF, 0xC3, 0x87, 0x0F, 0xFE, 0x00, 0xFF, 0xC3,
|
||||
0x87, 0x0F, 0xFF, 0x00, 0x3F, 0xC3, 0x87, 0x0F, 0xFF, 0xC0, 0x3F, 0xC3, 0x87, 0x0F, 0xFF, 0xE0,
|
||||
0x3F, 0xC3, 0x87, 0x0F, 0xFF, 0xFC, 0x1F, 0xC3, 0x87, 0x0F, 0xFF, 0xFC, 0x1F, 0xC3, 0x87, 0x0F,
|
||||
0xFF, 0xFE, 0x0F, 0xC3, 0x87, 0x0F, 0xFF, 0xFE, 0x07, 0xC3, 0x87, 0x0F, 0xFF, 0xFF, 0x03, 0xC3,
|
||||
0x87, 0x1F, 0xFF, 0xFF, 0x81, 0xC3, 0x87, 0xFF, 0xFF, 0xFF, 0xC1, 0xC3, 0x87, 0xFF, 0xFF, 0xFF,
|
||||
0xE1, 0xC3, 0x87, 0xFF, 0xFF, 0xFF, 0xF9, 0xC7, 0x87, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x87, 0xFF,
|
||||
};
|
||||
|
||||
static const uint8_t WI48_DRIZZLE[] = {
|
||||
0xFF, 0xFF, 0xFF, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0xE0, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x80, 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0x80, 0x00, 0x3F, 0xFF, 0xFF, 0xFF,
|
||||
0x03, 0xF8, 0x1F, 0xFF, 0xFF, 0xFE, 0x07, 0xFC, 0x0F, 0xFF, 0xFF, 0xFE, 0x0F, 0xFE, 0x0F, 0xFF,
|
||||
0xFF, 0xFC, 0x1F, 0xFF, 0x07, 0xFF, 0xFF, 0xFC, 0x1F, 0xFF, 0x07, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF,
|
||||
0x87, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0x87, 0xFF, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xE0,
|
||||
0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x3F, 0xFF, 0xFF, 0xFF,
|
||||
0xFE, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0x07, 0xFF, 0xFF, 0xC0, 0xFF, 0xFC, 0x1F, 0xFF, 0xFF,
|
||||
0x00, 0x7F, 0xF8, 0x3F, 0xFF, 0xFE, 0x00, 0x3F, 0xF8, 0x3F, 0xE1, 0xFC, 0x00, 0x3F, 0xF0, 0x7F,
|
||||
0xC0, 0xF8, 0x00, 0x3F, 0xF0, 0x7F, 0xC0, 0xF0, 0x00, 0x3F, 0xF0, 0xFF, 0xE1, 0xF8, 0x00, 0x3F,
|
||||
0xF0, 0xFF, 0xFF, 0xFC, 0x00, 0x3F, 0xF0, 0xFF, 0xFF, 0xFF, 0x00, 0x7F, 0xF0, 0xFF, 0xFF, 0xFF,
|
||||
0x80, 0xFF, 0xF0, 0xFF, 0xFF, 0xFF, 0xE3, 0xFF, 0xF0, 0x7F, 0xFF, 0x83, 0xFF, 0xFF, 0xF0, 0x7F,
|
||||
0xFF, 0x03, 0xFF, 0xFF, 0xF8, 0x7F, 0xFC, 0x01, 0xFF, 0xFF, 0xF8, 0x3F, 0xFC, 0x01, 0xFF, 0xFF,
|
||||
0xF8, 0x1F, 0xFE, 0x03, 0xFF, 0xFF, 0xFC, 0x0F, 0xFF, 0x83, 0xFF, 0xFF, 0xFE, 0x07, 0xFF, 0xEF,
|
||||
0xFF, 0xFF, 0xFF, 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0x80, 0x3F, 0xFF, 0x87, 0xFF, 0xFF, 0xC0,
|
||||
0x3F, 0xFF, 0x87, 0xFF, 0xFF, 0xF0, 0x3F, 0xFF, 0x87, 0xFF, 0xFF, 0xFC, 0x1F, 0xFF, 0x07, 0xFF,
|
||||
0xFF, 0xFC, 0x1F, 0xFF, 0x0F, 0xFF, 0xFF, 0xFE, 0x0F, 0xFE, 0x0F, 0xFF, 0xFF, 0xFE, 0x07, 0xFC,
|
||||
0x1F, 0xFF, 0xFF, 0xFF, 0x01, 0xF0, 0x1F, 0xFF, 0xFF, 0xFF, 0x80, 0x00, 0x3F, 0xFF, 0xFF, 0xFF,
|
||||
0xC0, 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xE0, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0x07, 0xFF, 0xFF,
|
||||
};
|
||||
|
||||
static const uint8_t WI48_RAIN[] = {
|
||||
0xFF, 0xFF, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x80, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x07,
|
||||
0xFF, 0xFF, 0xFF, 0xFC, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFC, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xF8,
|
||||
0x1F, 0xC0, 0xFF, 0xFF, 0xFF, 0xF0, 0x3F, 0xE0, 0x7F, 0xFF, 0xFF, 0xF0, 0x7F, 0xF0, 0x7F, 0xFF,
|
||||
0xFF, 0xE0, 0xFF, 0xF8, 0x3F, 0xFF, 0xFF, 0xE0, 0xFF, 0xF8, 0x3F, 0xFF, 0xFF, 0xE1, 0xFF, 0xFC,
|
||||
0x3F, 0xFF, 0xFF, 0xE1, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xE1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x01,
|
||||
0xFE, 0x07, 0xFF, 0xFF, 0xFE, 0x01, 0xFE, 0x00, 0xFF, 0xFF, 0xF8, 0x01, 0xFE, 0x00, 0x0F, 0xFF,
|
||||
0xF0, 0x0F, 0xFF, 0x00, 0x01, 0xFF, 0xF0, 0x3F, 0xFF, 0xE0, 0x00, 0xFF, 0xE0, 0xFF, 0xFF, 0xFE,
|
||||
0x00, 0xFF, 0xC1, 0xFF, 0xFF, 0xFF, 0xC0, 0xFF, 0xC1, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xC3, 0xFF,
|
||||
0xFE, 0x03, 0xFF, 0xFF, 0x83, 0xFF, 0xFE, 0x00, 0x3F, 0xFF, 0x87, 0xFF, 0xFE, 0x00, 0x07, 0xFF,
|
||||
0x87, 0xFF, 0xFF, 0x80, 0x00, 0x7F, 0x87, 0xFF, 0xFF, 0xF8, 0x00, 0x0F, 0x87, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0x01, 0x87, 0xFF, 0xFF, 0xFF, 0xF0, 0x01, 0x83, 0xFF, 0xFE, 0x1F, 0xFE, 0x01, 0x83, 0xFF,
|
||||
0xFE, 0x01, 0xFF, 0xE3, 0xC3, 0xFF, 0xFE, 0x00, 0x3F, 0xFF, 0xC1, 0xFF, 0xFE, 0x00, 0x03, 0xFF,
|
||||
0xC0, 0xFF, 0xFF, 0xC0, 0x00, 0xFF, 0xE0, 0x7F, 0xFF, 0xF8, 0x00, 0xFF, 0xF0, 0x3F, 0xFF, 0xFF,
|
||||
0x80, 0xFF, 0xF8, 0x03, 0xFF, 0xFF, 0xF1, 0xFF, 0xFC, 0x01, 0xFF, 0xFC, 0x3F, 0xFF, 0xFE, 0x01,
|
||||
0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0x81, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xE0, 0xFF, 0xF8, 0x3F, 0xFF,
|
||||
0xFF, 0xE0, 0xFF, 0xF8, 0x7F, 0xFF, 0xFF, 0xF0, 0x7F, 0xF0, 0x7F, 0xFF, 0xFF, 0xF0, 0x3F, 0xE0,
|
||||
0xFF, 0xFF, 0xFF, 0xF8, 0x0F, 0x80, 0xFF, 0xFF, 0xFF, 0xFC, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFE,
|
||||
0x00, 0x03, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xE0, 0x3F, 0xFF, 0xFF,
|
||||
};
|
||||
|
||||
static const uint8_t WI48_SNOW[] = {
|
||||
0xFF, 0xFF, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x80, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x07,
|
||||
0xFF, 0xFF, 0xFF, 0xFC, 0x00, 0x03, 0xFF, 0xFF, 0xFF, 0xFC, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xF8,
|
||||
0x1F, 0xC0, 0xFF, 0xFF, 0xFF, 0xF0, 0x3F, 0xE0, 0x7F, 0xFF, 0xFF, 0xF0, 0x7F, 0xF0, 0x7F, 0xFF,
|
||||
0xFF, 0xE0, 0xFF, 0xF8, 0x3F, 0xFF, 0xFF, 0xE0, 0xFF, 0xF8, 0x3F, 0xFF, 0xFF, 0xE1, 0xFF, 0xFC,
|
||||
0x3F, 0xFF, 0xFF, 0xE1, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xE1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x01,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x01, 0xFF, 0xFC, 0x3C, 0x3F,
|
||||
0xF0, 0x0F, 0xFF, 0xFC, 0x3C, 0x3F, 0xF0, 0x3F, 0xFF, 0xFC, 0x3C, 0x3F, 0xE0, 0xFF, 0xFF, 0xFE,
|
||||
0x7E, 0x7F, 0xC1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC3, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x83, 0xFF, 0xFF, 0xE7, 0xE7, 0xF3, 0x87, 0xFF, 0xFF, 0xC3, 0xC3, 0xE1,
|
||||
0x87, 0xFF, 0xFF, 0xC3, 0xC3, 0xE1, 0x87, 0xFF, 0xFF, 0xC3, 0xC3, 0xE1, 0x87, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0x87, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x83, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x83, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xC3, 0xFF, 0xFF, 0xFC, 0x3C, 0x3F, 0xC1, 0xFF, 0xFF, 0xFC, 0x3C, 0x3F,
|
||||
0xC0, 0xFF, 0xFF, 0xFC, 0x3C, 0x3F, 0xE0, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x3F, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xF8, 0x03, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0x01, 0xFF, 0xFC, 0x3F, 0xFF, 0xFE, 0x01,
|
||||
0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0x81, 0xFF, 0xFC, 0x3F, 0xFF, 0xFF, 0xE0, 0xFF, 0xF8, 0x3F, 0xFF,
|
||||
0xFF, 0xE0, 0xFF, 0xF8, 0x7F, 0xFF, 0xFF, 0xF0, 0x7F, 0xF0, 0x7F, 0xFF, 0xFF, 0xF0, 0x3F, 0xE0,
|
||||
0x7F, 0xFF, 0xFF, 0xF8, 0x0F, 0x80, 0xFF, 0xFF, 0xFF, 0xFC, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFE,
|
||||
0x00, 0x03, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x07, 0xFF, 0xFF, 0xFF, 0xFF, 0xE0, 0x3F, 0xFF, 0xFF,
|
||||
};
|
||||
|
||||
static const uint8_t WI48_THUNDERSTORM[] = {
|
||||
0xFF, 0xFF, 0xE0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x1F, 0xFF, 0xFF, 0xFF, 0xFE, 0x00, 0x0F,
|
||||
0xFF, 0xFF, 0xFF, 0xF8, 0x00, 0x03, 0xFF, 0xFF, 0xFF, 0xF8, 0x00, 0x03, 0xFF, 0xFF, 0xFF, 0xF0,
|
||||
0x3F, 0x81, 0xFF, 0xFF, 0xFF, 0xE0, 0xFF, 0xE0, 0xFF, 0xFF, 0xFF, 0xE0, 0xFF, 0xE0, 0xFF, 0xFF,
|
||||
0xFF, 0xC1, 0xFF, 0xF0, 0x7F, 0xFF, 0xFF, 0xC1, 0xFF, 0xF0, 0x7F, 0xFF, 0xFF, 0xC3, 0xFF, 0xF8,
|
||||
0x7F, 0xFF, 0xFF, 0xC3, 0xFF, 0xF8, 0x7F, 0xFF, 0xFF, 0xC3, 0xFE, 0xFF, 0xFF, 0xFF, 0xFE, 0x03,
|
||||
0xFC, 0x0F, 0xFF, 0xFF, 0xFC, 0x03, 0xFC, 0x00, 0xFF, 0xFF, 0xF0, 0x03, 0xFC, 0x00, 0x0F, 0xFF,
|
||||
0xE0, 0x1F, 0xFE, 0x00, 0x03, 0xFF, 0xE0, 0x7F, 0xFF, 0xE0, 0x01, 0xFF, 0xC1, 0xFF, 0xFF, 0xFE,
|
||||
0x01, 0xFF, 0x83, 0xFF, 0xFF, 0xFF, 0xE3, 0xFF, 0x83, 0xFF, 0xFE, 0x3F, 0xFF, 0xFF, 0x07, 0xFF,
|
||||
0xFC, 0x07, 0xFF, 0xFF, 0x07, 0xFF, 0xFC, 0x00, 0x7F, 0xFF, 0x0F, 0xFF, 0xFC, 0x00, 0x07, 0xFF,
|
||||
0x0F, 0xFF, 0xFF, 0x00, 0x00, 0x7F, 0x0F, 0xFF, 0xFF, 0xF0, 0x00, 0x07, 0x0F, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0x03, 0x0F, 0xFF, 0xFF, 0xFF, 0xF0, 0x03, 0x07, 0xFF, 0xFD, 0xFF, 0xFF, 0x03, 0x07, 0xFF,
|
||||
0xFC, 0x7F, 0x9F, 0xFF, 0x87, 0xFF, 0xFC, 0x1F, 0x8F, 0xFF, 0x83, 0xFF, 0xFC, 0x07, 0x83, 0xFF,
|
||||
0x81, 0xFF, 0xFC, 0x01, 0x81, 0xFF, 0xC0, 0xFF, 0xFC, 0x00, 0x80, 0x7F, 0xE0, 0x7F, 0xFC, 0x00,
|
||||
0x00, 0x3F, 0xF0, 0x07, 0xFC, 0x00, 0x00, 0x0F, 0xF8, 0x03, 0xFE, 0x00, 0x04, 0x07, 0xFC, 0x03,
|
||||
0xFF, 0xC0, 0x07, 0xC1, 0xFF, 0x03, 0xFF, 0xF0, 0x07, 0xFF, 0xFF, 0xC1, 0xFF, 0xF0, 0x07, 0xFF,
|
||||
0xFF, 0xE1, 0xFF, 0xF0, 0xC7, 0xFF, 0xFF, 0xE0, 0xFF, 0xE0, 0xFF, 0xFF, 0xFF, 0xE0, 0x7F, 0xC1,
|
||||
0xFF, 0xFF, 0xFF, 0xF0, 0x1F, 0x01, 0xFF, 0xFF, 0xFF, 0xF8, 0x00, 0x03, 0xFF, 0xFF, 0xFF, 0xFC,
|
||||
0x00, 0x07, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0x7F, 0xFF, 0xFF,
|
||||
};
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "reader/ReaderActivity.h"
|
||||
#include "settings/SettingsActivity.h"
|
||||
#include "util/FullScreenMessageActivity.h"
|
||||
#include "weather/WeatherActivity.h"
|
||||
|
||||
void ActivityManager::begin() {
|
||||
xTaskCreate(&renderTaskTrampoline, "ActivityManagerRender",
|
||||
@@ -196,6 +197,8 @@ void ActivityManager::goToFullScreenMessage(std::string message, EpdFontFamily::
|
||||
replaceActivity(std::make_unique<FullScreenMessageActivity>(renderer, mappedInput, std::move(message), style));
|
||||
}
|
||||
|
||||
void ActivityManager::goToWeather() { replaceActivity(std::make_unique<WeatherActivity>(renderer, mappedInput)); }
|
||||
|
||||
void ActivityManager::goHome() { replaceActivity(std::make_unique<HomeActivity>(renderer, mappedInput)); }
|
||||
|
||||
void ActivityManager::pushActivity(std::unique_ptr<Activity>&& activity) {
|
||||
|
||||
@@ -86,6 +86,7 @@ class ActivityManager {
|
||||
void goToSleep();
|
||||
void goToBoot();
|
||||
void goToFullScreenMessage(std::string message, EpdFontFamily::Style style = EpdFontFamily::REGULAR);
|
||||
void goToWeather();
|
||||
void goHome();
|
||||
|
||||
// This will move current activity to stack instead of deleting it
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
#include "fontIds.h"
|
||||
|
||||
int HomeActivity::getMenuItemCount() const {
|
||||
int count = 4; // File Browser, Recents, File transfer, Settings
|
||||
int count = 5; // File Browser, Recents, File transfer, Weather, Settings
|
||||
if (!recentBooks.empty()) {
|
||||
count += recentBooks.size();
|
||||
}
|
||||
@@ -192,6 +192,7 @@ void HomeActivity::loop() {
|
||||
const int recentsIdx = idx++;
|
||||
const int opdsLibraryIdx = hasOpdsUrl ? idx++ : -1;
|
||||
const int fileTransferIdx = idx++;
|
||||
const int weatherIdx = idx++;
|
||||
const int settingsIdx = idx;
|
||||
|
||||
if (selectorIndex < recentBooks.size()) {
|
||||
@@ -202,6 +203,8 @@ void HomeActivity::loop() {
|
||||
onRecentsOpen();
|
||||
} else if (menuSelectedIndex == opdsLibraryIdx) {
|
||||
onOpdsBrowserOpen();
|
||||
} else if (menuSelectedIndex == weatherIdx) {
|
||||
onWeatherOpen();
|
||||
} else if (menuSelectedIndex == fileTransferIdx) {
|
||||
onFileTransferOpen();
|
||||
} else if (menuSelectedIndex == settingsIdx) {
|
||||
@@ -226,11 +229,11 @@ void HomeActivity::render(RenderLock&&) {
|
||||
|
||||
// Build menu items dynamically
|
||||
std::vector<const char*> menuItems = {tr(STR_BROWSE_FILES), tr(STR_MENU_RECENT_BOOKS), tr(STR_FILE_TRANSFER),
|
||||
tr(STR_SETTINGS_TITLE)};
|
||||
std::vector<UIIcon> menuIcons = {Folder, Recent, Transfer, Settings};
|
||||
tr(STR_WEATHER), tr(STR_SETTINGS_TITLE)};
|
||||
std::vector<UIIcon> menuIcons = {Folder, Recent, Library, Transfer, Settings};
|
||||
|
||||
if (hasOpdsUrl) {
|
||||
// Insert OPDS Browser after File Browser
|
||||
// Insert OPDS Browser after Recents (before File Transfer)
|
||||
menuItems.insert(menuItems.begin() + 2, tr(STR_OPDS_BROWSER));
|
||||
menuIcons.insert(menuIcons.begin() + 2, Library);
|
||||
}
|
||||
@@ -269,3 +272,5 @@ void HomeActivity::onSettingsOpen() { activityManager.goToSettings(); }
|
||||
void HomeActivity::onFileTransferOpen() { activityManager.goToFileTransfer(); }
|
||||
|
||||
void HomeActivity::onOpdsBrowserOpen() { activityManager.goToBrowser(); }
|
||||
|
||||
void HomeActivity::onWeatherOpen() { activityManager.goToWeather(); }
|
||||
|
||||
@@ -26,6 +26,7 @@ class HomeActivity final : public Activity {
|
||||
void onSettingsOpen();
|
||||
void onFileTransferOpen();
|
||||
void onOpdsBrowserOpen();
|
||||
void onWeatherOpen();
|
||||
|
||||
int getMenuItemCount() const;
|
||||
bool storeCoverBuffer(); // Store frame buffer for cover image
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "SettingsList.h"
|
||||
#include "StatusBarSettingsActivity.h"
|
||||
#include "activities/network/WifiSelectionActivity.h"
|
||||
#include "activities/weather/WeatherSettingsActivity.h"
|
||||
#include "components/UITheme.h"
|
||||
#include "fontIds.h"
|
||||
|
||||
@@ -52,6 +53,7 @@ void SettingsActivity::onEnter() {
|
||||
systemSettings.push_back(SettingInfo::Action(StrId::STR_CLEAR_READING_CACHE, SettingAction::ClearCache));
|
||||
systemSettings.push_back(SettingInfo::Action(StrId::STR_CHECK_UPDATES, SettingAction::CheckForUpdates));
|
||||
systemSettings.push_back(SettingInfo::Action(StrId::STR_LANGUAGE, SettingAction::Language));
|
||||
systemSettings.push_back(SettingInfo::Action(StrId::STR_WEATHER_SETTINGS, SettingAction::Weather));
|
||||
readerSettings.push_back(SettingInfo::Action(StrId::STR_CUSTOMISE_STATUS_BAR, SettingAction::CustomiseStatusBar));
|
||||
|
||||
// Reset selection to first category
|
||||
@@ -192,6 +194,9 @@ void SettingsActivity::toggleCurrentSetting() {
|
||||
case SettingAction::Language:
|
||||
startActivityForResult(std::make_unique<LanguageSelectActivity>(renderer, mappedInput), resultHandler);
|
||||
break;
|
||||
case SettingAction::Weather:
|
||||
startActivityForResult(std::make_unique<WeatherSettingsActivity>(renderer, mappedInput), resultHandler);
|
||||
break;
|
||||
case SettingAction::None:
|
||||
// Do nothing
|
||||
break;
|
||||
|
||||
@@ -21,6 +21,7 @@ enum class SettingAction {
|
||||
ClearCache,
|
||||
CheckForUpdates,
|
||||
Language,
|
||||
Weather,
|
||||
};
|
||||
|
||||
struct SettingInfo {
|
||||
|
||||
@@ -9,9 +9,11 @@
|
||||
#include <WiFi.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
#include <cstdio>
|
||||
#include <ctime>
|
||||
#include <vector>
|
||||
|
||||
#include "MappedInputManager.h"
|
||||
#include "WeatherSettingsActivity.h"
|
||||
@@ -19,6 +21,153 @@
|
||||
#include "components/UITheme.h"
|
||||
#include "fontIds.h"
|
||||
|
||||
namespace {
|
||||
inline bool getBitmapBit(const uint8_t* bitmap, const int size, const int x, const int y) {
|
||||
const int rowBytes = size / 8;
|
||||
const int idx = y * rowBytes + (x / 8);
|
||||
const uint8_t mask = static_cast<uint8_t>(0x80 >> (x % 8));
|
||||
return (bitmap[idx] & mask) != 0;
|
||||
}
|
||||
|
||||
inline void setBitmapBit(uint8_t* bitmap, const int size, const int x, const int y, const bool value) {
|
||||
const int rowBytes = size / 8;
|
||||
const int idx = y * rowBytes + (x / 8);
|
||||
const uint8_t mask = static_cast<uint8_t>(0x80 >> (x % 8));
|
||||
if (value) {
|
||||
bitmap[idx] |= mask;
|
||||
} else {
|
||||
bitmap[idx] &= static_cast<uint8_t>(~mask);
|
||||
}
|
||||
}
|
||||
|
||||
void drawWeatherIconWithOrientation(const GfxRenderer& renderer, const uint8_t* icon, const int x, const int y,
|
||||
const int size) {
|
||||
// Weather activity uses LandscapeClockwise; rotate icon pixels 90deg so
|
||||
// directional glyphs align with the landscape-oriented UI.
|
||||
if (renderer.getOrientation() != GfxRenderer::Orientation::LandscapeClockwise) {
|
||||
renderer.drawImage(icon, x, y, size, size);
|
||||
return;
|
||||
}
|
||||
|
||||
constexpr int kLargeIconBytes = (WEATHER_ICON_LARGE * WEATHER_ICON_LARGE) / 8;
|
||||
std::array<uint8_t, kLargeIconBytes> rotatedRaw{};
|
||||
rotatedRaw.fill(0xFF);
|
||||
|
||||
for (int srcY = 0; srcY < size; srcY++) {
|
||||
for (int srcX = 0; srcX < size; srcX++) {
|
||||
// 90deg counter-clockwise: (x, y) -> (y, size - 1 - x)
|
||||
const int dstX = srcY;
|
||||
const int dstY = size - 1 - srcX;
|
||||
setBitmapBit(rotatedRaw.data(), size, dstX, dstY, getBitmapBit(icon, size, srcX, srcY));
|
||||
}
|
||||
}
|
||||
|
||||
// Re-center rotated icon by its painted-pixel bounds to avoid asymmetric
|
||||
// source padding appearing as left-side clipping after rotation.
|
||||
int minX = size, minY = size, maxX = -1, maxY = -1;
|
||||
for (int py = 0; py < size; py++) {
|
||||
for (int px = 0; px < size; px++) {
|
||||
if (!getBitmapBit(rotatedRaw.data(), size, px, py)) {
|
||||
minX = std::min(minX, px);
|
||||
minY = std::min(minY, py);
|
||||
maxX = std::max(maxX, px);
|
||||
maxY = std::max(maxY, py);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (maxX < minX || maxY < minY) {
|
||||
renderer.drawImage(rotatedRaw.data(), x, y, size, size);
|
||||
return;
|
||||
}
|
||||
|
||||
const int bboxW = maxX - minX + 1;
|
||||
const int bboxH = maxY - minY + 1;
|
||||
const int targetMinX = (size - bboxW) / 2;
|
||||
const int targetMinY = (size - bboxH) / 2;
|
||||
const int shiftX = targetMinX - minX;
|
||||
const int shiftY = targetMinY - minY;
|
||||
|
||||
std::array<uint8_t, kLargeIconBytes> rotatedCentered{};
|
||||
rotatedCentered.fill(0xFF);
|
||||
for (int py = 0; py < size; py++) {
|
||||
for (int px = 0; px < size; px++) {
|
||||
const int dstX = px + shiftX;
|
||||
const int dstY = py + shiftY;
|
||||
if (dstX < 0 || dstX >= size || dstY < 0 || dstY >= size) {
|
||||
continue;
|
||||
}
|
||||
setBitmapBit(rotatedCentered.data(), size, dstX, dstY, getBitmapBit(rotatedRaw.data(), size, px, py));
|
||||
}
|
||||
}
|
||||
|
||||
renderer.drawImage(rotatedCentered.data(), x, y, size, size);
|
||||
}
|
||||
|
||||
StrId getWeatherDescriptionStrId(const int wmoCode) {
|
||||
switch (wmoCode) {
|
||||
case 0:
|
||||
return StrId::STR_WEATHER_DESC_CLEAR_SKY;
|
||||
case 1:
|
||||
return StrId::STR_WEATHER_DESC_MAINLY_CLEAR;
|
||||
case 2:
|
||||
return StrId::STR_WEATHER_DESC_PARTLY_CLOUDY;
|
||||
case 3:
|
||||
return StrId::STR_WEATHER_DESC_OVERCAST;
|
||||
case 45:
|
||||
return StrId::STR_WEATHER_DESC_FOG;
|
||||
case 48:
|
||||
return StrId::STR_WEATHER_DESC_RIME_FOG;
|
||||
case 51:
|
||||
return StrId::STR_WEATHER_DESC_LIGHT_DRIZZLE;
|
||||
case 53:
|
||||
return StrId::STR_WEATHER_DESC_DRIZZLE;
|
||||
case 55:
|
||||
return StrId::STR_WEATHER_DESC_DENSE_DRIZZLE;
|
||||
case 56:
|
||||
return StrId::STR_WEATHER_DESC_FREEZING_DRIZZLE;
|
||||
case 57:
|
||||
return StrId::STR_WEATHER_DESC_DENSE_FREEZING_DRIZZLE;
|
||||
case 61:
|
||||
return StrId::STR_WEATHER_DESC_SLIGHT_RAIN;
|
||||
case 63:
|
||||
return StrId::STR_WEATHER_DESC_MODERATE_RAIN;
|
||||
case 65:
|
||||
return StrId::STR_WEATHER_DESC_HEAVY_RAIN;
|
||||
case 66:
|
||||
return StrId::STR_WEATHER_DESC_FREEZING_RAIN;
|
||||
case 67:
|
||||
return StrId::STR_WEATHER_DESC_HEAVY_FREEZING_RAIN;
|
||||
case 71:
|
||||
return StrId::STR_WEATHER_DESC_SLIGHT_SNOW;
|
||||
case 73:
|
||||
return StrId::STR_WEATHER_DESC_MODERATE_SNOW;
|
||||
case 75:
|
||||
return StrId::STR_WEATHER_DESC_HEAVY_SNOW;
|
||||
case 77:
|
||||
return StrId::STR_WEATHER_DESC_SNOW_GRAINS;
|
||||
case 80:
|
||||
return StrId::STR_WEATHER_DESC_SLIGHT_SHOWERS;
|
||||
case 81:
|
||||
return StrId::STR_WEATHER_DESC_MODERATE_SHOWERS;
|
||||
case 82:
|
||||
return StrId::STR_WEATHER_DESC_VIOLENT_SHOWERS;
|
||||
case 85:
|
||||
return StrId::STR_WEATHER_DESC_SNOW_SHOWERS;
|
||||
case 86:
|
||||
return StrId::STR_WEATHER_DESC_HEAVY_SNOW_SHOWERS;
|
||||
case 95:
|
||||
return StrId::STR_WEATHER_DESC_THUNDERSTORM;
|
||||
case 96:
|
||||
return StrId::STR_WEATHER_DESC_THUNDERSTORM_HAIL;
|
||||
case 99:
|
||||
return StrId::STR_WEATHER_DESC_THUNDERSTORM_HEAVY_HAIL;
|
||||
default:
|
||||
return StrId::STR_WEATHER_DESC_UNKNOWN;
|
||||
}
|
||||
}
|
||||
} // namespace
|
||||
|
||||
void WeatherActivity::onEnter() {
|
||||
Activity::onEnter();
|
||||
|
||||
@@ -28,6 +177,7 @@ void WeatherActivity::onEnter() {
|
||||
state = State::LOADING_CACHE;
|
||||
errorMessage.clear();
|
||||
forceRefresh = false;
|
||||
showRefreshPopup = false;
|
||||
requestUpdate();
|
||||
|
||||
loadAndDisplay();
|
||||
@@ -53,13 +203,30 @@ void WeatherActivity::loadAndDisplay() {
|
||||
// Try cache first
|
||||
WeatherData cached = WeatherClient::getWeather(WEATHER_SETTINGS, forceRefresh);
|
||||
if (cached.valid) {
|
||||
const bool shouldRefresh = forceRefresh;
|
||||
if (!shouldRefresh) {
|
||||
const time_t now = time(nullptr);
|
||||
const long age = (cached.fetchedAt > 0) ? static_cast<long>(now - cached.fetchedAt) : -1;
|
||||
if (age >= 0 && age > 30L * 60L) {
|
||||
LOG_DBG("WEA", "Displayed stale cache (age=%ld s); scheduling refresh", age);
|
||||
} else {
|
||||
LOG_DBG("WEA", "Displayed cache (age=%ld s)", age);
|
||||
}
|
||||
}
|
||||
|
||||
weatherData = std::move(cached);
|
||||
state = State::WEATHER_DISPLAY;
|
||||
requestUpdate();
|
||||
|
||||
// After first paint, refresh stale/non-forced data via WiFi-gated path.
|
||||
if (!forceRefresh) {
|
||||
checkAndConnectWifi();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Need fresh data - check WiFi
|
||||
LOG_DBG("WEA", "No cache to display; proceeding to WiFi/network fetch path");
|
||||
checkAndConnectWifi();
|
||||
}
|
||||
|
||||
@@ -85,11 +252,13 @@ void WeatherActivity::launchWifiSelection() {
|
||||
void WeatherActivity::onWifiSelectionComplete(bool connected) {
|
||||
// Re-apply landscape after returning from WiFi selection (which uses portrait)
|
||||
renderer.setOrientation(GfxRenderer::Orientation::LandscapeClockwise);
|
||||
LOG_DBG("WEA", "onWifiSelectionComplete connected=%d wifiStatus=%d", connected ? 1 : 0, (int)WiFi.status());
|
||||
|
||||
if (connected) {
|
||||
state = State::FETCHING;
|
||||
state = State::CHECK_WIFI;
|
||||
wifiWaitStartedAtMs = millis();
|
||||
LOG_DBG("WEA", "state -> CHECK_WIFI (waitStart=%lu)", (unsigned long)wifiWaitStartedAtMs);
|
||||
requestUpdate(true);
|
||||
fetchWeather();
|
||||
} else {
|
||||
WiFi.disconnect();
|
||||
WiFi.mode(WIFI_OFF);
|
||||
@@ -100,13 +269,26 @@ void WeatherActivity::onWifiSelectionComplete(bool connected) {
|
||||
}
|
||||
|
||||
void WeatherActivity::fetchWeather() {
|
||||
LOG_DBG("WEA", "fetchWeather[1] enter status=%d ip=%s", (int)WiFi.status(), WiFi.localIP().toString().c_str());
|
||||
if (WiFi.status() != WL_CONNECTED || WiFi.localIP() == IPAddress(0, 0, 0, 0)) {
|
||||
LOG_ERR("WEA", "fetchWeather[2] WiFi not ready status=%d ip=%s", (int)WiFi.status(),
|
||||
WiFi.localIP().toString().c_str());
|
||||
state = State::ERROR;
|
||||
errorMessage = tr(STR_WIFI_CONN_FAILED);
|
||||
requestUpdate();
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_DBG("WEA", "fetchWeather[3] WeatherClient::getWeather before");
|
||||
weatherData = WeatherClient::getWeather(WEATHER_SETTINGS, true);
|
||||
LOG_DBG("WEA", "fetchWeather[4] WeatherClient::getWeather after valid=%d", weatherData.valid ? 1 : 0);
|
||||
if (weatherData.valid) {
|
||||
state = State::WEATHER_DISPLAY;
|
||||
} else {
|
||||
state = State::ERROR;
|
||||
errorMessage = weatherData.errorMessage.empty() ? tr(STR_WEATHER_FETCH_FAILED) : weatherData.errorMessage.c_str();
|
||||
}
|
||||
showRefreshPopup = false;
|
||||
requestUpdate();
|
||||
}
|
||||
|
||||
@@ -117,7 +299,16 @@ void WeatherActivity::loop() {
|
||||
|
||||
if (state == State::ERROR) {
|
||||
if (mappedInput.wasReleased(MappedInputManager::Button::Confirm)) {
|
||||
// Retry
|
||||
// Open weather settings (useful when no location is configured)
|
||||
startActivityForResult(std::make_unique<WeatherSettingsActivity>(renderer, mappedInput),
|
||||
[this](const ActivityResult&) {
|
||||
renderer.setOrientation(GfxRenderer::Orientation::LandscapeClockwise);
|
||||
forceRefresh = true;
|
||||
loadAndDisplay();
|
||||
});
|
||||
} else if (mappedInput.wasReleased(MappedInputManager::Button::Left) ||
|
||||
mappedInput.wasReleased(MappedInputManager::Button::Right)) {
|
||||
// Retry fetch
|
||||
if (WiFi.status() == WL_CONNECTED && WiFi.localIP() != IPAddress(0, 0, 0, 0)) {
|
||||
state = State::FETCHING;
|
||||
requestUpdate(true);
|
||||
@@ -132,6 +323,31 @@ void WeatherActivity::loop() {
|
||||
}
|
||||
|
||||
if (state == State::LOADING_CACHE || state == State::CHECK_WIFI || state == State::FETCHING) {
|
||||
if (state == State::CHECK_WIFI) {
|
||||
LOG_DBG("WEA", "loop CHECK_WIFI status=%d ip=%s elapsed=%lu", (int)WiFi.status(),
|
||||
WiFi.localIP().toString().c_str(), (unsigned long)(millis() - wifiWaitStartedAtMs));
|
||||
if (WiFi.status() == WL_CONNECTED && WiFi.localIP() != IPAddress(0, 0, 0, 0)) {
|
||||
// Give lwIP/sockets a short window to settle after activity handoff.
|
||||
if (wifiWaitStartedAtMs > 0 && millis() - wifiWaitStartedAtMs < 1200) {
|
||||
LOG_DBG("WEA", "loop CHECK_WIFI waiting for settle window");
|
||||
return;
|
||||
}
|
||||
LOG_DBG("WEA", "state CHECK_WIFI -> FETCHING");
|
||||
state = State::FETCHING;
|
||||
requestUpdate(true);
|
||||
fetchWeather();
|
||||
return;
|
||||
}
|
||||
|
||||
if (wifiWaitStartedAtMs > 0 && millis() - wifiWaitStartedAtMs > 15000) {
|
||||
LOG_ERR("WEA", "CHECK_WIFI timeout after %lu ms", (unsigned long)(millis() - wifiWaitStartedAtMs));
|
||||
state = State::ERROR;
|
||||
errorMessage = tr(STR_WIFI_CONN_FAILED);
|
||||
requestUpdate();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (mappedInput.wasReleased(MappedInputManager::Button::Back)) {
|
||||
onGoHome();
|
||||
}
|
||||
@@ -153,9 +369,15 @@ void WeatherActivity::loop() {
|
||||
});
|
||||
} else if (mappedInput.wasReleased(MappedInputManager::Button::Left) ||
|
||||
mappedInput.wasReleased(MappedInputManager::Button::Right)) {
|
||||
// Manual refresh
|
||||
forceRefresh = true;
|
||||
loadAndDisplay();
|
||||
// Manual refresh with popup feedback.
|
||||
showRefreshPopup = true;
|
||||
if (WiFi.status() == WL_CONNECTED && WiFi.localIP() != IPAddress(0, 0, 0, 0)) {
|
||||
state = State::FETCHING;
|
||||
requestUpdate(true);
|
||||
fetchWeather();
|
||||
} else {
|
||||
launchWifiSelection();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -165,7 +387,7 @@ void WeatherActivity::render(RenderLock&&) {
|
||||
const auto pageWidth = renderer.getScreenWidth(); // 800 in landscape
|
||||
const auto pageHeight = renderer.getScreenHeight(); // 480 in landscape
|
||||
|
||||
if (state == State::LOADING_CACHE || state == State::FETCHING) {
|
||||
if (state == State::LOADING_CACHE || (state == State::FETCHING && (!showRefreshPopup || !weatherData.valid))) {
|
||||
renderer.drawCenteredText(UI_12_FONT_ID, pageHeight / 2, tr(STR_LOADING));
|
||||
const auto labels = mappedInput.mapLabels(tr(STR_BACK), "", "", "");
|
||||
GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
|
||||
@@ -176,7 +398,7 @@ void WeatherActivity::render(RenderLock&&) {
|
||||
if (state == State::ERROR) {
|
||||
renderer.drawCenteredText(UI_12_FONT_ID, pageHeight / 2 - 20, tr(STR_ERROR_MSG));
|
||||
renderer.drawCenteredText(UI_10_FONT_ID, pageHeight / 2 + 10, errorMessage.c_str());
|
||||
const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_RETRY), "", "");
|
||||
const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_WEATHER_SETTINGS), tr(STR_WEATHER_REFRESH), "");
|
||||
GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
|
||||
renderer.displayBuffer();
|
||||
return;
|
||||
@@ -197,30 +419,34 @@ void WeatherActivity::render(RenderLock&&) {
|
||||
// | [Back] [Settings] [Refresh] Button hints |
|
||||
// +--------------------------------------------------------+
|
||||
|
||||
const auto& metrics = UITheme::getInstance().getMetrics();
|
||||
// In LandscapeClockwise, physical bottom buttons are at the logical LEFT edge
|
||||
const int contentX = metrics.buttonHintsHeight;
|
||||
const int contentWidth = pageWidth - contentX;
|
||||
constexpr int leftPanelWidth = 220;
|
||||
constexpr int buttonHintsHeight = 30;
|
||||
constexpr int graphHeight = 190;
|
||||
const int topSectionHeight = pageHeight - graphHeight - buttonHintsHeight;
|
||||
constexpr int graphHeight = 240;
|
||||
const int topSectionHeight = pageHeight - graphHeight;
|
||||
|
||||
// Draw current conditions (left panel)
|
||||
renderCurrentConditions(0, 0, leftPanelWidth, topSectionHeight);
|
||||
// Draw current conditions (left panel, offset by button hints)
|
||||
renderCurrentConditions(contentX, 0, leftPanelWidth, topSectionHeight);
|
||||
|
||||
// Draw daily forecast (right of current conditions)
|
||||
renderDailyForecast(leftPanelWidth, 0, pageWidth - leftPanelWidth, topSectionHeight);
|
||||
renderDailyForecast(contentX + leftPanelWidth, 0, contentWidth - leftPanelWidth, topSectionHeight);
|
||||
|
||||
// Separator line
|
||||
renderer.drawLine(0, topSectionHeight, pageWidth, topSectionHeight);
|
||||
renderer.drawLine(contentX, topSectionHeight, pageWidth, topSectionHeight);
|
||||
|
||||
// Draw hourly graph
|
||||
renderHourlyGraph(0, topSectionHeight + 1, pageWidth, graphHeight - 1);
|
||||
|
||||
// Separator line above button hints
|
||||
renderer.drawLine(0, pageHeight - buttonHintsHeight, pageWidth, pageHeight - buttonHintsHeight);
|
||||
renderHourlyGraph(contentX, topSectionHeight + 1, contentWidth, graphHeight - 1);
|
||||
|
||||
// Button hints
|
||||
const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_WEATHER_SETTINGS), tr(STR_WEATHER_REFRESH), "");
|
||||
const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_WEATHER_SETTINGS_SHORT), tr(STR_WEATHER_REFRESH), "");
|
||||
GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
|
||||
|
||||
if (state == State::FETCHING && showRefreshPopup) {
|
||||
GUI.drawPopup(renderer, tr(STR_LOADING_POPUP));
|
||||
}
|
||||
|
||||
renderer.displayBuffer();
|
||||
}
|
||||
|
||||
@@ -251,27 +477,28 @@ void WeatherActivity::renderCurrentConditions(int x, int y, int w, int h) {
|
||||
auto iconType = getWeatherIconType(cur.weatherCode, cur.isDay);
|
||||
const uint8_t* icon = getWeatherIconLarge(iconType);
|
||||
int iconX = x + (w - WEATHER_ICON_LARGE) / 2;
|
||||
renderer.drawImage(icon, iconX, textY, WEATHER_ICON_LARGE, WEATHER_ICON_LARGE);
|
||||
drawWeatherIconWithOrientation(renderer, icon, iconX, textY, WEATHER_ICON_LARGE);
|
||||
textY += WEATHER_ICON_LARGE + 5;
|
||||
|
||||
// Temperature (large)
|
||||
char tempBuf[16];
|
||||
const char* unitSuffix = WEATHER_SETTINGS.getTempUnit() == WeatherTempUnit::CELSIUS ? "C" : "F";
|
||||
snprintf(tempBuf, sizeof(tempBuf), "%.1f %s", cur.temperature, unitSuffix);
|
||||
renderer.drawCenteredText(UI_12_FONT_ID, textY, tempBuf, true, EpdFontFamily::BOLD);
|
||||
int tempWidth = renderer.getTextWidth(UI_12_FONT_ID, tempBuf, EpdFontFamily::BOLD);
|
||||
renderer.drawText(UI_12_FONT_ID, x + (w - tempWidth) / 2, textY, tempBuf, true, EpdFontFamily::BOLD);
|
||||
textY += 22;
|
||||
|
||||
// Feels like
|
||||
snprintf(tempBuf, sizeof(tempBuf), "%.1f %s", cur.apparentTemperature, unitSuffix);
|
||||
char feelsLikeBuf[48];
|
||||
snprintf(feelsLikeBuf, sizeof(feelsLikeBuf), "%s %s", tr(STR_WEATHER_FEELS_LIKE), tempBuf);
|
||||
snprintf(feelsLikeBuf, sizeof(feelsLikeBuf), "%s: %s", tr(STR_WEATHER_FEELS_LIKE), tempBuf);
|
||||
auto feelsText = renderer.truncatedText(SMALL_FONT_ID, feelsLikeBuf, w - 10);
|
||||
int feelsWidth = renderer.getTextWidth(SMALL_FONT_ID, feelsText.c_str());
|
||||
renderer.drawText(SMALL_FONT_ID, x + (w - feelsWidth) / 2, textY, feelsText.c_str());
|
||||
textY += 16;
|
||||
|
||||
// Weather description
|
||||
const char* desc = getWeatherDescription(cur.weatherCode);
|
||||
const char* desc = I18N.get(getWeatherDescriptionStrId(cur.weatherCode));
|
||||
int descWidth = renderer.getTextWidth(SMALL_FONT_ID, desc);
|
||||
renderer.drawText(SMALL_FONT_ID, x + (w - descWidth) / 2, textY, desc);
|
||||
textY += 20;
|
||||
@@ -279,27 +506,36 @@ void WeatherActivity::renderCurrentConditions(int x, int y, int w, int h) {
|
||||
// Details grid
|
||||
const char* windDir = getWindDirectionText(cur.windDirection);
|
||||
char detailBuf[64];
|
||||
const auto drawCenteredDetail = [&](const char* text) {
|
||||
auto truncated = renderer.truncatedText(SMALL_FONT_ID, text, w - 10);
|
||||
const int textWidth = renderer.getTextWidth(SMALL_FONT_ID, truncated.c_str());
|
||||
renderer.drawText(SMALL_FONT_ID, x + (w - textWidth) / 2, textY, truncated.c_str());
|
||||
};
|
||||
|
||||
// Wind
|
||||
snprintf(detailBuf, sizeof(detailBuf), "%s: %.0f %s %s", tr(STR_WEATHER_WIND), cur.windSpeed,
|
||||
WEATHER_SETTINGS.getWindUnitParam(), windDir);
|
||||
renderer.drawText(SMALL_FONT_ID, x + 5, textY, detailBuf);
|
||||
drawCenteredDetail(detailBuf);
|
||||
textY += 14;
|
||||
|
||||
// Humidity
|
||||
snprintf(detailBuf, sizeof(detailBuf), "%s: %d%%", tr(STR_WEATHER_HUMIDITY), cur.humidity);
|
||||
renderer.drawText(SMALL_FONT_ID, x + 5, textY, detailBuf);
|
||||
drawCenteredDetail(detailBuf);
|
||||
textY += 14;
|
||||
|
||||
// Precipitation
|
||||
snprintf(detailBuf, sizeof(detailBuf), "%s: %.1f %s", tr(STR_WEATHER_PRECIP), cur.precipitation,
|
||||
WEATHER_SETTINGS.getPrecipUnitParam());
|
||||
renderer.drawText(SMALL_FONT_ID, x + 5, textY, detailBuf);
|
||||
if (std::fabs(cur.precipitation) < 0.0001f) {
|
||||
snprintf(detailBuf, sizeof(detailBuf), "%s: --", tr(STR_WEATHER_PRECIP));
|
||||
} else {
|
||||
snprintf(detailBuf, sizeof(detailBuf), "%s: %.1f %s", tr(STR_WEATHER_PRECIP), cur.precipitation,
|
||||
WEATHER_SETTINGS.getPrecipUnitParam());
|
||||
}
|
||||
drawCenteredDetail(detailBuf);
|
||||
textY += 14;
|
||||
|
||||
// UV Index
|
||||
snprintf(detailBuf, sizeof(detailBuf), "UV: %.1f", cur.uvIndex);
|
||||
renderer.drawText(SMALL_FONT_ID, x + 5, textY, detailBuf);
|
||||
drawCenteredDetail(detailBuf);
|
||||
|
||||
// Vertical separator
|
||||
renderer.drawLine(x + w, y, x + w, y + h);
|
||||
@@ -308,63 +544,113 @@ void WeatherActivity::renderCurrentConditions(int x, int y, int w, int h) {
|
||||
void WeatherActivity::renderDailyForecast(int x, int y, int w, int h) {
|
||||
if (weatherData.daily.empty()) return;
|
||||
|
||||
// Localized weekday names (indexed by tm_wday: 0=Sun..6=Sat)
|
||||
const StrId dayNameIds[] = {StrId::STR_WEATHER_DAY_SUN, StrId::STR_WEATHER_DAY_MON, StrId::STR_WEATHER_DAY_TUE,
|
||||
StrId::STR_WEATHER_DAY_WED, StrId::STR_WEATHER_DAY_THU, StrId::STR_WEATHER_DAY_FRI,
|
||||
StrId::STR_WEATHER_DAY_SAT};
|
||||
|
||||
const char* unitSuffix = WEATHER_SETTINGS.getTempUnit() == WeatherTempUnit::CELSIUS ? "C" : "F";
|
||||
int numDays = static_cast<int>(weatherData.daily.size());
|
||||
int cardWidth = w / numDays;
|
||||
|
||||
if (numDays <= 0) return;
|
||||
|
||||
// Derive weekday progression from the first forecast day to avoid timezone
|
||||
// conversion edge cases causing repeated day labels.
|
||||
struct tm firstDayInfo;
|
||||
time_t firstLocalDate = weatherData.daily[0].date + weatherData.utcOffsetSeconds;
|
||||
gmtime_r(&firstLocalDate, &firstDayInfo);
|
||||
const int firstWeekday = firstDayInfo.tm_wday;
|
||||
|
||||
// Keep all day panels evenly split (distribute remainder 1px left-to-right)
|
||||
const int baseDayWidth = w / numDays;
|
||||
const int extraPx = w % numDays;
|
||||
|
||||
int cardX = x;
|
||||
|
||||
for (int i = 0; i < numDays; i++) {
|
||||
const auto& day = weatherData.daily[i];
|
||||
int cardX = x + i * cardWidth;
|
||||
int cardWidth = baseDayWidth + (i < extraPx ? 1 : 0);
|
||||
int textY = y + 10;
|
||||
|
||||
// Day name
|
||||
// Day name (localized)
|
||||
struct tm timeinfo;
|
||||
time_t localDate = day.date + weatherData.utcOffsetSeconds;
|
||||
gmtime_r(&localDate, &timeinfo);
|
||||
char dayName[16];
|
||||
// Manual short day names to avoid locale issues on ESP32
|
||||
const char* dayNames[] = {"Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"};
|
||||
snprintf(dayName, sizeof(dayName), "%s", dayNames[timeinfo.tm_wday]);
|
||||
const int weekdayIndex = (firstWeekday + i) % 7;
|
||||
const char* dayName = I18N.get(dayNameIds[weekdayIndex]);
|
||||
|
||||
int dayNameWidth = renderer.getTextWidth(SMALL_FONT_ID, dayName, EpdFontFamily::BOLD);
|
||||
renderer.drawText(SMALL_FONT_ID, cardX + (cardWidth - dayNameWidth) / 2, textY, dayName, true, EpdFontFamily::BOLD);
|
||||
int dayNameWidth = renderer.getTextWidth(UI_10_FONT_ID, dayName, EpdFontFamily::BOLD);
|
||||
renderer.drawText(UI_10_FONT_ID, cardX + (cardWidth - dayNameWidth) / 2, textY, dayName, true, EpdFontFamily::BOLD);
|
||||
textY += 20;
|
||||
|
||||
// Date (e.g. "Apr 3") - for all days
|
||||
char dateBuf[16];
|
||||
const char* monthNames[] = {"Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
|
||||
snprintf(dateBuf, sizeof(dateBuf), "%s %d", monthNames[timeinfo.tm_mon], timeinfo.tm_mday);
|
||||
int dateWidth = renderer.getTextWidth(SMALL_FONT_ID, dateBuf);
|
||||
renderer.drawText(SMALL_FONT_ID, cardX + (cardWidth - dateWidth) / 2, textY, dateBuf);
|
||||
textY += 18;
|
||||
|
||||
// Weather icon (24x24)
|
||||
// Use isDay=true for daily forecasts
|
||||
// Weather icon (48x48 for all days)
|
||||
auto iconType = getWeatherIconType(day.weatherCode, true);
|
||||
const uint8_t* icon = getWeatherIconSmall(iconType);
|
||||
int iconX = cardX + (cardWidth - WEATHER_ICON_SMALL) / 2;
|
||||
renderer.drawImage(icon, iconX, textY, WEATHER_ICON_SMALL, WEATHER_ICON_SMALL);
|
||||
textY += WEATHER_ICON_SMALL + 5;
|
||||
const uint8_t* icon = getWeatherIconLarge(iconType);
|
||||
int iconX = cardX + (cardWidth - WEATHER_ICON_LARGE) / 2;
|
||||
drawWeatherIconWithOrientation(renderer, icon, iconX, textY, WEATHER_ICON_LARGE);
|
||||
textY += WEATHER_ICON_LARGE + 8;
|
||||
|
||||
// High / Low temp
|
||||
char tempBuf[24];
|
||||
snprintf(tempBuf, sizeof(tempBuf), "%.0f/%.0f", day.tempMax, day.tempMin);
|
||||
int tempWidth = renderer.getTextWidth(SMALL_FONT_ID, tempBuf);
|
||||
renderer.drawText(SMALL_FONT_ID, cardX + (cardWidth - tempWidth) / 2, textY, tempBuf);
|
||||
textY += 15;
|
||||
// Weather description (short)
|
||||
const char* desc = I18N.get(getWeatherDescriptionStrId(day.weatherCode));
|
||||
auto truncDesc = renderer.truncatedText(SMALL_FONT_ID, desc, cardWidth - 8);
|
||||
int descWidth = renderer.getTextWidth(SMALL_FONT_ID, truncDesc.c_str());
|
||||
renderer.drawText(SMALL_FONT_ID, cardX + (cardWidth - descWidth) / 2, textY, truncDesc.c_str());
|
||||
textY += 16;
|
||||
|
||||
// High / Low temp with unit
|
||||
char tempBuf[32];
|
||||
snprintf(tempBuf, sizeof(tempBuf), "%.0f / %.0f %s", day.tempMax, day.tempMin, unitSuffix);
|
||||
int tempWidth = renderer.getTextWidth(SMALL_FONT_ID, tempBuf, EpdFontFamily::BOLD);
|
||||
renderer.drawText(SMALL_FONT_ID, cardX + (cardWidth - tempWidth) / 2, textY, tempBuf, true, EpdFontFamily::BOLD);
|
||||
textY += 16;
|
||||
|
||||
// Precipitation
|
||||
if (day.precipSum > 0) {
|
||||
char precipBuf[16];
|
||||
snprintf(precipBuf, sizeof(precipBuf), "%.1f%s", day.precipSum, WEATHER_SETTINGS.getPrecipUnitParam());
|
||||
int precipWidth = renderer.getTextWidth(SMALL_FONT_ID, precipBuf);
|
||||
renderer.drawText(SMALL_FONT_ID, cardX + (cardWidth - precipWidth) / 2, textY, precipBuf);
|
||||
char precipBuf[24];
|
||||
if (std::fabs(day.precipSum) < 0.0001f) {
|
||||
snprintf(precipBuf, sizeof(precipBuf), "%s: --", tr(STR_WEATHER_PRECIP));
|
||||
} else {
|
||||
snprintf(precipBuf, sizeof(precipBuf), "%s: %.1f %s", tr(STR_WEATHER_PRECIP), day.precipSum,
|
||||
WEATHER_SETTINGS.getPrecipUnitParam());
|
||||
}
|
||||
auto truncPrecip = renderer.truncatedText(SMALL_FONT_ID, precipBuf, cardWidth - 8);
|
||||
int precipWidth = renderer.getTextWidth(SMALL_FONT_ID, truncPrecip.c_str());
|
||||
renderer.drawText(SMALL_FONT_ID, cardX + (cardWidth - precipWidth) / 2, textY, truncPrecip.c_str());
|
||||
textY += 16;
|
||||
|
||||
// UV Index
|
||||
char uvBuf[16];
|
||||
snprintf(uvBuf, sizeof(uvBuf), "UV: %.0f", day.uvIndexMax);
|
||||
int uvWidth = renderer.getTextWidth(SMALL_FONT_ID, uvBuf);
|
||||
renderer.drawText(SMALL_FONT_ID, cardX + (cardWidth - uvWidth) / 2, textY, uvBuf);
|
||||
|
||||
// Card separator
|
||||
if (i < numDays - 1) {
|
||||
renderer.drawLine(cardX + cardWidth, y, cardX + cardWidth, y + h);
|
||||
}
|
||||
|
||||
cardX += cardWidth;
|
||||
}
|
||||
}
|
||||
|
||||
void WeatherActivity::renderHourlyGraph(int x, int y, int w, int h) {
|
||||
if (weatherData.hourly.empty()) return;
|
||||
|
||||
constexpr int leftMargin = 40; // Space for Y-axis labels
|
||||
// Localized weekday names (indexed by tm_wday: 0=Sun..6=Sat)
|
||||
const StrId dayNameIds[] = {StrId::STR_WEATHER_DAY_SUN, StrId::STR_WEATHER_DAY_MON, StrId::STR_WEATHER_DAY_TUE,
|
||||
StrId::STR_WEATHER_DAY_WED, StrId::STR_WEATHER_DAY_THU, StrId::STR_WEATHER_DAY_FRI,
|
||||
StrId::STR_WEATHER_DAY_SAT};
|
||||
|
||||
constexpr int leftMargin = 56; // Space for Y-axis labels with unit suffix
|
||||
constexpr int rightMargin = 10;
|
||||
constexpr int topMargin = 15;
|
||||
constexpr int topMargin = 28; // Keep heading clear of top temperature label
|
||||
constexpr int bottomMargin = 25; // Space for X-axis labels
|
||||
constexpr int precipBarMaxHeight = 30;
|
||||
|
||||
@@ -377,6 +663,23 @@ void WeatherActivity::renderHourlyGraph(int x, int y, int w, int h) {
|
||||
size_t numPoints = weatherData.hourly.size();
|
||||
if (numPoints < 2) return;
|
||||
|
||||
// Find day boundaries in hourly data (start index of each day).
|
||||
std::vector<size_t> dayStartIndices;
|
||||
dayStartIndices.reserve(8);
|
||||
dayStartIndices.push_back(0);
|
||||
struct tm prevDayInfo;
|
||||
time_t prevLocalTime = weatherData.hourly[0].time + weatherData.utcOffsetSeconds;
|
||||
gmtime_r(&prevLocalTime, &prevDayInfo);
|
||||
for (size_t i = 1; i < numPoints; i++) {
|
||||
struct tm curDayInfo;
|
||||
time_t localTime = weatherData.hourly[i].time + weatherData.utcOffsetSeconds;
|
||||
gmtime_r(&localTime, &curDayInfo);
|
||||
if (curDayInfo.tm_year != prevDayInfo.tm_year || curDayInfo.tm_yday != prevDayInfo.tm_yday) {
|
||||
dayStartIndices.push_back(i);
|
||||
prevDayInfo = curDayInfo;
|
||||
}
|
||||
}
|
||||
|
||||
// Find temperature range
|
||||
float tempMin = weatherData.hourly[0].temperature;
|
||||
float tempMax = tempMin;
|
||||
@@ -399,16 +702,40 @@ void WeatherActivity::renderHourlyGraph(int x, int y, int w, int h) {
|
||||
tempMax += 1.0f;
|
||||
tempRange = tempMax - tempMin;
|
||||
|
||||
// Draw graph title
|
||||
renderer.drawText(SMALL_FONT_ID, x + 5, y + 3, tr(STR_WEATHER_48H_FORECAST), true, EpdFontFamily::BOLD);
|
||||
// Draw graph title centered over the graph area.
|
||||
const char* graphTitle = tr(STR_WEATHER_48H_FORECAST);
|
||||
const int graphTitleWidth = renderer.getTextWidth(SMALL_FONT_ID, graphTitle, EpdFontFamily::BOLD);
|
||||
const int graphTitleX = graphX + (graphW - graphTitleWidth) / 2;
|
||||
renderer.drawText(SMALL_FONT_ID, graphTitleX, y + 3, graphTitle, true, EpdFontFamily::BOLD);
|
||||
|
||||
// Draw weekday labels above the chart area at each day start.
|
||||
for (size_t startIdx : dayStartIndices) {
|
||||
struct tm dayInfo;
|
||||
time_t localTime = weatherData.hourly[startIdx].time + weatherData.utcOffsetSeconds;
|
||||
gmtime_r(&localTime, &dayInfo);
|
||||
|
||||
const char* dayName = I18N.get(dayNameIds[dayInfo.tm_wday]);
|
||||
const int dayLabelWidth = renderer.getTextWidth(SMALL_FONT_ID, dayName, EpdFontFamily::BOLD);
|
||||
const int px = graphX + static_cast<int>(startIdx * graphW / (numPoints - 1));
|
||||
int labelX = px + 2;
|
||||
const int maxLabelX = graphX + graphW - dayLabelWidth - 2;
|
||||
if (labelX > maxLabelX) {
|
||||
labelX = maxLabelX;
|
||||
}
|
||||
if (labelX < graphX + 2) {
|
||||
labelX = graphX + 2;
|
||||
}
|
||||
renderer.drawText(SMALL_FONT_ID, labelX, y + 14, dayName, true, EpdFontFamily::BOLD);
|
||||
}
|
||||
|
||||
// Draw Y-axis labels (temperature)
|
||||
float tempStep = tempRange / 4.0f;
|
||||
const char* unitSuffix = WEATHER_SETTINGS.getTempUnit() == WeatherTempUnit::CELSIUS ? "C" : "F";
|
||||
for (int i = 0; i <= 4; i++) {
|
||||
float temp = tempMax - i * tempStep;
|
||||
int labelY = graphY + i * graphH / 4;
|
||||
char label[8];
|
||||
snprintf(label, sizeof(label), "%.0f", temp);
|
||||
char label[16];
|
||||
snprintf(label, sizeof(label), "%.0f %s", temp, unitSuffix);
|
||||
renderer.drawText(SMALL_FONT_ID, x + 2, labelY - 4, label);
|
||||
// Grid line (dashed effect using short segments)
|
||||
for (int gx = graphX; gx < graphX + graphW; gx += 8) {
|
||||
@@ -444,6 +771,13 @@ void WeatherActivity::renderHourlyGraph(int x, int y, int w, int h) {
|
||||
}
|
||||
}
|
||||
|
||||
// Draw day separator lines for day boundaries after the first day.
|
||||
for (size_t boundaryIdx = 1; boundaryIdx < dayStartIndices.size(); boundaryIdx++) {
|
||||
const size_t i = dayStartIndices[boundaryIdx];
|
||||
const int px = graphX + static_cast<int>(i * graphW / (numPoints - 1));
|
||||
renderer.drawLine(px, graphY, px, precipY + precipBarMaxHeight);
|
||||
}
|
||||
|
||||
// Draw X-axis labels (every 6 hours)
|
||||
for (size_t i = 0; i < numPoints; i += 6) {
|
||||
int px = graphX + static_cast<int>(i * graphW / (numPoints - 1));
|
||||
|
||||
@@ -35,6 +35,8 @@ class WeatherActivity final : public Activity {
|
||||
WeatherData weatherData;
|
||||
std::string errorMessage;
|
||||
bool forceRefresh = false;
|
||||
bool showRefreshPopup = false;
|
||||
uint32_t wifiWaitStartedAtMs = 0;
|
||||
|
||||
void loadAndDisplay();
|
||||
void checkAndConnectWifi();
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "KOReaderCredentialStore.h"
|
||||
#include "MappedInputManager.h"
|
||||
#include "RecentBooksStore.h"
|
||||
#include "WeatherSettingsStore.h"
|
||||
#include "activities/Activity.h"
|
||||
#include "activities/ActivityManager.h"
|
||||
#include "components/UITheme.h"
|
||||
@@ -260,6 +261,7 @@ void setup() {
|
||||
SETTINGS.loadFromFile();
|
||||
I18N.loadSettings();
|
||||
KOREADER_STORE.loadFromFile();
|
||||
WEATHER_SETTINGS.loadFromFile();
|
||||
UITheme::getInstance().reload();
|
||||
ButtonNavigator::setMappedInputManager(mappedInputManager);
|
||||
|
||||
|
||||
@@ -55,37 +55,52 @@ class FileWriteStream final : public Stream {
|
||||
bool HttpDownloader::fetchUrl(const std::string& url, Stream& outContent) {
|
||||
// Use NetworkClientSecure for HTTPS, regular NetworkClient for HTTP
|
||||
std::unique_ptr<NetworkClient> client;
|
||||
LOG_DBG("HTTP", "fetchUrl[1] start (https=%d)", UrlUtils::isHttpsUrl(url) ? 1 : 0);
|
||||
if (UrlUtils::isHttpsUrl(url)) {
|
||||
auto* secureClient = new NetworkClientSecure();
|
||||
LOG_DBG("HTTP", "fetchUrl[2] created NetworkClientSecure");
|
||||
secureClient->setInsecure();
|
||||
LOG_DBG("HTTP", "fetchUrl[3] setInsecure done");
|
||||
client.reset(secureClient);
|
||||
} else {
|
||||
client.reset(new NetworkClient());
|
||||
LOG_DBG("HTTP", "fetchUrl[2] created NetworkClient");
|
||||
}
|
||||
HTTPClient http;
|
||||
|
||||
LOG_DBG("HTTP", "Fetching: %s", url.c_str());
|
||||
|
||||
LOG_DBG("HTTP", "fetchUrl[4] begin() before");
|
||||
http.begin(*client, url.c_str());
|
||||
LOG_DBG("HTTP", "fetchUrl[5] begin() after");
|
||||
http.setFollowRedirects(HTTPC_STRICT_FOLLOW_REDIRECTS);
|
||||
LOG_DBG("HTTP", "fetchUrl[6] redirects configured");
|
||||
http.addHeader("User-Agent", "CrossPoint-ESP32-" CROSSPOINT_VERSION);
|
||||
LOG_DBG("HTTP", "fetchUrl[7] user-agent header added");
|
||||
|
||||
// Add Basic HTTP auth if credentials are configured
|
||||
if (strlen(SETTINGS.opdsUsername) > 0 && strlen(SETTINGS.opdsPassword) > 0) {
|
||||
std::string credentials = std::string(SETTINGS.opdsUsername) + ":" + SETTINGS.opdsPassword;
|
||||
String encoded = base64::encode(credentials.c_str());
|
||||
http.addHeader("Authorization", "Basic " + encoded);
|
||||
LOG_DBG("HTTP", "fetchUrl[8] auth header added");
|
||||
}
|
||||
|
||||
LOG_DBG("HTTP", "fetchUrl[9] GET() before");
|
||||
const int httpCode = http.GET();
|
||||
LOG_DBG("HTTP", "fetchUrl[10] GET() after code=%d", httpCode);
|
||||
if (httpCode != HTTP_CODE_OK) {
|
||||
LOG_ERR("HTTP", "Fetch failed: %d", httpCode);
|
||||
LOG_DBG("HTTP", "fetchUrl[11] end() after GET failure");
|
||||
http.end();
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_DBG("HTTP", "fetchUrl[12] writeToStream() before");
|
||||
http.writeToStream(&outContent);
|
||||
LOG_DBG("HTTP", "fetchUrl[13] writeToStream() after");
|
||||
|
||||
LOG_DBG("HTTP", "fetchUrl[14] end() before success return");
|
||||
http.end();
|
||||
|
||||
LOG_DBG("HTTP", "Fetch success");
|
||||
@@ -105,30 +120,41 @@ HttpDownloader::DownloadError HttpDownloader::downloadToFile(const std::string&
|
||||
ProgressCallback progress) {
|
||||
// Use NetworkClientSecure for HTTPS, regular NetworkClient for HTTP
|
||||
std::unique_ptr<NetworkClient> client;
|
||||
LOG_DBG("HTTP", "downloadToFile[1] start (https=%d)", UrlUtils::isHttpsUrl(url) ? 1 : 0);
|
||||
if (UrlUtils::isHttpsUrl(url)) {
|
||||
auto* secureClient = new NetworkClientSecure();
|
||||
LOG_DBG("HTTP", "downloadToFile[2] created NetworkClientSecure");
|
||||
secureClient->setInsecure();
|
||||
LOG_DBG("HTTP", "downloadToFile[3] setInsecure done");
|
||||
client.reset(secureClient);
|
||||
} else {
|
||||
client.reset(new NetworkClient());
|
||||
LOG_DBG("HTTP", "downloadToFile[2] created NetworkClient");
|
||||
}
|
||||
HTTPClient http;
|
||||
|
||||
LOG_DBG("HTTP", "Downloading: %s", url.c_str());
|
||||
LOG_DBG("HTTP", "Destination: %s", destPath.c_str());
|
||||
|
||||
LOG_DBG("HTTP", "downloadToFile[4] begin() before");
|
||||
http.begin(*client, url.c_str());
|
||||
LOG_DBG("HTTP", "downloadToFile[5] begin() after");
|
||||
http.setFollowRedirects(HTTPC_STRICT_FOLLOW_REDIRECTS);
|
||||
LOG_DBG("HTTP", "downloadToFile[6] redirects configured");
|
||||
http.addHeader("User-Agent", "CrossPoint-ESP32-" CROSSPOINT_VERSION);
|
||||
LOG_DBG("HTTP", "downloadToFile[7] user-agent header added");
|
||||
|
||||
// Add Basic HTTP auth if credentials are configured
|
||||
if (strlen(SETTINGS.opdsUsername) > 0 && strlen(SETTINGS.opdsPassword) > 0) {
|
||||
std::string credentials = std::string(SETTINGS.opdsUsername) + ":" + SETTINGS.opdsPassword;
|
||||
String encoded = base64::encode(credentials.c_str());
|
||||
http.addHeader("Authorization", "Basic " + encoded);
|
||||
LOG_DBG("HTTP", "downloadToFile[8] auth header added");
|
||||
}
|
||||
|
||||
LOG_DBG("HTTP", "downloadToFile[9] GET() before");
|
||||
const int httpCode = http.GET();
|
||||
LOG_DBG("HTTP", "downloadToFile[10] GET() after code=%d", httpCode);
|
||||
if (httpCode != HTTP_CODE_OK) {
|
||||
LOG_ERR("HTTP", "Download failed: %d", httpCode);
|
||||
http.end();
|
||||
@@ -158,10 +184,14 @@ HttpDownloader::DownloadError HttpDownloader::downloadToFile(const std::string&
|
||||
|
||||
// Let HTTPClient handle chunked decoding and stream body bytes into the file.
|
||||
FileWriteStream fileStream(file, contentLength, progress);
|
||||
LOG_DBG("HTTP", "downloadToFile[11] writeToStream() before");
|
||||
const int writeResult = http.writeToStream(&fileStream);
|
||||
LOG_DBG("HTTP", "downloadToFile[12] writeToStream() after result=%d", writeResult);
|
||||
|
||||
file.close();
|
||||
LOG_DBG("HTTP", "downloadToFile[13] file closed");
|
||||
http.end();
|
||||
LOG_DBG("HTTP", "downloadToFile[14] http end done");
|
||||
|
||||
if (writeResult < 0) {
|
||||
LOG_ERR("HTTP", "writeToStream error: %d", writeResult);
|
||||
|
||||
Reference in New Issue
Block a user