Store per-page paragraph indices in section cache to enable precise XPath-to-page and page-to-XPath mapping without reparsing XHTML. Forward path (upload): generates XPath directly from paragraph LUT instead of byte-offset estimation, eliminating drift in chapters with non-uniform content density. Reverse path (download): resolves incoming KOReader XPath p[N] to the exact page via paragraph LUT lookup. Paragraph counter counts all <p> elements including display:none to match ChapterXPathIndexer and crengine's standard XPath counting. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
72 lines
1.6 KiB
C++
72 lines
1.6 KiB
C++
#pragma once
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#include <cstdint>
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#include <functional>
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#include <string>
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#include <type_traits>
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#include <utility>
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#include <variant>
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struct WifiResult {
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bool connected = false;
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std::string ssid;
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std::string ip;
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};
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struct KeyboardResult {
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std::string text;
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};
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struct MenuResult {
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int action = -1;
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uint8_t orientation = 0;
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uint8_t pageTurnOption = 0;
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int8_t embeddedStyleOverride = -1;
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int8_t imageRenderingOverride = -1;
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};
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struct ChapterResult {
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int spineIndex = 0;
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};
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struct PercentResult {
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int percent = 0;
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};
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struct PageResult {
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uint32_t page = 0;
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};
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struct SyncResult {
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int spineIndex = 0;
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int page = 0; // estimated page (fallback)
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uint16_t paragraphIndex = 0; // 1-based <p> index from XPath
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bool hasParagraphIndex = false; // true when paragraphIndex is available
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};
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enum class NetworkMode;
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struct NetworkModeResult {
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NetworkMode mode;
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};
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struct FootnoteResult {
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std::string href;
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};
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using ResultVariant = std::variant<std::monostate, WifiResult, KeyboardResult, MenuResult, ChapterResult, PercentResult,
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PageResult, SyncResult, NetworkModeResult, FootnoteResult>;
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struct ActivityResult {
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bool isCancelled = false;
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ResultVariant data;
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explicit ActivityResult() = default;
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template <typename ResultType, typename = std::enable_if_t<std::is_constructible_v<ResultVariant, ResultType&&>>>
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// cppcheck-suppress noExplicitConstructor
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ActivityResult(ResultType&& result) : data{std::forward<ResultType>(result)} {}
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};
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using ActivityResultHandler = std::function<void(const ActivityResult&)>;
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