fd933ba3685c6b850703ed85724362e8551a8864
9
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
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fd933ba368 | move requestResync to HAL | ||
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0991782fb4 |
feat: more power saving on idle (#801)
## Summary This PR extends the delay in main loop from 10ms to 50ms after the device is idle for a while. This translates to extended battery life in a longer period (see testing section above), while not hurting too much the user experience. With the help from [this patch](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage), I was able to measure the CPU usage on idle: ``` PR: [20017] [MEM] Free: 150188 bytes, Total: 232092 bytes, Min Free: 150092 bytes [20017] [IDLE] Idle time: 99.62% (CPU load: 0.38%) [30042] [MEM] Free: 150188 bytes, Total: 232092 bytes, Min Free: 150092 bytes [30042] [IDLE] Idle time: 99.63% (CPU load: 0.37%) [40067] [MEM] Free: 150188 bytes, Total: 232092 bytes, Min Free: 150092 bytes [40067] [IDLE] Idle time: 99.62% (CPU load: 0.38%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` While this is a x3.8 reduce in CPU usage, it doesn't translate to the same amount of battery life extension in real life. The reasons are: 1. The CPU is not shut down completely 2. freeRTOS tick is still running (however, I planned to experiment with tickless functionality) 3. Current leakage to other components, for example: voltage dividers, eink screen, SD card, etc A note on [light-sleep](https://docs.espressif.com/projects/esp-idf/en/stable/esp32c3/api-reference/system/sleep_modes.html) functionality: it is not possible in our use case because: - Light-sleep for 50ms introduce too much overhead on wake up, it has negative effect on battery life - Light-sleep for longer period doesn't work because the ADC GPIO buttons cannot be used as wake up source ## Testing (duration = 6 hrs) To test this, I patched the `CrossPointSettings::getSleepTimeoutMs()` to always returns a timeout of 6 hrs. This allow me to leave the device idle for 6 hrs straight. - On master branch, 6 hrs costs 26% battery life (100% --> 74%), meaning battery life is ~23 hrs - With this PR, 6 hrs costs 20% battery life (100% --> 80%), meaning battery life is ~30 hrs So in theory, this extends the battery by about 7 hrs. Even with some error margin added, I think 3 hrs increase is possible with a normal usage setup (i.e. only read ebooks, no wifi) ## Additional Context Would appreciate if someone can test this with an oscilloscope. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** |
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7f40c3f477 |
feat: add HalStorage (#656)
## Summary Continue my changes to introduce the HAL infrastructure from https://github.com/crosspoint-reader/crosspoint-reader/pull/522 This PR touches quite a lot of files, but most of them are just name changing. It should not have any impacts to the end behavior. ## Additional Context My plan is to firstly add this small shim layer, which sounds useless at first, but then I'll implement an emulated driver which can be helpful for testing and for development. Currently, on my fork, I'm using a FS driver that allow "mounting" a local directory from my computer to the device, much like the `-v` mount option on docker. This allows me to quickly reset `.crosspoint` directory if anything goes wrong. I plan to upstream this feature when this PR get merged. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? NO |
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6909f127b4 |
perf: optimize drawPixel() (#748)
## Summary Ref https://github.com/crosspoint-reader/crosspoint-reader/pull/737 This PR further reduce ~25ms from rendering time, testing inside the Setting screen: ``` master: [68440] [GFX] Time = 73 ms from clearScreen to displayBuffer PR: [97806] [GFX] Time = 47 ms from clearScreen to displayBuffer ``` And in extreme case (fill the entire screen with black or gray color): ``` master: [1125] [ ] Test fillRectDither drawn in 327 ms [1347] [ ] Test fillRect drawn in 222 ms PR: [1334] [ ] Test fillRectDither drawn in 225 ms [1455] [ ] Test fillRect drawn in 121 ms ``` Note that https://github.com/crosspoint-reader/crosspoint-reader/pull/737 is NOT applied on top of this PR. But with 2 of them combined, it should reduce from 47ms --> 42ms ## Details This PR based on the fact that function calls are costly if the function is small enough. For example, this simple call: ``` int rotatedX = 0; int rotatedY = 0; rotateCoordinates(x, y, &rotatedX, &rotatedY); ``` Generated assembly code: <img width="771" height="215" alt="image" src="https://github.com/user-attachments/assets/37991659-3304-41c3-a3b2-fb967da53f82" /> This adds ~10 instructions just to prepare the registers prior to the function call, plus some more instructions for the function's epilogue/prologue. Inlining it removing all of these: <img width="1471" height="832" alt="image" src="https://github.com/user-attachments/assets/b67a22ee-93ba-4017-88ed-c973e28ec914" /> Of course, this optimization is not magic. It's only beneficial under 3 conditions: - The function is small, not in size, but in terms of effective instructions. For example, the `rotateCoordinates` is simply a jump table, where each branch is just 3-4 inst - The function has multiple input arguments, which requires some move to put it onto the correct place - The function is called very frequently (i.e. critical path) --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** |
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b45eaf7ded |
feat: optimize fillRectDither (#737)
## Summary
This PR optimizes the `fillRectDither` function, making it as fast as a
normal `fillRect`
Testing code:
```cpp
{
auto start_t = millis();
renderer.fillRectDither(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), Color::LightGray);
auto elapsed = millis() - start_t;
Serial.printf("[%lu] [ ] Test fillRectDither drawn in %lu ms\n", millis(), elapsed);
}
{
auto start_t = millis();
renderer.fillRect(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), true);
auto elapsed = millis() - start_t;
Serial.printf("[%lu] [ ] Test fillRect drawn in %lu ms\n", millis(), elapsed);
}
```
Before:
```
[1125] [ ] Test fillRectDither drawn in 327 ms
[1347] [ ] Test fillRect drawn in 222 ms
```
After:
```
[1065] [ ] Test fillRectDither drawn in 238 ms
[1287] [ ] Test fillRect drawn in 222 ms
```
## Visual validation
Before:
<img width="415" height="216" alt="Screenshot 2026-02-07 at 01 04 19"
src="https://github.com/user-attachments/assets/5802dbba-187b-4d2b-a359-1318d3932d38"
/>
After:
<img width="420" height="191" alt="Screenshot 2026-02-07 at 01 36 30"
src="https://github.com/user-attachments/assets/3c3c8e14-3f3a-4205-be78-6ed771dcddf4"
/>
## Details
The original version is quite slow because it does quite a lot of
computations. A single pixel needs around 20 instructions just to know
if it's black or white:
<img width="1170" height="693" alt="Screenshot 2026-02-07 at 00 15 54"
src="https://github.com/user-attachments/assets/7c5a55e7-0598-4340-8b7b-17307d7921cb"
/>
With the new, templated and more light-weight approach, each pixel takes
only 3-4 instructions, the modulo operator is translated into bitwise
ops:
<img width="1175" height="682" alt="Screenshot 2026-02-07 at 01 47 51"
src="https://github.com/user-attachments/assets/4ec2cf74-6cc0-4b5b-87d5-831563ef164f"
/>
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
|
||
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a87eacc6ab |
perf: optimize drawPixel() (#748)
## Summary Ref https://github.com/crosspoint-reader/crosspoint-reader/pull/737 This PR further reduce ~25ms from rendering time, testing inside the Setting screen: ``` master: [68440] [GFX] Time = 73 ms from clearScreen to displayBuffer PR: [97806] [GFX] Time = 47 ms from clearScreen to displayBuffer ``` And in extreme case (fill the entire screen with black or gray color): ``` master: [1125] [ ] Test fillRectDither drawn in 327 ms [1347] [ ] Test fillRect drawn in 222 ms PR: [1334] [ ] Test fillRectDither drawn in 225 ms [1455] [ ] Test fillRect drawn in 121 ms ``` Note that https://github.com/crosspoint-reader/crosspoint-reader/pull/737 is NOT applied on top of this PR. But with 2 of them combined, it should reduce from 47ms --> 42ms ## Details This PR based on the fact that function calls are costly if the function is small enough. For example, this simple call: ``` int rotatedX = 0; int rotatedY = 0; rotateCoordinates(x, y, &rotatedX, &rotatedY); ``` Generated assembly code: <img width="771" height="215" alt="image" src="https://github.com/user-attachments/assets/37991659-3304-41c3-a3b2-fb967da53f82" /> This adds ~10 instructions just to prepare the registers prior to the function call, plus some more instructions for the function's epilogue/prologue. Inlining it removing all of these: <img width="1471" height="832" alt="image" src="https://github.com/user-attachments/assets/b67a22ee-93ba-4017-88ed-c973e28ec914" /> Of course, this optimization is not magic. It's only beneficial under 3 conditions: - The function is small, not in size, but in terms of effective instructions. For example, the `rotateCoordinates` is simply a jump table, where each branch is just 3-4 inst - The function has multiple input arguments, which requires some move to put it onto the correct place - The function is called very frequently (i.e. critical path) --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** |
||
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76908d38e1 |
feat: optimize fillRectDither (#737)
## Summary
This PR optimizes the `fillRectDither` function, making it as fast as a
normal `fillRect`
Testing code:
```cpp
{
auto start_t = millis();
renderer.fillRectDither(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), Color::LightGray);
auto elapsed = millis() - start_t;
Serial.printf("[%lu] [ ] Test fillRectDither drawn in %lu ms\n", millis(), elapsed);
}
{
auto start_t = millis();
renderer.fillRect(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), true);
auto elapsed = millis() - start_t;
Serial.printf("[%lu] [ ] Test fillRect drawn in %lu ms\n", millis(), elapsed);
}
```
Before:
```
[1125] [ ] Test fillRectDither drawn in 327 ms
[1347] [ ] Test fillRect drawn in 222 ms
```
After:
```
[1065] [ ] Test fillRectDither drawn in 238 ms
[1287] [ ] Test fillRect drawn in 222 ms
```
## Visual validation
Before:
<img width="415" height="216" alt="Screenshot 2026-02-07 at 01 04 19"
src="https://github.com/user-attachments/assets/5802dbba-187b-4d2b-a359-1318d3932d38"
/>
After:
<img width="420" height="191" alt="Screenshot 2026-02-07 at 01 36 30"
src="https://github.com/user-attachments/assets/3c3c8e14-3f3a-4205-be78-6ed771dcddf4"
/>
## Details
The original version is quite slow because it does quite a lot of
computations. A single pixel needs around 20 instructions just to know
if it's black or white:
<img width="1170" height="693" alt="Screenshot 2026-02-07 at 00 15 54"
src="https://github.com/user-attachments/assets/7c5a55e7-0598-4340-8b7b-17307d7921cb"
/>
With the new, templated and more light-weight approach, each pixel takes
only 3-4 instructions, the modulo operator is translated into bitwise
ops:
<img width="1175" height="682" alt="Screenshot 2026-02-07 at 01 47 51"
src="https://github.com/user-attachments/assets/4ec2cf74-6cc0-4b5b-87d5-831563ef164f"
/>
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
|
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db659f3ea2 |
fix: move http upload state to heap (#657)
## Summary The main motivation behind this PR was because `uploadBuffer` is statically allocated, but only used when web server is enabled. This results in 4KB of memory sitting idle most of the time. As expected, 4KB of initial RAM is freed with this PR: ``` master: RAM: [=== ] 32.5% (used 106508 bytes from 327680 bytes) PR: RAM: [=== ] 31.2% (used 102276 bytes from 327680 bytes) ``` ## Additional Context This also highlights the importance of only using statically-allocated buffer when absolutely needed (for example, if the component is active most of the time). Otherwise, it makes more sense to tie the buffer's life cycle to its activity. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? NO |
||
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da4d3b5ea5 |
feat: add HalDisplay and HalGPIO (#522)
## Summary Extracted some changes from https://github.com/crosspoint-reader/crosspoint-reader/pull/500 to make reviewing easier This PR adds HAL (Hardware Abstraction Layer) for display and GPIO components, making it easier to write a stub or an emulated implementation of the hardware. SD card HAL will be added via another PR, because it's a bit more tricky. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** |