## Summary
* **What is the goal of this PR?**
Replace the pixel-by-pixel `fillRectDither` implementation with a new
byte-aligned `fillRectImpl` that eliminates per-pixel
`rotateCoordinates` calls and Read-Modify-Write bitwise loops, yielding
a significant rendering speedup on ESP32 E-ink framebuffers.
Ported from @rhythmerc's crosspoint-reader fork commit 27ea625.
* **What changes are included?**
- **`GfxRenderer.cpp` — `fillRectDither` refactor:** The existing
`if/else if` chain is replaced with a `switch` statement that delegates
each `Color` case to the new `fillRectImpl<Color>()` template,
eliminating runtime branching.
- **`GfxRenderer.cpp` — new `fillRectImpl<C>()` template:** Core of the
optimization. Key behaviors:
- Clips the rectangle in logical space upfront.
- Rotates only **2 opposing corner points** (top-left and bottom-right)
into physical framebuffer space instead of rotating every pixel
individually.
- Derives physical-space `byteStart`/`byteEnd` and precomputes
`headMask` / `tailMask` for MSB-first partial-byte boundaries,
performing RMW only on the edge bytes.
- **Solid fills (`Black` / `White`):** Uses `memset` for all interior
full-byte runs per row — no per-pixel writes.
- **Dithered fills (`LightGray` / `DarkGray`):** Precomputes both parity
variants of `blackMask` (even/odd `py`) **outside** the row loop,
eliminating the previously re-evaluated 8-bit construction loop on every
physical row. Interior full bytes are then written with a single
`memset(whiteMask)`.
- Uses `if constexpr` throughout to dispatch on `Color` at compile time,
generating zero runtime branches per template instantiation.
- **`GfxRenderer.h`:** Declares the new private `fillRectImpl<Color>()`
template method with an explanatory doc-comment.
- **Explicit template instantiations** added for all four active `Color`
variants (`Black`, `White`, `LightGray`, `DarkGray`).
## Additional Context
* **Performance:** The primary motivation is ESP32 E-ink framebuffer
performance. The old path called `rotateCoordinates` and did a full RMW
for every single pixel in the rectangle. The new path calls
`rotateCoordinates` exactly **twice** per fill regardless of rectangle
size, then operates at byte granularity — a complexity reduction from
O(W×H) coordinate transforms to O(1).
* **Dither correctness:** The `blackMask` precomputation relies on the
dither pattern having period 2 in both logical X and Y, which makes the
per-row byte pattern repeat with period 2 in `py`. Reviewers should
verify the `lxBase`/`lyBase` derivations for all four orientations
(`Portrait`, `PortraitInverted`, `LandscapeClockwise`,
`LandscapeCounterClockwise`) match the inverse of `rotateCoordinates`.
* **Edge case — single-byte rows:** When `byteStart == byteEnd`, the
head and tail masks are ANDed together into a single `rectMask` to avoid
double-masking the same byte. This path should be tested with narrow
rectangles (width < 8px).
* **No behavioral change for `Color::Clear`:** The `Clear` case exits
early via `if constexpr` and is a no-op, matching the original behavior.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**< YES >**_
---------
Co-authored-by: Ryan Mercado <rmercado@firstdollar.com>
(#2334)
Introduces a new display method that prepares the framebuffer as a base
frame for grayscale overlays. On X3 panels, this uses the OEM
differential base waveform (AA-pre-BW) without forcing a resync. Other
panels fall back to normal display with configurable refresh mode.
Dependent upon matching SDK commit to work
## Summary
This PR optimizes the text rendering process by skipping underline style
calculations and measurements during the initial font cache scanning
phase. This prevents excessive and unnecessary SD card reads on pages
with heavy use of underlines (e.g., Table of Contents pages).
### **The Problem**
During the first rendering pass (the font cache scan pass used to
collect text for prewarming), `GfxRenderer::drawText()` early-returns
after recording text as expected. However, `TextBlock::render()`
continued past this point to execute the underline decoration logic.
Because underline calculation calls `getTextWidth()` and
`getTextAdvanceX()`, it triggered immediate glyph lookups via
`EpdFont::getGlyph()`. Since the SD card font had not been prewarmed yet
at this stage, the lookups fell back to the `glyphMissHandler`,
resulting in hundreds of individual, slow SD card reads into a limited
8-slot ring buffer.
### **The Fix**
1. **Exposed Scan State:** Added `GfxRenderer::isFontCacheScanning()` to
safely check if the font cache manager is currently in
text-collection/scan mode.
2. **Bypassed Underline Logic:** Modified `TextBlock::render()` to check
this state and skip underline measurement and drawing entirely while
scanning is active.
> [!NOTE]
> The text itself is still properly captured for prewarming via
`drawText()`. The underlines will be safely and efficiently calculated
and drawn during the actual render pass after the fonts have been
completely prewarmed.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**< YES >**_
Tiled grayscale rendering to drop the storeBwBuffer peak largest
contiguous free block (the value that actually drives OOM on the C3)
from ~114 KB to ~82-90 KB.
This renders each grayscale plane band-by-band into a small (~8 KB)
scratch and
streams each band straight to controller RAM (community-sdk
writeGrayscalePlaneStrip), leaving the BW framebuffer intact. No save,
no
restore; controller RAM is re-synced for the next differential turn
directly
from the live framebuffer.
Three writers honor the active band target so per-band re-rendering
stays cheap
and correct:
- drawPixel (text) redirects writes to the band scratch and clips to it.
- renderCharImpl skips glyphs whose physical y-extent is outside the
band before
the bitmap decode (glyphIntersectsStrip), so the per-band re-render
doesn't
pay N x glyph decode.
- DirectPixelWriter (images) writes the band scratch via getWriteTarget
instead
of the framebuffer. Without this, image pixels wrote the live BW frame
directly and cleanup re-synced that corruption, leaving thin outlines
after
navigating away from an image.
Controller specifics live in the SDK (X4 setRamArea windowing, X3 PTL);
the
reader checks supportsStripGrayscale() and is otherwise
controller-agnostic.
Measured on hardware (X4 and X3, text and images, visually correct):
- Grayscale scratch ~8 KB vs ~50 KB save; largest contiguous free block
held at
full size during grayscale instead of dropping ~25-32 KB.
- X4 text page about +25 ms/page; X3 page time is dominated by its
intrinsic
grayscale refresh, not tiling.
Depends on community-sdk #13 (the writeGrayscalePlaneStrip API). The
submodule
bump here points at that branch, so until #13 merges the submodule won't
resolve
from upstream and CI will fail there; keeping this a draft until then.
Will
rebase onto master and re-point the submodule to the merged SDK commit
once #13
lands.
Did you use AI tools to help write this code? partial
## Summary
Minor cleanup flagged by newer gcc:
- Removed unused variables
- Removed unimplemented function declaration
- `static` -> `inline` to avoid per-TU duplication
---
### AI Usage
Did you use AI tools to help write this code? _**NO**_
On-device repro showed the cover snapshot pinning ~52KB of contiguous
heap (cloning the full 48KB framebuffer with malloc overhead). MaxAlloc
on Home was 61KB; nothing was leaving headroom for HTTPS, which needs
30-50KB contiguous for the mbedTLS handshake.
Add region-aware framebuffer helpers to GfxRenderer that translate a
logical rect through rotateCoordinates and copy only the byte range that
contains the rotated rect. HomeActivity records the tile rect it passes
to drawRecentBookCover and caches only that subregion.
Measured on device (X3, Portrait):
Idle on Home | Free 102K -> 139K | MaxAlloc 61K -> 115K
Mid-EPUB-read | Free 81K -> 134K | MaxAlloc 70K -> 115K
Cover cache | ~52K -> ~16K (per allocation)
Works in all four orientations because the bounds helper samples the
four logical corners through the existing rotation, so the cached byte
range always covers the pixels the theme could have drawn into.
Savings will vary with theme, but should be significant across all.
## Summary
SD card font fixes:
- `TxtReaderActivity` needs to call `renderer.ensureSdCardFontReady` to
build the advance lookup table to support rendering with SD card fonts.
This revealed that `TxtReaderActivity` was inconsistently performing
layout with `getTextWidth`, when the renderer actually uses
`getTextAdvanceX`, which can lead to minor inconsistencies in alignment.
- Avoid allocating one big `allText` string in
`ParsedText::layoutAndExtractLines`. Instead, pass the vector of word
strings directly to `SdCardFont::buildAdvanceTable`, where the algorithm
just needs to iterate codepoints anyway.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**PARTIALLY**_
---------
Co-authored-by: Justin Mitchell <justin@jmitch.com>
## Summary
- Fixes#1928 by having the prewarm and advance table functions resolve
fallback styles
---
### AI Usage
Did you use AI tools to help write this code? YES - Codex
---------
Co-authored-by: Uri Tauber <uritaube@gmail.com>
Add a complete SD card font subsystem that enables users to install and
use custom fonts beyond the three built-in families. This combines the
back-end firmware support (#1327) with the font configuration, build
pipeline, CI distribution, and user-facing management UI (#1392).
Core font system:
- Custom .cpfont binary format (v4) with multi-style support (regular,
bold, italic, bold-italic) packed into a single file per size
- On-demand glyph loading from SD card with two-pass prewarm rendering
to bulk-read glyphs per page, achieving near-flash performance for
Latin text (~697ms vs ~681ms) and viable CJK rendering (~32% slower)
- Persistent advance cache for layout measurement without SD I/O
- Overflow ring buffer for glyph cache misses during rendering
- Memory-conscious design: only advance tables kept in RAM; glyph
bitmaps, kern tables, and ligatures loaded on demand from SD
Font management:
- On-device WiFi download from GitHub Releases with manifest-based
discovery, install/update detection, and progress UI
- Web interface font upload, listing, and deletion via /fonts page
- Manual SD card copy to /fonts/ or /.fonts/ directories
- Font selection integrated into Settings > Reader > Font Family
Build pipeline:
- Declarative YAML config (sd-fonts.yaml) as single source of truth
for the 17-family font library (serif, sans, mono, accessibility)
- Python converter (fontconvert_sdcard.py) for TTF/OTF to .cpfont with
FreeType rasterization, class-based kerning, and ligature extraction
- Parallel build orchestrator with variable font instance extraction
- CI workflow publishing versioned + stable releases to a dedicated
crosspoint-fonts repository with auto-incrementing revision tags
- Centralized version constants (cpfont_version.py) shared across
build tooling and CI, with firmware headers as manual sync points
Additional fixes:
- CJK characters no longer get hyphens inserted at line breaks
- Advance table eliminates 30+ second stalls during CJK section
indexing for paragraphs with >512 unique codepoints
Closes#930
Co-authored-by: Zach Nelson <zach@zdnelson.com>
Co-authored-by: Justin <itsthisjustin@users.noreply.github.com>
Co-authored-by: jpirnay <jens@pirnay.com>
Co-authored-by: mcrosson <kemonine@kemonine.info>
## Summary
Small simplification to node sorting algorithm in
GfxRenderer::fillPolygon.
---
### AI Usage
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please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**NO**_
## Summary
- Add new `roundedraff` theme.
- Fix sleep screen artifact where book cover showed grid lines in
`Cover` mode with `Crop`.
## Additional Context
## Key changes
- Added `src/components/themes/roundedraff/` theme implementation.
- Updated sleep cover rendering logic in:
- `src/activities/boot_sleep/SleepActivity.cpp`
- `src/activities/boot_sleep/SleepActivity.h`
- Improved cover generation/regeneration paths in:
- `lib/Epub/Epub.cpp`
- `lib/Epub/Epub.h`
- `lib/Txt/Txt.cpp`
- `lib/Txt/Txt.h`
## Verification
- Sleep screen set to Book cover
- Sleep screen cover mode set to Crop
- Confirmed grid artifacts no longer appear on cover sleep screen.
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**< YES >**_
---------
Co-authored-by: CaptainFrito <yzq6x5zypy@privaterelay.appleid.com>
Co-authored-by: Zach Nelson <zach@zdnelson.com>
Co-authored-by: Uri Tauber <142022451+Uri-Tauber@users.noreply.github.com>
## Summary
* **What is the goal of this PR?** Replace the o(r^2) routines with a
o(r) scanline logic - will make fillArc roughly 50% faster and drawArc
roughly 5x faster. Still probably unnoticeable.
* **What changes are included?**
## Additional Context
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**< NO >**_
## Summary
**What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
Combining diacritical marks (U+0300–U+036F) were positioned using a
heuristic that centered them at the midpoint of the base glyph's
**advance width**. This worked acceptably for Bookerly but produced
visibly off-center marks for Noto Sans due to a fundamental difference
in how the two fonts design their combining mark metrics.
Builds on the work of #1037.
## The problem
The two built-in body fonts encode combining mark `left` offsets with
very different conventions:
| Mark | Bookerly `left` | Noto Sans `left` |
|---|---|---|
| U+0301 (acute) | -2 | -10 |
| U+0300 (grave) | -5 | -15 |
| U+0302 (circumflex) | -5 | -5 |
| U+0323 (dot below) | -2 | -11 |
Noto Sans uses large negative `left` values because its marks are
designed for placement at the post-advance cursor position, with `left`
pulling the bitmap back over the base glyph. Bookerly uses small offsets
because its marks sit closer to the glyph origin. The old `advance/2`
centering split the difference poorly — it happened to land close to
correct for Bookerly but placed Noto Sans marks roughly 6px left of
center on a typical lowercase letter.
There was also a bug in the vertical gap heuristic. It unconditionally
computed a `raiseBy` value to prevent above-baseline marks from
colliding with tall base glyphs, but it applied the same logic to
**below-baseline** marks like cedilla (U+0327), dot below (U+0323), and
ogonek (U+0328). For those marks, the math produced a large positive
raise (e.g., 24px for dot-below on 'a'), launching them above the
x-height instead of keeping them below the baseline.
## The fix
**Horizontal positioning**: Instead of centering at `advance/2`, align
the mark bitmap's visual midpoint directly over the base glyph bitmap's
visual midpoint. This uses the base glyph's actual `left` and `width`
rather than its advance width, producing correct results regardless of
how the font encodes its mark offsets.
**Vertical positioning**: The raise heuristic now checks `markTop -
markHeight > 0` and skips below-baseline marks entirely, leaving them at
their font-designed position.
**Consolidation**: The shared math is extracted into two `constexpr`
helpers (`combiningMark::centerOver` and
`combiningMark::raiseAboveBase`) in `EpdFontData.h`, eliminating the
previously triplicated inline calculations across `drawText`,
`drawTextRotated90CW`, and `getTextBounds`. The `MIN_COMBINING_GAP_PX`
constant is also centralized as `combiningMark::MIN_GAP_PX`.
| Before | After |
| -- | -- |
| <img
src="https://github.com/user-attachments/files/25752257/before-noto.bmp"
width="250" /> | <img
src="https://github.com/user-attachments/files/25752258/after-noto.bmp"
width="250" /> |
| <img
src="https://github.com/user-attachments/files/25752259/before-bookerly.bmp"
width="250" /> | <img
src="https://github.com/user-attachments/files/25752260/after-bookerly.bmp"
width="250" /> |
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES to analyze
differences between Noto Sans and Bookerly font metrics**_
---------
Co-authored-by: Uri Tauber <142022451+Uri-Tauber@users.noreply.github.com>
## Summary
**What is the goal of this PR?**
Replaced manual 1-bit BMP header logic in `Xtc::generateCoverBmp()` and
`Xtc::generateThumbBmp()` with calls to the existing `createBmpHeader()`
utility. Added a `BmpRowOrder` enum and param to support the top-down
row order of XTC cover images.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**PARTIALLY**_
## Summary
Improves text antialiasing quality on the Xteink X3 (SSD1677) display to
bring it closer to X4 rendering quality. Addresses white lines through
letter strokes and ghosting artifacts during page turns and screen
transitions.
## Changes
### Display Driver (open-x4-sdk)
- Dedicated X3 grayscale LUTs with tuned VDL drive strengths for dark
gray (2 time units) and light gray (3 time units), with active GND hold
on non-gray transitions to prevent floating source crosstalk
- Tight scan timing: TP2/TP3 reduced to 1 (total gate-on 7 units vs 17),
minimizing parasitic charge leakage that caused white lines through
letter strokes
- Fast diff BB reinforcement: Added mild VDH reinforcing pulse to
lut_x3_bb_full so black pixels are actively driven during differential
refreshes, clearing gray residue/ghosting
- displayGrayBuffer() updated to use the dedicated gray LUT bank instead
of full refresh LUTs for X3
### Rendering Pipeline
- Re-enabled light gray rendering for X3 text and images, now safe with
dedicated gray LUTs providing proper 4-level gray
- Removed isLightGrayRestricted() gating that was limiting X3 to 3-level
gray
- Runtime display dimensions in DirectPixelWriter and ScreenshotUtil,
replaced hardcoded constants with runtime getters to support X3 792x528
resolution
### Note
The open-x4-sdk submodule references a commit on
juicecultus/community-sdk. A corresponding PR to
open-x4-epaper/community-sdk should be merged first so the submodule ref
resolves on upstream.
## Testing
Tested on physical X3 hardware. White lines through letters
significantly reduced, in-book ghosting improved via BB reinforcement,
antialiasing visually closer to X4 quality.
## AI Disclosure
Yes, AI was used to assist with the development of these changes.
---------
## Summary
**What is the goal of this PR?**
A tweak to the fixed-point x-advance and kerning calculations to ensure
that the spacing between any two glyphs is always calculated
consistently.
I noticed that sometimes I'd see common character pairs like "oo" more
than once on a page, and the distance between the two snapped to
different pixels depending on the running accumulated error for the line
of text.
This change uses a differential rounding approach where each glyph's
x-advance plus the kerning relative to the next glyph are combined in
fixed-point precision, then snapped to a pixel to draw the next glyph.
This results in a consistent inter-glyph spacing any time the same two
glyphs show up adjacent to each other, regardless of the accumulated
error across the line.
---
### AI Usage
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please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**PARTIALLY**_
## Summary
Adds Xteink X3 hardware support to CrossPoint Reader. The X3 uses the
same SSD1677 e-ink controller as the X4 but with a different panel
(792x528 vs 800x480), different button layout, and an I2C fuel gauge
(BQ27220) instead of ADC-based battery reading.
All X3-specific behavior is gated by runtime device detection — X4
behavior is unchanged.
Depends on community-sdk X3 support: open-x4-epaper/community-sdk#19
(merged).
## Changes
### HAL Layer
**HalGPIO** (`lib/hal/HalGPIO.cpp/.h`)
- I2C-based device fingerprinting at boot: probes for BQ27220 fuel
gauge, DS3231 RTC, and QMI8658 IMU to distinguish X3 from X4
- Detection result cached in NVS for fast subsequent boots
- Exposes `deviceIsX3()` / `deviceIsX4()` helpers used throughout the
codebase
- X3 button mapping (7 GPIOs vs X4's layout)
- USB connection detection and wake classification for X3
**HalDisplay** (`lib/hal/HalDisplay.cpp/.h`)
- Calls `einkDisplay.setDisplayX3()` before init when X3 is detected
- Requests display resync after power button / flash wake events
- Runtime display dimension accessors (`getDisplayWidth()`,
`getDisplayHeight()`, `getBufferSize()`)
- Exposed as global `display` instance for use by image converters
**HalPowerManager** (`lib/hal/HalPowerManager.cpp/.h`)
- X3 battery reading via I2C fuel gauge (BQ27220 at 0x55, SOC register)
- X3 power button uses GPIO hold for deep sleep
### Display & Rendering
**GfxRenderer** (`lib/GfxRenderer/GfxRenderer.cpp/.h`)
- Buffer size and display dimensions are now runtime values (not
compile-time constants) to support both panel sizes
- X3 anti-aliasing tuning: only the darker grayscale level is applied to
avoid washed-out text on the X3 panel. X4 retains both levels via
`deviceIsX4()` gate
**Image Converters** (`lib/JpegToBmpConverter`, `lib/PngToBmpConverter`)
- Cover image prescale target uses runtime display dimensions from HAL
instead of hardcoded 800x480
### UI Themes
**BaseTheme / LyraTheme** (`src/components/themes/`)
- X3 button position mapping for the different physical layout
- Adjusted UI element positioning for 792x528 viewport
### Boot & Init
**main.cpp**
- X3 hardware detection logging
- Adjusted init sequence for X3 (no `HalSystem::begin()` dependency on
X3 path)
**HomeActivity**
- Uses runtime `renderer.getBufferSize()` instead of static
`GfxRenderer::getBufferSize()`
FYI I did not add support for the gyro page turner. That can be it's own
PR.
## Purpose
This PR includes some preparatory changes that are needed for an
upcoming performant CJK font feature. The changes have no impact on
render time and heap allocation for latin text. **Despite this, I think
these changes stand on their own as a better font
compression/decompression implementation.**
## Summary
- Font decompressor rewrite: Replaced the 4-slot LRU group cache with a
two-tier system — a page buffer (glyphs prewarmed before rendering
begins) and a hot-group fallback (last decompressed group retained for
non-prewarmed
glyphs).
- Byte-aligned compressed bitmap format: Glyph bitmaps within compressed
groups are now stored row-padded rather than tightly packed before
DEFLATE compression, improving compression ratios by making identical
pixel rows produce
identical byte patterns. Glyphs are compacted back to packed format on
demand at render time. Reduces flash size by 155 KB.
- Page prewarm system: Added `Page::collectText` and
`Page::getDominantStyle` to extract per-style glyph requirements before
rendering, and `GfxRenderer::prewarmFontCache` to pre-decompress only
the groups needed for the dominant style
— eliminating mid-render decompression for the common case.
- UTF-8 robustness fixes: `utf8NextCodepoint` now validates continuation
bytes and returns a replacement glyph on malformed input;
`ChapterHtmlSlimParser` correctly preserves incomplete multi-byte
sequences across word-buffer flush
boundaries rather than splitting them.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES**_ Architecture and
design was done by me, refined a bit by Claude. Code mostly by Claude,
but not entirely.
## Summary
**What is the goal of this PR?**
### Problem
Inter-word gap widths were computed as two separately-snapped integers:
```cpp
gap = getSpaceWidth(fontId, style); // fp4::toPixel(spaceAdvance)
gap += getSpaceKernAdjust(fontId, leftCp, rightCp, style); // fp4::toPixel(kern1 + kern2)
```
Because `fp4::toPixel(a) + fp4::toPixel(b)` can differ from
`fp4::toPixel(a + b)` by +/-1 pixel when the fractional parts straddle a
rounding boundary, each inter-word space could be one pixel wider or
narrower than the correct value. This affected line-break width
decisions and word-position accumulation across the whole paragraph
layout pipeline.
### Fix
Replaces `getSpaceKernAdjust()` with `getSpaceAdvance(fontId, leftCp,
rightCp, style)`, which combines the space glyph advance and both
flanking kern values (`kern(leftCp, ' ')` + `kern(' ', rightCp)`) into a
single fixed-point sum before the snap:
```cpp
return fp4::toPixel(spaceAdvanceFP + kern(leftCp, ' ') + kern(' ', rightCp));
```
This is the same single-snap pattern already used by `getTextAdvanceX`
for word widths.
### Changes
- **`GfxRenderer`**: Replaces `getSpaceKernAdjust()` with
`getSpaceAdvance()`. `getSpaceWidth()` is retained for the
single-space-word case in `measureWordWidth` where no adjacent-word kern
context is available.
- **`ParsedText`**: All four call sites (`computeLineBreaks`,
`computeHyphenatedLineBreaks`, and both loops in `extractLine`) updated
to use `getSpaceAdvance()`. The now-redundant `spaceWidth`
pre-computation and parameter are removed from all three internal layout
functions.
---
### AI Usage
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please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES to analyze for
correctness**_
## Summary
**What is the goal of this PR?**
Hopefully fixes#1182.
_Note: I think letterforms got a "heavier" appearance after #1098, which
makes this more noticeable. The current version of this PR reverts the
change to add `--force-autohint` for Bookerly, which to me seems to
bring the font back to a more aesthetic and consistent weight._
#### Problem
Character spacing was uneven in certain words. The word "drew" in
Bookerly was the clearest example: a visible gap between `d` and `r`,
while `e` and `w` appeared tightly condensed. The root cause was
twofold:
1. **Integer-only glyph advances.** `advanceX` was stored as a `uint8_t`
of whole pixels, sourced from FreeType's hinted `advance.x` (which
grid-fits to integers). A glyph whose true advance is 15.56px was stored
as 16px -- an error of +0.44px per character that compounds across a
line.
2. **Floor-rounded kerning.** Kern adjustments were converted with
`math.floor()`, which systematically over-tightened negative kerns. A
kern of -0.3px became -1px -- a 0.7px over-correction that visibly
closed gaps.
Combined, these produced the classic symptom: some pairs too wide,
others too tight, with the imbalance varying per word.
#### Solution: fixed-point accumulation with 1/16-pixel resolution, for
sub-pixel precision during text layout
All font metrics now use a "fixed-point 4" format -- 4 fractional bits
giving 1/16-pixel (0.0625px) resolution. This is implemented with plain
integer arithmetic (shifts and adds), requiring no floating-point on the
ESP32.
**How it works:**
A value like 15.56px is stored as the integer `249`:
```
249 = 15 * 16 + 9 (where 9/16 = 0.5625, closest to 0.56)
```
Two storage widths share the same 4 fractional bits:
| Field | Type | Format | Range | Use |
|-------|------|--------|-------|-----|
| `advanceX` | `uint16_t` | 12.4 | 0 -- 4095.9375 px | Glyph advance
width |
| `kernMatrix` | `int8_t` | 4.4 | -8.0 -- +7.9375 px | Kerning
adjustment |
Because both have 4 fractional bits, they add directly into a single
`int32_t` accumulator during layout. The accumulator is only snapped to
the nearest whole pixel at the moment each glyph is rendered:
```cpp
int32_t xFP = fp4::fromPixel(startX); // pixel to 12.4: startX << 4
for each character:
xFP += kernFP; // add 4.4 kern (sign-extends into int32_t)
int xPx = fp4::toPixel(xFP); // snap to nearest pixel: (xFP + 8) >> 4
render glyph at xPx;
xFP += glyph->advanceX; // add 12.4 advance
```
Fractional remainders carry forward indefinitely. Rounding errors stay
below +/- 0.5px and never compound.
#### Concrete example: "drew" in Bookerly
**Before** (integer advances, floor-rounded kerning):
| Char | Advance | Kern | Cursor | Snap | Gap from prev |
|------|---------|------|--------|------|---------------|
| d | 16 px | -- | 33 | 33 | -- |
| r | 12 px | 0 | 49 | 49 | ~2px |
| e | 13 px | -1 | 60 | 60 | ~0px |
| w | 22 px | -1 | 72 | 72 | ~0px |
The d-to-r gap was visibly wider than the tightly packed `rew`.
**After** (12.4 advances, 4.4 kerning, fractional accumulation):
| Char | Advance (FP) | Kern (FP) | Accumulator | Snap | Ink start | Gap
from prev |
|------|-------------|-----------|-------------|------|-----------|---------------|
| d | 249 (15.56px) | -- | 528 | 33 | 34 | -- |
| r | 184 (11.50px) | 0 | 777 | 49 | 49 | 0px |
| e | 208 (13.00px) | -8 (-0.50px) | 953 | 60 | 61 | 1px |
| w | 356 (22.25px) | -4 (-0.25px) | 1157 | 72 | 72 | 0px |
Spacing is now `0, 1, 0` pixels -- nearly uniform. Verified on-device:
all 5 copies of "drew" in the test EPUB produce identical spacing,
confirming zero accumulator drift.
#### Changes
**Font conversion (`fontconvert.py`)**
- Use `linearHoriAdvance` (FreeType 16.16, unhinted) instead of
`advance.x` (26.6, grid-fitted to integers) for glyph advances
- Encode kern values as 4.4 fixed-point with `round()` instead of
`floor()`
- Add `fp4_from_ft16_16()` and `fp4_from_design_units()` helper
functions
- Add module-level documentation of fixed-point conventions
**Font data structures (`EpdFontData.h`)**
- `EpdGlyph::advanceX`: `uint8_t` to `uint16_t` (no memory cost due to
existing struct padding)
- Add `fp4` namespace with `constexpr` helpers: `fromPixel()`,
`toPixel()`, `toFloat()`
- Document fixed-point conventions
**Font API (`EpdFont.h/cpp`, `EpdFontFamily.h/cpp`)**
- `getKerning()` return type: `int8_t` to `int` (to avoid truncation of
the 4.4 value)
**Rendering (`GfxRenderer.cpp`)**
- `drawText()`: replace integer cursor with `int32_t` fixed-point
accumulator
- `drawTextRotated90CW()`: same accumulator treatment for vertical
layout
- `getTextAdvanceX()`, `getSpaceWidth()`, `getSpaceKernAdjust()`,
`getKerning()`: convert from fixed-point to pixel at API boundary
**Regenerated all built-in font headers** with new 12.4 advances and 4.4
kern values.
#### Memory impact
Zero additional RAM. The `advanceX` field grew from `uint8_t` to
`uint16_t`, but the `EpdGlyph` struct already had 1 byte of padding at
that position, so the struct size is unchanged. The fixed-point
accumulator is a single `int32_t` on the stack.
#### Test plan
- [ ] Verify "drew" spacing in Bookerly at small, medium, and large
sizes
- [ ] Verify uppercase kerning pairs: AVERY, WAVE, VALUE
- [ ] Verify ligature words: coffee, waffle, office
- [ ] Verify all built-in fonts render correctly at each size
- [ ] Verify rotated text (progress bar percentage) renders correctly
- [ ] Verify combining marks (accented characters) still position
correctly
- [ ] Spot-check a full-length book for any layout regressions
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES, Claude Opus 4.6
helped figure out a non-floating point approach for sub-pixel error
accumulation**_
## Summary
* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
* **What changes are included?**
Conrgegate the changes of #1074 , #1013 , and extended upon #911 by
@lkristensen
New function implemented in GfxRenderer.cpp
```C++
std::vector<std::string> GfxRenderer::wrappedText(const int fontId, const char* text, const int maxWidth,
const int maxLines, const EpdFontFamily::Style style) const
```
Applied logic to all uses in Lyra, Lyra Extended, and base theme
(continue reading card as pointed out by @znelson
## Additional Context



---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**< YES >**_
---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
**What is the goal of this PR?**
Improved typesetting, including
[kerning](https://en.wikipedia.org/wiki/Kerning) and
[ligatures](https://en.wikipedia.org/wiki/Ligature_(writing)#Latin_alphabet).
**What changes are included?**
- The script to convert built-in fonts now adds kerning and ligature
information to the generated font headers.
- Epub page layout calculates proper kerning spaces and makes ligature
substitutions according to the selected font.



## Additional Context
- I am not a typography expert.
- The implementation has been reworked from the earlier version, so it
is no longer necessary to omit Open Dyslexic, and kerning data now
covers all fonts, styles, and codepoints for which we include bitmap
data.
- Claude Opus 4.6 helped with a lot of this.
- There's an included test epub document with lots of kerning and
ligature examples, shown in the photos.
**_After some time to mature, I think this change is in decent shape to
merge and get people testing._**
After opening this PR I came across #660, which overlaps in adding
ligature support.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES, Claude Opus 4.6**_
---------
Co-authored-by: Cursor <cursoragent@cursor.com>
## Summary
**What is the goal of this PR?**
Consolidated repeated logic to fall back to REPLACEMENT_GLYPH.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**NO**_
## Summary
* This PR fixes decomposed diacritic handling end-to-end:
- Hyphenation: normalize common Latin base+combining sequences to
precomposed codepoints before Liang pattern matching, so decomposed
words hyphenate correctly
- Rendering: correct combining-mark placement logic so non-spacing marks
are attached to the preceding base glyph in normal and rotated text
rendering paths, with corresponding text-bounds consistency updates.
- Hyphenation around non breaking space variants have been fixed (and
extended)
- Hyphenation of terms that already included of hyphens were fixed to
include Liang pattern application (eg "US-Satellitensystem" was
*exclusively* broken at the existing hyphen)
## Additional Context
* Before
<img width="800" height="480" alt="2"
src="https://github.com/user-attachments/assets/b9c515c4-ab75-45cc-8b52-f4d86bce519d"
/>
* After
<img width="480" height="800" alt="fix1"
src="https://github.com/user-attachments/assets/4999f6a8-f51c-4c0a-b144-f153f77ddb57"
/>
<img width="800" height="480" alt="fix2"
src="https://github.com/user-attachments/assets/7355126b-80c7-441f-b390-4e0897ee3fb6"
/>
* Note 1: the hyphenation fix is not a 100% bullet proof implementation.
It adds composition of *common* base+combining sequences (e.g. O +
U+0308 -> Ö) during codepoint collection. A complete solution would
require implementing proper Unicode normalization (at least NFC,
possibly NFKC in specific cases) before hyphenation and rendering,
instead of hand-mapping a few combining marks. That was beyond the scope
of this fix.
* Note 2: the render fix should be universal and not limited to the
constraints outlined above: it properly x-centers the compund glyph over
the previous one, and it uses at least 1pt of visual distance in y.
Before:
<img width="478" height="167" alt="Image"
src="https://github.com/user-attachments/assets/f8db60d5-35b1-4477-96d0-5003b4e4a2a1"
/>
After:
<img width="479" height="180" alt="Image"
src="https://github.com/user-attachments/assets/1b48ef97-3a77-475a-8522-23f4aca8e904"
/>
* This should resolve the issues described in #998
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**PARTIALLY**_
## Summary
* ``renderChar`` checked ``is2Bit`` on every pixel inside the inner
loop, even though the value is constant for the lifetime of a single
glyph
* Moved the branch above both loops so each path (2-bit antialiased /
1-bit monochrome) runs without a per-pixel conditional
* Eliminates redundant work in the two inner loops that render font
glyphs to the frame buffer, targeting ``renderChar`` and
``drawTextRotated90CW`` in ``GfxRenderer.cpp``
## Additional Context
* Measured on device using a dedicated framebuffer benchmark (no display
refresh). 100 repetitions of "The quick brown fox jumps".
| Test | Before | After | Change |
|-----------------|-----------------|-----------------|---------|
| drawText UI12 | 1,337 µs/call | 1,024 µs/call | −23%|
| drawText Bookerly14 | 2.174 µs / call | 1,847 µs/call | −15% |
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**PARTIALLY**_ Claude did
the analysis and wrote the benchmarks
## Summary
* **What is the goal of this PR?**
I flashed the last revision before commit f1740dbe, and chapter indexing
worked without any crashes.
After applying f1740dbe, the same chapter consistently triggered a
device reboot during indexing.
The affected chapter contains inline equation images surrounded by
styled (bold/italic) text that includes special math/symbol characters.
## Additional Context
Prior to f1740dbe, both `getTextAdvanceX()` and `getSpaceWidth()` always
measured text using `EpdFontFamily::REGULAR`, regardless of the actual
style.
Commit f1740dbe improved correctness by passing the active style so
spacing is calculated using the actual bold/italic font variant.
However, bold and italic variants have narrower Unicode coverage than
the regular font. When a character exists in the regular font but not in
the selected styled variant, `pdFont::getGlyph()` returns `nullptr`.
The updated measurement functions did not check for this and immediately
dereferenced the pointer:
`width += font.getGlyph(cp, style)->advanceX; // nullptr->advanceX`
Because `advanceX` is located at byte offset 2 within `EpdGlyph`,
dereferencing a null pointer caused the CPU to attempt a load from
address `0x00000002`, resulting in a RISC-V:
Load access fault
MCAUSE = 5
MTVAL = 2
## Fix
Added null-safety checks to both `getTextAdvanceX()` and
`getSpaceWidth()`, following the same pattern used in the rendering
path:
If the glyph is missing in the selected style → fall back to the
replacement glyph.
If the replacement glyph is also unavailable → treat the character as
zero-width.
This preserves the improved style-correct spacing while preventing
crashes.
No behavioral changes occur for characters that are supported by the
selected font variant.
---
### AI Usage
Did you use AI tools to help write this code? _**< YES >**_
I encounter this bug while testing 1.1.0 RC.
I pasted the serial log to Claude, which identify the bug and fixed it.
I can confirm now the chapter in question is indexed and loaded
correctly.
## Summary
* What is the goal of this PR?
- Allow users to create custom sleep screen images with standard tools
(ImageMagick, GIMP, etc.) that render cleanly on the e-ink display
without dithering artifacts. Previously, avoiding dithering required
non-standard 2-bit BMPs that no standard image editor can produce. ( see
issue #931 )
* What changes are included?
- Add 4-bit BMP format support to Bitmap.cpp (standard format, widely
supported by image tools)
- Auto-detect "native palette" images: if a BMP has ≤4 palette entries
and all luminances map within ±21 of the display's native gray levels
(0, 85, 170, 255), skip dithering entirely and direct-map pixels
- Clarify pixel processing strategy with three distinct paths:
error-diffusion dithering, simple quantization, or direct mapping
- Add scripts/generate_test_bmps.py for generating test images across
all supported BMP formats
## Additional Context
* The e-ink display has 4 native gray levels. When a BMP already uses
exactly those levels, dithering adds noise to what should be clean
output. The native palette detection uses a ±21 tolerance (~10%) to
handle slight rounding from color space conversions in image tools.
Users can now create a 4-color grayscale BMP with (imagemagic example):
```
convert input.png -colorspace Gray -colors 4 -depth
```
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _** YES**_
## Summary
**What is the goal of this PR?**
`hasPrintableChars` does a pass over text before rendering. It looks up
glyphs in the font and measures dimensions, returning early if the text
results in zero size.
This additional pass doesn't offer any benefit over moving straight to
rendering the text, because the rendering loop already gracefully
handles missing glyphs. This change saves an extra pass over all
rendered text.
Note that both `hasPrintableChars` and `renderChar` replace missing
glyphs with `glyph = getGlyph(REPLACEMENT_GLYPH)`, so there's no
difference for characters which are not present in the font.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**NO**_
## Summary
* GfxRender did handle horizontal and vertical lines but had a TODO for
arbitrary lines.
* Added integer based Bresenham line drawing
## Additional Context
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**NO**_
## Summary
**What is the goal of this PR?**
This change fixes an issue I noticed while reading where occasionally,
especially in italics, some words would have too much space between
them. The problem was that word width calculations were including any
negative X overhang, and combined with a space before the word, that can
lead to an inconsistently large space.
## Additional Context
Screenshots of some problematic text:
| In CrossPoint 1.0 | With this change |
| -- | -- |
| <img
src="https://github.com/user-attachments/assets/87bf0e4b-341f-4ba9-b3ea-38c13bd26363"
width="400" /> | <img
src="https://github.com/user-attachments/assets/bf11ba20-c297-4ce1-aa07-43477ef86fc2"
width="400" /> |
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**NO**_
## Summary
**What is the goal of this PR?**
Compress reader font bitmaps to reduce flash usage by 30.7%.
**What changes are included?**
- New `EpdFontGroup` struct and extended `EpdFontData` with
`groups`/`groupCount` fields
- `--compress` flag in `fontconvert.py`: groups glyphs (ASCII base group
+ groups of 8) and compresses each with raw DEFLATE
- `FontDecompressor` class with 4-slot LRU cache for on-demand
decompression during rendering
- `GfxRenderer` transparently routes bitmap access through
`getGlyphBitmap()` (compressed or direct flash)
- Uses `uzlib` for decompression with minimal heap overhead.
- 48 reader fonts (Bookerly, NotoSans 12-18pt, OpenDyslexic) regenerated
with compression; 5 UI fonts unchanged
- Round-trip verification script (`verify_compression.py`) runs as part
of font generation
## Additional Context
## Flash & RAM
| | baseline | font-compression | Difference |
|--|--------|-----------------|------------|
| Flash (ELF) | 6,302,476 B (96.2%) | 4,365,022 B (66.6%) | -1,937,454 B
(-30.7%) |
| firmware.bin | 6,468,192 B | 4,531,008 B | -1,937,184 B (-29.9%) |
| RAM | 101,700 B (31.0%) | 103,076 B (31.5%) | +1,376 B (+0.5%) |
## Script-Based Grouping (Cold Cache)
Comparison of uncompressed baseline vs script-based group compression
(4-slot LRU cache, cleared each page). Glyphs are grouped by Unicode
block (ASCII, Latin-1, Latin Extended-A, Combining Marks, Cyrillic,
General Punctuation, etc.) instead of sequential groups of 8.
### Render Time
| | Baseline | Compressed (cold cache) | Difference |
|---|---|---|---|
| **Median** | 414.9 ms | 431.6 ms | +16.7 ms (+4.0%) |
| **Pages** | 37 | 37 | |
### Memory Usage
| | Baseline | Compressed (cold cache) | Difference |
|---|---|---|---|
| **Heap free (median)** | 187.0 KB | 176.3 KB | -10.7 KB |
| **Heap free (min)** | 186.0 KB | 166.5 KB | -19.5 KB |
| **Largest block (median)** | 148.0 KB | 128.0 KB | -20.0 KB |
| **Largest block (min)** | 148.0 KB | 120.0 KB | -28.0 KB |
### Cache Effectiveness
| | Misses/page | Hit rate |
|---|---|---|
| **Compressed (cold cache)** | 2.1 | 99.85% |
------
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES**_
Implementation was done by Claude Code (Opus 4.6) based on a plan
developed collaboratively. All generated font headers were verified with
an automated round-trip decompression test. The firmware was compiled
successfully but has not yet been tested on-device.
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
**What is the goal of this PR?**
Several methods in GfxRenderer were doing a `count()` followed by `at()`
on the fonts map, effectively doing the same map lookup unnecessarily.
This can be avoided by doing a single `find()` and reusing the iterator.
---
### AI Usage
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please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**NO**_
## Summary
- Add embedded image support to EPUB rendering with JPEG and PNG
decoders
- Implement pixel caching system to cache decoded/dithered images to SD
card for faster re-rendering
- Add 4-level grayscale support for display
## Changes
### New Image Rendering System
- Add `ImageBlock` class to represent an image with its cached path and
display dimensions
- Add `PageImage` class as a new `PageElement` type for images on pages
- Add `ImageToFramebufferDecoder` interface for format-specific image
decoders
- Add `JpegToFramebufferConverter` - JPEG decoder with Bayer dithering
and scaling
- Add `PngToFramebufferConverter` - PNG decoder with Bayer dithering and
scaling
- Add `ImageDecoderFactory` to select appropriate decoder based on file
extension
- Add `getRenderMode()` to GfxRenderer for grayscale render mode queries
### Dithering and Grayscale
- Implement 4x4 Bayer ordered dithering for 4-level grayscale output
- Stateless algorithm works correctly with MCU block decoding
- Handles scaling without artifacts
- Add grayscale render mode support (BW, GRAYSCALE_LSB, GRAYSCALE_MSB)
- Image decoders and cache renderer respect current render mode
- Enables proper 4-level e-ink grayscale when anti-aliasing is enabled
### Pixel Caching
- Cache decoded/dithered images to `.pxc` files on SD card
- Cache format: 2-bit packed pixels (4 pixels per byte) with
width/height header
- On subsequent renders, load directly from cache instead of re-decoding
- Cache renderer supports grayscale render modes for multi-pass
rendering
- Significantly improves page navigation speed for image-heavy EPUBs
### HTML Parser Integration
- Update `ChapterHtmlSlimParser` to process `<img>` tags and extract
images from EPUB
- Resolve relative image paths within EPUB ZIP structure
- Extract images to cache directory before decoding
- Create `PageImage` elements with proper scaling to fit viewport
- Fall back to alt text display if image processing fails
### Build Configuration
- Add `PNG_MAX_BUFFERED_PIXELS=6402` to support up to 800px wide images
### Test Script
- Generate test EPUBs with annotated JPEG and PNG images
- Test cases cover: grayscale (4 levels), centering, scaling, cache
performance
## Test plan
- [x] Open EPUB with JPEG images - verify images display with proper
grayscale
- [x] Open EPUB with PNG images - verify images display correctly and no
crash
- [x] Navigate away from image page and back - verify faster load from
cache
- [x] Verify grayscale tones render correctly (not just black/white
dithering)
- [x] Verify large images are scaled down to fit screen
- [x] Verify images are centered horizontally
- [x] Verify page serialization/deserialization works with images
- [x] Verify images rendered in landscape mode
## Test Results
[png](https://photos.app.goo.gl/5zFUb8xA8db3dPd19)
[jpeg](https://photos.app.goo.gl/SwtwaL2DSQwKybhw7)








---
### AI Usage
Did you use AI tools to help write this code? _**< YES >**_
---------
Co-authored-by: Matthías Páll Gissurarson <mpg@mpg.is>
Co-authored-by: Dave Allie <dave@daveallie.com>
## Summary
* Definition and use of a central LOG function, that can later be
extended or completely be removed (for public use where debugging
information may not be required) to save flash by suppressing the
-DENABLE_SERIAL_LOG like in the slim branch
* **What changes are included?**
## Additional Context
* By using the central logger the usual:
```
#include <HardwareSerial.h>
...
Serial.printf("[%lu] [WCS] Obfuscating/deobfuscating %zu bytes\n", millis(), data.size());
```
would then become
```
#include <Logging.h>
...
LOG_DBG("WCS", "Obfuscating/deobfuscating %zu bytes", data.size());
```
You do have ``LOG_DBG`` for debug messages, ``LOG_ERR`` for error
messages and ``LOG_INF`` for informational messages. Depending on the
verbosity level defined (see below) soe of these message types will be
suppressed/not-compiled.
* The normal compilation (default) will create a firmware.elf file of
42.194.356 bytes, the same code via slim will create 42.024.048 bytes -
170.308 bytes less
* Firmware.bin : 6.469.984 bytes for default, 6.418.672 bytes for slim -
51.312 bytes less
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _NO_
---------
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
## Summary
Continue my changes to introduce the HAL infrastructure from
https://github.com/crosspoint-reader/crosspoint-reader/pull/522
This PR touches quite a lot of files, but most of them are just name
changing. It should not have any impacts to the end behavior.
## Additional Context
My plan is to firstly add this small shim layer, which sounds useless at
first, but then I'll implement an emulated driver which can be helpful
for testing and for development.
Currently, on my fork, I'm using a FS driver that allow "mounting" a
local directory from my computer to the device, much like the `-v` mount
option on docker. This allows me to quickly reset `.crosspoint`
directory if anything goes wrong. I plan to upstream this feature when
this PR get merged.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? NO
## Summary
Ref https://github.com/crosspoint-reader/crosspoint-reader/pull/737
This PR further reduce ~25ms from rendering time, testing inside the
Setting screen:
```
master:
[68440] [GFX] Time = 73 ms from clearScreen to displayBuffer
PR:
[97806] [GFX] Time = 47 ms from clearScreen to displayBuffer
```
And in extreme case (fill the entire screen with black or gray color):
```
master:
[1125] [ ] Test fillRectDither drawn in 327 ms
[1347] [ ] Test fillRect drawn in 222 ms
PR:
[1334] [ ] Test fillRectDither drawn in 225 ms
[1455] [ ] Test fillRect drawn in 121 ms
```
Note that
https://github.com/crosspoint-reader/crosspoint-reader/pull/737 is NOT
applied on top of this PR. But with 2 of them combined, it should reduce
from 47ms --> 42ms
## Details
This PR based on the fact that function calls are costly if the function
is small enough. For example, this simple call:
```
int rotatedX = 0;
int rotatedY = 0;
rotateCoordinates(x, y, &rotatedX, &rotatedY);
```
Generated assembly code:
<img width="771" height="215" alt="image"
src="https://github.com/user-attachments/assets/37991659-3304-41c3-a3b2-fb967da53f82"
/>
This adds ~10 instructions just to prepare the registers prior to the
function call, plus some more instructions for the function's
epilogue/prologue. Inlining it removing all of these:
<img width="1471" height="832" alt="image"
src="https://github.com/user-attachments/assets/b67a22ee-93ba-4017-88ed-c973e28ec914"
/>
Of course, this optimization is not magic. It's only beneficial under 3
conditions:
- The function is small, not in size, but in terms of effective
instructions. For example, the `rotateCoordinates` is simply a jump
table, where each branch is just 3-4 inst
- The function has multiple input arguments, which requires some move to
put it onto the correct place
- The function is called very frequently (i.e. critical path)
---
### AI Usage
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please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
## Summary
This PR optimizes the `fillRectDither` function, making it as fast as a
normal `fillRect`
Testing code:
```cpp
{
auto start_t = millis();
renderer.fillRectDither(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), Color::LightGray);
auto elapsed = millis() - start_t;
Serial.printf("[%lu] [ ] Test fillRectDither drawn in %lu ms\n", millis(), elapsed);
}
{
auto start_t = millis();
renderer.fillRect(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), true);
auto elapsed = millis() - start_t;
Serial.printf("[%lu] [ ] Test fillRect drawn in %lu ms\n", millis(), elapsed);
}
```
Before:
```
[1125] [ ] Test fillRectDither drawn in 327 ms
[1347] [ ] Test fillRect drawn in 222 ms
```
After:
```
[1065] [ ] Test fillRectDither drawn in 238 ms
[1287] [ ] Test fillRect drawn in 222 ms
```
## Visual validation
Before:
<img width="415" height="216" alt="Screenshot 2026-02-07 at 01 04 19"
src="https://github.com/user-attachments/assets/5802dbba-187b-4d2b-a359-1318d3932d38"
/>
After:
<img width="420" height="191" alt="Screenshot 2026-02-07 at 01 36 30"
src="https://github.com/user-attachments/assets/3c3c8e14-3f3a-4205-be78-6ed771dcddf4"
/>
## Details
The original version is quite slow because it does quite a lot of
computations. A single pixel needs around 20 instructions just to know
if it's black or white:
<img width="1170" height="693" alt="Screenshot 2026-02-07 at 00 15 54"
src="https://github.com/user-attachments/assets/7c5a55e7-0598-4340-8b7b-17307d7921cb"
/>
With the new, templated and more light-weight approach, each pixel takes
only 3-4 instructions, the modulo operator is translated into bitwise
ops:
<img width="1175" height="682" alt="Screenshot 2026-02-07 at 01 47 51"
src="https://github.com/user-attachments/assets/4ec2cf74-6cc0-4b5b-87d5-831563ef164f"
/>
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**