Commit Graph
6 Commits
Author SHA1 Message Date
Maeve AndrewsandMaeve Andrews 51c5c3c0aa fix: rotate origin in drawImage (#557)
## Summary

This was originally a comment in #499, but I'm making it its own PR,
because it doesn't depend on anything there and then I can base that PR
on this one.

Currently, `drawBitmap` is used for covers and sleep wallpaper, and
`drawImage` is used for the boot logo. `drawBitmap` goes row by row and
pixel by pixel, so it respects the renderer orientation. `drawImage`
just calls the `EInkDisplay`'s `drawImage`, which works in the eink
panel's native display orientation.

`drawImage` rotates the x,y coordinates where it's going to draw the
image, but doesn't account for the fact that the northwest corner in
portrait orientation becomes, the southwest corner of the image
rectangle in the native orientation. The boot and sleep activities
currently work around this by calculating the north*east* corner of
where the image should go, which becomes the northwest corner after
`rotateCoordinates`.

I think this wasn't really apparent because the CrossPoint logo is
rotationally symmetrical. The `EInkDisplay` `drawImage` always draws the
image in native orientation, but that looks the same for the "X" image.

If we rotate the origin coordinate in `GfxRenderer`'s `drawImage`, we
can use a much clearer northwest corner coordinate in the boot and sleep
activities. (And then, in #499, we can actually rotate the boot screen
to the user's preferred orientation).

This does *not* yet rotate the actual bits in the image; it's still
displayed in native orientation. This doesn't affect the
rotationally-symmetric logo, but if it's ever changed, we will probably
want to allocate a new `u8int[]` and transpose rows and columns if
necessary.

## Additional Context

I've created an additional branch on top of this to demonstrate by
replacing the logo with a non-rotationally-symmetrical image:

<img width="128" height="128" alt="Cat-in-a-pan-128-bw"
src="https://github.com/user-attachments/assets/d0b239bc-fe75-4ec8-bc02-9cf9436ca65f"
/>


https://github.com/crosspoint-reader/crosspoint-reader/compare/master...maeveynot:rotated-cat

(many thanks to https://notisrac.github.io/FileToCArray/)

As you can see, it is always drawn in native orientation, which makes it
sideways (turned clockwise) in portrait.

---

### AI Usage

No

Co-authored-by: Maeve Andrews <maeve@git.mail.maeveandrews.com>
2026-01-27 22:59:41 +11:00
Maeve AndrewsandMaeve Andrews 5fef99c641 fix: render U+FFFD replacement character instead of ? (#366)
The current behavior of rendering `?` for an unknown Unicode character
can be hard to distinguish from a typo. Use the standard Unicode
"replacement character" instead, that's what it's designed for:

https://en.wikipedia.org/wiki/Specials_(Unicode_block)

I'm making this PR as a draft because I'm not sure I did everything that
was needed to change the character set covered by the fonts. Running
that script is in its own commit. If this is proper, I'll rebase/squash
into one commit and un-draft.

Co-authored-by: Maeve Andrews <maeve@git.mail.maeveandrews.com>
2026-01-19 22:58:43 +11:00
Maeve AndrewsandMaeve Andrews c98ba142e8 fix: draw button hints correctly if orientation is not portrait (#363)
~~Quick~~ fix for
https://github.com/daveallie/crosspoint-reader/issues/362

(this just applies to the chapter selection menu:)

~~If the orientation is portrait, hints as we know them make sense to
draw. If the orientation is inverted, we'd have to change the order of
the labels (along with everything's position), and if it's one of the
landscape choices, we'd have to render the text and buttons vertically.
All those other cases will be more complicated.~~

~~Punt on this for now by only rendering if portrait.~~

Update: this now draws the hints at the physical button position no
matter what the orientation is, by temporarily changing orientation to
portrait.

---------

Co-authored-by: Maeve Andrews <maeve@git.mail.maeveandrews.com>
2026-01-15 23:23:36 +11:00
Maeve AndrewsandMaeve Andrews e517945aaa Add a bullet to the beginning of any <li> (#368)
Currently there is no visual indication whatsoever if something is in a
list. An `<li>` is essentially just another paragraph.

As a partial remedy for this, add a bullet character to the beginning of
`<li>` text blocks so that the user can see that they're list items.
This is incomplete in that an `<ol>` should also have a counter so that
its list items can get numbers instead of bullets (right now I don't
think we track if we're in a `<ul>` or an `<ol>` at all), but it's
strictly better than the current situation.

Co-authored-by: Maeve Andrews <maeve@git.mail.maeveandrews.com>
2026-01-14 23:23:03 +11:00
Maeve AndrewsandMaeve Andrews 489220832f Only indent paragraphs for justify/left-align (#367)
Currently, when Extra Paragraph Spacing is off, an em-space is added to
the beginning of each ParsedText even for blocks like headers that are
centered. This whitespace makes the centering slightly off. Change the
calculation here to only add the em-space for left/justified text.

Co-authored-by: Maeve Andrews <maeve@git.mail.maeveandrews.com>
2026-01-14 23:21:48 +11:00
Maeve AndrewsandMaeve Andrews 5e9626eb2a Add paragraph alignment setting (justify/left/center/right) (#191)
## Summary

* **What is the goal of this PR?** 

Add a new user setting for paragraph alignment, instead of hard-coding
full justification.

* **What changes are included?**

One new line in the settings screen, with 4 options
(justify/left/center/right). Default is justified since that's what it
was already. I personally only wanted to disable justification and use
"left", but I included the other options for completeness since they
were already supported.

## Additional Context

Tested on my X4 and looks as expected for each alignment.

Co-authored-by: Maeve Andrews <maeve@git.mail.maeveandrews.com>
2026-01-02 18:21:48 +11:00