c4e3c244ea28072f5617b936743b62a833267120
13
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
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6ec5fc5603 |
feat: lower CPU freq on idle, add HalPowerManager (#852)
## Summary Continue my experiment from https://github.com/crosspoint-reader/crosspoint-reader/pull/801 This PR add the ability to lower the CPU frequency on extended idle period (currently set to 3 seconds). By default, the esp32c3 CPU is set to 160MHz, and now on idle, we can reduce it to just 10MHz. Note that while this functionality is already provided by [esp power management](https://docs.espressif.com/projects/esp-idf/en/v4.3/esp32c3/api-reference/system/power_management.html), the current Arduino build lacks of this, and enabling it is just too complicated (not worth the effort compared to this PR) Update: more info in https://github.com/crosspoint-reader/crosspoint-reader/pull/852#issuecomment-3904562827 ## Testing Pre-condition for each test case: the battery is charged to 100%, and is left plugged in after fully charged for an extra 1 hour. The table below shows how much battery is **used** for a given duration: | case / duration | 6 hrs | 12 hrs | | --- | --- | --- | | `delay(10)` | 26% | 48% | | `delay(50)`, PR https://github.com/crosspoint-reader/crosspoint-reader/pull/801 | 20% | Not tested | | `delay(50)` + low CPU freq (This PR) | Not tested | 25% | | `delay(10)` + low CPU freq (1) | Not tested | Not tested | (1) I decided not to test this case because it may not make sense. The problem is that CPU frequency vs power consumption do not follow a linear relationship, see [this](https://www.arrow.com/en/research-and-events/articles/esp32-power-consumption-can-be-reduced-with-sleep-modes) as an example. So, tight loop (10ms) + lower CPU freq significantly impact battery life, because the active CPU time is now much higher compared to the wall time. **So in conclusion, this PR improves ~150% to ~200% battery use time per charge.** The projected battery life is now: ~36-48 hrs of reading time (normal reading, no wifi) --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** |
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3d47c081f2 |
fix: use RAII render lock everywhere (#916)
## Summary Follow-up to https://github.com/crosspoint-reader/crosspoint-reader/pull/774 --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit ## Release Notes * **Refactor** * Modernized internal synchronization mechanisms across multiple components to improve code reliability and maintainability. All functionality remains unchanged. <!-- end of auto-generated comment: release notes by coderabbit.ai --> |
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a616f42cb4 |
refactor: move render() to Activity super class, use freeRTOS notification (#774)
## Summary Currently, each activity has to manage their own `displayTaskLoop` which adds redundant boilerplate code. The loop is a wait loop which is also not the best practice, as the `updateRequested` boolean is not protected by a mutex. In this PR: - Move `displayTaskLoop` to the super `Activity` class - Replace `updateRequested` with freeRTOS's [direct to task notification](https://www.freertos.org/Documentation/02-Kernel/02-Kernel-features/03-Direct-to-task-notifications/01-Task-notifications) - For `ActivityWithSubactivity`, whenever a sub-activity is present, the parent's `render()` automatically goes inactive With this change, activities now only need to expose `render()` function, and anywhere in the code base can call `requestUpdate()` to request a new rendering pass. ## Additional Context In theory, this change may also make the battery life a bit better, since one wait loop is removed. Although the equipment in my home lab wasn't been able to verify it (the electric current is too noisy and small). Would appreciate if anyone has any insights on this subject. Update: I managed to hack [a small piece of code](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage) that allow tracking CPU idle time. The CPU load does decrease a bit (1.47% down to 1.39%), which make sense, because the display task is now sleeping most of the time unless notified. This should translate to a slightly increase in battery life in the long run. ``` PR: [40012] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [40012] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [50017] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [50017] [IDLE] Idle time: 98.61% (CPU load: 1.39%) [60022] [MEM] Free: 185856 bytes, Total: 231004 bytes, Min Free: 123316 bytes [60022] [IDLE] Idle time: 98.61% (CPU load: 1.39%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Streamlined rendering architecture by consolidating update mechanisms across all activities, improving efficiency and consistency. * Modernized synchronization patterns for display updates to ensure reliable, conflict-free rendering. * **Bug Fixes** * Enhanced rendering stability through improved locking mechanisms and explicit update requests. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: znelson <znelson@users.noreply.github.com> |
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0508bfc1f7 |
perf: apply (micro) optimization on SerializedHyphenationPatterns (#689)
## Summary This PR applies a micro optimization on `SerializedHyphenationPatterns`, which allow reading `rootOffset` directly without having to parse then cache it. It should not affect storage space since no new bytes are added. This also gets rid of the linear cache search whenever `liangBreakIndexes` is called. In theory, the performance should be improved a bit, although it may be too small to be noticeable in practice. ## Testing master branch: ``` english: 99.1023% french: 100% german: 97.7289% russian: 97.2167% spanish: 99.0236% ``` This PR: ``` english: 99.1023% french: 100% german: 97.7289% russian: 97.2167% spanish: 99.0236% ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? PARTIALLY - mostly IDE tab-autocompletions |
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5816ab2a47 |
feat: use pre-compressed HTML pages (#861)
## Summary Pre-compress the HTML file to save flash space. I'm using `gzip` because it's supported everywhere (indeed, we are using the same optimization on [llama.cpp server](https://github.com/ggml-org/llama.cpp), our HTML page is huge 😅 ). This free up ~40KB flash space. Some users suggested using `brotli` which is known to further reduce 20% in size, but it doesn't supported by firefox (only supports if served via HTTPS), and some reverse proxy like nginx doesn't support it out of the box (unrelated in this context, but just mention for completeness) ``` PR: RAM: [=== ] 31.0% (used 101700 bytes from 327680 bytes) Flash: [==========] 95.5% (used 6259244 bytes from 6553600 bytes) master: RAM: [=== ] 31.0% (used 101700 bytes from 327680 bytes) Flash: [==========] 96.2% (used 6302416 bytes from 6553600 bytes) ``` --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **PARTIALLY**, only the python part |
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0991782fb4 |
feat: more power saving on idle (#801)
## Summary This PR extends the delay in main loop from 10ms to 50ms after the device is idle for a while. This translates to extended battery life in a longer period (see testing section above), while not hurting too much the user experience. With the help from [this patch](https://github.com/ngxson/crosspoint-reader/tree/xsn/measure_cpu_usage), I was able to measure the CPU usage on idle: ``` PR: [20017] [MEM] Free: 150188 bytes, Total: 232092 bytes, Min Free: 150092 bytes [20017] [IDLE] Idle time: 99.62% (CPU load: 0.38%) [30042] [MEM] Free: 150188 bytes, Total: 232092 bytes, Min Free: 150092 bytes [30042] [IDLE] Idle time: 99.63% (CPU load: 0.37%) [40067] [MEM] Free: 150188 bytes, Total: 232092 bytes, Min Free: 150092 bytes [40067] [IDLE] Idle time: 99.62% (CPU load: 0.38%) master: [20012] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [20012] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [30017] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [30017] [IDLE] Idle time: 98.53% (CPU load: 1.47%) [40022] [MEM] Free: 195016 bytes, Total: 231532 bytes, Min Free: 132460 bytes [40022] [IDLE] Idle time: 98.53% (CPU load: 1.47%) ``` While this is a x3.8 reduce in CPU usage, it doesn't translate to the same amount of battery life extension in real life. The reasons are: 1. The CPU is not shut down completely 2. freeRTOS tick is still running (however, I planned to experiment with tickless functionality) 3. Current leakage to other components, for example: voltage dividers, eink screen, SD card, etc A note on [light-sleep](https://docs.espressif.com/projects/esp-idf/en/stable/esp32c3/api-reference/system/sleep_modes.html) functionality: it is not possible in our use case because: - Light-sleep for 50ms introduce too much overhead on wake up, it has negative effect on battery life - Light-sleep for longer period doesn't work because the ADC GPIO buttons cannot be used as wake up source ## Testing (duration = 6 hrs) To test this, I patched the `CrossPointSettings::getSleepTimeoutMs()` to always returns a timeout of 6 hrs. This allow me to leave the device idle for 6 hrs straight. - On master branch, 6 hrs costs 26% battery life (100% --> 74%), meaning battery life is ~23 hrs - With this PR, 6 hrs costs 20% battery life (100% --> 80%), meaning battery life is ~30 hrs So in theory, this extends the battery by about 7 hrs. Even with some error margin added, I think 3 hrs increase is possible with a normal usage setup (i.e. only read ebooks, no wifi) ## Additional Context Would appreciate if someone can test this with an oscilloscope. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** |
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7f40c3f477 |
feat: add HalStorage (#656)
## Summary Continue my changes to introduce the HAL infrastructure from https://github.com/crosspoint-reader/crosspoint-reader/pull/522 This PR touches quite a lot of files, but most of them are just name changing. It should not have any impacts to the end behavior. ## Additional Context My plan is to firstly add this small shim layer, which sounds useless at first, but then I'll implement an emulated driver which can be helpful for testing and for development. Currently, on my fork, I'm using a FS driver that allow "mounting" a local directory from my computer to the device, much like the `-v` mount option on docker. This allows me to quickly reset `.crosspoint` directory if anything goes wrong. I plan to upstream this feature when this PR get merged. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? NO |
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6909f127b4 |
perf: optimize drawPixel() (#748)
## Summary Ref https://github.com/crosspoint-reader/crosspoint-reader/pull/737 This PR further reduce ~25ms from rendering time, testing inside the Setting screen: ``` master: [68440] [GFX] Time = 73 ms from clearScreen to displayBuffer PR: [97806] [GFX] Time = 47 ms from clearScreen to displayBuffer ``` And in extreme case (fill the entire screen with black or gray color): ``` master: [1125] [ ] Test fillRectDither drawn in 327 ms [1347] [ ] Test fillRect drawn in 222 ms PR: [1334] [ ] Test fillRectDither drawn in 225 ms [1455] [ ] Test fillRect drawn in 121 ms ``` Note that https://github.com/crosspoint-reader/crosspoint-reader/pull/737 is NOT applied on top of this PR. But with 2 of them combined, it should reduce from 47ms --> 42ms ## Details This PR based on the fact that function calls are costly if the function is small enough. For example, this simple call: ``` int rotatedX = 0; int rotatedY = 0; rotateCoordinates(x, y, &rotatedX, &rotatedY); ``` Generated assembly code: <img width="771" height="215" alt="image" src="https://github.com/user-attachments/assets/37991659-3304-41c3-a3b2-fb967da53f82" /> This adds ~10 instructions just to prepare the registers prior to the function call, plus some more instructions for the function's epilogue/prologue. Inlining it removing all of these: <img width="1471" height="832" alt="image" src="https://github.com/user-attachments/assets/b67a22ee-93ba-4017-88ed-c973e28ec914" /> Of course, this optimization is not magic. It's only beneficial under 3 conditions: - The function is small, not in size, but in terms of effective instructions. For example, the `rotateCoordinates` is simply a jump table, where each branch is just 3-4 inst - The function has multiple input arguments, which requires some move to put it onto the correct place - The function is called very frequently (i.e. critical path) --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** |
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b45eaf7ded |
feat: optimize fillRectDither (#737)
## Summary
This PR optimizes the `fillRectDither` function, making it as fast as a
normal `fillRect`
Testing code:
```cpp
{
auto start_t = millis();
renderer.fillRectDither(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), Color::LightGray);
auto elapsed = millis() - start_t;
Serial.printf("[%lu] [ ] Test fillRectDither drawn in %lu ms\n", millis(), elapsed);
}
{
auto start_t = millis();
renderer.fillRect(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), true);
auto elapsed = millis() - start_t;
Serial.printf("[%lu] [ ] Test fillRect drawn in %lu ms\n", millis(), elapsed);
}
```
Before:
```
[1125] [ ] Test fillRectDither drawn in 327 ms
[1347] [ ] Test fillRect drawn in 222 ms
```
After:
```
[1065] [ ] Test fillRectDither drawn in 238 ms
[1287] [ ] Test fillRect drawn in 222 ms
```
## Visual validation
Before:
<img width="415" height="216" alt="Screenshot 2026-02-07 at 01 04 19"
src="https://github.com/user-attachments/assets/5802dbba-187b-4d2b-a359-1318d3932d38"
/>
After:
<img width="420" height="191" alt="Screenshot 2026-02-07 at 01 36 30"
src="https://github.com/user-attachments/assets/3c3c8e14-3f3a-4205-be78-6ed771dcddf4"
/>
## Details
The original version is quite slow because it does quite a lot of
computations. A single pixel needs around 20 instructions just to know
if it's black or white:
<img width="1170" height="693" alt="Screenshot 2026-02-07 at 00 15 54"
src="https://github.com/user-attachments/assets/7c5a55e7-0598-4340-8b7b-17307d7921cb"
/>
With the new, templated and more light-weight approach, each pixel takes
only 3-4 instructions, the modulo operator is translated into bitwise
ops:
<img width="1175" height="682" alt="Screenshot 2026-02-07 at 01 47 51"
src="https://github.com/user-attachments/assets/4ec2cf74-6cc0-4b5b-87d5-831563ef164f"
/>
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
|
||
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a87eacc6ab |
perf: optimize drawPixel() (#748)
## Summary Ref https://github.com/crosspoint-reader/crosspoint-reader/pull/737 This PR further reduce ~25ms from rendering time, testing inside the Setting screen: ``` master: [68440] [GFX] Time = 73 ms from clearScreen to displayBuffer PR: [97806] [GFX] Time = 47 ms from clearScreen to displayBuffer ``` And in extreme case (fill the entire screen with black or gray color): ``` master: [1125] [ ] Test fillRectDither drawn in 327 ms [1347] [ ] Test fillRect drawn in 222 ms PR: [1334] [ ] Test fillRectDither drawn in 225 ms [1455] [ ] Test fillRect drawn in 121 ms ``` Note that https://github.com/crosspoint-reader/crosspoint-reader/pull/737 is NOT applied on top of this PR. But with 2 of them combined, it should reduce from 47ms --> 42ms ## Details This PR based on the fact that function calls are costly if the function is small enough. For example, this simple call: ``` int rotatedX = 0; int rotatedY = 0; rotateCoordinates(x, y, &rotatedX, &rotatedY); ``` Generated assembly code: <img width="771" height="215" alt="image" src="https://github.com/user-attachments/assets/37991659-3304-41c3-a3b2-fb967da53f82" /> This adds ~10 instructions just to prepare the registers prior to the function call, plus some more instructions for the function's epilogue/prologue. Inlining it removing all of these: <img width="1471" height="832" alt="image" src="https://github.com/user-attachments/assets/b67a22ee-93ba-4017-88ed-c973e28ec914" /> Of course, this optimization is not magic. It's only beneficial under 3 conditions: - The function is small, not in size, but in terms of effective instructions. For example, the `rotateCoordinates` is simply a jump table, where each branch is just 3-4 inst - The function has multiple input arguments, which requires some move to put it onto the correct place - The function is called very frequently (i.e. critical path) --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** |
||
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76908d38e1 |
feat: optimize fillRectDither (#737)
## Summary
This PR optimizes the `fillRectDither` function, making it as fast as a
normal `fillRect`
Testing code:
```cpp
{
auto start_t = millis();
renderer.fillRectDither(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), Color::LightGray);
auto elapsed = millis() - start_t;
Serial.printf("[%lu] [ ] Test fillRectDither drawn in %lu ms\n", millis(), elapsed);
}
{
auto start_t = millis();
renderer.fillRect(0, 0, renderer.getScreenWidth(), renderer.getScreenHeight(), true);
auto elapsed = millis() - start_t;
Serial.printf("[%lu] [ ] Test fillRect drawn in %lu ms\n", millis(), elapsed);
}
```
Before:
```
[1125] [ ] Test fillRectDither drawn in 327 ms
[1347] [ ] Test fillRect drawn in 222 ms
```
After:
```
[1065] [ ] Test fillRectDither drawn in 238 ms
[1287] [ ] Test fillRect drawn in 222 ms
```
## Visual validation
Before:
<img width="415" height="216" alt="Screenshot 2026-02-07 at 01 04 19"
src="https://github.com/user-attachments/assets/5802dbba-187b-4d2b-a359-1318d3932d38"
/>
After:
<img width="420" height="191" alt="Screenshot 2026-02-07 at 01 36 30"
src="https://github.com/user-attachments/assets/3c3c8e14-3f3a-4205-be78-6ed771dcddf4"
/>
## Details
The original version is quite slow because it does quite a lot of
computations. A single pixel needs around 20 instructions just to know
if it's black or white:
<img width="1170" height="693" alt="Screenshot 2026-02-07 at 00 15 54"
src="https://github.com/user-attachments/assets/7c5a55e7-0598-4340-8b7b-17307d7921cb"
/>
With the new, templated and more light-weight approach, each pixel takes
only 3-4 instructions, the modulo operator is translated into bitwise
ops:
<img width="1175" height="682" alt="Screenshot 2026-02-07 at 01 47 51"
src="https://github.com/user-attachments/assets/4ec2cf74-6cc0-4b5b-87d5-831563ef164f"
/>
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? **NO**
|
||
|
|
db659f3ea2 |
fix: move http upload state to heap (#657)
## Summary The main motivation behind this PR was because `uploadBuffer` is statically allocated, but only used when web server is enabled. This results in 4KB of memory sitting idle most of the time. As expected, 4KB of initial RAM is freed with this PR: ``` master: RAM: [=== ] 32.5% (used 106508 bytes from 327680 bytes) PR: RAM: [=== ] 31.2% (used 102276 bytes from 327680 bytes) ``` ## Additional Context This also highlights the importance of only using statically-allocated buffer when absolutely needed (for example, if the component is active most of the time). Otherwise, it makes more sense to tie the buffer's life cycle to its activity. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? NO |
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da4d3b5ea5 |
feat: add HalDisplay and HalGPIO (#522)
## Summary Extracted some changes from https://github.com/crosspoint-reader/crosspoint-reader/pull/500 to make reviewing easier This PR adds HAL (Hardware Abstraction Layer) for display and GPIO components, making it easier to write a stub or an emulated implementation of the hardware. SD card HAL will be added via another PR, because it's a bit more tricky. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO** |