fix: remove percent rendering from activities (#1901)

This commit is contained in:
KemoNine
2026-05-10 21:10:23 +03:00
committed by GitHub
parent 4e5e2fe40a
commit dd06e71b66
3 changed files with 4 additions and 7 deletions
@@ -466,10 +466,6 @@ void FontDownloadActivity::render(RenderLock&&) {
renderer,
Rect{metrics.contentSidePadding, barY, pageWidth - metrics.contentSidePadding * 2, metrics.progressBarHeight},
static_cast<int>(progress * 100), 100);
int percentY = barY + metrics.progressBarHeight + metrics.verticalSpacing;
renderer.drawCenteredText(UI_10_FONT_ID, percentY,
(std::to_string(static_cast<int>(progress * 100)) + "%").c_str());
} else if (state_ == COMPLETE) {
renderer.drawCenteredText(UI_10_FONT_ID, centerY, tr(STR_FONT_INSTALLED), true, EpdFontFamily::BOLD);
const auto labels = mappedInput.mapLabels(tr(STR_BACK), "", "", "");
@@ -116,8 +116,8 @@ void OtaUpdateActivity::render(RenderLock&&) {
static_cast<int>(updaterProgress * 100), 100);
y += metrics.progressBarHeight + metrics.verticalSpacing;
renderer.drawCenteredText(UI_10_FONT_ID, y,
(std::to_string(static_cast<int>(updaterProgress * 100)) + "%").c_str());
// Percent label is drawn by BaseTheme::drawProgressBar; this slot is left intentionally empty
// so the bytes line below stays at the same Y it was at when the activity drew its own percent.
y += height + metrics.verticalSpacing;
renderer.drawCenteredText(
UI_10_FONT_ID, y,
@@ -230,7 +230,8 @@ void SdFirmwareUpdateActivity::render(RenderLock&&) {
Rect{metrics.contentSidePadding, y, pageWidth - metrics.contentSidePadding * 2, metrics.progressBarHeight},
static_cast<int>(pct), 100);
y += metrics.progressBarHeight + metrics.verticalSpacing;
renderer.drawCenteredText(UI_10_FONT_ID, y, (std::to_string(pct) + "%").c_str());
// Percent label is drawn by BaseTheme::drawProgressBar; this slot is left intentionally empty
// so the do-not-power-off line below stays at the same Y as before.
y += lineHeight + metrics.verticalSpacing;
renderer.drawCenteredText(UI_10_FONT_ID, y, tr(STR_FIRMWARE_UPDATE_DO_NOT_POWER_OFF));
} else if (state == State::SUCCESS) {