Initial scaffold
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#include "WeatherActivity.h"
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#include <GfxRenderer.h>
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#include <I18n.h>
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#include <Logging.h>
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#include <WeatherClient.h>
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#include <WeatherIcons.h>
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#include <WeatherSettingsStore.h>
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#include <WiFi.h>
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#include <algorithm>
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#include <cmath>
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#include <cstdio>
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#include <ctime>
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#include "MappedInputManager.h"
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#include "WeatherSettingsActivity.h"
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#include "activities/network/WifiSelectionActivity.h"
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#include "components/UITheme.h"
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#include "fontIds.h"
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void WeatherActivity::onEnter() {
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Activity::onEnter();
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// Force landscape orientation for weather display
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renderer.setOrientation(GfxRenderer::Orientation::LandscapeClockwise);
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state = State::LOADING_CACHE;
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errorMessage.clear();
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forceRefresh = false;
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requestUpdate();
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loadAndDisplay();
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}
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void WeatherActivity::onExit() {
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Activity::onExit();
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// Restore orientation from settings
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renderer.setOrientation(static_cast<GfxRenderer::Orientation>(SETTINGS.orientation));
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WiFi.mode(WIFI_OFF);
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}
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void WeatherActivity::loadAndDisplay() {
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if (!WEATHER_SETTINGS.hasLocation()) {
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state = State::ERROR;
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errorMessage = tr(STR_WEATHER_NO_LOCATION);
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requestUpdate();
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return;
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}
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// Try cache first
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WeatherData cached = WeatherClient::getWeather(WEATHER_SETTINGS, forceRefresh);
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if (cached.valid) {
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weatherData = std::move(cached);
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state = State::WEATHER_DISPLAY;
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requestUpdate();
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return;
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}
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// Need fresh data - check WiFi
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checkAndConnectWifi();
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}
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void WeatherActivity::checkAndConnectWifi() {
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if (WiFi.status() == WL_CONNECTED && WiFi.localIP() != IPAddress(0, 0, 0, 0)) {
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state = State::FETCHING;
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requestUpdate(true);
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fetchWeather();
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return;
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}
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launchWifiSelection();
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}
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void WeatherActivity::launchWifiSelection() {
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state = State::WIFI_SELECTION;
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requestUpdate();
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startActivityForResult(std::make_unique<WifiSelectionActivity>(renderer, mappedInput),
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[this](const ActivityResult& result) { onWifiSelectionComplete(!result.isCancelled); });
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}
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void WeatherActivity::onWifiSelectionComplete(bool connected) {
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// Re-apply landscape after returning from WiFi selection (which uses portrait)
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renderer.setOrientation(GfxRenderer::Orientation::LandscapeClockwise);
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if (connected) {
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state = State::FETCHING;
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requestUpdate(true);
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fetchWeather();
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} else {
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WiFi.disconnect();
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WiFi.mode(WIFI_OFF);
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state = State::ERROR;
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errorMessage = tr(STR_WIFI_CONN_FAILED);
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requestUpdate();
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}
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}
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void WeatherActivity::fetchWeather() {
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weatherData = WeatherClient::getWeather(WEATHER_SETTINGS, true);
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if (weatherData.valid) {
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state = State::WEATHER_DISPLAY;
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} else {
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state = State::ERROR;
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errorMessage = weatherData.errorMessage.empty() ? tr(STR_WEATHER_FETCH_FAILED) : weatherData.errorMessage.c_str();
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}
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requestUpdate();
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}
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void WeatherActivity::loop() {
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if (state == State::WIFI_SELECTION) {
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return; // Handled by WifiSelectionActivity
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}
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if (state == State::ERROR) {
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if (mappedInput.wasReleased(MappedInputManager::Button::Confirm)) {
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// Retry
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if (WiFi.status() == WL_CONNECTED && WiFi.localIP() != IPAddress(0, 0, 0, 0)) {
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state = State::FETCHING;
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requestUpdate(true);
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fetchWeather();
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} else {
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launchWifiSelection();
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}
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} else if (mappedInput.wasReleased(MappedInputManager::Button::Back)) {
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onGoHome();
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}
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return;
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}
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if (state == State::LOADING_CACHE || state == State::CHECK_WIFI || state == State::FETCHING) {
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if (mappedInput.wasReleased(MappedInputManager::Button::Back)) {
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onGoHome();
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}
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return;
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}
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// WEATHER_DISPLAY state
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if (mappedInput.wasReleased(MappedInputManager::Button::Back)) {
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onGoHome();
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} else if (mappedInput.wasReleased(MappedInputManager::Button::Confirm)) {
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// Open weather settings
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startActivityForResult(std::make_unique<WeatherSettingsActivity>(renderer, mappedInput),
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[this](const ActivityResult&) {
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// Re-apply landscape after returning from settings
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renderer.setOrientation(GfxRenderer::Orientation::LandscapeClockwise);
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// Refresh after settings change
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forceRefresh = true;
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loadAndDisplay();
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});
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} else if (mappedInput.wasReleased(MappedInputManager::Button::Left) ||
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mappedInput.wasReleased(MappedInputManager::Button::Right)) {
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// Manual refresh
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forceRefresh = true;
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loadAndDisplay();
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}
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}
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void WeatherActivity::render(RenderLock&&) {
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renderer.clearScreen();
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const auto pageWidth = renderer.getScreenWidth(); // 800 in landscape
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const auto pageHeight = renderer.getScreenHeight(); // 480 in landscape
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if (state == State::LOADING_CACHE || state == State::FETCHING) {
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renderer.drawCenteredText(UI_12_FONT_ID, pageHeight / 2, tr(STR_LOADING));
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const auto labels = mappedInput.mapLabels(tr(STR_BACK), "", "", "");
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GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
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renderer.displayBuffer();
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return;
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}
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if (state == State::ERROR) {
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renderer.drawCenteredText(UI_12_FONT_ID, pageHeight / 2 - 20, tr(STR_ERROR_MSG));
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renderer.drawCenteredText(UI_10_FONT_ID, pageHeight / 2 + 10, errorMessage.c_str());
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const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_RETRY), "", "");
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GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
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renderer.displayBuffer();
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return;
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}
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// DISPLAY state - Landscape layout (800x480)
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//
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// +------------------+------------------------------------+
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// | Current weather | Daily forecast cards |
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// | (icon, temp, | [Day1] [Day2] [Day3] ... |
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// | details) | |
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// | ~200px wide | ~600px wide |
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// +------------------+------------------------------------+
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// | |
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// | 48-hour temperature + precipitation graph |
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// | ~full width, ~200px high |
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// +--------------------------------------------------------+
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// | [Back] [Settings] [Refresh] Button hints |
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// +--------------------------------------------------------+
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constexpr int leftPanelWidth = 220;
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constexpr int buttonHintsHeight = 30;
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constexpr int graphHeight = 190;
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const int topSectionHeight = pageHeight - graphHeight - buttonHintsHeight;
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// Draw current conditions (left panel)
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renderCurrentConditions(0, 0, leftPanelWidth, topSectionHeight);
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// Draw daily forecast (right of current conditions)
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renderDailyForecast(leftPanelWidth, 0, pageWidth - leftPanelWidth, topSectionHeight);
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// Separator line
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renderer.drawLine(0, topSectionHeight, pageWidth, topSectionHeight);
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// Draw hourly graph
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renderHourlyGraph(0, topSectionHeight + 1, pageWidth, graphHeight - 1);
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// Separator line above button hints
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renderer.drawLine(0, pageHeight - buttonHintsHeight, pageWidth, pageHeight - buttonHintsHeight);
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// Button hints
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const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_WEATHER_SETTINGS), tr(STR_WEATHER_REFRESH), "");
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GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
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renderer.displayBuffer();
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}
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void WeatherActivity::renderCurrentConditions(int x, int y, int w, int h) {
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const auto& cur = weatherData.current;
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// Location name
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int textY = y + 15;
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auto locationName = WEATHER_SETTINGS.getLocationName();
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if (!locationName.empty()) {
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auto truncated = renderer.truncatedText(UI_10_FONT_ID, locationName.c_str(), w - 10);
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renderer.drawText(UI_10_FONT_ID, x + 5, textY, truncated.c_str(), true, EpdFontFamily::BOLD);
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textY += 20;
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}
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// Last updated time
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if (weatherData.fetchedAt > 0) {
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struct tm timeinfo;
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time_t localTime = weatherData.fetchedAt + weatherData.utcOffsetSeconds;
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gmtime_r(&localTime, &timeinfo);
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char timeBuf[32];
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snprintf(timeBuf, sizeof(timeBuf), "%02d:%02d", timeinfo.tm_hour, timeinfo.tm_min);
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renderer.drawText(SMALL_FONT_ID, x + 5, textY, timeBuf);
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textY += 15;
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}
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// Weather icon (48x48)
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auto iconType = getWeatherIconType(cur.weatherCode, cur.isDay);
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const uint8_t* icon = getWeatherIconLarge(iconType);
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int iconX = x + (w - WEATHER_ICON_LARGE) / 2;
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renderer.drawImage(icon, iconX, textY, WEATHER_ICON_LARGE, WEATHER_ICON_LARGE);
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textY += WEATHER_ICON_LARGE + 5;
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// Temperature (large)
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char tempBuf[16];
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const char* unitSuffix = WEATHER_SETTINGS.getTempUnit() == WeatherTempUnit::CELSIUS ? "C" : "F";
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snprintf(tempBuf, sizeof(tempBuf), "%.1f %s", cur.temperature, unitSuffix);
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renderer.drawCenteredText(UI_12_FONT_ID, textY, tempBuf, true, EpdFontFamily::BOLD);
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textY += 22;
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// Feels like
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snprintf(tempBuf, sizeof(tempBuf), "%.1f %s", cur.apparentTemperature, unitSuffix);
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char feelsLikeBuf[48];
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snprintf(feelsLikeBuf, sizeof(feelsLikeBuf), "%s %s", tr(STR_WEATHER_FEELS_LIKE), tempBuf);
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auto feelsText = renderer.truncatedText(SMALL_FONT_ID, feelsLikeBuf, w - 10);
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int feelsWidth = renderer.getTextWidth(SMALL_FONT_ID, feelsText.c_str());
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renderer.drawText(SMALL_FONT_ID, x + (w - feelsWidth) / 2, textY, feelsText.c_str());
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textY += 16;
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// Weather description
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const char* desc = getWeatherDescription(cur.weatherCode);
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int descWidth = renderer.getTextWidth(SMALL_FONT_ID, desc);
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renderer.drawText(SMALL_FONT_ID, x + (w - descWidth) / 2, textY, desc);
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textY += 20;
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// Details grid
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const char* windDir = getWindDirectionText(cur.windDirection);
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char detailBuf[64];
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// Wind
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snprintf(detailBuf, sizeof(detailBuf), "%s: %.0f %s %s", tr(STR_WEATHER_WIND), cur.windSpeed,
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WEATHER_SETTINGS.getWindUnitParam(), windDir);
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renderer.drawText(SMALL_FONT_ID, x + 5, textY, detailBuf);
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textY += 14;
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// Humidity
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snprintf(detailBuf, sizeof(detailBuf), "%s: %d%%", tr(STR_WEATHER_HUMIDITY), cur.humidity);
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renderer.drawText(SMALL_FONT_ID, x + 5, textY, detailBuf);
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textY += 14;
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// Precipitation
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snprintf(detailBuf, sizeof(detailBuf), "%s: %.1f %s", tr(STR_WEATHER_PRECIP), cur.precipitation,
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WEATHER_SETTINGS.getPrecipUnitParam());
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renderer.drawText(SMALL_FONT_ID, x + 5, textY, detailBuf);
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textY += 14;
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// UV Index
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snprintf(detailBuf, sizeof(detailBuf), "UV: %.1f", cur.uvIndex);
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renderer.drawText(SMALL_FONT_ID, x + 5, textY, detailBuf);
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// Vertical separator
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renderer.drawLine(x + w, y, x + w, y + h);
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}
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void WeatherActivity::renderDailyForecast(int x, int y, int w, int h) {
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if (weatherData.daily.empty()) return;
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int numDays = static_cast<int>(weatherData.daily.size());
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int cardWidth = w / numDays;
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for (int i = 0; i < numDays; i++) {
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const auto& day = weatherData.daily[i];
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int cardX = x + i * cardWidth;
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int textY = y + 10;
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// Day name
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struct tm timeinfo;
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time_t localDate = day.date + weatherData.utcOffsetSeconds;
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gmtime_r(&localDate, &timeinfo);
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char dayName[16];
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// Manual short day names to avoid locale issues on ESP32
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const char* dayNames[] = {"Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"};
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snprintf(dayName, sizeof(dayName), "%s", dayNames[timeinfo.tm_wday]);
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int dayNameWidth = renderer.getTextWidth(SMALL_FONT_ID, dayName, EpdFontFamily::BOLD);
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renderer.drawText(SMALL_FONT_ID, cardX + (cardWidth - dayNameWidth) / 2, textY, dayName, true, EpdFontFamily::BOLD);
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textY += 18;
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// Weather icon (24x24)
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// Use isDay=true for daily forecasts
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auto iconType = getWeatherIconType(day.weatherCode, true);
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const uint8_t* icon = getWeatherIconSmall(iconType);
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int iconX = cardX + (cardWidth - WEATHER_ICON_SMALL) / 2;
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renderer.drawImage(icon, iconX, textY, WEATHER_ICON_SMALL, WEATHER_ICON_SMALL);
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textY += WEATHER_ICON_SMALL + 5;
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// High / Low temp
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char tempBuf[24];
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snprintf(tempBuf, sizeof(tempBuf), "%.0f/%.0f", day.tempMax, day.tempMin);
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int tempWidth = renderer.getTextWidth(SMALL_FONT_ID, tempBuf);
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renderer.drawText(SMALL_FONT_ID, cardX + (cardWidth - tempWidth) / 2, textY, tempBuf);
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textY += 15;
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// Precipitation
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if (day.precipSum > 0) {
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char precipBuf[16];
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snprintf(precipBuf, sizeof(precipBuf), "%.1f%s", day.precipSum, WEATHER_SETTINGS.getPrecipUnitParam());
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int precipWidth = renderer.getTextWidth(SMALL_FONT_ID, precipBuf);
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renderer.drawText(SMALL_FONT_ID, cardX + (cardWidth - precipWidth) / 2, textY, precipBuf);
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}
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// Card separator
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if (i < numDays - 1) {
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renderer.drawLine(cardX + cardWidth, y, cardX + cardWidth, y + h);
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}
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}
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}
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void WeatherActivity::renderHourlyGraph(int x, int y, int w, int h) {
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if (weatherData.hourly.empty()) return;
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constexpr int leftMargin = 40; // Space for Y-axis labels
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constexpr int rightMargin = 10;
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constexpr int topMargin = 15;
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constexpr int bottomMargin = 25; // Space for X-axis labels
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constexpr int precipBarMaxHeight = 30;
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const int graphX = x + leftMargin;
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const int graphY = y + topMargin;
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const int graphW = w - leftMargin - rightMargin;
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const int graphH = h - topMargin - bottomMargin - precipBarMaxHeight;
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const int precipY = graphY + graphH;
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size_t numPoints = weatherData.hourly.size();
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if (numPoints < 2) return;
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// Find temperature range
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float tempMin = weatherData.hourly[0].temperature;
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float tempMax = tempMin;
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float maxPrecip = 0;
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for (const auto& hr : weatherData.hourly) {
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tempMin = std::min(tempMin, hr.temperature);
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tempMax = std::max(tempMax, hr.temperature);
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maxPrecip = std::max(maxPrecip, hr.precipitation);
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}
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// Add padding to temp range
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float tempRange = tempMax - tempMin;
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if (tempRange < 5.0f) {
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float mid = (tempMax + tempMin) / 2.0f;
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tempMin = mid - 2.5f;
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tempMax = mid + 2.5f;
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tempRange = 5.0f;
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}
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tempMin -= 1.0f;
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tempMax += 1.0f;
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tempRange = tempMax - tempMin;
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// Draw graph title
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renderer.drawText(SMALL_FONT_ID, x + 5, y + 3, tr(STR_WEATHER_48H_FORECAST), true, EpdFontFamily::BOLD);
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// Draw Y-axis labels (temperature)
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float tempStep = tempRange / 4.0f;
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for (int i = 0; i <= 4; i++) {
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float temp = tempMax - i * tempStep;
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int labelY = graphY + i * graphH / 4;
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char label[8];
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snprintf(label, sizeof(label), "%.0f", temp);
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renderer.drawText(SMALL_FONT_ID, x + 2, labelY - 4, label);
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// Grid line (dashed effect using short segments)
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for (int gx = graphX; gx < graphX + graphW; gx += 8) {
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renderer.drawPixel(gx, labelY);
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}
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}
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// Draw temperature line
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int prevPx = -1, prevPy = -1;
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for (size_t i = 0; i < numPoints; i++) {
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int px = graphX + static_cast<int>(i * graphW / (numPoints - 1));
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float normalized = (weatherData.hourly[i].temperature - tempMin) / tempRange;
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int py = graphY + graphH - static_cast<int>(normalized * graphH);
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if (prevPx >= 0) {
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renderer.drawLine(prevPx, prevPy, px, py, 2, true);
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}
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prevPx = px;
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prevPy = py;
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}
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// Draw precipitation bars
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if (maxPrecip > 0) {
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for (size_t i = 0; i < numPoints; i++) {
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float precip = weatherData.hourly[i].precipitation;
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if (precip <= 0) continue;
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|
||||
int px = graphX + static_cast<int>(i * graphW / (numPoints - 1));
|
||||
int barH = static_cast<int>((precip / maxPrecip) * precipBarMaxHeight);
|
||||
if (barH < 1) barH = 1;
|
||||
int barW = std::max(1, graphW / static_cast<int>(numPoints) - 1);
|
||||
renderer.fillRect(px - barW / 2, precipY + precipBarMaxHeight - barH, barW, barH);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw X-axis labels (every 6 hours)
|
||||
for (size_t i = 0; i < numPoints; i += 6) {
|
||||
int px = graphX + static_cast<int>(i * graphW / (numPoints - 1));
|
||||
struct tm timeinfo;
|
||||
time_t localTime = weatherData.hourly[i].time + weatherData.utcOffsetSeconds;
|
||||
gmtime_r(&localTime, &timeinfo);
|
||||
char label[8];
|
||||
snprintf(label, sizeof(label), "%02d:00", timeinfo.tm_hour);
|
||||
renderer.drawText(SMALL_FONT_ID, px - 12, precipY + precipBarMaxHeight + 3, label);
|
||||
|
||||
// Vertical grid line
|
||||
for (int gy = graphY; gy < precipY + precipBarMaxHeight; gy += 8) {
|
||||
renderer.drawPixel(px, gy);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw axes
|
||||
renderer.drawLine(graphX, graphY, graphX, precipY + precipBarMaxHeight); // Y axis
|
||||
renderer.drawLine(graphX, precipY + precipBarMaxHeight, graphX + graphW,
|
||||
precipY + precipBarMaxHeight); // X axis
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
#pragma once
|
||||
|
||||
#include <WeatherData.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "../Activity.h"
|
||||
#include "util/ButtonNavigator.h"
|
||||
|
||||
/**
|
||||
* Weather forecast display activity.
|
||||
* Renders in landscape mode (800x480) with:
|
||||
* - Current conditions (left panel)
|
||||
* - Daily forecast cards (center)
|
||||
* - 48-hour temperature + precipitation graph (bottom)
|
||||
*
|
||||
* On enter: loads cache -> if stale, connects WiFi -> fetches data -> displays.
|
||||
* Keys: Back = return, Confirm = open settings, Left = refresh.
|
||||
*/
|
||||
class WeatherActivity final : public Activity {
|
||||
public:
|
||||
enum class State { LOADING_CACHE, CHECK_WIFI, WIFI_SELECTION, FETCHING, WEATHER_DISPLAY, ERROR };
|
||||
|
||||
explicit WeatherActivity(GfxRenderer& renderer, MappedInputManager& mappedInput)
|
||||
: Activity("Weather", renderer, mappedInput) {}
|
||||
|
||||
void onEnter() override;
|
||||
void onExit() override;
|
||||
void loop() override;
|
||||
void render(RenderLock&&) override;
|
||||
|
||||
private:
|
||||
ButtonNavigator buttonNavigator;
|
||||
State state = State::LOADING_CACHE;
|
||||
WeatherData weatherData;
|
||||
std::string errorMessage;
|
||||
bool forceRefresh = false;
|
||||
|
||||
void loadAndDisplay();
|
||||
void checkAndConnectWifi();
|
||||
void launchWifiSelection();
|
||||
void onWifiSelectionComplete(bool connected);
|
||||
void fetchWeather();
|
||||
|
||||
// Render sub-sections (landscape 800x480)
|
||||
void renderCurrentConditions(int x, int y, int w, int h);
|
||||
void renderDailyForecast(int x, int y, int w, int h);
|
||||
void renderHourlyGraph(int x, int y, int w, int h);
|
||||
|
||||
bool preventAutoSleep() override { return true; }
|
||||
};
|
||||
@@ -0,0 +1,290 @@
|
||||
#include "WeatherSettingsActivity.h"
|
||||
|
||||
#include <GfxRenderer.h>
|
||||
#include <I18n.h>
|
||||
#include <Logging.h>
|
||||
#include <WeatherClient.h>
|
||||
#include <WeatherSettingsStore.h>
|
||||
#include <WiFi.h>
|
||||
|
||||
#include "MappedInputManager.h"
|
||||
#include "activities/network/WifiSelectionActivity.h"
|
||||
#include "activities/util/KeyboardEntryActivity.h"
|
||||
#include "components/UITheme.h"
|
||||
#include "fontIds.h"
|
||||
|
||||
namespace {
|
||||
const StrId menuNames[] = {
|
||||
StrId::STR_WEATHER_LOCATION, // 0: Search city
|
||||
StrId::STR_WEATHER_LATITUDE, // 1: Manual latitude
|
||||
StrId::STR_WEATHER_LONGITUDE, // 2: Manual longitude
|
||||
StrId::STR_WEATHER_TEMP_UNIT, // 3: Temperature unit
|
||||
StrId::STR_WEATHER_WIND_UNIT, // 4: Wind speed unit
|
||||
StrId::STR_WEATHER_PRECIP_UNIT, // 5: Precipitation unit
|
||||
};
|
||||
} // namespace
|
||||
|
||||
void WeatherSettingsActivity::onEnter() {
|
||||
Activity::onEnter();
|
||||
selectedIndex = 0;
|
||||
showingSearchResults = false;
|
||||
requestUpdate();
|
||||
}
|
||||
|
||||
void WeatherSettingsActivity::onExit() { Activity::onExit(); }
|
||||
|
||||
void WeatherSettingsActivity::loop() {
|
||||
if (showingSearchResults) {
|
||||
// Handle search results navigation
|
||||
if (mappedInput.wasPressed(MappedInputManager::Button::Back)) {
|
||||
showingSearchResults = false;
|
||||
requestUpdate();
|
||||
return;
|
||||
}
|
||||
|
||||
if (mappedInput.wasPressed(MappedInputManager::Button::Confirm)) {
|
||||
if (!searchResults.empty() && selectedIndex < searchResults.size()) {
|
||||
const auto& result = searchResults[selectedIndex];
|
||||
WEATHER_SETTINGS.setLocation(result.latitude, result.longitude, result.name + ", " + result.country);
|
||||
WEATHER_SETTINGS.saveToFile();
|
||||
showingSearchResults = false;
|
||||
selectedIndex = 0;
|
||||
requestUpdate();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
buttonNavigator.onNext([this] {
|
||||
selectedIndex = (selectedIndex + 1) % searchResults.size();
|
||||
requestUpdate();
|
||||
});
|
||||
|
||||
buttonNavigator.onPrevious([this] {
|
||||
selectedIndex = (selectedIndex + searchResults.size() - 1) % searchResults.size();
|
||||
requestUpdate();
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
if (mappedInput.wasPressed(MappedInputManager::Button::Back)) {
|
||||
finish();
|
||||
return;
|
||||
}
|
||||
|
||||
if (mappedInput.wasPressed(MappedInputManager::Button::Confirm)) {
|
||||
handleSelection();
|
||||
return;
|
||||
}
|
||||
|
||||
buttonNavigator.onNext([this] {
|
||||
selectedIndex = (selectedIndex + 1) % MENU_ITEMS;
|
||||
requestUpdate();
|
||||
});
|
||||
|
||||
buttonNavigator.onPrevious([this] {
|
||||
selectedIndex = (selectedIndex + MENU_ITEMS - 1) % MENU_ITEMS;
|
||||
requestUpdate();
|
||||
});
|
||||
}
|
||||
|
||||
void WeatherSettingsActivity::handleSelection() {
|
||||
switch (selectedIndex) {
|
||||
case 0:
|
||||
launchCitySearch();
|
||||
break;
|
||||
case 1:
|
||||
launchLatitudeEntry();
|
||||
break;
|
||||
case 2:
|
||||
launchLongitudeEntry();
|
||||
break;
|
||||
case 3:
|
||||
toggleTempUnit();
|
||||
break;
|
||||
case 4:
|
||||
toggleWindUnit();
|
||||
break;
|
||||
case 5:
|
||||
togglePrecipUnit();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void WeatherSettingsActivity::launchCitySearch() {
|
||||
startActivityForResult(
|
||||
std::make_unique<KeyboardEntryActivity>(renderer, mappedInput, tr(STR_WEATHER_SEARCH_CITY), "", 64, false),
|
||||
[this](const ActivityResult& result) {
|
||||
if (result.isCancelled) return;
|
||||
|
||||
const auto& kb = std::get<KeyboardResult>(result.data);
|
||||
if (kb.text.empty()) return;
|
||||
|
||||
// Need WiFi for geocoding
|
||||
if (WiFi.status() != WL_CONNECTED || WiFi.localIP() == IPAddress(0, 0, 0, 0)) {
|
||||
startActivityForResult(std::make_unique<WifiSelectionActivity>(renderer, mappedInput),
|
||||
[this, query = kb.text](const ActivityResult& wifiResult) {
|
||||
if (wifiResult.isCancelled) return;
|
||||
searchResults = WeatherClient::searchCity(query);
|
||||
if (searchResults.empty()) {
|
||||
requestUpdate();
|
||||
return;
|
||||
}
|
||||
showingSearchResults = true;
|
||||
selectedIndex = 0;
|
||||
requestUpdate();
|
||||
});
|
||||
} else {
|
||||
searchResults = WeatherClient::searchCity(kb.text);
|
||||
if (searchResults.empty()) {
|
||||
requestUpdate();
|
||||
return;
|
||||
}
|
||||
showingSearchResults = true;
|
||||
selectedIndex = 0;
|
||||
requestUpdate();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void WeatherSettingsActivity::launchLatitudeEntry() {
|
||||
std::string current = std::to_string(WEATHER_SETTINGS.getLatitude());
|
||||
startActivityForResult(
|
||||
std::make_unique<KeyboardEntryActivity>(renderer, mappedInput, tr(STR_WEATHER_LATITUDE), current, 12, false),
|
||||
[this](const ActivityResult& result) {
|
||||
if (!result.isCancelled) {
|
||||
const auto& kb = std::get<KeyboardResult>(result.data);
|
||||
float lat = strtof(kb.text.c_str(), nullptr);
|
||||
if (lat >= -90.0f && lat <= 90.0f) {
|
||||
WEATHER_SETTINGS.setLocation(lat, WEATHER_SETTINGS.getLongitude(), WEATHER_SETTINGS.getLocationName());
|
||||
WEATHER_SETTINGS.saveToFile();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void WeatherSettingsActivity::launchLongitudeEntry() {
|
||||
std::string current = std::to_string(WEATHER_SETTINGS.getLongitude());
|
||||
startActivityForResult(
|
||||
std::make_unique<KeyboardEntryActivity>(renderer, mappedInput, tr(STR_WEATHER_LONGITUDE), current, 12, false),
|
||||
[this](const ActivityResult& result) {
|
||||
if (!result.isCancelled) {
|
||||
const auto& kb = std::get<KeyboardResult>(result.data);
|
||||
float lon = strtof(kb.text.c_str(), nullptr);
|
||||
if (lon >= -180.0f && lon <= 180.0f) {
|
||||
WEATHER_SETTINGS.setLocation(WEATHER_SETTINGS.getLatitude(), lon, WEATHER_SETTINGS.getLocationName());
|
||||
WEATHER_SETTINGS.saveToFile();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void WeatherSettingsActivity::toggleTempUnit() {
|
||||
auto current = WEATHER_SETTINGS.getTempUnit();
|
||||
WEATHER_SETTINGS.setTempUnit(current == WeatherTempUnit::CELSIUS ? WeatherTempUnit::FAHRENHEIT
|
||||
: WeatherTempUnit::CELSIUS);
|
||||
WEATHER_SETTINGS.saveToFile();
|
||||
requestUpdate();
|
||||
}
|
||||
|
||||
void WeatherSettingsActivity::toggleWindUnit() {
|
||||
auto current = static_cast<uint8_t>(WEATHER_SETTINGS.getWindUnit());
|
||||
WEATHER_SETTINGS.setWindUnit(static_cast<WeatherWindUnit>((current + 1) % 4));
|
||||
WEATHER_SETTINGS.saveToFile();
|
||||
requestUpdate();
|
||||
}
|
||||
|
||||
void WeatherSettingsActivity::togglePrecipUnit() {
|
||||
auto current = WEATHER_SETTINGS.getPrecipUnit();
|
||||
WEATHER_SETTINGS.setPrecipUnit(current == WeatherPrecipUnit::MM ? WeatherPrecipUnit::INCH : WeatherPrecipUnit::MM);
|
||||
WEATHER_SETTINGS.saveToFile();
|
||||
requestUpdate();
|
||||
}
|
||||
|
||||
void WeatherSettingsActivity::render(RenderLock&&) {
|
||||
renderer.clearScreen();
|
||||
|
||||
const auto& metrics = UITheme::getInstance().getMetrics();
|
||||
const auto pageWidth = renderer.getScreenWidth();
|
||||
const auto pageHeight = renderer.getScreenHeight();
|
||||
|
||||
if (showingSearchResults) {
|
||||
// Display search results
|
||||
GUI.drawHeader(renderer, Rect{0, metrics.topPadding, pageWidth, metrics.headerHeight},
|
||||
tr(STR_WEATHER_SEARCH_RESULTS));
|
||||
|
||||
const int contentTop = metrics.topPadding + metrics.headerHeight + metrics.verticalSpacing;
|
||||
const int contentHeight = pageHeight - contentTop - metrics.buttonHintsHeight - metrics.verticalSpacing * 2;
|
||||
|
||||
if (searchResults.empty()) {
|
||||
renderer.drawCenteredText(UI_10_FONT_ID, pageHeight / 2, tr(STR_NO_ENTRIES));
|
||||
} else {
|
||||
GUI.drawList(
|
||||
renderer, Rect{0, contentTop, pageWidth, contentHeight}, static_cast<int>(searchResults.size()),
|
||||
static_cast<int>(selectedIndex),
|
||||
[this](int index) {
|
||||
const auto& r = searchResults[index];
|
||||
std::string label = r.name;
|
||||
if (!r.admin1.empty()) label += ", " + r.admin1;
|
||||
if (!r.country.empty()) label += ", " + r.country;
|
||||
return label;
|
||||
},
|
||||
nullptr, nullptr, nullptr, true);
|
||||
}
|
||||
|
||||
const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_SELECT), tr(STR_DIR_UP), tr(STR_DIR_DOWN));
|
||||
GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
|
||||
renderer.displayBuffer();
|
||||
return;
|
||||
}
|
||||
|
||||
// Main settings menu
|
||||
GUI.drawHeader(renderer, Rect{0, metrics.topPadding, pageWidth, metrics.headerHeight}, tr(STR_WEATHER_SETTINGS));
|
||||
|
||||
const int contentTop = metrics.topPadding + metrics.headerHeight + metrics.verticalSpacing;
|
||||
const int contentHeight = pageHeight - contentTop - metrics.buttonHintsHeight - metrics.verticalSpacing * 2;
|
||||
|
||||
GUI.drawList(
|
||||
renderer, Rect{0, contentTop, pageWidth, contentHeight}, MENU_ITEMS, static_cast<int>(selectedIndex),
|
||||
[](int index) { return std::string(I18N.get(menuNames[index])); }, nullptr, nullptr,
|
||||
[this](int index) -> std::string {
|
||||
switch (index) {
|
||||
case 0: {
|
||||
auto name = WEATHER_SETTINGS.getLocationName();
|
||||
return name.empty() ? std::string(tr(STR_NOT_SET)) : name;
|
||||
}
|
||||
case 1: {
|
||||
char buf[16];
|
||||
snprintf(buf, sizeof(buf), "%.4f", WEATHER_SETTINGS.getLatitude());
|
||||
return std::string(buf);
|
||||
}
|
||||
case 2: {
|
||||
char buf[16];
|
||||
snprintf(buf, sizeof(buf), "%.4f", WEATHER_SETTINGS.getLongitude());
|
||||
return std::string(buf);
|
||||
}
|
||||
case 3:
|
||||
return WEATHER_SETTINGS.getTempUnit() == WeatherTempUnit::CELSIUS ? "C" : "F";
|
||||
case 4:
|
||||
switch (WEATHER_SETTINGS.getWindUnit()) {
|
||||
case WeatherWindUnit::KMH:
|
||||
return "km/h";
|
||||
case WeatherWindUnit::MS:
|
||||
return "m/s";
|
||||
case WeatherWindUnit::MPH:
|
||||
return "mph";
|
||||
case WeatherWindUnit::KNOTS:
|
||||
return "kn";
|
||||
}
|
||||
return "km/h";
|
||||
case 5:
|
||||
return WEATHER_SETTINGS.getPrecipUnit() == WeatherPrecipUnit::MM ? "mm" : "in";
|
||||
}
|
||||
return "";
|
||||
},
|
||||
true);
|
||||
|
||||
const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_SELECT), tr(STR_DIR_UP), tr(STR_DIR_DOWN));
|
||||
GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
|
||||
|
||||
renderer.displayBuffer();
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
|
||||
#include <WeatherData.h>
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "../Activity.h"
|
||||
#include "util/ButtonNavigator.h"
|
||||
|
||||
/**
|
||||
* Settings submenu for weather configuration.
|
||||
* Supports city search via geocoding, manual lat/lon entry, and unit selection.
|
||||
*/
|
||||
class WeatherSettingsActivity final : public Activity {
|
||||
public:
|
||||
explicit WeatherSettingsActivity(GfxRenderer& renderer, MappedInputManager& mappedInput)
|
||||
: Activity("WeatherSettings", renderer, mappedInput) {}
|
||||
|
||||
void onEnter() override;
|
||||
void onExit() override;
|
||||
void loop() override;
|
||||
void render(RenderLock&&) override;
|
||||
|
||||
private:
|
||||
ButtonNavigator buttonNavigator;
|
||||
size_t selectedIndex = 0;
|
||||
|
||||
// City search results (populated when user searches)
|
||||
std::vector<GeocodingResult> searchResults;
|
||||
bool showingSearchResults = false;
|
||||
|
||||
static constexpr int MENU_ITEMS = 6; // Location, Lat, Lon, TempUnit, WindUnit, PrecipUnit
|
||||
|
||||
void handleSelection();
|
||||
void launchCitySearch();
|
||||
void launchLatitudeEntry();
|
||||
void launchLongitudeEntry();
|
||||
void toggleTempUnit();
|
||||
void toggleWindUnit();
|
||||
void togglePrecipUnit();
|
||||
|
||||
bool preventAutoSleep() override { return true; }
|
||||
};
|
||||
Reference in New Issue
Block a user