Moe changes
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@@ -569,7 +569,7 @@ STR_MENU_SYS_TOOLS: "Tools"
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STR_MENU_DISP_SLEEP: "Sleep Screen"
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STR_MENU_DISP_BATTERY: "Battery symbol"
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STR_MENU_DISP_REFRESH: "Screen refresh"
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STR_MENU_READER_FONT: "EPUB Font"
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STR_MENU_READER_FONT: "Reader Font"
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STR_MENU_TXT_FONT: "TXT/MD Font"
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STR_MENU_READER_FONT_SETTINGS: "Font Settings"
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STR_MENU_READER_LAYOUT: "Layout Settings"
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@@ -494,7 +494,7 @@ BookOverlayInfo SleepActivity::getBookOverlayInfo(const std::string& bookPath) c
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f.close();
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}
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}
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} else if (FsHelpers::checkFileExtension(bookPath, ".txt")) {
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} else if (FsHelpers::hasTxtExtension(bookPath) || FsHelpers::hasMarkdownExtension(bookPath)) {
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Txt txt(bookPath, "/.crosspoint");
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if (txt.load()) {
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info.title = txt.getTitle();
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@@ -834,7 +834,7 @@ void SleepActivity::renderOverlaySleepScreen() const {
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if (FsHelpers::checkFileExtension(path, ".xtc") || FsHelpers::checkFileExtension(path, ".xtch")) {
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rendered = XtcReaderActivity::drawCurrentPageToBuffer(path, renderer);
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} else if (FsHelpers::checkFileExtension(path, ".txt")) {
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} else if (FsHelpers::hasTxtExtension(path) || FsHelpers::hasMarkdownExtension(path)) {
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rendered = TxtReaderActivity::drawCurrentPageToBuffer(path, renderer);
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} else if (FsHelpers::checkFileExtension(path, ".epub")) {
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rendered = EpubReaderActivity::drawCurrentPageToBuffer(path, renderer);
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+2
-6
@@ -2,6 +2,7 @@
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#include <Epub.h>
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#include <FontCacheManager.h>
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#include <FontDecompressor.h>
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#include <FsHelpers.h>
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#include <GfxRenderer.h>
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#include <HalClock.h>
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#include <HalDisplay.h>
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@@ -196,12 +197,7 @@ void ensureSdFontLoadedForPath(const char* path) {
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ensureSdFontLoaded();
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return;
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}
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const size_t len = strlen(path);
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auto endsWith = [&](const char* suffix) {
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const size_t sl = strlen(suffix);
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return len >= sl && strcasecmp(path + len - sl, suffix) == 0;
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};
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const bool isTxtMd = endsWith(".txt") || endsWith(".md");
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const bool isTxtMd = FsHelpers::hasTxtExtension(path) || FsHelpers::hasMarkdownExtension(path);
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if (isTxtMd) {
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sdFontSystem.ensureLoaded(renderer, SETTINGS.txtSdFontFamilyName, SETTINGS.txtFontSize);
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} else {
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