Use half_refresh

This commit is contained in:
jpirnay
2026-03-19 19:09:39 +01:00
parent cfab6705ab
commit 0bfe95c882
+3 -3
View File
@@ -61,7 +61,7 @@ void BmpViewerActivity::onEnter() {
GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
// Single pass for non-grayscale images
renderer.displayBuffer(HalDisplay::FULL_REFRESH);
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
} else {
// Handle file parsing error
@@ -69,7 +69,7 @@ void BmpViewerActivity::onEnter() {
renderer.drawCenteredText(UI_10_FONT_ID, pageHeight / 2, "Invalid BMP File");
const auto labels = mappedInput.mapLabels(tr(STR_BACK), "", "", "");
GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
}
file.close();
@@ -79,7 +79,7 @@ void BmpViewerActivity::onEnter() {
renderer.drawCenteredText(UI_10_FONT_ID, pageHeight / 2, "Could not open file");
const auto labels = mappedInput.mapLabels(tr(STR_BACK), "", "", "");
GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
renderer.displayBuffer(HalDisplay::FULL_REFRESH);
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
}
}