Files
Crosspoint/src/activities/reader/EpubReaderActivity.cpp
T

1849 lines
80 KiB
C++

#include "EpubReaderActivity.h"
#include <Epub/Page.h>
#include <Epub/blocks/TextBlock.h>
#include <FontCacheManager.h>
#include <FsHelpers.h>
#include <GfxRenderer.h>
#include <HalStorage.h>
#include <I18n.h>
#include <JsonSettingsIO.h>
#include <Logging.h>
#include <Memory.h>
#include <esp_system.h>
#include <algorithm>
#include <functional>
#include <iterator>
#include <limits>
#include "BookmarkEntry.h"
#include "CrossPointSettings.h"
#include "CrossPointState.h"
#include "DictionaryWordSelectActivity.h"
#include "EpubReaderBookmarksActivity.h"
#include "EpubReaderChapterSelectionActivity.h"
#include "EpubReaderFootnotesActivity.h"
#include "EpubReaderPercentSelectionActivity.h"
#include "EpubReaderUtils.h"
#include "KOReaderCredentialStore.h"
#include "KOReaderSyncActivity.h"
#include "MappedInputManager.h"
#include "ProgressMapper.h"
#include "QrDisplayActivity.h"
#include "ReaderUtils.h"
#include "RecentBooksStore.h"
#include "components/UITheme.h"
#include "fontIds.h"
#include "util/BookmarkUtil.h"
#include "util/ScreenshotUtil.h"
namespace {
// pagesPerRefresh now comes from SETTINGS.getRefreshFrequency()
// pages per minute, first item is 1 to prevent division by zero if accessed
constexpr int PAGE_TURN_RATES[] = {1, 1, 3, 6, 12};
constexpr size_t initialBookmarkCacheCapacity = 16;
constexpr float bookmarkProgressEpsilon = 0.0001f;
int clampPercent(int percent) {
if (percent < 0) {
return 0;
}
if (percent > 100) {
return 100;
}
return percent;
}
// SD card folder finished books are moved into. Single source of truth for the path.
// constexpr ⇒ lives in flash .rodata, no DRAM cost.
constexpr char READ_FOLDER[] = "/read";
// True if path is inside READ_FOLDER (starts with "<READ_FOLDER>/"). Non-allocating so
// it is cheap to call from loop(), and avoids reintroducing a separate "/Read/" literal.
bool isInReadFolder(const std::string& path) {
constexpr size_t n = sizeof(READ_FOLDER) - 1; // length of "/Read" (excludes NUL)
return path.size() > n && path.compare(0, n, READ_FOLDER) == 0 && path[n] == '/';
}
struct ProgressRange {
float start;
float end;
};
ProgressRange getPageProgressRange(const std::shared_ptr<Epub>& epub, const int spineIndex, const int page,
const int pageCount) {
if (pageCount <= 1) {
return {epub->calculateProgress(spineIndex, 0.0f), epub->calculateProgress(spineIndex, 1.0f)};
}
const float step = 1.0f / static_cast<float>(pageCount - 1);
const float anchor = std::clamp(static_cast<float>(page) * step, 0.0f, 1.0f);
const float start = std::max(0.0f, anchor - (step * 0.5f));
const float end = std::min(1.0f, anchor + (step * 0.5f));
return {epub->calculateProgress(spineIndex, start), epub->calculateProgress(spineIndex, end)};
}
bool bookmarkMatchesProgress(const BookmarkEntry& bookmark, const int spineIndex, const int page, const int pageCount,
const ProgressRange& pageRange) {
if (bookmark.computedSpineIndex == spineIndex && bookmark.computedChapterPageCount == pageCount &&
bookmark.computedChapterProgress == page) {
return true;
}
const float bookmarkProgress = std::clamp(bookmark.percentage, 0.0f, 1.0f);
return bookmarkProgress + bookmarkProgressEpsilon >= pageRange.start &&
bookmarkProgress - bookmarkProgressEpsilon <= pageRange.end;
}
// Pick a non-colliding destination path inside /Read/ for a finished book.
// Mirrors the suffixing scheme used elsewhere: "name.epub" -> "name (2).epub", etc.
std::string buildReadFolderDestination(const std::string& srcPath) {
const size_t lastSlash = srcPath.rfind('/');
const std::string filename = (lastSlash != std::string::npos) ? srcPath.substr(lastSlash + 1) : srcPath;
Storage.mkdir(READ_FOLDER);
std::string dstPath = std::string(READ_FOLDER) + "/" + filename;
if (!Storage.exists(dstPath.c_str())) {
return dstPath;
}
const size_t dotPos = filename.rfind('.');
const std::string base = (dotPos != std::string::npos) ? filename.substr(0, dotPos) : filename;
const std::string ext = (dotPos != std::string::npos) ? filename.substr(dotPos) : "";
int suffix = 2;
do {
dstPath = std::string(READ_FOLDER) + "/" + base + " (" + std::to_string(suffix) + ")" + ext;
suffix++;
} while (Storage.exists(dstPath.c_str()) && suffix < 100);
return dstPath;
}
// Relocate a finished book and its cache dir into /read/, keep it in recents by
// repointing its entry to the new path, and repoint the resume pointer too.
// On rename failure: LOG_ERR and leave everything in place (no UI alert subsystem here).
void moveFinishedBookToReadFolder(const std::string& srcPath, const std::string& dstPath,
const std::string& oldCachePath) {
LOG_INF("ERS", "Moving finished epub: %s -> %s", srcPath.c_str(), dstPath.c_str());
if (!Storage.rename(srcPath.c_str(), dstPath.c_str())) {
LOG_ERR("ERS", "Failed to move finished book to '/Read' folder");
return;
}
// Cache dir is keyed by hash of the epub path (see Epub ctor), so it must be re-keyed.
const std::string newCachePath = "/.crosspoint/epub_" + std::to_string(std::hash<std::string>{}(dstPath));
if (!oldCachePath.empty() && Storage.exists(oldCachePath.c_str())) {
if (!Storage.rename(oldCachePath.c_str(), newCachePath.c_str())) {
LOG_ERR("ERS", "Failed to rename cache dir %s -> %s (non-fatal)", oldCachePath.c_str(), newCachePath.c_str());
}
}
// Keep the book in recents (crossink behavior): repoint the entry to its new
// location instead of dropping it. updatePath persists on success.
RECENT_BOOKS.updatePath(srcPath, dstPath, oldCachePath, newCachePath);
if (APP_STATE.openEpubPath == srcPath) {
APP_STATE.openEpubPath = dstPath;
APP_STATE.saveToFile();
}
}
} // namespace
void EpubReaderActivity::onEnter() {
Activity::onEnter();
if (!epub) {
return;
}
ImageBlock::clearSessionRenderFailures();
// Configure screen orientation based on settings
// NOTE: This affects layout math and must be applied before any render calls.
ReaderUtils::applyOrientation(renderer, SETTINGS.orientation);
epub->setupCacheDir();
HalFile f;
if (Storage.openFileForRead("ERS", epub->getCachePath() + "/progress.bin", f)) {
uint8_t data[6];
int dataSize = f.read(data, 6);
if (dataSize == 4 || dataSize == 6) {
currentSpineIndex = data[0] + (data[1] << 8);
nextPageNumber = data[2] + (data[3] << 8);
if (nextPageNumber == UINT16_MAX) {
// UINT16_MAX is an in-memory navigation sentinel for "open previous
// chapter on its last page". It should never be treated as persisted
// resume state after sleep or reopen.
LOG_DBG("ERS", "Ignoring stale last-page sentinel from progress cache");
nextPageNumber = 0;
}
cachedSpineIndex = currentSpineIndex;
LOG_DBG("ERS", "Loaded cache: %d, %d", currentSpineIndex, nextPageNumber);
}
if (dataSize == 6) {
cachedChapterTotalPageCount = data[4] + (data[5] << 8);
}
}
// We may want a better condition to detect if we are opening for the first time.
// This will trigger if the book is re-opened at Chapter 0.
if (currentSpineIndex == 0) {
int textSpineIndex = epub->getSpineIndexForTextReference();
if (textSpineIndex != 0) {
currentSpineIndex = textSpineIndex;
LOG_DBG("ERS", "Opened for first time, navigating to text reference at index %d", textSpineIndex);
}
}
// Save current epub as last opened epub and add to recent books
APP_STATE.openEpubPath = epub->getPath();
APP_STATE.saveToFile();
RECENT_BOOKS.addBook(epub->getPath(), epub->getTitle(), epub->getAuthor(), epub->getThumbBmpPath());
loadCachedBookmarks();
// Trigger first update
requestUpdate();
}
void EpubReaderActivity::onExit() {
Activity::onExit();
// Reset orientation back to portrait for the rest of the UI
renderer.setOrientation(GfxRenderer::Orientation::Portrait);
APP_STATE.readerActivityLoadCount = 0;
APP_STATE.saveToFile();
// Leaving mid-footnote loses the in-RAM return stack on deep sleep; persist the
// pre-footnote position so the book reopens at the link origin, not the footnote.
if (footnoteDepth > 0 && epub) {
const SavedPosition& origin = savedPositions[0];
saveProgress(origin.spineIndex, origin.pageNumber, 0);
}
section.reset();
if (pendingReadFolderMove && epub) {
const std::string srcPath = epub->getPath();
const std::string oldCachePath = epub->getCachePath();
const std::string dstPath = buildReadFolderDestination(srcPath);
epub.reset(); // release the Epub (and any open handles) before renaming on the SD card
moveFinishedBookToReadFolder(srcPath, dstPath, oldCachePath);
} else {
epub.reset();
}
}
void EpubReaderActivity::openReaderMenu() {
const int currentPage = section ? section->currentPage + 1 : 0;
const int totalPages = section ? section->estimatedTotalPages() : 0;
float bookProgress = 0.0f;
if (epub->getBookSize() > 0 && section && section->estimatedTotalPages() > 0) {
const float chapterProgress =
static_cast<float>(section->currentPage) / static_cast<float>(section->estimatedTotalPages());
bookProgress = epub->calculateProgress(currentSpineIndex, chapterProgress) * 100.0f;
}
const int bookProgressPercent = clampPercent(static_cast<int>(bookProgress + 0.5f));
startActivityForResult(std::make_unique<EpubReaderMenuActivity>(
renderer, mappedInput, epub->getTitle(), currentPage, totalPages, bookProgressPercent,
SETTINGS.orientation, !currentPageFootnotes.empty(), !cachedBookmarks.empty()),
[this](const ActivityResult& result) {
// Always apply orientation change even if the menu was cancelled
const auto& menu = std::get<MenuResult>(result.data);
applyOrientation(menu.orientation);
toggleAutoPageTurn(menu.pageTurnOption);
if (!result.isCancelled) {
onReaderMenuConfirm(static_cast<EpubReaderMenuActivity::MenuAction>(menu.action));
}
});
}
void EpubReaderActivity::openDictionaryWordSelect() {
if (SETTINGS.dictionaryName[0] == '\0') {
showDictionaryMessage = true;
dictionaryMessageTime = millis();
requestUpdate();
return;
}
if (!section) return;
auto page = section->loadPage(section->currentPage);
if (!page) return;
// Word geometry must match render(): viewable-area margins plus screen margin.
int orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft;
renderer.getOrientedViewableTRBL(&orientedMarginTop, &orientedMarginRight, &orientedMarginBottom,
&orientedMarginLeft);
orientedMarginTop += SETTINGS.screenMargin;
orientedMarginLeft += SETTINGS.screenMargin;
startActivityForResult(std::make_unique<DictionaryWordSelectActivity>(renderer, mappedInput, std::move(page),
orientedMarginLeft, orientedMarginTop),
[this](const ActivityResult&) { requestUpdate(); });
}
void EpubReaderActivity::loop() {
if (!epub) {
// Should never happen
finish();
return;
}
// Lazily resume a partial's extension build once the reader nears its watermark. Far from
// it the rebuild is all cost (whole-chapter re-layout from page 0) and no benefit this
// session, so reopening a partial deliberately does NOT start it (see the deferral in
// render()); crossing this margin is the signal that the reader will actually need pages
// past the watermark soon. Uses the last render's viewport so pagination matches the
// partial being extended.
if (section && !section->isBuilding() && section->isPartial() && !RenderLock::peek() && buildViewportWidth > 0 &&
!partialRebuildStartFailed &&
section->currentPage + PARTIAL_REBUILD_START_MARGIN >= static_cast<int>(section->pageCount)) {
RenderLock lock;
if (!section->startBuild(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, buildViewportWidth,
buildViewportHeight, SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle,
SETTINGS.imageRendering, SETTINGS.focusReadingEnabled)) {
// Not fatal: the partial keeps serving its pages; crossing the watermark falls back to
// the blocking extension in render(). Don't retry every tick.
partialRebuildStartFailed = true;
LOG_ERR("ERS", "Failed to start deferred partial extension build");
} else {
LOG_DBG("ERS", "Reader near partial watermark (%d/%d), resuming extension build", section->currentPage,
section->pageCount);
}
}
// Drive any in-progress incremental section build forward, off the page-turn critical path,
// but only within a small window ahead of the reader: an unbounded build monopolized the
// RenderLock and locked out page turns. The build follows the reader instead, and instant
// reopen comes from suspendBuild() persisting the laid-out pages as a partial on exit.
// Skip while the render mutex is busy so we never delay a pending render; re-check
// isBuilding() under the lock since render() may have just finished it.
// While extending a partial (rebuild from a previous session), pageCount is pinned at the
// partial's watermark until the build catches up, so the window check would wrongly read
// "far enough ahead" and stall the build at 0 pages -- then the first turn past the
// watermark re-parses the whole chapter synchronously. Keep ticking until it finalizes.
if (section && section->isBuilding() && !RenderLock::peek() &&
(section->isPartial() || static_cast<int>(section->pageCount) < section->currentPage + BUILD_WINDOW_AHEAD)) {
RenderLock lock;
// Re-check under the lock: render() (which also holds the RenderLock) may have finalized the
// build between the outer isBuilding() check and acquiring the lock here, in which case
// buildSomeMore() would fail and wrongly reset the section. cppcheck can't see the cross-task
// mutation, so it flags this as always true.
// cppcheck-suppress knownConditionTrueFalse
if (section->isBuilding()) {
if (!section->buildSomeMore(BACKGROUND_BUILD_PAGES_PER_TICK)) {
LOG_ERR("ERS", "Background section build failed");
section.reset();
requestUpdate();
} else if (section->isBuildComplete() && applyDeferredReposition()) {
// The chapter re-paginated since the saved progress (settings changed): we now know the
// real page count, so re-render at the remapped page. No-op for an unchanged resume.
requestUpdate();
}
}
}
// End-of-Book screen reached (currentSpineIndex == spine count) means the book is
// finished. Two independent finished-book features key off this same condition.
const bool atEndOfBook = currentSpineIndex > 0 && currentSpineIndex >= epub->getSpineItemsCount();
// Drop this book from the Recent Books list; if the reader then pages back into the book,
// re-add it. So removal only sticks if the reader leaves while still on the End-of-Book
// screen. Acts only on the transition (guarded by recentsEntryRemoved) — no per-frame writes.
if (SETTINGS.removeReadBooksFromRecents) {
if (atEndOfBook && !recentsEntryRemoved) {
// Only treat the book as "removed by us" if it was actually in the list, so the
// re-add branch below doesn't insert a book the feature never removed.
recentsEntryRemoved = RECENT_BOOKS.removeByPath(epub->getPath());
} else if (!atEndOfBook && recentsEntryRemoved) {
// Re-add (goes to front of the list via addBook — accepted ordering side effect).
RECENT_BOOKS.addBook(epub->getPath(), epub->getTitle(), epub->getAuthor(), epub->getThumbBmpPath());
recentsEntryRemoved = false;
}
}
// Arm the move here so ANY exit path (Back, Home, file browser) relocates the book into
// /Read/ in onExit(); paging back off the end screen disarms it (book not actually
// finished). If removeReadBooksFromRecents also fired, RecentBooksStore::updatePath in the
// move path becomes a safe no-op since the entry was already removed.
if (atEndOfBook) {
pendingReadFolderMove = SETTINGS.moveFinishedToReadFolder && !isInReadFolder(epub->getPath());
} else {
pendingReadFolderMove = false;
}
const auto touch = ReaderUtils::detectTouchPageTurn(renderer, mappedInput);
if (automaticPageTurnActive) {
if (mappedInput.wasReleased(MappedInputManager::Button::Confirm) ||
mappedInput.wasReleased(MappedInputManager::Button::Back) || ReaderUtils::isTouchMenuGesture(mappedInput)) {
automaticPageTurnActive = false;
// updates chapter title space to indicate page turn disabled
requestUpdate();
return;
}
if (!section) {
requestUpdate();
return;
}
// Skips page turn if renderingMutex is busy
if (RenderLock::peek()) {
lastPageTurnTime = millis();
return;
}
if ((millis() - lastPageTurnTime) >= pageTurnDuration) {
pageTurn(true);
return;
}
}
if (showBookmarkMessage && (millis() - bookmarkMessageTime) >= ReaderUtils::BOOKMARK_MESSAGE_DURATION_MS) {
showBookmarkMessage = false;
requestUpdate();
}
if (showDictionaryMessage && (millis() - dictionaryMessageTime) >= ReaderUtils::BOOKMARK_MESSAGE_DURATION_MS) {
showDictionaryMessage = false;
requestUpdate();
}
// While the end screen suggestion menu is showing it owns Confirm/Back/navigation
// input. Anything it doesn't handle (e.g. long-press Back to the file browser) falls
// through to the regular handlers below; page turns are absorbed by the end-of-book
// block. A Confirm release after a long-press function (bookmark/sync) fired is left
// to the regular Confirm handler below, which consumes it via ignoreNextConfirmRelease.
if (atEndOfBook && endOfBookOptions.menuActive() &&
!(ignoreNextConfirmRelease && mappedInput.wasReleased(MappedInputManager::Button::Confirm))) {
std::string openPath;
switch (endOfBookOptions.handleMenuInput(mappedInput, &openPath)) {
case EndOfBookOptions::Action::OpenBook:
activityManager.goToReader(openPath);
return;
case EndOfBookOptions::Action::GoHome:
onGoHome();
return;
case EndOfBookOptions::Action::LastPage:
currentSpineIndex = std::max(epub->getSpineItemsCount() - 1, 0);
nextPageNumber = 0;
pendingPageJump = std::numeric_limits<uint16_t>::max();
requestUpdate();
return;
case EndOfBookOptions::Action::Redraw:
requestUpdate();
return;
case EndOfBookOptions::Action::None:
break;
}
}
// Enter reader menu activity on short-press Confirm or a downward swipe from the top edge. A long-press
// that fired a bound function (bookmark or KOReader sync) sets ignoreNextConfirmRelease so the release
// following the hold does not also open the menu.
if (mappedInput.wasReleased(MappedInputManager::Button::Confirm) || ReaderUtils::isTouchMenuGesture(mappedInput)) {
if (ignoreNextConfirmRelease) {
ignoreNextConfirmRelease = false;
} else {
openReaderMenu();
}
}
// Long-press Confirm runs the user-selected function (SETTINGS.longPressMenuFunction).
if (mappedInput.isPressed(MappedInputManager::Button::Confirm)) {
switch (SETTINGS.longPressMenuFunction) {
case CrossPointSettings::LP_MENU_BOOKMARK:
// Hold ~0.4s drops a bookmark at the current page.
if (mappedInput.getHeldTime() >= ReaderUtils::BOOKMARK_HOLD_MS && !showBookmarkMessage) {
addBookmark();
showBookmarkMessage = true;
ignoreNextConfirmRelease = true; // Prevent accidental menu open after adding bookmark
bookmarkMessageTime = millis();
requestUpdate();
}
break;
case CrossPointSettings::LP_MENU_KOSYNC:
// Hold ~1s launches KOReader sync. If sync can't run (no credentials stored), fall
// through so the normal Confirm-release still opens the reader menu.
if (mappedInput.getHeldTime() >= ReaderUtils::GO_HOME_MS) {
if (launchKOReaderSync()) {
ignoreNextConfirmRelease = true; // sync launched or error shown; suppress menu open
return;
}
}
break;
case CrossPointSettings::LP_MENU_DICTIONARY:
// Hold ~0.4s starts dictionary word selection on the current page.
if (mappedInput.getHeldTime() >= ReaderUtils::BOOKMARK_HOLD_MS && !showDictionaryMessage) {
ignoreNextConfirmRelease = true; // Prevent menu open on the release that follows
openDictionaryWordSelect();
return;
}
break;
case CrossPointSettings::LP_MENU_DISABLED:
default:
break;
}
}
// Short press Back restores position when viewing a footnote (takes priority over navigation)
if (footnoteDepth > 0 && mappedInput.wasReleased(MappedInputManager::Button::Back) &&
mappedInput.getHeldTime() < ReaderUtils::GO_BACK_OR_HOME_MS) {
restoreSavedPosition();
return;
}
if (ReaderUtils::handleBackNavigation(mappedInput, activityManager, epub ? epub->getPath().c_str() : "",
{this, [](void* ctx) { static_cast<EpubReaderActivity*>(ctx)->onGoHome(); }})) {
return;
}
// auto [prevTriggered, nextTriggered] = ReaderUtils::detectPageTurn(mappedInput);
// Handle short power button press for footnotes
if (SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::FOOTNOTES &&
mappedInput.wasReleased(MappedInputManager::Button::Power) &&
!mappedInput.wasReleased(MappedInputManager::Button::Down)) {
if (footnoteDepth > 0) {
restoreSavedPosition();
} else {
if (currentPageFootnotes.size() == 1) {
navigateToHref(currentPageFootnotes[0].href, true);
} else if (currentPageFootnotes.size() > 1) {
startActivityForResult(
std::make_unique<EpubReaderFootnotesActivity>(renderer, mappedInput, currentPageFootnotes),
[this](const ActivityResult& result) {
if (!result.isCancelled) {
const auto& footnoteResult = std::get<FootnoteResult>(result.data);
navigateToHref(footnoteResult.href, true);
}
requestUpdate();
});
}
}
return;
}
auto [prevTriggered, nextTriggered, fromTilt] = ReaderUtils::detectPageTurn(mappedInput);
prevTriggered = prevTriggered || touch.prev;
nextTriggered = nextTriggered || touch.next;
if (!prevTriggered && !nextTriggered) {
return;
}
// At end of the book with no suggestion menu, forward button goes home and back
// button returns to last page
if (currentSpineIndex > 0 && currentSpineIndex >= epub->getSpineItemsCount()) {
if (endOfBookOptions.menuActive()) {
// Selection movement was handled above; absorb leftover page-turn triggers so
// e.g. "previous" at the top of the list doesn't jump back into the book
return;
}
if (nextTriggered) {
onGoHome();
} else {
currentSpineIndex = epub->getSpineItemsCount() - 1;
nextPageNumber = 0;
pendingPageJump = std::numeric_limits<uint16_t>::max();
requestUpdate();
}
return;
}
const unsigned long heldMs = (touch.prev || touch.next) ? touch.heldMs : mappedInput.getHeldTime();
const bool longPress = !fromTilt && heldMs > ReaderUtils::SKIP_HOLD_MS;
// Don't skip chapter after screenshot
if (gpio.wasReleased(HalGPIO::BTN_POWER) && gpio.wasReleased(HalGPIO::BTN_DOWN)) {
return;
}
if (longPress && SETTINGS.longPressButtonBehavior == SETTINGS.CHAPTER_SKIP) {
if (!nextTriggered && section && section->currentPage > 0) {
section->currentPage = 0;
requestUpdate();
return;
}
// We don't want to delete the section mid-render, so grab the semaphore
{
RenderLock lock(*this);
nextPageNumber = 0;
if (nextTriggered) {
currentSpineIndex++;
} else if (currentSpineIndex > 0) {
currentSpineIndex--;
}
section.reset();
}
requestUpdate();
return;
}
if (longPress && SETTINGS.longPressButtonBehavior == SETTINGS.ORIENTATION_CHANGE) {
const uint8_t newOrientation =
nextTriggered ? (SETTINGS.orientation - 1 + SETTINGS.ORIENTATION_COUNT) % SETTINGS.ORIENTATION_COUNT
: (SETTINGS.orientation + 1) % SETTINGS.ORIENTATION_COUNT;
applyOrientation(newOrientation);
requestUpdate();
return;
}
// No current section, attempt to rerender the book
if (!section) {
requestUpdate();
return;
}
if (prevTriggered) {
pageTurn(false);
} else {
pageTurn(true);
}
}
// Translate an absolute percent into a spine index plus a normalized position
// within that spine so we can jump after the section is loaded.
void EpubReaderActivity::jumpToPercent(int percent) {
if (!epub) {
return;
}
const size_t bookSize = epub->getBookSize();
if (bookSize == 0) {
return;
}
// Normalize input to 0-100 to avoid invalid jumps.
percent = clampPercent(percent);
// Convert percent into a byte-like absolute position across the spine sizes.
// Use an overflow-safe computation: (bookSize / 100) * percent + (bookSize % 100) * percent / 100
size_t targetSize =
(bookSize / 100) * static_cast<size_t>(percent) + (bookSize % 100) * static_cast<size_t>(percent) / 100;
if (percent >= 100) {
// Ensure the final percent lands inside the last spine item.
targetSize = bookSize - 1;
}
const int spineCount = epub->getSpineItemsCount();
if (spineCount == 0) {
return;
}
int targetSpineIndex = spineCount - 1;
size_t prevCumulative = 0;
for (int i = 0; i < spineCount; i++) {
const size_t cumulative = epub->getCumulativeSpineItemSize(i);
if (targetSize <= cumulative) {
// Found the spine item containing the absolute position.
targetSpineIndex = i;
prevCumulative = (i > 0) ? epub->getCumulativeSpineItemSize(i - 1) : 0;
break;
}
}
const size_t cumulative = epub->getCumulativeSpineItemSize(targetSpineIndex);
const size_t spineSize = (cumulative > prevCumulative) ? (cumulative - prevCumulative) : 0;
// Store a normalized position within the spine so it can be applied once loaded.
pendingSpineProgress =
(spineSize == 0) ? 0.0f : static_cast<float>(targetSize - prevCumulative) / static_cast<float>(spineSize);
if (pendingSpineProgress < 0.0f) {
pendingSpineProgress = 0.0f;
} else if (pendingSpineProgress > 1.0f) {
pendingSpineProgress = 1.0f;
}
// Reset state so render() reloads and repositions on the target spine.
{
RenderLock lock(*this);
currentSpineIndex = targetSpineIndex;
nextPageNumber = 0;
pendingPercentJump = true;
section.reset();
}
}
void EpubReaderActivity::onReaderMenuConfirm(EpubReaderMenuActivity::MenuAction action) {
auto progressChangeResultHandler = [this](const ActivityResult& result) {
loadCachedBookmarks();
if (!result.isCancelled) {
const auto& sync = std::get<ProgressChangeResult>(result.data);
int targetSpineIndex = sync.spineIndex;
int targetPage = sync.page;
const int activeTotalPages = section ? section->estimatedTotalPages() : 0;
const bool cachedPageMatchesActiveSection = section && sync.totalPages > 0 &&
currentSpineIndex == sync.spineIndex && sync.page >= 0 &&
sync.page < sync.totalPages && activeTotalPages == sync.totalPages;
if (!cachedPageMatchesActiveSection && sync.hasSavedProgress) {
const int totalPages = section ? section->estimatedTotalPages() : cachedChapterTotalPageCount;
CrossPointPosition fallback =
ProgressMapper::toCrossPoint(epub, {sync.xpath, sync.percentage}, renderer, currentSpineIndex, totalPages);
targetSpineIndex = fallback.spineIndex;
targetPage = fallback.pageNumber;
}
if (currentSpineIndex != targetSpineIndex) {
RenderLock lock(*this);
currentSpineIndex = targetSpineIndex;
nextPageNumber = targetPage;
section.reset();
} else if (section && section->currentPage != targetPage) {
RenderLock lock(*this);
const int clampedTargetPage = std::max(0, targetPage);
section->currentPage = clampedTargetPage;
} else if (!section) {
nextPageNumber = targetPage;
}
}
};
switch (action) {
case EpubReaderMenuActivity::MenuAction::SELECT_CHAPTER: {
const int spineIdx = currentSpineIndex;
const std::string path = epub->getPath();
startActivityForResult(
std::make_unique<EpubReaderChapterSelectionActivity>(renderer, mappedInput, epub, path, spineIdx),
[this](const ActivityResult& result) {
if (!result.isCancelled) {
const auto& chapterResult = std::get<ChapterResult>(result.data);
RenderLock lock(*this);
currentSpineIndex = chapterResult.spineIndex;
// If anchor is not empty, it will be used later to calculate the page number.
pendingAnchor = chapterResult.anchor;
// Otherwise page 0 will be used.
nextPageNumber = 0;
section.reset();
}
});
break;
}
case EpubReaderMenuActivity::MenuAction::FOOTNOTES: {
startActivityForResult(std::make_unique<EpubReaderFootnotesActivity>(renderer, mappedInput, currentPageFootnotes),
[this](const ActivityResult& result) {
if (!result.isCancelled) {
const auto& footnoteResult = std::get<FootnoteResult>(result.data);
navigateToHref(footnoteResult.href, true);
}
requestUpdate();
});
break;
}
case EpubReaderMenuActivity::MenuAction::GO_TO_PERCENT: {
float bookProgress = 0.0f;
if (epub && epub->getBookSize() > 0 && section && section->pageCount > 0) {
const float chapterProgress = static_cast<float>(section->currentPage) / static_cast<float>(section->pageCount);
bookProgress = epub->calculateProgress(currentSpineIndex, chapterProgress) * 100.0f;
}
const int initialPercent = clampPercent(static_cast<int>(bookProgress + 0.5f));
startActivityForResult(
std::make_unique<EpubReaderPercentSelectionActivity>(renderer, mappedInput, initialPercent),
[this](const ActivityResult& result) {
if (!result.isCancelled) {
jumpToPercent(std::get<PercentResult>(result.data).percent);
}
});
break;
}
case EpubReaderMenuActivity::MenuAction::DICTIONARY: {
openDictionaryWordSelect();
break;
}
case EpubReaderMenuActivity::MenuAction::DISPLAY_QR: {
if (section && section->currentPage >= 0 && section->currentPage < section->pageCount) {
std::string fullText = section->getTextFromSectionFile();
if (!fullText.empty()) {
startActivityForResult(std::make_unique<QrDisplayActivity>(renderer, mappedInput, fullText),
[this](const ActivityResult& result) {});
break;
}
}
// If no text or page loading failed, just close menu
requestUpdate();
break;
}
case EpubReaderMenuActivity::MenuAction::GO_HOME: {
onGoHome();
return;
}
case EpubReaderMenuActivity::MenuAction::DELETE_CACHE: {
{
RenderLock lock(*this);
if (epub && section) {
uint16_t backupSpine = currentSpineIndex;
uint16_t backupPage = section->currentPage;
uint16_t backupPageCount = section->pageCount;
section.reset();
epub->clearCache();
epub->setupCacheDir();
if (!saveProgress(backupSpine, backupPage, backupPageCount)) {
LOG_ERR("ERS", "Failed to save progress before cache clear");
}
}
}
onGoHome();
return;
}
case EpubReaderMenuActivity::MenuAction::SCREENSHOT: {
{
RenderLock lock(*this);
pendingScreenshot = true;
}
requestUpdate();
break;
}
case EpubReaderMenuActivity::MenuAction::SYNC: {
launchKOReaderSync();
break;
}
case EpubReaderMenuActivity::MenuAction::BOOKMARKS: {
startActivityForResult(
std::make_unique<EpubReaderBookmarksActivity>(renderer, mappedInput, epub, epub->getPath()),
progressChangeResultHandler);
break;
}
case EpubReaderMenuActivity::MenuAction::TOGGLE_BOOKMARK: {
addBookmark();
break;
}
}
}
bool EpubReaderActivity::launchKOReaderSync() {
if (!KOREADER_STORE.hasCredentials()) return false; // no-op: nothing to launch
const int currentPage = section ? section->currentPage : nextPageNumber;
const int totalPages = section ? section->estimatedTotalPages() : cachedChapterTotalPageCount;
std::optional<uint16_t> paragraphIndex;
if (section && currentPage >= 0 && currentPage < section->pageCount) {
const uint16_t paragraphPage =
currentPage > 0 ? static_cast<uint16_t>(currentPage - 1) : static_cast<uint16_t>(currentPage);
if (const auto pIdx = section->getParagraphIndexForPage(paragraphPage)) {
paragraphIndex = *pIdx;
}
}
// Pre-compute local KO position and chapter name while Epub is still in RAM.
CrossPointPosition localPos = getCurrentPosition();
SavedProgressPosition localKoPos = ProgressMapper::toSavedProgress(epub, localPos);
const int tocIdx = epub->getTocIndexForSpineIndex(currentSpineIndex);
std::string localChapterName = (tocIdx >= 0) ? epub->getTocItem(tocIdx).title : "";
const std::string savedEpubPath = epub->getPath();
// Persist current position so the reader resumes at the right page on return.
// goToReader() depends on this file, so abort the sync if the write fails.
if (!saveProgress(currentSpineIndex, currentPage, totalPages)) {
LOG_ERR("KOSync", "Aborting sync because current progress could not be saved");
pendingSyncSaveError = true;
requestUpdate();
return true; // acted: surfaced a save error to the user
}
// Release Epub and Section to free ~65KB RAM for the TLS handshake.
LOG_DBG("KOSync", "Releasing epub for sync (heap before: %u)", (unsigned)ESP.getFreeHeap());
{
RenderLock lock(*this);
if (section) {
nextPageNumber = section->currentPage;
}
section.reset();
epub.reset();
}
LOG_DBG("KOSync", "Epub released (heap after: %u)", (unsigned)ESP.getFreeHeap());
activityManager.replaceActivity(std::make_unique<KOReaderSyncActivity>(
renderer, mappedInput, savedEpubPath, currentSpineIndex, currentPage, totalPages, std::move(localKoPos),
std::move(localChapterName), paragraphIndex));
return true; // acted: launched the sync activity
}
void EpubReaderActivity::applyOrientation(const uint8_t orientation) {
// No-op if the selected orientation matches current settings.
if (SETTINGS.orientation == orientation) {
return;
}
// Preserve current reading position so we can restore after reflow.
{
RenderLock lock(*this);
if (section) {
cachedSpineIndex = currentSpineIndex;
cachedChapterTotalPageCount = section->pageCount;
nextPageNumber = section->currentPage;
}
// Persist the selection so the reader keeps the new orientation on next launch.
SETTINGS.orientation = orientation;
SETTINGS.saveToFile();
// Update renderer orientation to match the new logical coordinate system.
ReaderUtils::applyOrientation(renderer, SETTINGS.orientation);
// Reset section to force re-layout in the new orientation.
section.reset();
}
}
void EpubReaderActivity::toggleAutoPageTurn(const uint8_t selectedPageTurnOption) {
if (selectedPageTurnOption == 0 || selectedPageTurnOption >= std::size(PAGE_TURN_RATES)) {
automaticPageTurnActive = false;
return;
}
lastPageTurnTime = millis();
// calculates page turn duration by dividing by number of pages
pageTurnDuration = (1UL * 60 * 1000) / PAGE_TURN_RATES[selectedPageTurnOption];
automaticPageTurnActive = true;
const uint8_t statusBarHeight = UITheme::getInstance().getStatusBarHeight();
// resets cached section so that space is reserved for auto page turn indicator when None or progress bar only
if (statusBarHeight == 0 || statusBarHeight == UITheme::getInstance().getProgressBarHeight()) {
// Preserve current reading position so we can restore after reflow.
RenderLock lock(*this);
if (section) {
cachedSpineIndex = currentSpineIndex;
cachedChapterTotalPageCount = section->pageCount;
nextPageNumber = section->currentPage;
}
section.reset();
}
}
void EpubReaderActivity::pageTurn(bool isForwardTurn) {
if (isForwardTurn) {
// Advance within the section while there are (or may still be) more pages: either a built
// page ahead, or the section is still building (windowed), in which case more pages exist
// beyond the current watermark and render()'s ensure-built pump will lay them out. Only when
// the section is fully built AND we're on its last page do we move to the next spine -- using
// the live pageCount alone would mistake the build watermark for the end of a giant spine.
if (section->currentPage < section->pageCount - 1 || section->isBuilding()) {
section->currentPage++;
} else {
// We don't want to delete the section mid-render, so grab the semaphore
{
RenderLock lock(*this);
nextPageNumber = 0;
currentSpineIndex++;
section.reset();
}
}
} else {
if (section->currentPage > 0) {
section->currentPage--;
} else if (currentSpineIndex > 0) {
// We don't want to delete the section mid-render, so grab the semaphore
{
RenderLock lock(*this);
nextPageNumber = 0;
pendingPageJump = std::numeric_limits<uint16_t>::max();
currentSpineIndex--;
section.reset();
}
}
}
lastPageTurnTime = millis();
requestUpdate();
}
// TODO: Failure handling
void EpubReaderActivity::render(RenderLock&& lock) {
if (!epub) {
return;
}
const auto showPendingSyncSaveError = [this]() {
if (!pendingSyncSaveError) return;
pendingSyncSaveError = false;
GUI.drawPopup(renderer, tr(STR_SAVE_PROGRESS_FAILED));
};
// A section build failure (e.g. an invalid/corrupt EPUB that fails XML parsing) leaves the
// "Indexing" popup on screen with no way forward. Surface an explicit error instead of hanging.
// clearScreen first so the error popup doesn't overlay the stale "Indexing" popup.
const auto showBuildError = [this]() {
renderer.clearScreen();
GUI.drawPopup(renderer, tr(STR_INDEX_FAILED));
automaticPageTurnActive = false;
};
// edge case handling for sub-zero spine index
if (currentSpineIndex < 0) {
currentSpineIndex = 0;
}
// based bounds of book, show end of book screen
if (currentSpineIndex > epub->getSpineItemsCount()) {
currentSpineIndex = epub->getSpineItemsCount();
}
// Show end of book screen
if (currentSpineIndex == epub->getSpineItemsCount()) {
// Sole load site: runs on the render task (serialized by RenderLock); the main
// task only reads the suggestions once the loaded flag is published
endOfBookOptions.loadOnce(epub->getPath());
renderer.clearScreen();
endOfBookOptions.render(renderer, mappedInput);
renderer.displayBuffer();
automaticPageTurnActive = false;
showPendingSyncSaveError();
return;
}
// Apply screen viewable areas and additional padding
int orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft;
renderer.getOrientedViewableTRBL(&orientedMarginTop, &orientedMarginRight, &orientedMarginBottom,
&orientedMarginLeft);
orientedMarginTop += SETTINGS.screenMargin;
orientedMarginLeft += SETTINGS.screenMargin;
orientedMarginRight += SETTINGS.screenMargin;
const uint8_t statusBarHeight = UITheme::getInstance().getStatusBarHeight();
// reserves space for automatic page turn indicator when no status bar or progress bar only
if (automaticPageTurnActive &&
(statusBarHeight == 0 || statusBarHeight == UITheme::getInstance().getProgressBarHeight())) {
orientedMarginBottom +=
std::max(SETTINGS.screenMargin,
static_cast<uint8_t>(statusBarHeight + UITheme::getInstance().getMetrics().statusBarVerticalMargin));
} else {
orientedMarginBottom += std::max(SETTINGS.screenMargin, statusBarHeight);
}
const uint16_t viewportWidth = renderer.getScreenWidth() - orientedMarginLeft - orientedMarginRight;
const uint16_t viewportHeight = renderer.getScreenHeight() - orientedMarginTop - orientedMarginBottom;
// Capture for loop()'s lazy partial-extension start (must match this render's layout params).
buildViewportWidth = viewportWidth;
buildViewportHeight = viewportHeight;
if (!section) {
const auto filepath = epub->getSpineItem(currentSpineIndex).href;
LOG_DBG("ERS", "Loading file: %s, index: %d", filepath.c_str(), currentSpineIndex);
section = std::unique_ptr<Section>(new Section(epub, currentSpineIndex, renderer));
// Fresh section, fresh chance: a failed lazy extension start in a previous
// section must not suppress watermark-triggered rebuilds for this one.
partialRebuildStartFailed = false;
// A finalized cache serves every page as-is. A partial cache (suspended build from a
// previous session) serves its pages instantly too, but a build must still run to lay
// out the rest -- it re-parses from the top in the background (HTML already cached,
// pages are deterministic) and finalizes, so the partial machinery retires itself.
const bool cacheLoaded = section->loadSectionFile(
SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(), SETTINGS.extraParagraphSpacing,
SETTINGS.paragraphAlignment, viewportWidth, viewportHeight, SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle,
SETTINGS.imageRendering, SETTINGS.focusReadingEnabled);
if (cacheLoaded) {
// Matching render params means identical pagination, so the saved page number is valid
// as-is: consume any pending settings-change reposition. Without this, a chapter total
// saved while the section was still building (i.e. a watermark, not the real count)
// would remap the resume page against the finalized count and teleport the reader.
cachedChapterTotalPageCount = 0;
}
const bool cacheComplete = cacheLoaded && !section->isPartial();
if (!cacheComplete) {
if (section->isPartial()) {
LOG_DBG("ERS", "Partial cache found (%d pages), resuming build...", section->pageCount);
} else {
LOG_DBG("ERS", "Cache not found, building...");
}
// Jumps that need the final pagination or the anchor map -- explicit page jumps,
// fragment anchors, percent jumps, and cross-setting progress repositioning -- can't
// resolve their landing page until the whole chapter is laid out, so they take the full
// (blocking) build with the indexing popup. Everything else -- plain forward reads, resume,
// and explicit page jumps -- only needs a specific page, so it builds incrementally to that
// page and finishes the rest in loop(). The settings-change reposition (cachedChapterTotal*)
// is NOT a full-build trigger: it's deferred to applyDeferredReposition() once the real page
// count is known, so it never blocks the first page.
// Only a percent jump truly needs the whole chapter up front (percent -> page needs the final
// page count). Anchor jumps (TOC / chapter select / footnotes) resolve incrementally below --
// the anchor is recorded as its page is laid out, so a chapter-top anchor lands on page 0
// without indexing the whole chapter.
const bool needsFullBuild = pendingPercentJump;
if (needsFullBuild) {
GUI.drawPopup(renderer, tr(STR_INDEXING));
// The popup's own refresh is a plain FAST, so force the page that replaces it onto the HALF
// ghost-cleanup path -- otherwise the "INDEXING" text ghosts under the rendered page.
pagesUntilFullRefresh = 1;
// No popup redraws while the framebuffer is lent to the build below;
// the panel holds the popup displayed above (e-ink is persistent).
const auto popupFn = [this]() {
if (renderer.hasFrameBuffer()) GUI.drawPopup(renderer, tr(STR_INDEXING));
};
// Lend the framebuffer's 48 KB to the blocking full build; restored
// (white) at scope exit, and the page render below redraws everything.
GfxRenderer::FrameBufferLoan loan(renderer);
if (!section->createSectionFile(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, viewportWidth,
viewportHeight, SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle,
SETTINGS.imageRendering, SETTINGS.focusReadingEnabled, popupFn)) {
LOG_ERR("ERS", "Failed to persist page data to SD");
section.reset();
loan.end(); // restore before anything draws
showBuildError();
return;
}
loan.end();
} else {
// Lay out just enough to show the landing page; loop() builds the rest behind it. Show the
// indexing popup up front only when the build will actually be slow: a large spine (its
// whole HTML must be inflated before page 1 can lay out -- the giant single-spine case), or
// a deep resume/jump that must lay out many pages to reach the landing page. Tiny sections
// build in a blink and stay popup-free.
const int target = pendingPageJump.has_value() ? *pendingPageJump : (nextPageNumber < 0 ? 0 : nextPageNumber);
const bool anchorJump = !pendingAnchor.empty();
// Landing well inside a partial: the page (or anchor, via the on-disk map) is already
// servable, so don't restart the extension build now -- it re-lays out the WHOLE chapter
// from page 0 (minutes of background CPU + SD writes on a giant spine), pure waste when
// the reader never nears the watermark this session. loop() starts it lazily once the
// reader is within PARTIAL_REBUILD_START_MARGIN pages of the watermark.
if (section->isPartial() &&
(anchorJump ? section->getPageForAnchor(pendingAnchor).has_value()
: target + PARTIAL_REBUILD_START_MARGIN < static_cast<int>(section->pageCount))) {
LOG_DBG("ERS", "Partial covers target %d of %d; deferring extension build", target, section->pageCount);
} else {
const size_t spineBytes =
epub->getCumulativeSpineItemSize(currentSpineIndex) -
(currentSpineIndex > 0 ? epub->getCumulativeSpineItemSize(currentSpineIndex - 1) : 0);
// Popup only when the build will actually be slow: a big spine whose HTML still needs
// inflating (the multi-second cost), or a deep page target. A reopen with cached HTML builds
// fast, so no popup -- that's what made an already-indexed book look like it was reindexing.
// A partial cache that already covers the target page shows it instantly: never popup.
const bool willInflate = !section->hasHtmlCache();
bool showPopup;
if (anchorJump) {
// An anchor jump's cost is bounded by the anchor's page, not `target`. An anchor already
// in the on-disk map (partial or finalized cache) lands instantly: no popup. Otherwise it
// lies beyond the indexed watermark and the build may lay out the whole spine to find it,
// so gate on spine size alone -- laying out a big spine takes seconds even with cached
// HTML. Ordinary chapter-top TOC jumps resolve on page 0 and stay popup-free.
showPopup = !section->findAnchor(pendingAnchor).has_value() && spineBytes > BUILD_POPUP_BYTE_THRESHOLD;
} else {
const bool targetAvailable = target < static_cast<int>(section->pageCount);
showPopup = !targetAvailable && ((spineBytes > BUILD_POPUP_BYTE_THRESHOLD && willInflate) ||
target > BUILD_POPUP_PAGE_THRESHOLD);
}
if (showPopup) {
GUI.drawPopup(renderer, tr(STR_INDEXING));
// HALF-clear the popup when the page replaces it, else "INDEXING" ghosts under the page.
pagesUntilFullRefresh = 1;
}
// Lend the framebuffer's 48 KB to the blocking pre-render burst
// (startBuild inflates the whole spine HTML — the memory peak). The
// background buildSomeMore chunks in loop() do NOT get the loan: they
// deliberately interleave with page renders. Restored before render.
GfxRenderer::FrameBufferLoan loan(renderer);
if (!section->startBuild(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, viewportWidth,
viewportHeight, SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle,
SETTINGS.imageRendering, SETTINGS.focusReadingEnabled)) {
LOG_ERR("ERS", "Failed to start section build");
section.reset();
loan.end(); // restore before anything draws (showBuildError renders a popup)
showBuildError();
return;
}
while (!section->isBuildComplete() &&
(anchorJump ? !section->findAnchor(pendingAnchor) : static_cast<int>(section->pageCount) <= target)) {
// Anchor jump: build until the anchor's page is laid out (usually page 0), checking a
// partial's on-disk anchor map too so an already-indexed anchor resolves immediately.
// Otherwise: build until the target page exists. loop() builds the rest behind it.
if (!section->buildSomeMore(BUILD_PAGES_PER_CHUNK)) {
LOG_ERR("ERS", "Failed during incremental section build");
section.reset();
loan.end(); // restore before anything draws (showBuildError renders a popup)
showBuildError();
return;
}
}
loan.end();
}
}
} else {
LOG_DBG("ERS", "Cache found, skipping build...");
}
if (pendingPageJump.has_value()) {
section->currentPage = *pendingPageJump;
pendingPageJump.reset();
} else {
section->currentPage = nextPageNumber;
if (section->currentPage < 0) {
section->currentPage = 0;
}
}
if (!pendingAnchor.empty()) {
// Resolve from the pages laid out so far and/or the on-disk map (finalized or partial).
const auto page = section->findAnchor(pendingAnchor);
if (page) {
section->currentPage = *page;
LOG_DBG("ERS", "Resolved anchor '%s' to page %d", pendingAnchor.c_str(), *page);
} else {
LOG_DBG("ERS", "Anchor '%s' not found in section %d", pendingAnchor.c_str(), currentSpineIndex);
}
pendingAnchor.clear();
}
if (pendingPercentJump && section->pageCount > 0) {
// Apply the pending percent jump now that we know the new section's page count.
int newPage = static_cast<int>(pendingSpineProgress * static_cast<float>(section->pageCount));
if (newPage >= section->pageCount) {
newPage = section->pageCount - 1;
}
section->currentPage = newPage;
pendingPercentJump = false;
}
}
// Extend the build to the requested page if needed (for partials and in-progress builds).
// This runs every render, so it covers both the first page and any forward turn that gets
// ahead of the background builder; pages already built do no work here.
//
// Crossing a partial's watermark before the extension rebuild has caught up means a
// synchronous wait spanning the remaining prefix re-layout -- potentially tens of
// seconds on a giant spine. Show the indexing popup so it isn't a silent freeze
// (the page that replaces it takes the HALF ghost-cleanup path). Ordinary window
// catch-ups on a non-partial build are a page or two and stay popup-free.
if (section->isPartial() && section->currentPage >= static_cast<int>(section->pageCount)) {
GUI.drawPopup(renderer, tr(STR_INDEXING));
pagesUntilFullRefresh = 1;
}
while (section->isPartial() && section->currentPage >= static_cast<int>(section->pageCount)) {
// Start a build to extend a partial toward the requested page.
if (!section->isBuilding() &&
!section->startBuild(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, viewportWidth, viewportHeight,
SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle, SETTINGS.imageRendering,
SETTINGS.focusReadingEnabled)) {
LOG_ERR("ERS", "Failed to start partial extension build");
section.reset();
showBuildError();
return;
}
// Extend until either the target page exists or the build completes.
while (!section->isBuildComplete() && section->currentPage >= static_cast<int>(section->pageCount)) {
if (!section->buildSomeMore(BUILD_PAGES_PER_CHUNK)) {
LOG_ERR("ERS", "Failed during incremental section build");
section.reset();
showBuildError();
return;
}
}
}
// For an in-progress incremental build, make sure the page we're about to show has been laid out.
if (section->isBuilding()) {
while (!section->isBuildComplete() && section->currentPage >= static_cast<int>(section->pageCount)) {
if (!section->buildSomeMore(BUILD_PAGES_PER_CHUNK)) {
LOG_ERR("ERS", "Failed during incremental section build");
section.reset();
showBuildError();
return;
}
}
}
// The requested page is now as built as it will get. If it still lands past the end,
// clamp to the last real page: the UINT16_MAX "last page" sentinel from backward chapter
// navigation, an explicit jump beyond a finished chapter, or a stale saved position.
// Guarded on !isBuilding() because a still-building section's pageCount is only the current
// watermark (not the final count) and has already been driven far enough by the loops above.
if (!section->isBuilding() && section->pageCount > 0 &&
section->currentPage >= static_cast<int>(section->pageCount)) {
section->currentPage = section->pageCount - 1;
}
// Apply a deferred settings-change reposition now that the real page count is known (a no-op for
// a plain resume / unchanged pagination). If still building, this defers to loop() on completion.
applyDeferredReposition();
renderer.clearScreen();
if (section->pageCount == 0) {
LOG_DBG("ERS", "No pages to render");
renderer.drawCenteredText(UI_12_FONT_ID, 300, tr(STR_EMPTY_CHAPTER), true, EpdFontFamily::BOLD);
renderStatusBar();
renderer.displayBuffer();
automaticPageTurnActive = false;
showPendingSyncSaveError();
return;
}
if (section->currentPage < 0 || section->currentPage >= section->pageCount) {
LOG_DBG("ERS", "Page out of bounds: %d (max %d)", section->currentPage, section->pageCount);
renderer.drawCenteredText(UI_12_FONT_ID, 300, tr(STR_OUT_OF_BOUNDS), true, EpdFontFamily::BOLD);
renderStatusBar();
renderer.displayBuffer();
automaticPageTurnActive = false;
showPendingSyncSaveError();
return;
}
updateBookmarkFlag();
{
// Unified page read: the in-progress build's in-RAM table if it has reached the page,
// otherwise the on-disk file (finalized section, or a partial from a previous session).
auto p = section->loadPage(section->currentPage);
if (!p) {
LOG_ERR("ERS", "Failed to load page from SD - clearing section cache");
automaticPageTurnActive = false;
// Retrying rebuilds a transiently corrupt section and usually recovers, but a page that keeps
// failing would loop forever on a blank screen, so bound the retries before giving up.
const bool giveUp = ++pageLoadRetryCount > MAX_PAGE_LOAD_RETRIES;
// Abandon (not suspend) any active build BEFORE clearing: clearCache deletes the files,
// and the destructor's suspend would otherwise commit tables into a deleted handle.
section->abandonBuild();
section->clearCache();
section.reset();
if (giveUp) {
LOG_ERR("ERS", "Page load retry limit reached, aborting");
pageLoadRetryCount = 0; // Reset so a later user-initiated navigation can try afresh
renderer.clearScreen();
renderer.drawCenteredText(UI_12_FONT_ID, 300, tr(STR_PAGE_LOAD_ERROR), true, EpdFontFamily::BOLD);
renderer.displayBuffer();
showPendingSyncSaveError();
return;
}
requestUpdate(); // Try again after clearing cache
showPendingSyncSaveError();
return;
}
pageLoadRetryCount = 0; // Reset the retry counter once a page loads cleanly
// Collect footnotes from the loaded page
currentPageFootnotes = std::move(p->footnotes);
const auto start = millis();
renderContents(std::move(p), orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
LOG_DBG("ERS", "Rendered page in %dms", millis() - start);
}
// Only persist when the position actually changed. render() also runs on menu,
// bookmark and screenshot re-renders, and writeAtomic is several FAT ops for 6 bytes.
// Every real page turn changes currentPage, so progress durability is unaffected.
if (currentSpineIndex != lastSavedSpineIndex || section->currentPage != lastSavedPage ||
section->pageCount != lastSavedPageCount) {
if (saveProgress(currentSpineIndex, section->currentPage, section->estimatedTotalPages())) {
lastSavedSpineIndex = currentSpineIndex;
lastSavedPage = section->currentPage;
lastSavedPageCount = section->estimatedTotalPages();
}
}
showPendingSyncSaveError();
if (pendingScreenshot) {
pendingScreenshot = false;
ScreenshotUtil::takeScreenshot(renderer);
}
if (showBookmarkMessage) {
GUI.drawPopup(renderer, bookmarkRemoved ? tr(STR_BOOKMARK_REMOVED) : tr(STR_BOOKMARK_ADDED));
}
if (showDictionaryMessage) {
GUI.drawPopup(renderer, tr(STR_DICT_NO_DICT_SET));
}
}
bool EpubReaderActivity::applyDeferredReposition() {
if (cachedChapterTotalPageCount == 0 || !section || section->isBuilding()) {
return false;
}
bool changed = false;
// Only remap when the chapter actually re-paginated (e.g. after a settings change). A plain
// resume has identical pagination, so section->pageCount == cachedChapterTotalPageCount and
// nothing moves.
if (currentSpineIndex == cachedSpineIndex && section->pageCount != cachedChapterTotalPageCount) {
const float progress = static_cast<float>(section->currentPage) / static_cast<float>(cachedChapterTotalPageCount);
int newPage = static_cast<int>(progress * static_cast<float>(section->pageCount));
if (newPage < 0) newPage = 0;
if (section->pageCount > 0 && newPage >= static_cast<int>(section->pageCount)) {
newPage = section->pageCount - 1;
}
if (newPage != section->currentPage) {
section->currentPage = newPage;
changed = true;
}
}
cachedChapterTotalPageCount = 0; // consumed; don't read cached progress again
return changed;
}
bool EpubReaderActivity::saveProgress(int spineIndex, int currentPage, int pageCount) {
return EpubReaderUtils::saveProgress(*epub, spineIndex, currentPage, pageCount);
}
void EpubReaderActivity::renderContents(std::unique_ptr<Page> page, const int orientedMarginTop,
const int orientedMarginRight, const int orientedMarginBottom,
const int orientedMarginLeft) {
const auto t0 = millis();
const int fontId = SETTINGS.getReaderFontId();
// Font prewarm: scan pass accumulates text, then prewarm, then real render
auto* fcm = renderer.getFontCacheManager();
auto scope = fcm->createPrewarmScope();
page->render(renderer, fontId, orientedMarginLeft, orientedMarginTop); // scan pass
scope.endScanAndPrewarm();
const auto tPrewarm = millis();
const bool pageHasImages = page->hasImages();
const bool pageHasImagesNeedingDecode = pageHasImages && page->hasImagesNeedingDecode();
const bool needsTextGrayscale = SETTINGS.textAntiAliasing;
const bool needsAnyGrayscale = needsTextGrayscale || pageHasImages;
const bool tiledGrayscale = needsAnyGrayscale && renderer.supportsStripGrayscale();
// Whole-plane buffering only pays when the BW refresh genuinely runs async
// underneath it; on blocking panels it would just spend ~50 KB for the
// identical serial timing.
const bool overlapRefresh = tiledGrayscale && renderer.supportsAsyncRefresh();
auto renderGrayscalePass = [&]() {
if (needsTextGrayscale) {
page->render(renderer, fontId, orientedMarginLeft, orientedMarginTop);
} else {
page->renderImages(renderer, fontId, orientedMarginLeft, orientedMarginTop);
}
};
if (pageHasImagesNeedingDecode) {
page->renderWithImagePlaceholders(renderer, fontId, orientedMarginLeft, orientedMarginTop);
renderStatusBar();
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
renderer.clearScreen();
}
page->render(renderer, fontId, orientedMarginLeft, orientedMarginTop);
renderStatusBar();
const auto tBwRender = millis();
if (pageHasImages) {
// Double FAST_REFRESH with selective image blanking (pablohc's technique):
// HALF_REFRESH sets particles too firmly for the grayscale LUT to adjust.
// Instead, blank only the image area and do two fast refreshes.
// Step 1: Display page with image area blanked (text appears, image area white)
// Step 2: Re-render with images and display again (images appear clean)
int16_t imgX, imgY, imgW, imgH;
if (page->getImageBoundingBox(imgX, imgY, imgW, imgH)) {
renderer.fillRect(imgX + orientedMarginLeft, imgY + orientedMarginTop, imgW, imgH, false);
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
// Re-render page content to restore images into the blanked area
// Status bar is not re-rendered here to avoid reading stale dynamic values (e.g. battery %)
page->render(renderer, fontId, orientedMarginLeft, orientedMarginTop);
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
} else {
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
}
// The image's own page is handled above and doesn't count toward the full
// refresh cadence. But the grayscale pass below leaves gray charge in the
// image region that a plain fast diff on the *next* page can't clear, so
// text there ghosts gray (#2190). Force the next ordinary page onto the
// HALF ghost-cleanup path, which drives every pixel to its target
// regardless of residue.
pagesUntilFullRefresh = 1;
} else {
// Deferred when a tiled grayscale pass follows: the plane rendering below
// then overlaps the panel's refresh time instead of following it.
ReaderUtils::displayWithRefreshCycle(renderer, pagesUntilFullRefresh, /*async=*/overlapRefresh);
}
const auto tDisplay = millis();
// Tiled grayscale: render each plane band-by-band, leaving the BW
// framebuffer intact so no full-frame storeBwBuffer is needed; controller
// RAM is re-synced from the live framebuffer afterward. The page is
// re-rendered ceil(H/STRIP_ROWS) times per plane, but renderCharImpl culls
// out-of-band glyphs before decode so the cost stays close to one render.
// Both text (drawPixel) and images (DirectPixelWriter) honor the active
// strip target. When the BW refresh above went out async, the plane
// rendering below overlaps the panel's refresh time; only the controller
// RAM writes wait for BUSY.
if (tiledGrayscale) {
constexpr int STRIP_ROWS = 80;
const int gh = renderer.getDisplayHeight();
const int gwBytes = renderer.getDisplayWidthBytes();
const size_t planeBytes = static_cast<size_t>(gwBytes) * gh;
// Render one plane band-by-band into a whole-plane buffer without touching
// the controller, so it can run while the refresh is still in flight.
auto renderPlaneToBuffer = [&](const bool lsbPlane, uint8_t* buf) {
renderer.setRenderMode(lsbPlane ? GfxRenderer::GRAYSCALE_LSB : GfxRenderer::GRAYSCALE_MSB);
for (int y = 0; y < gh; y += STRIP_ROWS) {
const int rows = (gh - y < STRIP_ROWS) ? (gh - y) : STRIP_ROWS;
renderer.beginStripTarget(buf + static_cast<size_t>(y) * gwBytes, y, rows);
renderer.clearScreen(0x00);
renderGrayscalePass();
renderer.endStripTarget();
}
};
// Tiered on heap pressure: two plane buffers hide both plane renders
// inside the refresh wait; one hides the LSB render (its buffer is reused
// for MSB after streaming); none falls back to the strip-scratch flow with
// no overlap. The MSB buffer is only attempted when it leaves ~60 KB free
// so the pass never starves concurrent allocations. Blocking panels skip
// the buffers entirely (nothing to overlap).
auto lsbPlaneBuf = overlapRefresh ? makeUniqueNoThrow<uint8_t[]>(planeBytes) : nullptr;
auto msbPlaneBuf =
(lsbPlaneBuf && ESP.getFreeHeap() >= planeBytes + 60000) ? makeUniqueNoThrow<uint8_t[]>(planeBytes) : nullptr;
if (lsbPlaneBuf) {
renderPlaneToBuffer(true, lsbPlaneBuf.get());
if (msbPlaneBuf) renderPlaneToBuffer(false, msbPlaneBuf.get());
const auto tGrayRender = millis();
renderer.waitRefreshComplete();
const auto tWait = millis();
renderer.writeGrayscalePlaneStrip(true, lsbPlaneBuf.get(), 0, gh);
if (msbPlaneBuf) {
renderer.writeGrayscalePlaneStrip(false, msbPlaneBuf.get(), 0, gh);
} else {
renderPlaneToBuffer(false, lsbPlaneBuf.get());
renderer.writeGrayscalePlaneStrip(false, lsbPlaneBuf.get(), 0, gh);
}
const auto tGrayWrite = millis();
renderer.setRenderMode(GfxRenderer::BW);
renderer.displayGrayBuffer();
const auto tGrayDisplay = millis();
// BW framebuffer is intact; re-sync controller RAM for the next
// differential page turn directly from it.
renderer.cleanupGrayscaleWithFrameBuffer();
const auto tEnd = millis();
LOG_DBG("ERS",
"Page render (tiled async): prewarm=%lums bw_render=%lums display=%lums gray_render=%lums "
"wait=%lums gray_write=%lums gray_display=%lums cleanup=%lums total=%lums (planes buffered: %d)",
tPrewarm - t0, tBwRender - tPrewarm, tDisplay - tBwRender, tGrayRender - tDisplay, tWait - tGrayRender,
tGrayWrite - tWait, tGrayDisplay - tGrayWrite, tEnd - tGrayDisplay, tEnd - t0, msbPlaneBuf ? 2 : 1);
} else {
// Per-strip scratch tier: blocking panels and the OOM fallback. The
// strip writes below need the panel idle, so wait out any pending async
// refresh first (no-op on blocking panels).
auto scratch = makeUniqueNoThrow<uint8_t[]>(static_cast<size_t>(gwBytes) * STRIP_ROWS);
renderer.waitRefreshComplete();
if (!scratch) {
LOG_ERR("ERS", "OOM: grayscale strip scratch (%d bytes); skipping AA this page", gwBytes * STRIP_ROWS);
} else {
// Bands may be streamed in any order: X4 windows each via setRamArea,
// X3 via PTL.
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
for (int y = 0; y < gh; y += STRIP_ROWS) {
const int rows = (gh - y < STRIP_ROWS) ? (gh - y) : STRIP_ROWS;
renderer.beginStripTarget(scratch.get(), y, rows);
renderer.clearScreen(0x00);
renderGrayscalePass();
renderer.endStripTarget();
renderer.writeGrayscalePlaneStrip(true, scratch.get(), y, rows);
}
const auto tGrayLsb = millis();
// MSB plane.
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
for (int y = 0; y < gh; y += STRIP_ROWS) {
const int rows = (gh - y < STRIP_ROWS) ? (gh - y) : STRIP_ROWS;
renderer.beginStripTarget(scratch.get(), y, rows);
renderer.clearScreen(0x00);
renderGrayscalePass();
renderer.endStripTarget();
renderer.writeGrayscalePlaneStrip(false, scratch.get(), y, rows);
}
const auto tGrayMsb = millis();
renderer.setRenderMode(GfxRenderer::BW);
renderer.displayGrayBuffer();
const auto tGrayDisplay = millis();
// BW framebuffer is intact; re-sync controller RAM for the next
// differential page turn directly from it.
renderer.cleanupGrayscaleWithFrameBuffer();
const auto tCleanup = millis();
const auto tEnd = millis();
LOG_DBG("ERS",
"Page render (tiled): prewarm=%lums bw_render=%lums display=%lums gray_lsb=%lums "
"gray_msb=%lums gray_display=%lums cleanup=%lums total=%lums",
tPrewarm - t0, tBwRender - tPrewarm, tDisplay - tBwRender, tGrayLsb - tDisplay, tGrayMsb - tGrayLsb,
tGrayDisplay - tGrayMsb, tCleanup - tGrayDisplay, tEnd - t0);
}
}
} else {
// Fallback path for a controller without strip support. grayscale rendering
// TODO: Only do this if font supports it
if (needsAnyGrayscale) {
// Save the BW frame before the grayscale passes overwrite it, restore
// after. Only needed when grayscale actually renders.
if (!renderer.storeBwBuffer()) {
LOG_ERR("ERS", "Failed to store BW buffer for grayscale render; skipping grayscale this page");
const auto tEnd = millis();
LOG_DBG("ERS", "Page render: prewarm=%lums bw_render=%lums display=%lums total=%lums", tPrewarm - t0,
tBwRender - tPrewarm, tDisplay - tBwRender, tEnd - t0);
return;
}
const auto tBwStore = millis();
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
renderGrayscalePass();
renderer.copyGrayscaleLsbBuffers();
const auto tGrayLsb = millis();
// Render and copy to MSB buffer
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
renderGrayscalePass();
renderer.copyGrayscaleMsbBuffers();
const auto tGrayMsb = millis();
// display grayscale part
renderer.displayGrayBuffer();
const auto tGrayDisplay = millis();
renderer.setRenderMode(GfxRenderer::BW);
renderer.restoreBwBuffer();
const auto tBwRestore = millis();
const auto tEnd = millis();
LOG_DBG("ERS",
"Page render: prewarm=%lums bw_render=%lums display=%lums bw_store=%lums "
"gray_lsb=%lums gray_msb=%lums gray_display=%lums bw_restore=%lums total=%lums",
tPrewarm - t0, tBwRender - tPrewarm, tDisplay - tBwRender, tBwStore - tDisplay, tGrayLsb - tBwStore,
tGrayMsb - tGrayLsb, tGrayDisplay - tGrayMsb, tBwRestore - tGrayDisplay, tEnd - t0);
} else {
// No text AA and no images: BW frame already displayed above, no grayscale
// to render, so no save/restore.
const auto tEnd = millis();
LOG_DBG("ERS", "Page render: prewarm=%lums bw_render=%lums display=%lums total=%lums", tPrewarm - t0,
tBwRender - tPrewarm, tDisplay - tBwRender, tEnd - t0);
}
}
}
void EpubReaderActivity::renderStatusBar() const {
// Calculate progress in book. Use the estimated total while a giant spine is still building so
// "page X of Y" and the progress bar don't read off the small build watermark.
const int currentPage = section->currentPage + 1;
const float pageCount = section->estimatedTotalPages();
const float sectionChapterProg = (pageCount > 0) ? (static_cast<float>(currentPage) / pageCount) : 0;
const float bookProgress = epub->calculateProgress(currentSpineIndex, sectionChapterProg) * 100;
std::string title;
int textYOffset = 0;
if (automaticPageTurnActive) {
title = tr(STR_AUTO_TURN_ENABLED) + std::to_string(60 * 1000 / pageTurnDuration);
// calculates textYOffset when rendering title in status bar
const uint8_t statusBarHeight = UITheme::getInstance().getStatusBarHeight();
// offsets text if no status bar or progress bar only
if (statusBarHeight == 0 || statusBarHeight == UITheme::getInstance().getProgressBarHeight()) {
textYOffset += UITheme::getInstance().getMetrics().statusBarVerticalMargin;
}
} else if (SETTINGS.statusBarTitle == CrossPointSettings::STATUS_BAR_TITLE::CHAPTER_TITLE) {
title = tr(STR_UNNAMED);
const int tocIndex = epub->getTocIndexForSpineIndex(currentSpineIndex);
if (tocIndex != -1) {
const auto tocItem = epub->getTocItem(tocIndex);
title = tocItem.title;
}
} else if (SETTINGS.statusBarTitle == CrossPointSettings::STATUS_BAR_TITLE::BOOK_TITLE) {
title = epub->getTitle();
}
GUI.drawStatusBar(renderer, bookProgress, currentPage, pageCount, title, 0, textYOffset, true, currentPageBookmarked,
section->isBuilding());
}
void EpubReaderActivity::navigateToHref(const std::string& hrefStr, const bool savePosition) {
if (!epub) return;
// Push current position onto saved stack
if (savePosition && section && footnoteDepth < MAX_FOOTNOTE_DEPTH) {
savedPositions[footnoteDepth] = {currentSpineIndex, section->currentPage};
footnoteDepth++;
LOG_DBG("ERS", "Saved position [%d]: spine %d, page %d", footnoteDepth, currentSpineIndex, section->currentPage);
}
// Extract fragment anchor (e.g. "#note1" or "chapter2.xhtml#note1")
std::string anchor;
const auto hashPos = hrefStr.find('#');
if (hashPos != std::string::npos && hashPos + 1 < hrefStr.size()) {
anchor = hrefStr.substr(hashPos + 1);
}
// Check for same-file anchor reference (#anchor only)
bool sameFile = !hrefStr.empty() && hrefStr[0] == '#';
int targetSpineIndex;
if (sameFile) {
targetSpineIndex = currentSpineIndex;
} else {
targetSpineIndex = epub->resolveHrefToSpineIndex(hrefStr);
}
if (targetSpineIndex < 0) {
LOG_DBG("ERS", "Could not resolve href: %s", hrefStr.c_str());
if (savePosition && footnoteDepth > 0) footnoteDepth--; // undo push
return;
}
{
RenderLock lock(*this);
pendingAnchor = std::move(anchor);
currentSpineIndex = targetSpineIndex;
nextPageNumber = 0;
section.reset();
}
requestUpdate();
LOG_DBG("ERS", "Navigated to spine %d for href: %s", targetSpineIndex, hrefStr.c_str());
}
void EpubReaderActivity::restoreSavedPosition() {
if (footnoteDepth <= 0) return;
footnoteDepth--;
const auto& pos = savedPositions[footnoteDepth];
LOG_DBG("ERS", "Restoring position [%d]: spine %d, page %d", footnoteDepth, pos.spineIndex, pos.pageNumber);
{
RenderLock lock(*this);
currentSpineIndex = pos.spineIndex;
nextPageNumber = pos.pageNumber;
section.reset();
}
requestUpdate();
}
void EpubReaderActivity::loadCachedBookmarks() {
cachedBookmarks.clear();
if (cachedBookmarks.capacity() < initialBookmarkCacheCapacity) {
cachedBookmarks.reserve(initialBookmarkCacheCapacity);
}
if (!epub) {
currentPageBookmarked = false;
return;
}
const std::string bmPath = BookmarkUtil::getBookmarkPath(epub->getPath());
if (Storage.exists(bmPath.c_str())) {
String json = Storage.readFile(bmPath.c_str());
if (!json.isEmpty()) {
JsonSettingsIO::loadBookmarks(cachedBookmarks, json.c_str());
}
}
updateBookmarkFlag();
}
void EpubReaderActivity::addBookmark() {
if (!section || !epub) {
return;
}
LOG_DBG("ERS", "Toggle bookmark at spine %d, page %d", currentSpineIndex, section ? section->currentPage : -1);
int currentPage;
int pageCount;
{
RenderLock lock(*this);
pageCount = section->estimatedTotalPages();
currentPage = section->currentPage;
}
SavedProgressPosition progress = ProgressMapper::toSavedProgress(epub, getCurrentPosition());
const ProgressRange pageRange = getPageProgressRange(epub, currentSpineIndex, currentPage, pageCount);
const size_t bookmarkCountBeforeToggle = cachedBookmarks.size();
cachedBookmarks.erase(std::remove_if(cachedBookmarks.begin(), cachedBookmarks.end(),
[&](const BookmarkEntry& b) {
return bookmarkMatchesProgress(b, currentSpineIndex, currentPage, pageCount,
pageRange);
}),
cachedBookmarks.end());
if (cachedBookmarks.size() != bookmarkCountBeforeToggle) {
bookmarkRemoved = true;
currentPageBookmarked = false;
} else {
std::string pageText;
if (currentPage >= 0 && currentPage < pageCount) {
pageText = section->getTextFromSectionFile();
}
BookmarkEntry entry;
entry.percentage = progress.percentage;
entry.xpath = progress.xpath;
entry.summary = BookmarkUtil::sanitizeBookmarkSummary(pageText);
entry.computedSpineIndex = currentSpineIndex;
entry.computedChapterPageCount = pageCount;
entry.computedChapterProgress = currentPage;
cachedBookmarks.insert(cachedBookmarks.begin(), entry);
bookmarkRemoved = false;
currentPageBookmarked = true;
}
const std::string path = BookmarkUtil::getBookmarkPath(epub->getPath());
const std::string bookmarksDir = BookmarkUtil::getBookmarksDir();
Storage.mkdir(bookmarksDir.c_str());
const bool ok = JsonSettingsIO::saveBookmarks(cachedBookmarks, path.c_str());
if (!ok) {
LOG_ERR("ERS", "Failed to save bookmarks to: %s", path.c_str());
}
requestUpdate();
}
void EpubReaderActivity::updateBookmarkFlag() {
if (!section || !epub || cachedBookmarks.empty()) {
currentPageBookmarked = false;
return;
}
const int pageCount = section->estimatedTotalPages();
const ProgressRange pageRange = getPageProgressRange(epub, currentSpineIndex, section->currentPage, pageCount);
currentPageBookmarked = std::any_of(cachedBookmarks.begin(), cachedBookmarks.end(), [&](const BookmarkEntry& b) {
return bookmarkMatchesProgress(b, currentSpineIndex, section->currentPage, pageCount, pageRange);
});
}
ScreenshotInfo EpubReaderActivity::getScreenshotInfo() const {
ScreenshotInfo info;
info.readerType = ScreenshotInfo::ReaderType::Epub;
if (epub) {
snprintf(info.title, sizeof(info.title), "%s", epub->getTitle().c_str());
info.spineIndex = currentSpineIndex;
}
if (section) {
info.currentPage = section->currentPage + 1;
info.totalPages = section->estimatedTotalPages();
if (epub && epub->getBookSize() > 0 && info.totalPages > 0) {
const float chapterProgress = static_cast<float>(section->currentPage) / static_cast<float>(info.totalPages);
int pct = static_cast<int>(epub->calculateProgress(currentSpineIndex, chapterProgress) * 100.0f + 0.5f);
if (pct < 0) pct = 0;
if (pct > 100) pct = 100;
info.progressPercent = pct;
}
}
return info;
}
CrossPointPosition EpubReaderActivity::getCurrentPosition() const {
const int currentPage = section ? section->currentPage : nextPageNumber;
const int totalPages = section ? section->estimatedTotalPages() : cachedChapterTotalPageCount;
std::optional<uint16_t> paragraphIndex;
if (section && currentPage >= 0 && currentPage < section->pageCount) {
const uint16_t paragraphPage =
currentPage > 0 ? static_cast<uint16_t>(currentPage - 1) : static_cast<uint16_t>(currentPage);
if (const auto pIdx = section->getParagraphIndexForPage(paragraphPage)) {
paragraphIndex = *pIdx;
}
}
CrossPointPosition localPos = {currentSpineIndex, currentPage, totalPages};
if (paragraphIndex.has_value()) {
localPos.paragraphIndex = *paragraphIndex;
localPos.hasParagraphIndex = true;
}
return localPos;
}