Files
Crosspoint/src/activities/reader/EpubReaderActivity.cpp
T
Justin Mitchell 4c5fd653c0 Add Bluetooth status icon to reader status bar
Display a Bluetooth icon in the status bar when BLE is connected. Also optimize memory management by lending the framebuffer instead of immediately tearing down BLE when heap is low, allowing BLE to remain active during rendering.
2026-07-09 00:13:54 -04:00

1825 lines
76 KiB
C++

#include "EpubReaderActivity.h"
#include <Epub/Page.h>
#include <Epub/blocks/TextBlock.h>
#include <FontCacheManager.h>
#include <FsHelpers.h>
#include <GfxRenderer.h>
#include <HalStorage.h>
#include <I18n.h>
#include <JsonSettingsIO.h>
#include <Logging.h>
#include <Memory.h>
#include <esp_system.h>
#include <algorithm>
#include <functional>
#include <iterator>
#include <limits>
#include "BleInput.h"
#include "BookmarkEntry.h"
#include "CrossPointSettings.h"
#include "CrossPointState.h"
#include "EpubReaderBookmarksActivity.h"
#include "EpubReaderChapterSelectionActivity.h"
#include "EpubReaderFootnotesActivity.h"
#include "EpubReaderPercentSelectionActivity.h"
#include "EpubReaderUtils.h"
#include "KOReaderCredentialStore.h"
#include "KOReaderSyncActivity.h"
#include "MappedInputManager.h"
#include "ProgressMapper.h"
#include "QrDisplayActivity.h"
#include "ReaderUtils.h"
#include "RecentBooksStore.h"
#include "SilentRestart.h"
#include "components/UITheme.h"
#include "fontIds.h"
#include "util/BookmarkUtil.h"
#include "util/ScreenshotUtil.h"
namespace {
// pagesPerRefresh now comes from SETTINGS.getRefreshFrequency()
// pages per minute, first item is 1 to prevent division by zero if accessed
constexpr int PAGE_TURN_RATES[] = {1, 1, 3, 6, 12};
constexpr size_t initialBookmarkCacheCapacity = 16;
constexpr float bookmarkProgressEpsilon = 0.0001f;
int clampPercent(int percent) {
if (percent < 0) {
return 0;
}
if (percent > 100) {
return 100;
}
return percent;
}
// SD card folder finished books are moved into. Single source of truth for the path.
// constexpr ⇒ lives in flash .rodata, no DRAM cost.
constexpr char READ_FOLDER[] = "/read";
// True if path is inside READ_FOLDER (starts with "<READ_FOLDER>/"). Non-allocating so
// it is cheap to call from loop(), and avoids reintroducing a separate "/Read/" literal.
bool isInReadFolder(const std::string& path) {
constexpr size_t n = sizeof(READ_FOLDER) - 1; // length of "/Read" (excludes NUL)
return path.size() > n && path.compare(0, n, READ_FOLDER) == 0 && path[n] == '/';
}
class FrameBufferBuildLoan {
public:
explicit FrameBufferBuildLoan(GfxRenderer& renderer) : renderer_(renderer) {}
~FrameBufferBuildLoan() {
if (active_ && !restore()) {
ESP.restart();
}
}
void release() {
if (active_ || !renderer_.hasFrameBuffer()) return;
if (bleinput::startInProgress()) {
LOG_INF("ERS", "Framebuffer loan waiting for BLE start to settle");
const uint32_t deadline = millis() + 1000;
while (bleinput::startInProgress() && millis() < deadline) {
delay(5);
}
}
renderer_.releaseFrameBufferForBuild();
active_ = true;
LOG_DBG("ERS", "Framebuffer lent for section build (ble=%u heap=%u maxAlloc=%u)", BleHid.isRunning() ? 1 : 0,
(unsigned)ESP.getFreeHeap(), (unsigned)ESP.getMaxAllocHeap());
}
bool restore() {
if (!active_) return true;
active_ = false;
if (renderer_.restoreFrameBufferAfterBuild()) {
LOG_DBG("ERS", "Framebuffer restored after section build");
return true;
}
if (BleHid.isRunning()) {
LOG_INF("ERS", "Framebuffer restore needs heap; freeing BLE and retrying (heap=%u maxAlloc=%u)",
(unsigned)ESP.getFreeHeap(), (unsigned)ESP.getMaxAllocHeap());
bleinput::stop();
if (renderer_.restoreFrameBufferAfterBuild()) {
LOG_DBG("ERS", "Framebuffer restored after freeing BLE");
return true;
}
}
LOG_ERR("ERS", "Framebuffer restore failed after section build");
return false;
}
private:
GfxRenderer& renderer_;
bool active_ = false;
};
struct ProgressRange {
float start;
float end;
};
ProgressRange getPageProgressRange(const std::shared_ptr<Epub>& epub, const int spineIndex, const int page,
const int pageCount) {
if (pageCount <= 1) {
return {epub->calculateProgress(spineIndex, 0.0f), epub->calculateProgress(spineIndex, 1.0f)};
}
const float step = 1.0f / static_cast<float>(pageCount - 1);
const float anchor = std::clamp(static_cast<float>(page) * step, 0.0f, 1.0f);
const float start = std::max(0.0f, anchor - (step * 0.5f));
const float end = std::min(1.0f, anchor + (step * 0.5f));
return {epub->calculateProgress(spineIndex, start), epub->calculateProgress(spineIndex, end)};
}
bool bookmarkMatchesProgress(const BookmarkEntry& bookmark, const int spineIndex, const int page, const int pageCount,
const ProgressRange& pageRange) {
if (bookmark.computedSpineIndex == spineIndex && bookmark.computedChapterPageCount == pageCount &&
bookmark.computedChapterProgress == page) {
return true;
}
const float bookmarkProgress = std::clamp(bookmark.percentage, 0.0f, 1.0f);
return bookmarkProgress + bookmarkProgressEpsilon >= pageRange.start &&
bookmarkProgress - bookmarkProgressEpsilon <= pageRange.end;
}
// Pick a non-colliding destination path inside /Read/ for a finished book.
// Mirrors the suffixing scheme used elsewhere: "name.epub" -> "name (2).epub", etc.
std::string buildReadFolderDestination(const std::string& srcPath) {
const size_t lastSlash = srcPath.rfind('/');
const std::string filename = (lastSlash != std::string::npos) ? srcPath.substr(lastSlash + 1) : srcPath;
Storage.mkdir(READ_FOLDER);
std::string dstPath = std::string(READ_FOLDER) + "/" + filename;
if (!Storage.exists(dstPath.c_str())) {
return dstPath;
}
const size_t dotPos = filename.rfind('.');
const std::string base = (dotPos != std::string::npos) ? filename.substr(0, dotPos) : filename;
const std::string ext = (dotPos != std::string::npos) ? filename.substr(dotPos) : "";
int suffix = 2;
do {
dstPath = std::string(READ_FOLDER) + "/" + base + " (" + std::to_string(suffix) + ")" + ext;
suffix++;
} while (Storage.exists(dstPath.c_str()) && suffix < 100);
return dstPath;
}
// Relocate a finished book and its cache dir into /read/, keep it in recents by
// repointing its entry to the new path, and repoint the resume pointer too.
// On rename failure: LOG_ERR and leave everything in place (no UI alert subsystem here).
void moveFinishedBookToReadFolder(const std::string& srcPath, const std::string& dstPath,
const std::string& oldCachePath) {
LOG_INF("ERS", "Moving finished epub: %s -> %s", srcPath.c_str(), dstPath.c_str());
if (!Storage.rename(srcPath.c_str(), dstPath.c_str())) {
LOG_ERR("ERS", "Failed to move finished book to '/Read' folder");
return;
}
// Cache dir is keyed by hash of the epub path (see Epub ctor), so it must be re-keyed.
const std::string newCachePath = "/.crosspoint/epub_" + std::to_string(std::hash<std::string>{}(dstPath));
if (!oldCachePath.empty() && Storage.exists(oldCachePath.c_str())) {
if (!Storage.rename(oldCachePath.c_str(), newCachePath.c_str())) {
LOG_ERR("ERS", "Failed to rename cache dir %s -> %s (non-fatal)", oldCachePath.c_str(), newCachePath.c_str());
}
}
// Keep the book in recents (crossink behavior): repoint the entry to its new
// location instead of dropping it. updatePath persists on success.
RECENT_BOOKS.updatePath(srcPath, dstPath, oldCachePath, newCachePath);
if (APP_STATE.openEpubPath == srcPath) {
APP_STATE.openEpubPath = dstPath;
APP_STATE.saveToFile();
}
}
} // namespace
void EpubReaderActivity::onEnter() {
Activity::onEnter();
if (!epub) {
return;
}
// Configure screen orientation based on settings
// NOTE: This affects layout math and must be applied before any render calls.
ReaderUtils::applyOrientation(renderer, SETTINGS.orientation);
epub->setupCacheDir();
HalFile f;
if (Storage.openFileForRead("ERS", epub->getCachePath() + "/progress.bin", f)) {
uint8_t data[6];
int dataSize = f.read(data, 6);
if (dataSize == 4 || dataSize == 6) {
currentSpineIndex = data[0] + (data[1] << 8);
nextPageNumber = data[2] + (data[3] << 8);
if (nextPageNumber == UINT16_MAX) {
// UINT16_MAX is an in-memory navigation sentinel for "open previous
// chapter on its last page". It should never be treated as persisted
// resume state after sleep or reopen.
LOG_DBG("ERS", "Ignoring stale last-page sentinel from progress cache");
nextPageNumber = 0;
}
cachedSpineIndex = currentSpineIndex;
LOG_DBG("ERS", "Loaded cache: %d, %d", currentSpineIndex, nextPageNumber);
}
if (dataSize == 6) {
cachedChapterTotalPageCount = data[4] + (data[5] << 8);
}
}
// We may want a better condition to detect if we are opening for the first time.
// This will trigger if the book is re-opened at Chapter 0.
if (currentSpineIndex == 0) {
int textSpineIndex = epub->getSpineIndexForTextReference();
if (textSpineIndex != 0) {
currentSpineIndex = textSpineIndex;
LOG_DBG("ERS", "Opened for first time, navigating to text reference at index %d", textSpineIndex);
}
}
// Save current epub as last opened epub and add to recent books
APP_STATE.openEpubPath = epub->getPath();
APP_STATE.saveToFile();
RECENT_BOOKS.addBook(epub->getPath(), epub->getTitle(), epub->getAuthor(), epub->getThumbBmpPath());
loadCachedBookmarks();
// Trigger first update
requestUpdate();
}
void EpubReaderActivity::onExit() {
Activity::onExit();
// Reset orientation back to portrait for the rest of the UI
renderer.setOrientation(GfxRenderer::Orientation::Portrait);
APP_STATE.readerActivityLoadCount = 0;
APP_STATE.saveToFile();
// Leaving mid-footnote loses the in-RAM return stack on deep sleep; persist the
// pre-footnote position so the book reopens at the link origin, not the footnote.
if (footnoteDepth > 0 && epub) {
const SavedPosition& origin = savedPositions[0];
saveProgress(origin.spineIndex, origin.pageNumber, 0);
}
section.reset();
if (pendingReadFolderMove && epub) {
const std::string srcPath = epub->getPath();
const std::string oldCachePath = epub->getCachePath();
const std::string dstPath = buildReadFolderDestination(srcPath);
epub.reset(); // release the Epub (and any open handles) before renaming on the SD card
moveFinishedBookToReadFolder(srcPath, dstPath, oldCachePath);
} else {
epub.reset();
}
}
void EpubReaderActivity::openReaderMenu() {
const int currentPage = section ? section->currentPage + 1 : 0;
const int totalPages = section ? section->estimatedTotalPages() : 0;
float bookProgress = 0.0f;
if (epub->getBookSize() > 0 && section && section->estimatedTotalPages() > 0) {
const float chapterProgress =
static_cast<float>(section->currentPage) / static_cast<float>(section->estimatedTotalPages());
bookProgress = epub->calculateProgress(currentSpineIndex, chapterProgress) * 100.0f;
}
const int bookProgressPercent = clampPercent(static_cast<int>(bookProgress + 0.5f));
startActivityForResult(std::make_unique<EpubReaderMenuActivity>(
renderer, mappedInput, epub->getTitle(), currentPage, totalPages, bookProgressPercent,
SETTINGS.orientation, !currentPageFootnotes.empty(), !cachedBookmarks.empty()),
[this](const ActivityResult& result) {
// Always apply orientation change even if the menu was cancelled
const auto& menu = std::get<MenuResult>(result.data);
applyOrientation(menu.orientation);
toggleAutoPageTurn(menu.pageTurnOption);
if (!result.isCancelled) {
onReaderMenuConfirm(static_cast<EpubReaderMenuActivity::MenuAction>(menu.action));
}
});
}
bool EpubReaderActivity::buildTickHeapGate() {
const size_t freeHeap = ESP.getFreeHeap();
const size_t maxBlock = ESP.getMaxAllocHeap();
if (freeHeap >= BACKGROUND_BUILD_MIN_FREE_HEAP && maxBlock >= BACKGROUND_BUILD_MIN_MAX_ALLOC) {
return true;
}
const size_t lendableFrameBuffer = renderer.hasFrameBuffer() ? renderer.getBufferSize() : 0;
if (lendableFrameBuffer > 0 && freeHeap + lendableFrameBuffer >= BACKGROUND_BUILD_MIN_FREE_HEAP &&
maxBlock + lendableFrameBuffer >= BACKGROUND_BUILD_MIN_MAX_ALLOC) {
return true;
}
// Below the floors. If the BLE stack is what's squeezing the heap, shed it — the
// established policy on this branch is that builds and resident BLE don't coexist,
// and this was the one build path without that protection (field crash: a tick's
// parse allocation aborted at maxAlloc ~11 KB with BLE resident). The lifecycle's
// build-pending deferral keeps BLE down until the window is caught up, then
// restarts it behind the start floor. Without BLE resident, just wait: page-turn
// transients free up between turns and the tick retries every loop pass.
if (BleHid.isRunning()) {
LOG_INF("ERS", "Background build needs heap (free=%u maxAlloc=%u); freeing BLE RAM", (unsigned)freeHeap,
(unsigned)maxBlock);
bleinput::stop();
}
return false;
}
void EpubReaderActivity::loop() {
if (!epub) {
// Should never happen
finish();
return;
}
// Drive any in-progress incremental section build forward, off the page-turn critical path,
// but only within a small window ahead of the reader: an unbounded build monopolized the
// RenderLock and locked out page turns. The build follows the reader instead, and instant
// reopen comes from suspendBuild() persisting the laid-out pages as a partial on exit.
// Skip while the render mutex is busy so we never delay a pending render; re-check
// isBuilding() under the lock since render() may have just finished it.
if (section && section->isBuilding() && !RenderLock::peek() &&
static_cast<int>(section->pageCount) < section->currentPage + BUILD_WINDOW_AHEAD && buildTickHeapGate()) {
RenderLock lock;
// Re-check under the lock: render() (which also holds the RenderLock) may have finalized the
// build between the outer isBuilding() check and acquiring the lock here, in which case
// buildSomeMore() would fail and wrongly reset the section. cppcheck can't see the cross-task
// mutation, so it flags this as always true.
// cppcheck-suppress knownConditionTrueFalse
if (section->isBuilding()) {
FrameBufferBuildLoan buildLoan(renderer);
buildLoan.release();
if (!section->buildSomeMore(BACKGROUND_BUILD_PAGES_PER_TICK)) {
LOG_ERR("ERS", "Background section build failed");
section.reset();
requestUpdate();
} else if (section->isBuildComplete() && applyDeferredReposition()) {
// The chapter re-paginated since the saved progress (settings changed): we now know the
// real page count, so re-render at the remapped page. No-op for an unchanged resume.
requestUpdate();
}
if (!buildLoan.restore()) {
ESP.restart();
}
}
}
// End-of-Book screen reached (currentSpineIndex == spine count) means the book is
// finished. Two independent finished-book features key off this same condition.
const bool atEndOfBook = currentSpineIndex > 0 && currentSpineIndex >= epub->getSpineItemsCount();
// Drop this book from the Recent Books list; if the reader then pages back into the book,
// re-add it. So removal only sticks if the reader leaves while still on the End-of-Book
// screen. Acts only on the transition (guarded by recentsEntryRemoved) — no per-frame writes.
if (SETTINGS.removeReadBooksFromRecents) {
if (atEndOfBook && !recentsEntryRemoved) {
// Only treat the book as "removed by us" if it was actually in the list, so the
// re-add branch below doesn't insert a book the feature never removed.
recentsEntryRemoved = RECENT_BOOKS.removeByPath(epub->getPath());
} else if (!atEndOfBook && recentsEntryRemoved) {
// Re-add (goes to front of the list via addBook — accepted ordering side effect).
RECENT_BOOKS.addBook(epub->getPath(), epub->getTitle(), epub->getAuthor(), epub->getThumbBmpPath());
recentsEntryRemoved = false;
}
}
// Arm the move here so ANY exit path (Back, Home, file browser) relocates the book into
// /Read/ in onExit(); paging back off the end screen disarms it (book not actually
// finished). If removeReadBooksFromRecents also fired, RecentBooksStore::updatePath in the
// move path becomes a safe no-op since the entry was already removed.
if (atEndOfBook) {
pendingReadFolderMove = SETTINGS.moveFinishedToReadFolder && !isInReadFolder(epub->getPath());
} else {
pendingReadFolderMove = false;
}
if (automaticPageTurnActive) {
if (mappedInput.wasReleased(MappedInputManager::Button::Confirm) ||
mappedInput.wasReleased(MappedInputManager::Button::Back)) {
automaticPageTurnActive = false;
// updates chapter title space to indicate page turn disabled
requestUpdate();
return;
}
if (!section) {
requestUpdate();
return;
}
// Skips page turn if renderingMutex is busy
if (RenderLock::peek()) {
lastPageTurnTime = millis();
return;
}
if ((millis() - lastPageTurnTime) >= pageTurnDuration) {
pageTurn(true);
return;
}
}
if (showBookmarkMessage && (millis() - bookmarkMessageTime) >= ReaderUtils::BOOKMARK_MESSAGE_DURATION_MS) {
showBookmarkMessage = false;
requestUpdate();
}
// While the end screen suggestion menu is showing it owns Confirm/Back/navigation
// input. Anything it doesn't handle (e.g. long-press Back to the file browser) falls
// through to the regular handlers below; page turns are absorbed by the end-of-book
// block. A Confirm release after a long-press function (bookmark/sync) fired is left
// to the regular Confirm handler below, which consumes it via ignoreNextConfirmRelease.
if (atEndOfBook && endOfBookOptions.menuActive() &&
!(ignoreNextConfirmRelease && mappedInput.wasReleased(MappedInputManager::Button::Confirm))) {
std::string openPath;
switch (endOfBookOptions.handleMenuInput(mappedInput, &openPath)) {
case EndOfBookOptions::Action::OpenBook:
activityManager.goToReader(openPath);
return;
case EndOfBookOptions::Action::GoHome:
onGoHome();
return;
case EndOfBookOptions::Action::LastPage:
currentSpineIndex = std::max(epub->getSpineItemsCount() - 1, 0);
nextPageNumber = 0;
pendingPageJump = std::numeric_limits<uint16_t>::max();
requestUpdate();
return;
case EndOfBookOptions::Action::Redraw:
requestUpdate();
return;
case EndOfBookOptions::Action::None:
break;
}
}
// Enter reader menu activity on short-press Confirm. A long-press that fired a bound
// function (bookmark or KOReader sync) sets ignoreNextConfirmRelease so the release
// following the hold does not also open the menu.
if (mappedInput.wasReleased(MappedInputManager::Button::Confirm)) {
if (ignoreNextConfirmRelease) {
ignoreNextConfirmRelease = false;
} else {
openReaderMenu();
}
}
// Long-press Confirm runs the user-selected function (SETTINGS.longPressMenuFunction).
if (mappedInput.isPressed(MappedInputManager::Button::Confirm)) {
switch (SETTINGS.longPressMenuFunction) {
case CrossPointSettings::LP_MENU_BOOKMARK:
// Hold ~0.4s drops a bookmark at the current page.
if (mappedInput.getHeldTime() >= ReaderUtils::BOOKMARK_HOLD_MS && !showBookmarkMessage) {
addBookmark();
showBookmarkMessage = true;
ignoreNextConfirmRelease = true; // Prevent accidental menu open after adding bookmark
bookmarkMessageTime = millis();
requestUpdate();
}
break;
case CrossPointSettings::LP_MENU_KOSYNC:
// Hold ~1s launches KOReader sync. If sync can't run (no credentials stored), fall
// through so the normal Confirm-release still opens the reader menu.
if (mappedInput.getHeldTime() >= ReaderUtils::GO_HOME_MS) {
if (launchKOReaderSync()) {
ignoreNextConfirmRelease = true; // sync launched or error shown; suppress menu open
return;
}
}
break;
case CrossPointSettings::LP_MENU_DISABLED:
default:
break;
}
}
// Long press BACK (1s+) goes to file selection
if (mappedInput.isPressed(MappedInputManager::Button::Back) && mappedInput.getHeldTime() >= ReaderUtils::GO_HOME_MS) {
activityManager.goToFileBrowser(epub ? epub->getPath() : "");
return;
}
// Short press BACK goes directly to home (or restores position if viewing footnote)
if (mappedInput.wasReleased(MappedInputManager::Button::Back) &&
mappedInput.getHeldTime() < ReaderUtils::GO_HOME_MS) {
if (footnoteDepth > 0) {
restoreSavedPosition();
return;
}
onGoHome();
return;
}
// auto [prevTriggered, nextTriggered] = ReaderUtils::detectPageTurn(mappedInput);
// Handle short power button press for footnotes
if (SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::FOOTNOTES &&
mappedInput.wasReleased(MappedInputManager::Button::Power) &&
!mappedInput.wasReleased(MappedInputManager::Button::Down)) {
if (footnoteDepth > 0) {
restoreSavedPosition();
} else {
if (currentPageFootnotes.size() == 1) {
navigateToHref(currentPageFootnotes[0].href, true);
} else if (currentPageFootnotes.size() > 1) {
startActivityForResult(
std::make_unique<EpubReaderFootnotesActivity>(renderer, mappedInput, currentPageFootnotes),
[this](const ActivityResult& result) {
if (!result.isCancelled) {
const auto& footnoteResult = std::get<FootnoteResult>(result.data);
navigateToHref(footnoteResult.href, true);
}
requestUpdate();
});
}
}
return;
}
const auto [prevTriggered, nextTriggered, fromTilt] = ReaderUtils::detectPageTurn(mappedInput);
if (!prevTriggered && !nextTriggered) {
return;
}
// At end of the book with no suggestion menu, forward button goes home and back
// button returns to last page
if (currentSpineIndex > 0 && currentSpineIndex >= epub->getSpineItemsCount()) {
if (endOfBookOptions.menuActive()) {
// Selection movement was handled above; absorb leftover page-turn triggers so
// e.g. "previous" at the top of the list doesn't jump back into the book
return;
}
if (nextTriggered) {
onGoHome();
} else {
currentSpineIndex = epub->getSpineItemsCount() - 1;
nextPageNumber = 0;
pendingPageJump = std::numeric_limits<uint16_t>::max();
requestUpdate();
}
return;
}
const bool longPress = !fromTilt && mappedInput.getHeldTime() > ReaderUtils::SKIP_HOLD_MS;
// Don't skip chapter after screenshot
if (gpio.wasReleased(HalGPIO::BTN_POWER) && gpio.wasReleased(HalGPIO::BTN_DOWN)) {
return;
}
if (longPress && SETTINGS.longPressButtonBehavior == SETTINGS.CHAPTER_SKIP) {
if (!nextTriggered && section && section->currentPage > 0) {
section->currentPage = 0;
requestUpdate();
return;
}
// We don't want to delete the section mid-render, so grab the semaphore
{
RenderLock lock(*this);
nextPageNumber = 0;
if (nextTriggered) {
currentSpineIndex++;
} else if (currentSpineIndex > 0) {
currentSpineIndex--;
}
section.reset();
}
requestUpdate();
return;
}
if (longPress && SETTINGS.longPressButtonBehavior == SETTINGS.ORIENTATION_CHANGE) {
const uint8_t newOrientation =
nextTriggered ? (SETTINGS.orientation - 1 + SETTINGS.ORIENTATION_COUNT) % SETTINGS.ORIENTATION_COUNT
: (SETTINGS.orientation + 1) % SETTINGS.ORIENTATION_COUNT;
applyOrientation(newOrientation);
requestUpdate();
return;
}
// No current section, attempt to rerender the book
if (!section) {
requestUpdate();
return;
}
if (prevTriggered) {
pageTurn(false);
} else {
pageTurn(true);
}
}
// Translate an absolute percent into a spine index plus a normalized position
// within that spine so we can jump after the section is loaded.
void EpubReaderActivity::jumpToPercent(int percent) {
if (!epub) {
return;
}
const size_t bookSize = epub->getBookSize();
if (bookSize == 0) {
return;
}
// Normalize input to 0-100 to avoid invalid jumps.
percent = clampPercent(percent);
// Convert percent into a byte-like absolute position across the spine sizes.
// Use an overflow-safe computation: (bookSize / 100) * percent + (bookSize % 100) * percent / 100
size_t targetSize =
(bookSize / 100) * static_cast<size_t>(percent) + (bookSize % 100) * static_cast<size_t>(percent) / 100;
if (percent >= 100) {
// Ensure the final percent lands inside the last spine item.
targetSize = bookSize - 1;
}
const int spineCount = epub->getSpineItemsCount();
if (spineCount == 0) {
return;
}
int targetSpineIndex = spineCount - 1;
size_t prevCumulative = 0;
for (int i = 0; i < spineCount; i++) {
const size_t cumulative = epub->getCumulativeSpineItemSize(i);
if (targetSize <= cumulative) {
// Found the spine item containing the absolute position.
targetSpineIndex = i;
prevCumulative = (i > 0) ? epub->getCumulativeSpineItemSize(i - 1) : 0;
break;
}
}
const size_t cumulative = epub->getCumulativeSpineItemSize(targetSpineIndex);
const size_t spineSize = (cumulative > prevCumulative) ? (cumulative - prevCumulative) : 0;
// Store a normalized position within the spine so it can be applied once loaded.
pendingSpineProgress =
(spineSize == 0) ? 0.0f : static_cast<float>(targetSize - prevCumulative) / static_cast<float>(spineSize);
if (pendingSpineProgress < 0.0f) {
pendingSpineProgress = 0.0f;
} else if (pendingSpineProgress > 1.0f) {
pendingSpineProgress = 1.0f;
}
// Reset state so render() reloads and repositions on the target spine.
{
RenderLock lock(*this);
currentSpineIndex = targetSpineIndex;
nextPageNumber = 0;
pendingPercentJump = true;
section.reset();
}
}
void EpubReaderActivity::onReaderMenuConfirm(EpubReaderMenuActivity::MenuAction action) {
auto progressChangeResultHandler = [this](const ActivityResult& result) {
loadCachedBookmarks();
if (!result.isCancelled) {
const auto& sync = std::get<ProgressChangeResult>(result.data);
int targetSpineIndex = sync.spineIndex;
int targetPage = sync.page;
const int activeTotalPages = section ? section->estimatedTotalPages() : 0;
const bool cachedPageMatchesActiveSection = section && sync.totalPages > 0 &&
currentSpineIndex == sync.spineIndex && sync.page >= 0 &&
sync.page < sync.totalPages && activeTotalPages == sync.totalPages;
if (!cachedPageMatchesActiveSection && sync.hasSavedProgress) {
const int totalPages = section ? section->estimatedTotalPages() : cachedChapterTotalPageCount;
CrossPointPosition fallback =
ProgressMapper::toCrossPoint(epub, {sync.xpath, sync.percentage}, renderer, currentSpineIndex, totalPages);
targetSpineIndex = fallback.spineIndex;
targetPage = fallback.pageNumber;
}
if (currentSpineIndex != targetSpineIndex) {
RenderLock lock(*this);
currentSpineIndex = targetSpineIndex;
nextPageNumber = targetPage;
section.reset();
} else if (section && section->currentPage != targetPage) {
RenderLock lock(*this);
const int clampedTargetPage = std::max(0, targetPage);
section->currentPage = clampedTargetPage;
} else if (!section) {
nextPageNumber = targetPage;
}
}
};
switch (action) {
case EpubReaderMenuActivity::MenuAction::SELECT_CHAPTER: {
const int spineIdx = currentSpineIndex;
const std::string path = epub->getPath();
startActivityForResult(
std::make_unique<EpubReaderChapterSelectionActivity>(renderer, mappedInput, epub, path, spineIdx),
[this](const ActivityResult& result) {
if (!result.isCancelled) {
const auto& chapterResult = std::get<ChapterResult>(result.data);
RenderLock lock(*this);
currentSpineIndex = chapterResult.spineIndex;
// If anchor is not empty, it will be used later to calculate the page number.
pendingAnchor = chapterResult.anchor;
// Otherwise page 0 will be used.
nextPageNumber = 0;
section.reset();
}
});
break;
}
case EpubReaderMenuActivity::MenuAction::FOOTNOTES: {
startActivityForResult(std::make_unique<EpubReaderFootnotesActivity>(renderer, mappedInput, currentPageFootnotes),
[this](const ActivityResult& result) {
if (!result.isCancelled) {
const auto& footnoteResult = std::get<FootnoteResult>(result.data);
navigateToHref(footnoteResult.href, true);
}
requestUpdate();
});
break;
}
case EpubReaderMenuActivity::MenuAction::GO_TO_PERCENT: {
float bookProgress = 0.0f;
if (epub && epub->getBookSize() > 0 && section && section->pageCount > 0) {
const float chapterProgress = static_cast<float>(section->currentPage) / static_cast<float>(section->pageCount);
bookProgress = epub->calculateProgress(currentSpineIndex, chapterProgress) * 100.0f;
}
const int initialPercent = clampPercent(static_cast<int>(bookProgress + 0.5f));
startActivityForResult(
std::make_unique<EpubReaderPercentSelectionActivity>(renderer, mappedInput, initialPercent),
[this](const ActivityResult& result) {
if (!result.isCancelled) {
jumpToPercent(std::get<PercentResult>(result.data).percent);
}
});
break;
}
case EpubReaderMenuActivity::MenuAction::DISPLAY_QR: {
if (section && section->currentPage >= 0 && section->currentPage < section->pageCount) {
std::string fullText = section->getTextFromSectionFile();
if (!fullText.empty()) {
startActivityForResult(std::make_unique<QrDisplayActivity>(renderer, mappedInput, fullText),
[this](const ActivityResult& result) {});
break;
}
}
// If no text or page loading failed, just close menu
requestUpdate();
break;
}
case EpubReaderMenuActivity::MenuAction::GO_HOME: {
onGoHome();
return;
}
case EpubReaderMenuActivity::MenuAction::DELETE_CACHE: {
{
RenderLock lock(*this);
if (epub && section) {
uint16_t backupSpine = currentSpineIndex;
uint16_t backupPage = section->currentPage;
uint16_t backupPageCount = section->pageCount;
section.reset();
epub->clearCache();
epub->setupCacheDir();
if (!saveProgress(backupSpine, backupPage, backupPageCount)) {
LOG_ERR("ERS", "Failed to save progress before cache clear");
}
}
}
onGoHome();
return;
}
case EpubReaderMenuActivity::MenuAction::SCREENSHOT: {
{
RenderLock lock(*this);
pendingScreenshot = true;
}
requestUpdate();
break;
}
case EpubReaderMenuActivity::MenuAction::SYNC: {
launchKOReaderSync();
break;
}
case EpubReaderMenuActivity::MenuAction::BOOKMARKS: {
startActivityForResult(
std::make_unique<EpubReaderBookmarksActivity>(renderer, mappedInput, epub, epub->getPath()),
progressChangeResultHandler);
break;
}
case EpubReaderMenuActivity::MenuAction::TOGGLE_BOOKMARK: {
addBookmark();
break;
}
}
}
bool EpubReaderActivity::launchKOReaderSync() {
if (!KOREADER_STORE.hasCredentials()) return false; // no-op: nothing to launch
const int currentPage = section ? section->currentPage : nextPageNumber;
const int totalPages = section ? section->estimatedTotalPages() : cachedChapterTotalPageCount;
std::optional<uint16_t> paragraphIndex;
if (section && currentPage >= 0 && currentPage < section->pageCount) {
const uint16_t paragraphPage =
currentPage > 0 ? static_cast<uint16_t>(currentPage - 1) : static_cast<uint16_t>(currentPage);
if (const auto pIdx = section->getParagraphIndexForPage(paragraphPage)) {
paragraphIndex = *pIdx;
}
}
// Pre-compute local KO position and chapter name while Epub is still in RAM.
CrossPointPosition localPos = getCurrentPosition();
SavedProgressPosition localKoPos = ProgressMapper::toSavedProgress(epub, localPos);
const int tocIdx = epub->getTocIndexForSpineIndex(currentSpineIndex);
std::string localChapterName = (tocIdx >= 0) ? epub->getTocItem(tocIdx).title : "";
const std::string savedEpubPath = epub->getPath();
// Persist current position so the reader resumes at the right page on return.
// goToReader() depends on this file, so abort the sync if the write fails.
if (!saveProgress(currentSpineIndex, currentPage, totalPages)) {
LOG_ERR("KOSync", "Aborting sync because current progress could not be saved");
pendingSyncSaveError = true;
requestUpdate();
return true; // acted: surfaced a save error to the user
}
// Release Epub and Section to free ~65KB RAM for the TLS handshake.
LOG_DBG("KOSync", "Releasing epub for sync (heap before: %u)", (unsigned)ESP.getFreeHeap());
{
RenderLock lock(*this);
if (section) {
nextPageNumber = section->currentPage;
}
section.reset();
epub.reset();
}
LOG_DBG("KOSync", "Epub released (heap after: %u)", (unsigned)ESP.getFreeHeap());
activityManager.replaceActivity(std::make_unique<KOReaderSyncActivity>(
renderer, mappedInput, savedEpubPath, currentSpineIndex, currentPage, totalPages, std::move(localKoPos),
std::move(localChapterName), paragraphIndex));
return true; // acted: launched the sync activity
}
void EpubReaderActivity::applyOrientation(const uint8_t orientation) {
// No-op if the selected orientation matches current settings.
if (SETTINGS.orientation == orientation) {
return;
}
// Preserve current reading position so we can restore after reflow.
{
RenderLock lock(*this);
if (section) {
cachedSpineIndex = currentSpineIndex;
cachedChapterTotalPageCount = section->pageCount;
nextPageNumber = section->currentPage;
}
// Persist the selection so the reader keeps the new orientation on next launch.
SETTINGS.orientation = orientation;
SETTINGS.saveToFile();
// Update renderer orientation to match the new logical coordinate system.
ReaderUtils::applyOrientation(renderer, SETTINGS.orientation);
// Reset section to force re-layout in the new orientation.
section.reset();
}
}
void EpubReaderActivity::toggleAutoPageTurn(const uint8_t selectedPageTurnOption) {
if (selectedPageTurnOption == 0 || selectedPageTurnOption >= std::size(PAGE_TURN_RATES)) {
automaticPageTurnActive = false;
return;
}
lastPageTurnTime = millis();
// calculates page turn duration by dividing by number of pages
pageTurnDuration = (1UL * 60 * 1000) / PAGE_TURN_RATES[selectedPageTurnOption];
automaticPageTurnActive = true;
const uint8_t statusBarHeight = UITheme::getInstance().getStatusBarHeight();
// resets cached section so that space is reserved for auto page turn indicator when None or progress bar only
if (statusBarHeight == 0 || statusBarHeight == UITheme::getInstance().getProgressBarHeight()) {
// Preserve current reading position so we can restore after reflow.
RenderLock lock(*this);
if (section) {
cachedSpineIndex = currentSpineIndex;
cachedChapterTotalPageCount = section->pageCount;
nextPageNumber = section->currentPage;
}
section.reset();
}
}
void EpubReaderActivity::pageTurn(bool isForwardTurn) {
if (isForwardTurn) {
// Advance within the section while there are (or may still be) more pages: either a built
// page ahead, or the section is still building (windowed), in which case more pages exist
// beyond the current watermark and render()'s ensure-built pump will lay them out. Only when
// the section is fully built AND we're on its last page do we move to the next spine -- using
// the live pageCount alone would mistake the build watermark for the end of a giant spine.
if (section->currentPage < section->pageCount - 1 || section->isBuilding()) {
section->currentPage++;
} else {
// We don't want to delete the section mid-render, so grab the semaphore
{
RenderLock lock(*this);
nextPageNumber = 0;
currentSpineIndex++;
section.reset();
}
}
} else {
if (section->currentPage > 0) {
section->currentPage--;
} else if (currentSpineIndex > 0) {
// We don't want to delete the section mid-render, so grab the semaphore
{
RenderLock lock(*this);
nextPageNumber = 0;
pendingPageJump = std::numeric_limits<uint16_t>::max();
currentSpineIndex--;
section.reset();
}
}
}
lastPageTurnTime = millis();
requestUpdate();
}
// TODO: Failure handling
void EpubReaderActivity::render(RenderLock&& lock) {
if (!epub) {
return;
}
FrameBufferBuildLoan buildLoan(renderer);
// If BLE leaves the reader below the render floor, lend the framebuffer before
// deserializing/loading the page instead of tearing BLE down immediately. The
// restore path still frees BLE if the framebuffer cannot be reallocated.
if (BleHid.isRunning() && ESP.getFreeHeap() < RENDER_MIN_FREE_HEAP) {
LOG_INF("ERS", "Render heap %u below floor %u; lending framebuffer", (unsigned)ESP.getFreeHeap(),
(unsigned)RENDER_MIN_FREE_HEAP);
buildLoan.release();
}
const auto showPendingSyncSaveError = [this]() {
if (!pendingSyncSaveError) return;
pendingSyncSaveError = false;
GUI.drawPopup(renderer, tr(STR_SAVE_PROGRESS_FAILED));
};
// A section build failure (e.g. an invalid/corrupt EPUB that fails XML parsing) leaves the
// "Indexing" popup on screen with no way forward. Surface an explicit error instead of hanging.
// clearScreen first so the error popup doesn't overlay the stale "Indexing" popup.
const auto showBuildError = [this, &buildLoan]() {
if (!buildLoan.restore()) {
ESP.restart();
return;
}
renderer.clearScreen();
GUI.drawPopup(renderer, tr(STR_INDEX_FAILED));
automaticPageTurnActive = false;
};
// edge case handling for sub-zero spine index
if (currentSpineIndex < 0) {
currentSpineIndex = 0;
}
// based bounds of book, show end of book screen
if (currentSpineIndex > epub->getSpineItemsCount()) {
currentSpineIndex = epub->getSpineItemsCount();
}
// Show end of book screen
if (currentSpineIndex == epub->getSpineItemsCount()) {
// Sole load site: runs on the render task (serialized by RenderLock); the main
// task only reads the suggestions once the loaded flag is published
endOfBookOptions.loadOnce(epub->getPath());
renderer.clearScreen();
endOfBookOptions.render(renderer, mappedInput);
renderer.displayBuffer();
automaticPageTurnActive = false;
showPendingSyncSaveError();
return;
}
// Apply screen viewable areas and additional padding
int orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft;
renderer.getOrientedViewableTRBL(&orientedMarginTop, &orientedMarginRight, &orientedMarginBottom,
&orientedMarginLeft);
orientedMarginTop += SETTINGS.screenMargin;
orientedMarginLeft += SETTINGS.screenMargin;
orientedMarginRight += SETTINGS.screenMargin;
const uint8_t statusBarHeight = UITheme::getInstance().getStatusBarHeight();
// reserves space for automatic page turn indicator when no status bar or progress bar only
if (automaticPageTurnActive &&
(statusBarHeight == 0 || statusBarHeight == UITheme::getInstance().getProgressBarHeight())) {
orientedMarginBottom +=
std::max(SETTINGS.screenMargin,
static_cast<uint8_t>(statusBarHeight + UITheme::getInstance().getMetrics().statusBarVerticalMargin));
} else {
orientedMarginBottom += std::max(SETTINGS.screenMargin, statusBarHeight);
}
const uint16_t viewportWidth = renderer.getScreenWidth() - orientedMarginLeft - orientedMarginRight;
const uint16_t viewportHeight = renderer.getScreenHeight() - orientedMarginTop - orientedMarginBottom;
if (!section) {
const auto filepath = epub->getSpineItem(currentSpineIndex).href;
LOG_DBG("ERS", "Loading file: %s, index: %d", filepath.c_str(), currentSpineIndex);
section = std::unique_ptr<Section>(new Section(epub, currentSpineIndex, renderer));
// A finalized cache serves every page as-is. A partial cache (suspended build from a
// previous session) serves its pages instantly too, but a build must still run to lay
// out the rest -- it re-parses from the top in the background (HTML already cached,
// pages are deterministic) and finalizes, so the partial machinery retires itself.
const bool cacheLoaded = section->loadSectionFile(
SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(), SETTINGS.extraParagraphSpacing,
SETTINGS.paragraphAlignment, viewportWidth, viewportHeight, SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle,
SETTINGS.imageRendering, SETTINGS.focusReadingEnabled);
if (cacheLoaded) {
// Matching render params means identical pagination, so the saved page number is valid
// as-is: consume any pending settings-change reposition. Without this, a chapter total
// saved while the section was still building (i.e. a watermark, not the real count)
// would remap the resume page against the finalized count and teleport the reader.
cachedChapterTotalPageCount = 0;
}
const bool cacheComplete = cacheLoaded && !section->isPartial();
if (!cacheComplete) {
if (section->isPartial()) {
LOG_DBG("ERS", "Partial cache found (%d pages), resuming build...", section->pageCount);
} else {
LOG_DBG("ERS", "Cache not found, building...");
}
// The layout code (line-break DP arrays, CSS lookups, glyph buffers) allocates freely
// and abort()s on OOM under -fno-exceptions, so a starved heap must be handled BEFORE
// the build: pre-flight the floor and take the recovery path up front instead of
// crashing mid-parse. Field data: builds succeed at ~46 KB free with BLE resident;
// abort() observed at ~11 KB free.
const size_t lendableFrameBuffer = renderer.hasFrameBuffer() ? renderer.getBufferSize() : 0;
const bool heapTooLow = ESP.getFreeHeap() + lendableFrameBuffer < BUILD_MIN_FREE_HEAP;
if (heapTooLow) {
LOG_ERR("ERS", "Pre-build heap %u (+fb %u) below floor %u; entering build recovery",
(unsigned)ESP.getFreeHeap(), (unsigned)lendableFrameBuffer, (unsigned)BUILD_MIN_FREE_HEAP);
}
// Building a section needs a large contiguous inflate (deflate) window that the
// resident NimBLE stack fragments out of existence (~16 KB max block with BT on).
// On build failure (or a pre-flight floor miss) with BT enabled: free the BLE stack
// and retry. The chapter is cached afterwards, so this recovery runs at most once
// per uncached chapter.
// Deliberately do NOT restart BLE inline: this render still has its own allocations
// to make. The main-loop lifecycle restarts BLE later, behind its activity,
// render-lock, framebuffer, and heap gates.
const auto retryWithBleFreed = [&](auto&& buildFn) {
LOG_INF("ERS", "Section build needs heap; freeing BLE RAM and retrying");
bleinput::stop();
return buildFn();
};
// Even with BLE freed, the build can fail when this session's parse churn has
// fragmented the heap beyond in-place recovery. A silent restart is the only
// real defrag on this heap (no compaction); it resumes into this book and
// rebuilds the section on a fresh heap. Guarded by bootWasSilentRestart() so a
// build that fails again after the restart degrades to the error popup below
// instead of reboot-looping.
const auto silentRestartDefrag = [&]() {
if (bootWasSilentRestart()) return;
LOG_ERR("ERS", "Section build failed after BLE recovery; silent restart to defrag heap");
silentRestartToReader();
};
// Jumps that need the final pagination or the anchor map -- explicit page jumps,
// fragment anchors, percent jumps, and cross-setting progress repositioning -- can't
// resolve their landing page until the whole chapter is laid out, so they take the full
// (blocking) build with the indexing popup. Everything else -- plain forward reads, resume,
// and explicit page jumps -- only needs a specific page, so it builds incrementally to that
// page and finishes the rest in loop(). The settings-change reposition (cachedChapterTotal*)
// is NOT a full-build trigger: it's deferred to applyDeferredReposition() once the real page
// count is known, so it never blocks the first page.
// Only a percent jump truly needs the whole chapter up front (percent -> page needs the final
// page count). Anchor jumps (TOC / chapter select / footnotes) resolve incrementally below --
// the anchor is recorded as its page is laid out, so a chapter-top anchor lands on page 0
// without indexing the whole chapter.
const bool needsFullBuild = pendingPercentJump;
if (needsFullBuild) {
GUI.drawPopup(renderer, tr(STR_INDEXING));
// The popup's own refresh is a plain FAST, so force the page that replaces it onto the HALF
// ghost-cleanup path -- otherwise the "INDEXING" text ghosts under the rendered page.
pagesUntilFullRefresh = 1;
const auto popupFn = [this]() {
if (renderer.hasFrameBuffer()) {
GUI.drawPopup(renderer, tr(STR_INDEXING));
}
};
buildLoan.release();
const auto buildSection = [&]() {
return section->createSectionFile(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, viewportWidth,
viewportHeight, SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle,
SETTINGS.imageRendering, SETTINGS.focusReadingEnabled, popupFn);
};
bool built = !heapTooLow && buildSection();
if (!built && SETTINGS.bluetoothEnabled) {
built = retryWithBleFreed(buildSection);
}
if (!built) {
silentRestartDefrag();
LOG_ERR("ERS", "Failed to persist page data to SD");
section.reset();
showBuildError();
return;
}
} else {
// Lay out just enough to show the landing page; loop() builds the rest behind it. Show the
// indexing popup up front only when the build will actually be slow: a large spine (its
// whole HTML must be inflated before page 1 can lay out -- the giant single-spine case), or
// a deep resume/jump that must lay out many pages to reach the landing page. Tiny sections
// build in a blink and stay popup-free.
const int target = pendingPageJump.has_value() ? *pendingPageJump : (nextPageNumber < 0 ? 0 : nextPageNumber);
const size_t spineBytes = epub->getCumulativeSpineItemSize(currentSpineIndex) -
(currentSpineIndex > 0 ? epub->getCumulativeSpineItemSize(currentSpineIndex - 1) : 0);
// Popup only when the build will actually be slow: a big spine whose HTML still needs
// inflating (the multi-second cost), or a deep page target. A reopen with cached HTML builds
// fast, so no popup -- that's what made an already-indexed book look like it was reindexing.
// A partial cache that already covers the target page shows it instantly: never popup.
const bool willInflate = !section->hasHtmlCache();
const bool anchorJump = !pendingAnchor.empty();
bool showPopup;
if (anchorJump) {
// An anchor jump's cost is bounded by the anchor's page, not `target`. An anchor already
// in the on-disk map (partial or finalized cache) lands instantly: no popup. Otherwise it
// lies beyond the indexed watermark and the build may lay out the whole spine to find it,
// so gate on spine size alone -- laying out a big spine takes seconds even with cached
// HTML. Ordinary chapter-top TOC jumps resolve on page 0 and stay popup-free.
showPopup = !section->findAnchor(pendingAnchor).has_value() && spineBytes > BUILD_POPUP_BYTE_THRESHOLD;
} else {
const bool targetAvailable = target < static_cast<int>(section->pageCount);
showPopup = !targetAvailable &&
((spineBytes > BUILD_POPUP_BYTE_THRESHOLD && willInflate) || target > BUILD_POPUP_PAGE_THRESHOLD);
}
if (showPopup) {
GUI.drawPopup(renderer, tr(STR_INDEXING));
// HALF-clear the popup when the page replaces it, else "INDEXING" ghosts under the page.
pagesUntilFullRefresh = 1;
}
buildLoan.release();
// startBuild does the zip inflate (the big contiguous allocation), so it gets
// the BLE free-and-retry fallback too; it cleans up fully on failure, making a
// retry safe.
const auto beginBuild = [&]() {
return section->startBuild(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, viewportWidth,
viewportHeight, SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle,
SETTINGS.imageRendering, SETTINGS.focusReadingEnabled);
};
bool started = !heapTooLow && beginBuild();
if (!started && SETTINGS.bluetoothEnabled) {
started = retryWithBleFreed(beginBuild);
}
if (!started) {
silentRestartDefrag();
LOG_ERR("ERS", "Failed to start section build");
section.reset();
showBuildError();
return;
}
while (!section->isBuildComplete() &&
(anchorJump ? !section->findAnchor(pendingAnchor) : static_cast<int>(section->pageCount) <= target)) {
// Anchor jump: build until the anchor's page is laid out (usually page 0), checking a
// partial's on-disk anchor map too so an already-indexed anchor resolves immediately.
// Otherwise: build until the target page exists. loop() builds the rest behind it.
if (!section->buildSomeMore(BUILD_PAGES_PER_CHUNK)) {
LOG_ERR("ERS", "Failed during incremental section build");
section.reset();
showBuildError();
return;
}
}
}
} else {
LOG_DBG("ERS", "Cache found, skipping build...");
}
if (pendingPageJump.has_value()) {
section->currentPage = *pendingPageJump;
pendingPageJump.reset();
} else {
section->currentPage = nextPageNumber;
if (section->currentPage < 0) {
section->currentPage = 0;
}
}
if (!pendingAnchor.empty()) {
// Resolve from the pages laid out so far and/or the on-disk map (finalized or partial).
const auto page = section->findAnchor(pendingAnchor);
if (page) {
section->currentPage = *page;
LOG_DBG("ERS", "Resolved anchor '%s' to page %d", pendingAnchor.c_str(), *page);
} else {
LOG_DBG("ERS", "Anchor '%s' not found in section %d", pendingAnchor.c_str(), currentSpineIndex);
}
pendingAnchor.clear();
}
if (pendingPercentJump && section->pageCount > 0) {
// Apply the pending percent jump now that we know the new section's page count.
int newPage = static_cast<int>(pendingSpineProgress * static_cast<float>(section->pageCount));
if (newPage >= section->pageCount) {
newPage = section->pageCount - 1;
}
section->currentPage = newPage;
pendingPercentJump = false;
}
}
// Extend the build to the requested page if needed (for partials and in-progress builds).
// This runs every render, so it covers both the first page and any forward turn that gets
// ahead of the background builder; pages already built do no work here.
while (section->isPartial() && section->currentPage >= static_cast<int>(section->pageCount)) {
// Start a build to extend a partial toward the requested page.
buildLoan.release();
if (!section->isBuilding() &&
!section->startBuild(SETTINGS.getReaderFontId(), SETTINGS.getReaderLineCompression(),
SETTINGS.extraParagraphSpacing, SETTINGS.paragraphAlignment, viewportWidth, viewportHeight,
SETTINGS.hyphenationEnabled, SETTINGS.embeddedStyle, SETTINGS.imageRendering,
SETTINGS.focusReadingEnabled)) {
LOG_ERR("ERS", "Failed to start partial extension build");
section.reset();
showBuildError();
return;
}
// Extend until either the target page exists or the build completes.
while (!section->isBuildComplete() && section->currentPage >= static_cast<int>(section->pageCount)) {
if (!section->buildSomeMore(BUILD_PAGES_PER_CHUNK)) {
LOG_ERR("ERS", "Failed during incremental section build");
section.reset();
showBuildError();
return;
}
}
}
// For an in-progress incremental build, make sure the page we're about to show has been laid out.
if (section->isBuilding()) {
buildLoan.release();
while (!section->isBuildComplete() && section->currentPage >= static_cast<int>(section->pageCount)) {
if (!section->buildSomeMore(BUILD_PAGES_PER_CHUNK)) {
LOG_ERR("ERS", "Failed during incremental section build");
section.reset();
showBuildError();
return;
}
}
}
const auto restoreFramebufferForDraw = [&buildLoan]() {
if (!buildLoan.restore()) {
ESP.restart();
return false;
}
return true;
};
// The requested page is now as built as it will get. If it still lands past the end,
// clamp to the last real page: the UINT16_MAX "last page" sentinel from backward chapter
// navigation, an explicit jump beyond a finished chapter, or a stale saved position.
// Guarded on !isBuilding() because a still-building section's pageCount is only the current
// watermark (not the final count) and has already been driven far enough by the loops above.
if (!section->isBuilding() && section->pageCount > 0 &&
section->currentPage >= static_cast<int>(section->pageCount)) {
section->currentPage = section->pageCount - 1;
}
// Apply a deferred settings-change reposition now that the real page count is known (a no-op for
// a plain resume / unchanged pagination). If still building, this defers to loop() on completion.
applyDeferredReposition();
if (section->pageCount == 0) {
LOG_DBG("ERS", "No pages to render");
if (!restoreFramebufferForDraw()) return;
renderer.clearScreen();
renderer.drawCenteredText(UI_12_FONT_ID, 300, tr(STR_EMPTY_CHAPTER), true, EpdFontFamily::BOLD);
renderStatusBar();
renderer.displayBuffer();
automaticPageTurnActive = false;
showPendingSyncSaveError();
return;
}
if (section->currentPage < 0 || section->currentPage >= section->pageCount) {
LOG_DBG("ERS", "Page out of bounds: %d (max %d)", section->currentPage, section->pageCount);
if (!restoreFramebufferForDraw()) return;
renderer.clearScreen();
renderer.drawCenteredText(UI_12_FONT_ID, 300, tr(STR_OUT_OF_BOUNDS), true, EpdFontFamily::BOLD);
renderStatusBar();
renderer.displayBuffer();
automaticPageTurnActive = false;
showPendingSyncSaveError();
return;
}
updateBookmarkFlag();
{
// Unified page read: the in-progress build's in-RAM table if it has reached the page,
// otherwise the on-disk file (finalized section, or a partial from a previous session).
auto p = section->loadPage(section->currentPage);
if (!p) {
LOG_ERR("ERS", "Failed to load page from SD - clearing section cache");
automaticPageTurnActive = false;
// Retrying rebuilds a transiently corrupt section and usually recovers, but a page that keeps
// failing would loop forever on a blank screen, so bound the retries before giving up.
const bool giveUp = ++pageLoadRetryCount > MAX_PAGE_LOAD_RETRIES;
// Abandon (not suspend) any active build BEFORE clearing: clearCache deletes the files,
// and the destructor's suspend would otherwise commit tables into a deleted handle.
section->abandonBuild();
section->clearCache();
section.reset();
if (giveUp) {
LOG_ERR("ERS", "Page load retry limit reached, aborting");
pageLoadRetryCount = 0; // Reset so a later user-initiated navigation can try afresh
if (!restoreFramebufferForDraw()) return;
renderer.clearScreen();
renderer.drawCenteredText(UI_12_FONT_ID, 300, tr(STR_PAGE_LOAD_ERROR), true, EpdFontFamily::BOLD);
renderer.displayBuffer();
showPendingSyncSaveError();
return;
}
requestUpdate(); // Try again after clearing cache
showPendingSyncSaveError();
return;
}
pageLoadRetryCount = 0; // Reset the retry counter once a page loads cleanly
// Collect footnotes from the loaded page
currentPageFootnotes = std::move(p->footnotes);
if (!restoreFramebufferForDraw()) return;
renderer.clearScreen();
const auto start = millis();
renderContents(std::move(p), orientedMarginTop, orientedMarginRight, orientedMarginBottom, orientedMarginLeft);
LOG_DBG("ERS", "Rendered page in %dms", millis() - start);
// Fragmentation tracker: free vs largest block after every page. A falling
// maxAlloc/free ratio across pages points at whichever allocation pattern the
// preceding lines show (mini rebuilds, kern reloads, BLE churn).
LOG_DBG("MEM", "post-render: free=%u maxAlloc=%u", (unsigned)ESP.getFreeHeap(), (unsigned)ESP.getMaxAllocHeap());
}
saveProgress(currentSpineIndex, section->currentPage, section->estimatedTotalPages());
showPendingSyncSaveError();
if (pendingScreenshot) {
pendingScreenshot = false;
ScreenshotUtil::takeScreenshot(renderer);
}
if (showBookmarkMessage) {
GUI.drawPopup(renderer, bookmarkRemoved ? tr(STR_BOOKMARK_REMOVED) : tr(STR_BOOKMARK_ADDED));
}
}
bool EpubReaderActivity::applyDeferredReposition() {
if (cachedChapterTotalPageCount == 0 || !section || section->isBuilding()) {
return false;
}
bool changed = false;
// Only remap when the chapter actually re-paginated (e.g. after a settings change). A plain
// resume has identical pagination, so section->pageCount == cachedChapterTotalPageCount and
// nothing moves.
if (currentSpineIndex == cachedSpineIndex && section->pageCount != cachedChapterTotalPageCount) {
const float progress = static_cast<float>(section->currentPage) / static_cast<float>(cachedChapterTotalPageCount);
int newPage = static_cast<int>(progress * static_cast<float>(section->pageCount));
if (newPage < 0) newPage = 0;
if (section->pageCount > 0 && newPage >= static_cast<int>(section->pageCount)) {
newPage = section->pageCount - 1;
}
if (newPage != section->currentPage) {
section->currentPage = newPage;
changed = true;
}
}
cachedChapterTotalPageCount = 0; // consumed; don't read cached progress again
return changed;
}
bool EpubReaderActivity::saveProgress(int spineIndex, int currentPage, int pageCount) {
return EpubReaderUtils::saveProgress(*epub, spineIndex, currentPage, pageCount);
}
void EpubReaderActivity::renderContents(std::unique_ptr<Page> page, const int orientedMarginTop,
const int orientedMarginRight, const int orientedMarginBottom,
const int orientedMarginLeft) {
const auto t0 = millis();
const int fontId = SETTINGS.getReaderFontId();
// Font prewarm: scan pass accumulates text, then prewarm, then real render
auto* fcm = renderer.getFontCacheManager();
auto scope = fcm->createPrewarmScope();
page->render(renderer, fontId, orientedMarginLeft, orientedMarginTop); // scan pass
scope.endScanAndPrewarm();
const auto tPrewarm = millis();
const bool pageHasImages = page->hasImages();
const bool needsTextGrayscale = SETTINGS.textAntiAliasing;
const bool needsAnyGrayscale = needsTextGrayscale || pageHasImages;
auto renderGrayscalePass = [&]() {
if (needsTextGrayscale) {
page->render(renderer, fontId, orientedMarginLeft, orientedMarginTop);
} else {
page->renderImages(renderer, fontId, orientedMarginLeft, orientedMarginTop);
}
};
page->render(renderer, fontId, orientedMarginLeft, orientedMarginTop);
renderStatusBar();
const auto tBwRender = millis();
if (pageHasImages) {
// Double FAST_REFRESH with selective image blanking (pablohc's technique):
// HALF_REFRESH sets particles too firmly for the grayscale LUT to adjust.
// Instead, blank only the image area and do two fast refreshes.
// Step 1: Display page with image area blanked (text appears, image area white)
// Step 2: Re-render with images and display again (images appear clean)
int16_t imgX, imgY, imgW, imgH;
if (page->getImageBoundingBox(imgX, imgY, imgW, imgH)) {
renderer.fillRect(imgX + orientedMarginLeft, imgY + orientedMarginTop, imgW, imgH, false);
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
// Re-render page content to restore images into the blanked area
// Status bar is not re-rendered here to avoid reading stale dynamic values (e.g. battery %)
page->render(renderer, fontId, orientedMarginLeft, orientedMarginTop);
renderer.displayBuffer(HalDisplay::FAST_REFRESH);
} else {
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
}
// The image's own page is handled above and doesn't count toward the full
// refresh cadence. But the grayscale pass below leaves gray charge in the
// image region that a plain fast diff on the *next* page can't clear, so
// text there ghosts gray (#2190). Force the next ordinary page onto the
// HALF ghost-cleanup path, which drives every pixel to its target
// regardless of residue.
pagesUntilFullRefresh = 1;
} else {
ReaderUtils::displayWithRefreshCycle(renderer, pagesUntilFullRefresh);
}
const auto tDisplay = millis();
// Tiled grayscale: render each plane band-by-band into a small scratch and
// stream straight to the controller, leaving the BW framebuffer intact so no
// full-frame storeBwBuffer is needed; controller RAM is re-synced from the
// live framebuffer afterward. The page is re-rendered ceil(H/STRIP_ROWS) times
// per plane, but renderCharImpl culls out-of-band glyphs before decode so the
// cost stays close to one render. Both text (drawPixel) and images
// (DirectPixelWriter) honor the active strip target.
if (needsAnyGrayscale && renderer.supportsStripGrayscale()) {
constexpr int STRIP_ROWS = 80;
const int gh = renderer.getDisplayHeight();
const int gwBytes = renderer.getDisplayWidthBytes();
auto scratch = makeUniqueNoThrow<uint8_t[]>(static_cast<size_t>(gwBytes) * STRIP_ROWS);
if (!scratch) {
LOG_ERR("ERS", "OOM: grayscale strip scratch (%d bytes); skipping AA this page", gwBytes * STRIP_ROWS);
} else {
// Bands may be streamed in any order: X4 windows each via setRamArea, X3
// via PTL.
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
for (int y = 0; y < gh; y += STRIP_ROWS) {
const int rows = (gh - y < STRIP_ROWS) ? (gh - y) : STRIP_ROWS;
renderer.beginStripTarget(scratch.get(), y, rows);
renderer.clearScreen(0x00);
renderGrayscalePass();
renderer.endStripTarget();
renderer.writeGrayscalePlaneStrip(true, scratch.get(), y, rows);
}
const auto tGrayLsb = millis();
// MSB plane.
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
for (int y = 0; y < gh; y += STRIP_ROWS) {
const int rows = (gh - y < STRIP_ROWS) ? (gh - y) : STRIP_ROWS;
renderer.beginStripTarget(scratch.get(), y, rows);
renderer.clearScreen(0x00);
renderGrayscalePass();
renderer.endStripTarget();
renderer.writeGrayscalePlaneStrip(false, scratch.get(), y, rows);
}
const auto tGrayMsb = millis();
renderer.setRenderMode(GfxRenderer::BW);
renderer.displayGrayBuffer();
const auto tGrayDisplay = millis();
// BW framebuffer is intact; re-sync controller RAM for the next
// differential page turn directly from it.
renderer.cleanupGrayscaleWithFrameBuffer();
const auto tCleanup = millis();
const auto tEnd = millis();
LOG_DBG("ERS",
"Page render (tiled): prewarm=%lums bw_render=%lums display=%lums gray_lsb=%lums "
"gray_msb=%lums gray_display=%lums cleanup=%lums total=%lums",
tPrewarm - t0, tBwRender - tPrewarm, tDisplay - tBwRender, tGrayLsb - tDisplay, tGrayMsb - tGrayLsb,
tGrayDisplay - tGrayMsb, tCleanup - tGrayDisplay, tEnd - t0);
}
} else {
// Fallback path for a controller without strip support. grayscale rendering
// TODO: Only do this if font supports it
if (needsAnyGrayscale) {
// Save the BW frame before the grayscale passes overwrite it, restore
// after. Only needed when grayscale actually renders.
if (!renderer.storeBwBuffer()) {
LOG_ERR("ERS", "Failed to store BW buffer for grayscale render; skipping grayscale this page");
const auto tEnd = millis();
LOG_DBG("ERS", "Page render: prewarm=%lums bw_render=%lums display=%lums total=%lums", tPrewarm - t0,
tBwRender - tPrewarm, tDisplay - tBwRender, tEnd - t0);
return;
}
const auto tBwStore = millis();
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
renderGrayscalePass();
renderer.copyGrayscaleLsbBuffers();
const auto tGrayLsb = millis();
// Render and copy to MSB buffer
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
renderGrayscalePass();
renderer.copyGrayscaleMsbBuffers();
const auto tGrayMsb = millis();
// display grayscale part
renderer.displayGrayBuffer();
const auto tGrayDisplay = millis();
renderer.setRenderMode(GfxRenderer::BW);
renderer.restoreBwBuffer();
const auto tBwRestore = millis();
const auto tEnd = millis();
LOG_DBG("ERS",
"Page render: prewarm=%lums bw_render=%lums display=%lums bw_store=%lums "
"gray_lsb=%lums gray_msb=%lums gray_display=%lums bw_restore=%lums total=%lums",
tPrewarm - t0, tBwRender - tPrewarm, tDisplay - tBwRender, tBwStore - tDisplay, tGrayLsb - tBwStore,
tGrayMsb - tGrayLsb, tGrayDisplay - tGrayMsb, tBwRestore - tGrayDisplay, tEnd - t0);
} else {
// No text AA and no images: BW frame already displayed above, no grayscale
// to render, so no save/restore.
const auto tEnd = millis();
LOG_DBG("ERS", "Page render: prewarm=%lums bw_render=%lums display=%lums total=%lums", tPrewarm - t0,
tBwRender - tPrewarm, tDisplay - tBwRender, tEnd - t0);
}
}
}
void EpubReaderActivity::renderStatusBar() const {
// Calculate progress in book. Use the estimated total while a giant spine is still building so
// "page X of Y" and the progress bar don't read off the small build watermark.
const int currentPage = section->currentPage + 1;
const float pageCount = section->estimatedTotalPages();
const float sectionChapterProg = (pageCount > 0) ? (static_cast<float>(currentPage) / pageCount) : 0;
const float bookProgress = epub->calculateProgress(currentSpineIndex, sectionChapterProg) * 100;
std::string title;
int textYOffset = 0;
if (automaticPageTurnActive) {
title = tr(STR_AUTO_TURN_ENABLED) + std::to_string(60 * 1000 / pageTurnDuration);
// calculates textYOffset when rendering title in status bar
const uint8_t statusBarHeight = UITheme::getInstance().getStatusBarHeight();
// offsets text if no status bar or progress bar only
if (statusBarHeight == 0 || statusBarHeight == UITheme::getInstance().getProgressBarHeight()) {
textYOffset += UITheme::getInstance().getMetrics().statusBarVerticalMargin;
}
} else if (SETTINGS.statusBarTitle == CrossPointSettings::STATUS_BAR_TITLE::CHAPTER_TITLE) {
title = tr(STR_UNNAMED);
const int tocIndex = epub->getTocIndexForSpineIndex(currentSpineIndex);
if (tocIndex != -1) {
const auto tocItem = epub->getTocItem(tocIndex);
title = tocItem.title;
}
} else if (SETTINGS.statusBarTitle == CrossPointSettings::STATUS_BAR_TITLE::BOOK_TITLE) {
title = epub->getTitle();
}
if (SETTINGS.bluetoothEnabled && !BleHid.isConnected()) {
const std::string btStatus = tr(STR_BT_CONNECTING_POPUP);
title = title.empty() ? btStatus : btStatus + " " + title;
}
GUI.drawStatusBar(renderer, bookProgress, currentPage, pageCount, title, 0, textYOffset, true, currentPageBookmarked,
section->isBuilding(), BleHid.isConnected());
}
void EpubReaderActivity::navigateToHref(const std::string& hrefStr, const bool savePosition) {
if (!epub) return;
// Push current position onto saved stack
if (savePosition && section && footnoteDepth < MAX_FOOTNOTE_DEPTH) {
savedPositions[footnoteDepth] = {currentSpineIndex, section->currentPage};
footnoteDepth++;
LOG_DBG("ERS", "Saved position [%d]: spine %d, page %d", footnoteDepth, currentSpineIndex, section->currentPage);
}
// Extract fragment anchor (e.g. "#note1" or "chapter2.xhtml#note1")
std::string anchor;
const auto hashPos = hrefStr.find('#');
if (hashPos != std::string::npos && hashPos + 1 < hrefStr.size()) {
anchor = hrefStr.substr(hashPos + 1);
}
// Check for same-file anchor reference (#anchor only)
bool sameFile = !hrefStr.empty() && hrefStr[0] == '#';
int targetSpineIndex;
if (sameFile) {
targetSpineIndex = currentSpineIndex;
} else {
targetSpineIndex = epub->resolveHrefToSpineIndex(hrefStr);
}
if (targetSpineIndex < 0) {
LOG_DBG("ERS", "Could not resolve href: %s", hrefStr.c_str());
if (savePosition && footnoteDepth > 0) footnoteDepth--; // undo push
return;
}
{
RenderLock lock(*this);
pendingAnchor = std::move(anchor);
currentSpineIndex = targetSpineIndex;
nextPageNumber = 0;
section.reset();
}
requestUpdate();
LOG_DBG("ERS", "Navigated to spine %d for href: %s", targetSpineIndex, hrefStr.c_str());
}
void EpubReaderActivity::restoreSavedPosition() {
if (footnoteDepth <= 0) return;
footnoteDepth--;
const auto& pos = savedPositions[footnoteDepth];
LOG_DBG("ERS", "Restoring position [%d]: spine %d, page %d", footnoteDepth, pos.spineIndex, pos.pageNumber);
{
RenderLock lock(*this);
currentSpineIndex = pos.spineIndex;
nextPageNumber = pos.pageNumber;
section.reset();
}
requestUpdate();
}
void EpubReaderActivity::loadCachedBookmarks() {
cachedBookmarks.clear();
if (cachedBookmarks.capacity() < initialBookmarkCacheCapacity) {
cachedBookmarks.reserve(initialBookmarkCacheCapacity);
}
if (!epub) {
currentPageBookmarked = false;
return;
}
const std::string bmPath = BookmarkUtil::getBookmarkPath(epub->getPath());
if (Storage.exists(bmPath.c_str())) {
String json = Storage.readFile(bmPath.c_str());
if (!json.isEmpty()) {
JsonSettingsIO::loadBookmarks(cachedBookmarks, json.c_str());
}
}
updateBookmarkFlag();
}
void EpubReaderActivity::addBookmark() {
if (!section || !epub) {
return;
}
LOG_DBG("ERS", "Toggle bookmark at spine %d, page %d", currentSpineIndex, section ? section->currentPage : -1);
int currentPage;
int pageCount;
{
RenderLock lock(*this);
pageCount = section->estimatedTotalPages();
currentPage = section->currentPage;
}
SavedProgressPosition progress = ProgressMapper::toSavedProgress(epub, getCurrentPosition());
const ProgressRange pageRange = getPageProgressRange(epub, currentSpineIndex, currentPage, pageCount);
const size_t bookmarkCountBeforeToggle = cachedBookmarks.size();
cachedBookmarks.erase(std::remove_if(cachedBookmarks.begin(), cachedBookmarks.end(),
[&](const BookmarkEntry& b) {
return bookmarkMatchesProgress(b, currentSpineIndex, currentPage, pageCount,
pageRange);
}),
cachedBookmarks.end());
if (cachedBookmarks.size() != bookmarkCountBeforeToggle) {
bookmarkRemoved = true;
currentPageBookmarked = false;
} else {
std::string pageText;
if (currentPage >= 0 && currentPage < pageCount) {
pageText = section->getTextFromSectionFile();
}
BookmarkEntry entry;
entry.percentage = progress.percentage;
entry.xpath = progress.xpath;
entry.summary = BookmarkUtil::sanitizeBookmarkSummary(pageText);
entry.computedSpineIndex = currentSpineIndex;
entry.computedChapterPageCount = pageCount;
entry.computedChapterProgress = currentPage;
cachedBookmarks.insert(cachedBookmarks.begin(), entry);
bookmarkRemoved = false;
currentPageBookmarked = true;
}
const std::string path = BookmarkUtil::getBookmarkPath(epub->getPath());
const std::string bookmarksDir = BookmarkUtil::getBookmarksDir();
Storage.mkdir(bookmarksDir.c_str());
const bool ok = JsonSettingsIO::saveBookmarks(cachedBookmarks, path.c_str());
if (!ok) {
LOG_ERR("ERS", "Failed to save bookmarks to: %s", path.c_str());
}
requestUpdate();
}
void EpubReaderActivity::updateBookmarkFlag() {
if (!section || !epub || cachedBookmarks.empty()) {
currentPageBookmarked = false;
return;
}
const int pageCount = section->estimatedTotalPages();
const ProgressRange pageRange = getPageProgressRange(epub, currentSpineIndex, section->currentPage, pageCount);
currentPageBookmarked = std::any_of(cachedBookmarks.begin(), cachedBookmarks.end(), [&](const BookmarkEntry& b) {
return bookmarkMatchesProgress(b, currentSpineIndex, section->currentPage, pageCount, pageRange);
});
}
ScreenshotInfo EpubReaderActivity::getScreenshotInfo() const {
ScreenshotInfo info;
info.readerType = ScreenshotInfo::ReaderType::Epub;
if (epub) {
snprintf(info.title, sizeof(info.title), "%s", epub->getTitle().c_str());
info.spineIndex = currentSpineIndex;
}
if (section) {
info.currentPage = section->currentPage + 1;
info.totalPages = section->estimatedTotalPages();
if (epub && epub->getBookSize() > 0 && info.totalPages > 0) {
const float chapterProgress = static_cast<float>(section->currentPage) / static_cast<float>(info.totalPages);
int pct = static_cast<int>(epub->calculateProgress(currentSpineIndex, chapterProgress) * 100.0f + 0.5f);
if (pct < 0) pct = 0;
if (pct > 100) pct = 100;
info.progressPercent = pct;
}
}
return info;
}
CrossPointPosition EpubReaderActivity::getCurrentPosition() const {
const int currentPage = section ? section->currentPage : nextPageNumber;
const int totalPages = section ? section->estimatedTotalPages() : cachedChapterTotalPageCount;
std::optional<uint16_t> paragraphIndex;
if (section && currentPage >= 0 && currentPage < section->pageCount) {
const uint16_t paragraphPage =
currentPage > 0 ? static_cast<uint16_t>(currentPage - 1) : static_cast<uint16_t>(currentPage);
if (const auto pIdx = section->getParagraphIndexForPage(paragraphPage)) {
paragraphIndex = *pIdx;
}
}
CrossPointPosition localPos = {currentSpineIndex, currentPage, totalPages};
if (paragraphIndex.has_value()) {
localPos.paragraphIndex = *paragraphIndex;
localPos.hasParagraphIndex = true;
}
return localPos;
}