Co-authored-by: vedi0boy <nate@origin8publishing.com> Co-authored-by: Uri Tauber <uritaube@gmail.com>
39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
#pragma once
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#include <vector>
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class CrossPointSettings;
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class CrossPointState;
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class WifiCredentialStore;
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class RecentBooksStore;
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class OpdsServerStore;
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struct BookmarkEntry;
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namespace JsonSettingsIO {
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// CrossPointSettings
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bool saveSettings(const CrossPointSettings& s, const char* path);
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bool loadSettings(CrossPointSettings& s, const char* json, bool* needsResave = nullptr);
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// CrossPointState
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bool saveState(const CrossPointState& s, const char* path);
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bool loadState(CrossPointState& s, const char* json);
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// WifiCredentialStore
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bool saveWifi(const WifiCredentialStore& store, const char* path);
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bool loadWifi(WifiCredentialStore& store, const char* json, bool* needsResave = nullptr);
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// RecentBooksStore
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bool saveRecentBooks(const RecentBooksStore& store, const char* path);
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bool loadRecentBooks(RecentBooksStore& store, const char* json);
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// OpdsServerStore
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bool saveOpds(const OpdsServerStore& store, const char* path);
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bool loadOpds(OpdsServerStore& store, const char* json, bool* needsResave = nullptr);
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// Bookmarks
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bool saveBookmarks(const std::vector<BookmarkEntry>& bookmarks, const char* path);
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bool loadBookmarks(std::vector<BookmarkEntry>& bookmarks, const char* json);
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} // namespace JsonSettingsIO
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