25 lines
1001 B
C++
25 lines
1001 B
C++
#include "Activity.h"
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#include "ActivityManager.h"
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void Activity::onEnter() { LOG_DBG("ACT", "Entering activity: %s", name.c_str()); }
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void Activity::onExit() { LOG_DBG("ACT", "Exiting activity: %s", name.c_str()); }
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void Activity::requestUpdate(bool immediate) { activityManager.requestUpdate(immediate); }
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void Activity::requestUpdateAndWait() { activityManager.requestUpdateAndWait(); }
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// "Up and out" — return to whichever parent launched this flow. If no return hint
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// is set (typical for activities launched via a plain goTo*()), falls back to Home.
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void Activity::onGoHome() { activityManager.returnFromChild(); }
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void Activity::startActivityForResult(std::unique_ptr<Activity>&& activity, ActivityResultHandler resultHandler) {
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this->resultHandler = std::move(resultHandler);
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activityManager.pushActivity(std::move(activity));
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}
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void Activity::setResult(ActivityResult&& result) { this->result = std::move(result); }
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void Activity::finish() { activityManager.popActivity(); }
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