## Summary * Adds a live font preview pane to the font selection screen so users can see how a font looks before committing to it. * Changes * A preview pane occupying the top 30% of the font selection screen, rendering sample pangram text in the previewed font * A two-step confirm flow: first press (enter button) previews the font, second press selects it * Back restores the original font settings, so browsing has no side effects * Layout dimensions cached in `onEnter()` to avoid redundant recalculation between `loop()` and `render()` ## Additional Context * Preview sample text is hardcoded English; didn't want to use AI for translation as I would not be able to verify the output in most languages... * The preview pane reduces visible list height; this is compensated by passing the reserved height into `getNumberOfItemsPerPage` --- ### AI Usage Did you use AI tools to help write this code? **PARTIALLY** AI use for assisting in coding and in writing the PR description.
101 lines
6.0 KiB
C++
101 lines
6.0 KiB
C++
#pragma once
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#include "components/themes/BaseTheme.h"
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class GfxRenderer;
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// Lyra theme metrics (zero runtime cost)
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namespace LyraMetrics {
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constexpr ThemeMetrics values = {.batteryWidth = 16,
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.batteryHeight = 12,
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.topPadding = 5,
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.batteryBarHeight = 40,
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.headerHeight = 84,
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.verticalSpacing = 16,
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.previewPadding = 12,
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.previewHeightPercent = 30,
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.contentSidePadding = 20,
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.listRowHeight = 40,
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.listWithSubtitleRowHeight = 60,
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.menuRowHeight = 64,
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.menuSpacing = 8,
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.tabSpacing = 8,
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.tabBarHeight = 40,
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.scrollBarWidth = 4,
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.scrollBarRightOffset = 5,
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.homeTopPadding = 56,
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.homeCoverHeight = 226,
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.homeCoverTileHeight = 242,
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.homeRecentBooksCount = 1,
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.homeContinueReadingInMenu = false,
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.homeMenuTopOffset = 16,
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.buttonHintsHeight = 40,
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.sideButtonHintsWidth = 30,
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.progressBarHeight = 16,
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.progressBarMarginTop = 1,
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.statusBarHorizontalMargin = 5,
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.statusBarVerticalMargin = 19,
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.keyboardKeyWidth = 31,
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.keyboardKeyHeight = 40,
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.keyboardKeySpacing = 0,
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.keyboardBottomKeyHeight = 35,
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.keyboardBottomKeySpacing = 5,
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.keyboardBottomAligned = true,
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.keyboardCenteredText = false,
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.keyboardVerticalOffset = -7,
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.keyboardTextFieldWidthPercent = 85,
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.keyboardWidthPercent = 90,
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.keyboardKeyCornerRadius = 6,
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.keyboardFillUnselected = false,
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.keyboardOutlineAllUnselected = false,
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.keyboardDrawSpecialOutlineWhenUnselected = true,
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.keyboardSecondaryLabelRightPadding = 1,
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.keyboardSecondaryLabelTopPadding = 0,
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.keyboardMinArrowHeadSize = 0,
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.popupTopOffsetRatio = 0.165f,
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.popupMarginX = 16,
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.popupMarginY = 12,
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.popupFrameThickness = 2,
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.popupCornerRadius = 6,
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.popupTextBold = false,
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.popupTextInverted = false,
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.popupTextBaselineOffsetY = -2,
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.popupProgressBarHeight = 4,
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.popupProgressDrawOutline = false,
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.popupProgressClampPercent = false,
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.popupProgressFillInverted = false,
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.popupProgressOutlineInverted = false,
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.textFieldHorizontalPadding = 6,
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.textFieldNormalThickness = 1,
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.textFieldCursorThickness = 3,
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.textFieldLineEndOffset = 0};
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}
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class LyraTheme : public BaseTheme {
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public:
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// Component drawing methods
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void fillBatteryIcon(const GfxRenderer& renderer, Rect rect, uint16_t percentage) const override;
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void drawHeader(const GfxRenderer& renderer, Rect rect, const char* title, const char* subtitle) const override;
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void drawSubHeader(const GfxRenderer& renderer, Rect rect, const char* label,
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const char* rightLabel = nullptr) const override;
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void drawTabBar(const GfxRenderer& renderer, Rect rect, const std::vector<TabInfo>& tabs,
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bool selected) const override;
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int getListPageItems(int contentHeight, bool hasSubtitle) const override;
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void drawList(const GfxRenderer& renderer, Rect rect, int itemCount, int selectedIndex,
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const std::function<std::string(int index)>& rowTitle,
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const std::function<std::string(int index)>& rowSubtitle,
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const std::function<UIIcon(int index)>& rowIcon, const std::function<std::string(int index)>& rowValue,
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bool highlightValue, const std::function<bool(int index)>& rowDimmed = nullptr) const override;
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void drawButtonHints(GfxRenderer& renderer, const char* btn1, const char* btn2, const char* btn3,
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const char* btn4) const override;
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void drawSideButtonHints(const GfxRenderer& renderer, const char* topBtn, const char* bottomBtn) const override;
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void drawButtonMenu(GfxRenderer& renderer, Rect rect, int buttonCount, int selectedIndex,
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const std::function<std::string(int index)>& buttonLabel,
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const std::function<UIIcon(int index)>& rowIcon) const override;
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void drawRecentBookCover(GfxRenderer& renderer, Rect rect, const std::vector<RecentBook>& recentBooks,
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const int selectorIndex, bool& coverRendered, bool& coverBufferStored, bool& bufferRestored,
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std::function<bool()> storeCoverBuffer) const override;
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void drawEmptyRecents(const GfxRenderer& renderer, const Rect rect) const;
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bool showsFileIcons() const override { return true; }
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};
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