Files
Crosspoint/lib/EpdFont/SdCardFontManager.h
T
Justin Mitchell a86a644adc Reduce TLS memory requirements for KOReader sync
Split heap gate into separate free-memory (50KB) and largest-block (20KB) thresholds based on field measurements. Enable wolfSSL single-precision ECC to use fixed 256-bit arrays instead of heap-allocated fast-math bignums, reducing TLS handshake memory footprint. Reclaim ~7KB by right-sizing ESP timer task stacks and move WiFi code out of IRAM to free ~25-30KB for heap. Add memory audit landmarks for font and EPUB allocations.
2026-07-14 14:53:41 -04:00

55 lines
1.7 KiB
C++

#pragma once
#include <cstdint>
#include <string>
#include <vector>
class GfxRenderer;
class SdCardFont;
struct SdCardFontFamilyInfo;
class SdCardFontManager {
public:
SdCardFontManager() = default;
~SdCardFontManager();
SdCardFontManager(const SdCardFontManager&) = delete;
SdCardFontManager& operator=(const SdCardFontManager&) = delete;
// Load the font file whose physical point size is closest to the reader
// fontSizeEnum (SMALL=12, MEDIUM=14, LARGE=16, EXTRA_LARGE=18). Only one
// .cpfont file is loaded; other sizes remain on disk. This keeps resident
// interval + kern/ligature tables to one size's worth of memory.
// Returns true on success.
bool loadFamily(const SdCardFontFamilyInfo& family, GfxRenderer& renderer, uint8_t fontSizeEnum);
// Unload everything, unregister from renderer.
void unloadAll(GfxRenderer& renderer);
// Look up the font ID for the loaded family. Returns 0 if nothing loaded
// or familyName doesn't match.
int getFontId(const std::string& familyName) const;
// Get name of currently loaded family (empty if none).
const std::string& currentFamilyName() const { return loadedFamilyName_; };
// MEMFIX-PORT: font manager audit passthrough; portable
// Sum of loaded fonts' resident heap (see SdCardFont::reportMemory).
size_t reportMemory() const;
// Point size that was actually loaded.
// 0 if nothing loaded.
uint8_t currentPointSize() const { return loadedPointSize_; };
private:
struct LoadedFont {
SdCardFont* font; // heap-allocated, owned
int fontId;
uint8_t size;
};
static int computeFontId(uint32_t contentHash, const char* familyName, uint8_t pointSize);
std::string loadedFamilyName_;
uint8_t loadedPointSize_ = 0;
std::vector<LoadedFont> loaded_;
};