## Summary **What is the goal of this PR?** Adds a setting to swap the front buttons. The default functionality are: Back/Confirm/Left/Right. When this setting is enabled they become: Left/Right/Back/Confirm. This makes it more comfortable to use when holding in your right hand since your thumb can more easily rest on the next button. The original firmware has a similar setting. **What changes are included?** - Add the new setting. - Create a mapper to dynamically switch the buttons based on the setting. - Use mapper on the various activity screens. - Update the button hints to reflect the swapped buttons. ## Additional Context Full disclosure: I used Codex CLI to put this PR together, but did review it to make sure it makes sense. Also tested on my device: https://share.cleanshot.com/k76891NY
39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
#pragma once
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#include <freertos/FreeRTOS.h>
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#include <freertos/semphr.h>
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#include <freertos/task.h>
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#include <functional>
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#include <string>
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#include <vector>
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#include "../Activity.h"
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class FileSelectionActivity final : public Activity {
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TaskHandle_t displayTaskHandle = nullptr;
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SemaphoreHandle_t renderingMutex = nullptr;
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std::string basepath = "/";
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std::vector<std::string> files;
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int selectorIndex = 0;
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bool updateRequired = false;
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const std::function<void(const std::string&)> onSelect;
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const std::function<void()> onGoHome;
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static void taskTrampoline(void* param);
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[[noreturn]] void displayTaskLoop();
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void render() const;
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void loadFiles();
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public:
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explicit FileSelectionActivity(GfxRenderer& renderer, MappedInputManager& mappedInput,
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const std::function<void(const std::string&)>& onSelect,
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const std::function<void()>& onGoHome, std::string initialPath = "/")
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: Activity("FileSelection", renderer, mappedInput),
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basepath(initialPath.empty() ? "/" : std::move(initialPath)),
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onSelect(onSelect),
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onGoHome(onGoHome) {}
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void onEnter() override;
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void onExit() override;
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void loop() override;
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};
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