# Conflicts: # freeink-sdk # lib/I18n/translations/slovak.yaml # platformio.ini # src/components/icons/bookmark.h
301 lines
17 KiB
C++
301 lines
17 KiB
C++
#pragma once
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#include <EpdFontFamily.h>
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#include <HalDisplay.h>
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namespace BidiUtils {
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// Paragraph base direction for the Unicode BiDi algorithm (UAX#9).
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// AUTO: scan text for first strong directional character (P2/P3 rules)
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// LTR: force left-to-right paragraph embedding level
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// RTL: force right-to-left paragraph embedding level
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enum class BidiBaseDir : signed char { AUTO = -1, LTR = 0, RTL = 1 };
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} // namespace BidiUtils
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class FontCacheManager;
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class SdCardFont;
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namespace freeink {
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struct Icon;
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}
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#include <cstring>
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#include <map>
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#include <string>
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#include <vector>
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#include "Bitmap.h"
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// Color representation: uint8_t mapped to 4x4 Bayer matrix dithering levels
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// 0 = transparent, 1-16 = gray levels (white to black)
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enum Color : uint8_t { Clear = 0x00, White = 0x01, LightGray = 0x05, DarkGray = 0x0A, Black = 0x10 };
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class GfxRenderer {
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public:
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enum RenderMode { BW, GRAYSCALE_LSB, GRAYSCALE_MSB };
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// Logical screen orientation from the perspective of callers
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enum Orientation {
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Portrait, // 480x800 logical coordinates (current default)
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LandscapeClockwise, // 800x480 logical coordinates, rotated 180° (swap top/bottom)
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PortraitInverted, // 480x800 logical coordinates, inverted
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LandscapeCounterClockwise // 800x480 logical coordinates, native panel orientation
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};
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private:
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static constexpr size_t BW_BUFFER_CHUNK_SIZE = 8000; // 8KB chunks to allow for non-contiguous memory
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HalDisplay& display;
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RenderMode renderMode;
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Orientation orientation;
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bool fadingFix;
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uint8_t* frameBuffer = nullptr;
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uint16_t panelWidth = HalDisplay::DISPLAY_WIDTH;
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uint16_t panelHeight = HalDisplay::DISPLAY_HEIGHT;
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uint16_t panelWidthBytes = HalDisplay::DISPLAY_WIDTH_BYTES;
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uint32_t frameBufferSize = HalDisplay::BUFFER_SIZE;
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std::vector<uint8_t*> bwBufferChunks;
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std::map<int, EpdFontFamily> fontMap;
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// UI chrome font remap table (see setUiFontRemap). Empty = identity.
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static constexpr int MAX_UI_FONT_REMAP = 8;
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int uiFontFrom_[MAX_UI_FONT_REMAP] = {0};
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int uiFontTo_[MAX_UI_FONT_REMAP] = {0};
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int uiFontRemapCount_ = 0;
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int remapUiFont(int fontId) const;
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int glyphTop(int fontId, uint32_t cp) const;
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// Mutable because ensureSdCardFontReady() is const (called from layout code
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// that holds a const GfxRenderer&) but triggers SD card reads and heap
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// allocation inside the SdCardFont objects. Same pragmatic compromise as
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// fontCacheManager_ below.
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mutable std::map<int, SdCardFont*> sdCardFonts_;
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// Mutable because drawText() is const but needs to delegate scan-mode
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// recording to the (non-const) FontCacheManager. Same pragmatic compromise
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// as before, concentrated in a single pointer instead of four fields.
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mutable FontCacheManager* fontCacheManager_ = nullptr;
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// Tiled grayscale strip target. When active, drawPixel()/clearScreen()
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// operate on a caller-owned scratch holding one horizontal band of physical
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// rows [_stripY0, _stripY0 + _stripRows) (panelWidthBytes wide) instead of
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// the shared framebuffer, clipping pixels outside the band. Lets grayscale
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// planes render band-by-band straight to the controller without destroying
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// the BW framebuffer (no storeBwBuffer). Mutable because the render path is
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// const. See beginStripTarget()/endStripTarget().
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mutable uint8_t* _stripBuf = nullptr;
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mutable int _stripY0 = 0;
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mutable int _stripRows = 0;
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mutable bool _stripActive = false;
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void renderChar(const EpdFontFamily& fontFamily, uint32_t cp, int* x, int* y, bool pixelState,
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EpdFontFamily::Style style) const;
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void freeBwBufferChunks();
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template <Color color>
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void drawPixelDither(int x, int y) const;
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template <Color color>
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void fillArc(int maxRadius, int cx, int cy, int xDir, int yDir) const;
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// Byte-aligned, orientation-specialized rectangle fill. Rotates the rect's
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// two opposing corners into physical-framebuffer space once, then walks each
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// physical row with head-mask / middle memset / tail-mask byte writes — no
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// per-pixel rotation, no per-pixel RMW.
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template <Color color>
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void fillRectImpl(int x, int y, int width, int height) const;
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public:
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explicit GfxRenderer(HalDisplay& halDisplay)
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: display(halDisplay), renderMode(BW), orientation(Portrait), fadingFix(false) {}
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~GfxRenderer() { freeBwBufferChunks(); }
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static constexpr int VIEWABLE_MARGIN_TOP = 9;
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static constexpr int VIEWABLE_MARGIN_RIGHT = 3;
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static constexpr int VIEWABLE_MARGIN_BOTTOM = 3;
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static constexpr int VIEWABLE_MARGIN_LEFT = 3;
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// Setup
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void begin(); // must be called right after display.begin()
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void insertFont(int fontId, EpdFontFamily font);
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// Orientation-correct icon blit for the freeink::Icon format (un-rotated bits +
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// optical-center metadata). Prefer this over the legacy raw-bitmap drawIcon.
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void drawIcon(const freeink::Icon& icon, int x, int y, bool black = true) const;
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// UI chrome font scaling: firmware supplies a small remap table (from the board
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// uiScale) that substitutes a larger font for each scaled UI font id at lookup
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// time, so layout and drawing stay consistent with no call-site changes. Reader
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// body fonts aren't in the table, so book text is unaffected. count <= 8.
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void setUiFontRemap(const int* from, const int* to, int count);
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// Clears both the flash-font map and any SD-font registration for fontId.
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// Coupled to avoid dangling SdCardFont* in sdCardFonts_ when callers free
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// the underlying SdCardFont and forget the SD-side unregister.
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void removeFont(int fontId) {
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fontMap.erase(fontId);
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sdCardFonts_.erase(fontId);
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}
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void setFontCacheManager(FontCacheManager* m) { fontCacheManager_ = m; }
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FontCacheManager* getFontCacheManager() const { return fontCacheManager_; }
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bool isFontCacheScanning() const;
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const std::map<int, EpdFontFamily>& getFontMap() const { return fontMap; }
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void registerSdCardFont(int fontId, SdCardFont* font) { sdCardFonts_[fontId] = font; }
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void unregisterSdCardFont(int fontId) { removeFont(fontId); }
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void clearSdCardFonts() { sdCardFonts_.clear(); }
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const std::map<int, SdCardFont*>& getSdCardFonts() const { return sdCardFonts_; }
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bool isSdCardFont(int fontId) const { return sdCardFonts_.count(fontId) > 0; }
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// Ensure SD card font glyph data is loaded for the given text. Called from layout code
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// (which holds a const GfxRenderer&) before measuring word widths. Safe to call on non-SD fonts (no-op).
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// styleMask: bitmask of styles to prepare (bit 0=regular, 1=bold, 2=italic, 3=bold-italic).
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void ensureSdCardFontReady(int fontId, const char* utf8Text, uint8_t styleMask = 0x0F) const;
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void ensureSdCardFontReady(int fontId, const std::vector<std::string>& words, bool includeHyphen,
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uint8_t styleMask = 0x0F) const;
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// Orientation control (affects logical width/height and coordinate transforms)
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void setOrientation(const Orientation o) { orientation = o; }
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Orientation getOrientation() const { return orientation; }
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// Fading fix control
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void setFadingFix(const bool enabled) { fadingFix = enabled; }
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// Screen ops
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int getScreenWidth() const;
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int getScreenHeight() const;
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void displayBuffer(HalDisplay::RefreshMode refreshMode = HalDisplay::FAST_REFRESH) const;
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// EXPERIMENTAL: Windowed update - display only a rectangular region
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// void displayWindow(int x, int y, int width, int height) const;
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void invertScreen() const;
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void clearScreen(uint8_t color = 0xFF) const;
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void getOrientedViewableTRBL(int* outTop, int* outRight, int* outBottom, int* outLeft) const;
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// Map a touch tap (normalized 0..1 in panel-native orientation, from
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// InputManager::wasTouchTap) to logical screen coordinates matching the Rects the
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// UI draws in. Inverse of rotateCoordinates() for the current orientation.
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void tapToLogical(float nx, float ny, int& outX, int& outY) const;
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// Tiled grayscale strip target. While active, drawPixel() and clearScreen()
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// operate on `scratch` (panelWidthBytes * stripRows bytes, holding physical
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// rows [stripY0, stripY0 + stripRows)) instead of the framebuffer; pixels
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// whose physical row falls outside the band are clipped. The clip is applied
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// after the orientation rotate, so it is orientation-agnostic. Used to render
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// grayscale planes band-by-band without a full second buffer.
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void beginStripTarget(uint8_t* scratch, int stripY0, int stripRows) const;
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void endStripTarget() const;
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// Band culling for tiled grayscale. Takes a glyph bounding box in logical
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// screen coords and returns false only when a strip is active AND the box's
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// physical y-extent lies entirely outside the active band, letting callers
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// skip an expensive bitmap decode. Returns true when no strip is active.
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// Corners are rotated to physical, so it is orientation-aware.
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bool glyphIntersectsStrip(int x0, int y0, int x1, int y1) const;
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// Active pixel-write target for raw writers (DirectPixelWriter) that bypass
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// drawPixel for speed. When a strip target is active these return the band
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// scratch plus its physical-row origin and extent; otherwise the full
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// framebuffer ([0, panelHeight)). Writers subtract the origin and clip to the
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// extent, so they honor tiled-grayscale banding without per-pixel method calls.
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uint8_t* getWriteTarget() const { return _stripActive ? _stripBuf : frameBuffer; }
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int getWriteOriginY() const { return _stripActive ? _stripY0 : 0; }
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int getWriteRows() const { return _stripActive ? _stripRows : panelHeight; }
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// Drawing
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void drawPixel(int x, int y, bool state = true) const;
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void drawLine(int x1, int y1, int x2, int y2, bool state = true) const;
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void drawLine(int x1, int y1, int x2, int y2, int lineWidth, bool state) const;
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void drawArc(int maxRadius, int cx, int cy, int xDir, int yDir, int lineWidth, bool state) const;
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void drawRect(int x, int y, int width, int height, bool state = true) const;
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void drawRect(int x, int y, int width, int height, int lineWidth, bool state) const;
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void drawRoundedRect(int x, int y, int width, int height, int lineWidth, int cornerRadius, bool state) const;
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void drawRoundedRect(int x, int y, int width, int height, int lineWidth, int cornerRadius, bool roundTopLeft,
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bool roundTopRight, bool roundBottomLeft, bool roundBottomRight, bool state) const;
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void maskRoundedRectOutsideCorners(int x, int y, int width, int height, int radius, Color color = Color::White) const;
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void fillRect(int x, int y, int width, int height, bool state = true) const;
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void fillRectDither(int x, int y, int width, int height, Color color) const;
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void fillRoundedRect(int x, int y, int width, int height, int cornerRadius, Color color) const;
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void fillRoundedRect(int x, int y, int width, int height, int cornerRadius, bool roundTopLeft, bool roundTopRight,
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bool roundBottomLeft, bool roundBottomRight, Color color) const;
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void drawImage(const uint8_t bitmap[], int x, int y, int width, int height) const;
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void drawIcon(const uint8_t bitmap[], int x, int y, int width, int height) const;
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void drawBitmap(const Bitmap& bitmap, int x, int y, int maxWidth, int maxHeight, float cropX = 0,
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float cropY = 0) const;
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void drawBitmap1Bit(const Bitmap& bitmap, int x, int y, int maxWidth, int maxHeight) const;
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void fillPolygon(const int* xPoints, const int* yPoints, int numPoints, bool state = true) const;
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// Text
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int getTextWidth(int fontId, const char* text, EpdFontFamily::Style style = EpdFontFamily::REGULAR,
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BidiUtils::BidiBaseDir baseDir = BidiUtils::BidiBaseDir::AUTO) const;
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void drawCenteredText(int fontId, int y, const char* text, bool black = true,
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EpdFontFamily::Style style = EpdFontFamily::REGULAR,
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BidiUtils::BidiBaseDir baseDir = BidiUtils::BidiBaseDir::AUTO) const;
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void drawText(int fontId, int x, int y, const char* text, bool black = true,
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EpdFontFamily::Style style = EpdFontFamily::REGULAR,
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BidiUtils::BidiBaseDir baseDir = BidiUtils::BidiBaseDir::AUTO) const;
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int getSpaceWidth(int fontId, EpdFontFamily::Style style = EpdFontFamily::REGULAR) const;
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/// Returns the total inter-word advance: fp4::toPixel(spaceAdvance + kern(leftCp,' ') + kern(' ',rightCp)).
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/// Using a single snap avoids the +/-1 px rounding error that arises when space advance and kern are
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/// snapped separately and then added as integers.
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int getSpaceAdvance(int fontId, uint32_t leftCp, uint32_t rightCp, EpdFontFamily::Style style) const;
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/// Returns the kerning adjustment between two adjacent codepoints.
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int getKerning(int fontId, uint32_t leftCp, uint32_t rightCp, EpdFontFamily::Style style) const;
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int getTextAdvanceX(int fontId, const char* text, EpdFontFamily::Style style) const;
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int getFontAscenderSize(int fontId) const;
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int getLineHeight(int fontId) const;
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// Cap height (from the 'H' glyph), the real visible font extent for vertical
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// alignment that follows the font instead of a guessed ascender fraction.
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int getFontCapHeight(int fontId) const;
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// Offset from text top (drawText's y) to the text's optical center; align an
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// element to a line via centerY = textTop + getTextVisualCenterOffset(fontId).
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int getTextVisualCenterOffset(int fontId) const;
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std::string truncatedText(int fontId, const char* text, int maxWidth,
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EpdFontFamily::Style style = EpdFontFamily::REGULAR) const;
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/// Word-wrap \p text into at most \p maxLines lines, each no wider than
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/// \p maxWidth pixels. Overflowing words and excess lines are UTF-8-safely
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/// truncated with an ellipsis (U+2026).
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std::vector<std::string> wrappedText(int fontId, const char* text, int maxWidth, int maxLines,
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EpdFontFamily::Style style = EpdFontFamily::REGULAR) const;
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// Helper for drawing rotated text (90 degrees clockwise, for side buttons)
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void drawTextRotated90CW(int fontId, int x, int y, const char* text, bool black = true,
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EpdFontFamily::Style style = EpdFontFamily::REGULAR) const;
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int getTextHeight(int fontId) const;
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// Grayscale functions
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void setRenderMode(const RenderMode mode) { this->renderMode = mode; }
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RenderMode getRenderMode() const { return renderMode; }
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// Grayscale preconditioning settle pass (no-op on X4). The rect overload
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// takes the gray region in LOGICAL screen coordinates and rotates it to the
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// panel; the no-arg overload settles the full frame. Call after the BW base
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// frame is displayed and before the grayscale planes are written.
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void preconditionGrayscale() const;
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void preconditionGrayscale(int x, int y, int w, int h) const;
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// Display the framebuffer as the base frame for a grayscale overlay that
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// follows (X3: OEM differential base waveform; others: plain display with
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// `fallback`).
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void displayGrayscaleBase(HalDisplay::RefreshMode fallback = HalDisplay::HALF_REFRESH) const;
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void copyGrayscaleLsbBuffers() const;
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void copyGrayscaleMsbBuffers() const;
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void displayGrayBuffer() const;
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// Tiled grayscale (X4): stream one band of a plane straight to controller RAM
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// from `scratch` (panelWidthBytes * numRows, physical rows [yStart, yStart+
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// numRows)), bypassing the framebuffer. supportsStripGrayscale() gates use.
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void writeGrayscalePlaneStrip(bool lsbPlane, const uint8_t* scratch, int yStart, int numRows) const;
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bool supportsStripGrayscale() const;
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bool storeBwBuffer(); // Returns true if buffer was stored successfully
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void restoreBwBuffer(); // Restore and free the stored buffer
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void cleanupGrayscaleWithFrameBuffer() const;
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// Font helpers
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const uint8_t* getGlyphBitmap(const EpdFontData* fontData, const EpdGlyph* glyph) const;
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// Low level functions
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uint8_t* getFrameBuffer() const;
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size_t getBufferSize() const;
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uint16_t getDisplayWidth() const { return panelWidth; }
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uint16_t getDisplayHeight() const { return panelHeight; }
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uint16_t getDisplayWidthBytes() const { return panelWidthBytes; }
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// Region cache: take a logical (orientation-aware) rect, hit the framebuffer
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// bytes that the rect can have touched, and pump them in or out of a caller-
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// supplied buffer. Used by HomeActivity to snapshot just the cover tile
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// (~16 KB in Portrait) instead of cloning the entire 48 KB framebuffer.
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//
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// getRegionByteSize: required buffer length for the rect at current orientation.
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// copyRegionToBuffer / copyBufferToRegion: false if `bufSize` is smaller than that.
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size_t getRegionByteSize(int logicalX, int logicalY, int logicalW, int logicalH) const;
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bool copyRegionToBuffer(int logicalX, int logicalY, int logicalW, int logicalH, uint8_t* buf, size_t bufSize) const;
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bool copyBufferToRegion(int logicalX, int logicalY, int logicalW, int logicalH, const uint8_t* buf,
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size_t bufSize) const;
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};
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