Resolved conflicts in Section.h and Section.cpp: - Combined includes (vector for LUT cache + optional/string from master) - Added imageRendering parameter to loadSectionFile declaration - Kept non-const clearCache (needs to close file handle for LUT cache) - Kept in-memory LUT cache in loadPageFromSectionFile (replaces master's per-page LUT seek) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>