Files
Crosspoint/src/activities/network/NetworkModeSelectionActivity.cpp
T
Zach Nelson 410c70ab89 perf: UITheme::getMetrics const and const-ref usage (#1094)
## Summary

**What is the goal of this PR?**

Small cleanup to make getTheme and getMetrics methods on UITheme const.
They return const refs, so updated call sites to use `const auto&`.

Realistically this won't make much performance difference, but it better
conveys the nature of theme metrics being shared const state.

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? _**NO**_
2026-02-23 13:29:18 +01:00

86 lines
2.9 KiB
C++

#include "NetworkModeSelectionActivity.h"
#include <GfxRenderer.h>
#include <I18n.h>
#include "MappedInputManager.h"
#include "components/UITheme.h"
#include "fontIds.h"
namespace {
constexpr int MENU_ITEM_COUNT = 3;
} // namespace
void NetworkModeSelectionActivity::onEnter() {
Activity::onEnter();
// Reset selection
selectedIndex = 0;
// Trigger first update
requestUpdate();
}
void NetworkModeSelectionActivity::onExit() { Activity::onExit(); }
void NetworkModeSelectionActivity::loop() {
// Handle back button - cancel
if (mappedInput.wasPressed(MappedInputManager::Button::Back)) {
onCancel();
return;
}
// Handle confirm button - select current option
if (mappedInput.wasPressed(MappedInputManager::Button::Confirm)) {
NetworkMode mode = NetworkMode::JOIN_NETWORK;
if (selectedIndex == 1) {
mode = NetworkMode::CONNECT_CALIBRE;
} else if (selectedIndex == 2) {
mode = NetworkMode::CREATE_HOTSPOT;
}
onModeSelected(mode);
return;
}
// Handle navigation
buttonNavigator.onNext([this] {
selectedIndex = ButtonNavigator::nextIndex(selectedIndex, MENU_ITEM_COUNT);
requestUpdate();
});
buttonNavigator.onPrevious([this] {
selectedIndex = ButtonNavigator::previousIndex(selectedIndex, MENU_ITEM_COUNT);
requestUpdate();
});
}
void NetworkModeSelectionActivity::render(Activity::RenderLock&&) {
renderer.clearScreen();
const auto& metrics = UITheme::getInstance().getMetrics();
const auto pageWidth = renderer.getScreenWidth();
const auto pageHeight = renderer.getScreenHeight();
GUI.drawHeader(renderer, Rect{0, metrics.topPadding, pageWidth, metrics.headerHeight}, tr(STR_FILE_TRANSFER));
const int contentTop = metrics.topPadding + metrics.headerHeight + metrics.verticalSpacing;
const int contentHeight = pageHeight - contentTop - metrics.buttonHintsHeight - metrics.verticalSpacing * 2;
// Menu items and descriptions
static constexpr StrId menuItems[MENU_ITEM_COUNT] = {StrId::STR_JOIN_NETWORK, StrId::STR_CALIBRE_WIRELESS,
StrId::STR_CREATE_HOTSPOT};
static constexpr StrId menuDescs[MENU_ITEM_COUNT] = {StrId::STR_JOIN_DESC, StrId::STR_CALIBRE_DESC,
StrId::STR_HOTSPOT_DESC};
static constexpr UIIcon menuIcons[MENU_ITEM_COUNT] = {UIIcon::Wifi, UIIcon::Library, UIIcon::Hotspot};
GUI.drawList(
renderer, Rect{0, contentTop, pageWidth, contentHeight}, static_cast<int>(MENU_ITEM_COUNT), selectedIndex,
[](int index) { return std::string(I18N.get(menuItems[index])); },
[](int index) { return std::string(I18N.get(menuDescs[index])); }, [](int index) { return menuIcons[index]; });
// Draw help text at bottom
const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_SELECT), tr(STR_DIR_UP), tr(STR_DIR_DOWN));
GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
renderer.displayBuffer();
}