## Summary **What is the goal of this PR?** Small cleanup to make getTheme and getMetrics methods on UITheme const. They return const refs, so updated call sites to use `const auto&`. Realistically this won't make much performance difference, but it better conveys the nature of theme metrics being shared const state. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? _**NO**_
86 lines
2.9 KiB
C++
86 lines
2.9 KiB
C++
#include "NetworkModeSelectionActivity.h"
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#include <GfxRenderer.h>
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#include <I18n.h>
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#include "MappedInputManager.h"
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#include "components/UITheme.h"
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#include "fontIds.h"
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namespace {
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constexpr int MENU_ITEM_COUNT = 3;
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} // namespace
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void NetworkModeSelectionActivity::onEnter() {
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Activity::onEnter();
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// Reset selection
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selectedIndex = 0;
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// Trigger first update
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requestUpdate();
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}
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void NetworkModeSelectionActivity::onExit() { Activity::onExit(); }
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void NetworkModeSelectionActivity::loop() {
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// Handle back button - cancel
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if (mappedInput.wasPressed(MappedInputManager::Button::Back)) {
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onCancel();
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return;
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}
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// Handle confirm button - select current option
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if (mappedInput.wasPressed(MappedInputManager::Button::Confirm)) {
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NetworkMode mode = NetworkMode::JOIN_NETWORK;
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if (selectedIndex == 1) {
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mode = NetworkMode::CONNECT_CALIBRE;
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} else if (selectedIndex == 2) {
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mode = NetworkMode::CREATE_HOTSPOT;
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}
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onModeSelected(mode);
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return;
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}
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// Handle navigation
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buttonNavigator.onNext([this] {
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selectedIndex = ButtonNavigator::nextIndex(selectedIndex, MENU_ITEM_COUNT);
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requestUpdate();
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});
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buttonNavigator.onPrevious([this] {
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selectedIndex = ButtonNavigator::previousIndex(selectedIndex, MENU_ITEM_COUNT);
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requestUpdate();
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});
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}
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void NetworkModeSelectionActivity::render(Activity::RenderLock&&) {
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renderer.clearScreen();
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const auto& metrics = UITheme::getInstance().getMetrics();
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const auto pageWidth = renderer.getScreenWidth();
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const auto pageHeight = renderer.getScreenHeight();
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GUI.drawHeader(renderer, Rect{0, metrics.topPadding, pageWidth, metrics.headerHeight}, tr(STR_FILE_TRANSFER));
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const int contentTop = metrics.topPadding + metrics.headerHeight + metrics.verticalSpacing;
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const int contentHeight = pageHeight - contentTop - metrics.buttonHintsHeight - metrics.verticalSpacing * 2;
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// Menu items and descriptions
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static constexpr StrId menuItems[MENU_ITEM_COUNT] = {StrId::STR_JOIN_NETWORK, StrId::STR_CALIBRE_WIRELESS,
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StrId::STR_CREATE_HOTSPOT};
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static constexpr StrId menuDescs[MENU_ITEM_COUNT] = {StrId::STR_JOIN_DESC, StrId::STR_CALIBRE_DESC,
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StrId::STR_HOTSPOT_DESC};
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static constexpr UIIcon menuIcons[MENU_ITEM_COUNT] = {UIIcon::Wifi, UIIcon::Library, UIIcon::Hotspot};
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GUI.drawList(
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renderer, Rect{0, contentTop, pageWidth, contentHeight}, static_cast<int>(MENU_ITEM_COUNT), selectedIndex,
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[](int index) { return std::string(I18N.get(menuItems[index])); },
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[](int index) { return std::string(I18N.get(menuDescs[index])); }, [](int index) { return menuIcons[index]; });
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// Draw help text at bottom
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const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_SELECT), tr(STR_DIR_UP), tr(STR_DIR_DOWN));
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GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
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renderer.displayBuffer();
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}
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