## Summary Allows to fallback to custom sleep screens if the book does not have a cover. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? _**< partially >**_ --------- Co-authored-by: mrtnvgr <root@unixis.fun>
281 lines
10 KiB
C++
281 lines
10 KiB
C++
#include "SleepActivity.h"
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#include <Epub.h>
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#include <GfxRenderer.h>
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#include <SDCardManager.h>
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#include <Txt.h>
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#include <Xtc.h>
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#include "CrossPointSettings.h"
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#include "CrossPointState.h"
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#include "components/UITheme.h"
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#include "fontIds.h"
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#include "images/CrossLarge.h"
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#include "util/StringUtils.h"
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void SleepActivity::onEnter() {
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Activity::onEnter();
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GUI.drawPopup(renderer, "Entering Sleep...");
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switch (SETTINGS.sleepScreen) {
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case (CrossPointSettings::SLEEP_SCREEN_MODE::BLANK):
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return renderBlankSleepScreen();
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case (CrossPointSettings::SLEEP_SCREEN_MODE::CUSTOM):
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return renderCustomSleepScreen();
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case (CrossPointSettings::SLEEP_SCREEN_MODE::COVER):
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case (CrossPointSettings::SLEEP_SCREEN_MODE::COVER_CUSTOM):
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return renderCoverSleepScreen();
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default:
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return renderDefaultSleepScreen();
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}
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}
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void SleepActivity::renderCustomSleepScreen() const {
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// Check if we have a /sleep directory
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auto dir = SdMan.open("/sleep");
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if (dir && dir.isDirectory()) {
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std::vector<std::string> files;
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char name[500];
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// collect all valid BMP files
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for (auto file = dir.openNextFile(); file; file = dir.openNextFile()) {
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if (file.isDirectory()) {
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file.close();
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continue;
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}
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file.getName(name, sizeof(name));
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auto filename = std::string(name);
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if (filename[0] == '.') {
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file.close();
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continue;
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}
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if (filename.substr(filename.length() - 4) != ".bmp") {
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Serial.printf("[%lu] [SLP] Skipping non-.bmp file name: %s\n", millis(), name);
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file.close();
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continue;
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}
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Bitmap bitmap(file);
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if (bitmap.parseHeaders() != BmpReaderError::Ok) {
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Serial.printf("[%lu] [SLP] Skipping invalid BMP file: %s\n", millis(), name);
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file.close();
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continue;
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}
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files.emplace_back(filename);
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file.close();
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}
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const auto numFiles = files.size();
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if (numFiles > 0) {
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// Generate a random number between 1 and numFiles
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auto randomFileIndex = random(numFiles);
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// If we picked the same image as last time, reroll
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while (numFiles > 1 && randomFileIndex == APP_STATE.lastSleepImage) {
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randomFileIndex = random(numFiles);
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}
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APP_STATE.lastSleepImage = randomFileIndex;
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APP_STATE.saveToFile();
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const auto filename = "/sleep/" + files[randomFileIndex];
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FsFile file;
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if (SdMan.openFileForRead("SLP", filename, file)) {
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Serial.printf("[%lu] [SLP] Randomly loading: /sleep/%s\n", millis(), files[randomFileIndex].c_str());
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delay(100);
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Bitmap bitmap(file, true);
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if (bitmap.parseHeaders() == BmpReaderError::Ok) {
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renderBitmapSleepScreen(bitmap);
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dir.close();
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return;
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}
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}
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}
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}
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if (dir) dir.close();
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// Look for sleep.bmp on the root of the sd card to determine if we should
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// render a custom sleep screen instead of the default.
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FsFile file;
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if (SdMan.openFileForRead("SLP", "/sleep.bmp", file)) {
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Bitmap bitmap(file, true);
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if (bitmap.parseHeaders() == BmpReaderError::Ok) {
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Serial.printf("[%lu] [SLP] Loading: /sleep.bmp\n", millis());
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renderBitmapSleepScreen(bitmap);
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return;
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}
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}
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renderDefaultSleepScreen();
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}
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void SleepActivity::renderDefaultSleepScreen() const {
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const auto pageWidth = renderer.getScreenWidth();
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const auto pageHeight = renderer.getScreenHeight();
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renderer.clearScreen();
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renderer.drawImage(CrossLarge, (pageWidth - 128) / 2, (pageHeight - 128) / 2, 128, 128);
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renderer.drawCenteredText(UI_10_FONT_ID, pageHeight / 2 + 70, "CrossPoint", true, EpdFontFamily::BOLD);
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renderer.drawCenteredText(SMALL_FONT_ID, pageHeight / 2 + 95, "SLEEPING");
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// Make sleep screen dark unless light is selected in settings
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if (SETTINGS.sleepScreen != CrossPointSettings::SLEEP_SCREEN_MODE::LIGHT) {
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renderer.invertScreen();
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}
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renderer.displayBuffer(HalDisplay::HALF_REFRESH);
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}
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void SleepActivity::renderBitmapSleepScreen(const Bitmap& bitmap) const {
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int x, y;
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const auto pageWidth = renderer.getScreenWidth();
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const auto pageHeight = renderer.getScreenHeight();
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float cropX = 0, cropY = 0;
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Serial.printf("[%lu] [SLP] bitmap %d x %d, screen %d x %d\n", millis(), bitmap.getWidth(), bitmap.getHeight(),
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pageWidth, pageHeight);
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if (bitmap.getWidth() > pageWidth || bitmap.getHeight() > pageHeight) {
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// image will scale, make sure placement is right
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float ratio = static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
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const float screenRatio = static_cast<float>(pageWidth) / static_cast<float>(pageHeight);
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Serial.printf("[%lu] [SLP] bitmap ratio: %f, screen ratio: %f\n", millis(), ratio, screenRatio);
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if (ratio > screenRatio) {
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// image wider than viewport ratio, scaled down image needs to be centered vertically
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if (SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
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cropX = 1.0f - (screenRatio / ratio);
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Serial.printf("[%lu] [SLP] Cropping bitmap x: %f\n", millis(), cropX);
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ratio = (1.0f - cropX) * static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
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}
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x = 0;
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y = std::round((static_cast<float>(pageHeight) - static_cast<float>(pageWidth) / ratio) / 2);
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Serial.printf("[%lu] [SLP] Centering with ratio %f to y=%d\n", millis(), ratio, y);
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} else {
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// image taller than viewport ratio, scaled down image needs to be centered horizontally
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if (SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
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cropY = 1.0f - (ratio / screenRatio);
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Serial.printf("[%lu] [SLP] Cropping bitmap y: %f\n", millis(), cropY);
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ratio = static_cast<float>(bitmap.getWidth()) / ((1.0f - cropY) * static_cast<float>(bitmap.getHeight()));
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}
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x = std::round((static_cast<float>(pageWidth) - static_cast<float>(pageHeight) * ratio) / 2);
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y = 0;
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Serial.printf("[%lu] [SLP] Centering with ratio %f to x=%d\n", millis(), ratio, x);
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}
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} else {
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// center the image
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x = (pageWidth - bitmap.getWidth()) / 2;
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y = (pageHeight - bitmap.getHeight()) / 2;
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}
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Serial.printf("[%lu] [SLP] drawing to %d x %d\n", millis(), x, y);
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renderer.clearScreen();
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const bool hasGreyscale = bitmap.hasGreyscale() &&
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SETTINGS.sleepScreenCoverFilter == CrossPointSettings::SLEEP_SCREEN_COVER_FILTER::NO_FILTER;
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renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
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if (SETTINGS.sleepScreenCoverFilter == CrossPointSettings::SLEEP_SCREEN_COVER_FILTER::INVERTED_BLACK_AND_WHITE) {
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renderer.invertScreen();
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}
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renderer.displayBuffer(HalDisplay::HALF_REFRESH);
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if (hasGreyscale) {
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bitmap.rewindToData();
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renderer.clearScreen(0x00);
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renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
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renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
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renderer.copyGrayscaleLsbBuffers();
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bitmap.rewindToData();
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renderer.clearScreen(0x00);
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renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
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renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
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renderer.copyGrayscaleMsbBuffers();
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renderer.displayGrayBuffer();
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renderer.setRenderMode(GfxRenderer::BW);
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}
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}
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void SleepActivity::renderCoverSleepScreen() const {
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void (SleepActivity::*renderNoCoverSleepScreen)() const;
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switch (SETTINGS.sleepScreen) {
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case (CrossPointSettings::SLEEP_SCREEN_MODE::COVER_CUSTOM):
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renderNoCoverSleepScreen = &SleepActivity::renderCustomSleepScreen;
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break;
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default:
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renderNoCoverSleepScreen = &SleepActivity::renderDefaultSleepScreen;
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break;
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}
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if (APP_STATE.openEpubPath.empty()) {
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return (this->*renderNoCoverSleepScreen)();
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}
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std::string coverBmpPath;
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bool cropped = SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP;
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// Check if the current book is XTC, TXT, or EPUB
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if (StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".xtc") ||
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StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".xtch")) {
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// Handle XTC file
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Xtc lastXtc(APP_STATE.openEpubPath, "/.crosspoint");
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if (!lastXtc.load()) {
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Serial.println("[SLP] Failed to load last XTC");
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return (this->*renderNoCoverSleepScreen)();
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}
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if (!lastXtc.generateCoverBmp()) {
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Serial.println("[SLP] Failed to generate XTC cover bmp");
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return (this->*renderNoCoverSleepScreen)();
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}
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coverBmpPath = lastXtc.getCoverBmpPath();
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} else if (StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".txt")) {
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// Handle TXT file - looks for cover image in the same folder
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Txt lastTxt(APP_STATE.openEpubPath, "/.crosspoint");
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if (!lastTxt.load()) {
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Serial.println("[SLP] Failed to load last TXT");
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return (this->*renderNoCoverSleepScreen)();
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}
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if (!lastTxt.generateCoverBmp()) {
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Serial.println("[SLP] No cover image found for TXT file");
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return (this->*renderNoCoverSleepScreen)();
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}
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coverBmpPath = lastTxt.getCoverBmpPath();
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} else if (StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".epub")) {
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// Handle EPUB file
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Epub lastEpub(APP_STATE.openEpubPath, "/.crosspoint");
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// Skip loading css since we only need metadata here
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if (!lastEpub.load(true, true)) {
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Serial.println("[SLP] Failed to load last epub");
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return (this->*renderNoCoverSleepScreen)();
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}
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if (!lastEpub.generateCoverBmp(cropped)) {
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Serial.println("[SLP] Failed to generate cover bmp");
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return (this->*renderNoCoverSleepScreen)();
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}
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coverBmpPath = lastEpub.getCoverBmpPath(cropped);
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} else {
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return (this->*renderNoCoverSleepScreen)();
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}
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FsFile file;
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if (SdMan.openFileForRead("SLP", coverBmpPath, file)) {
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Bitmap bitmap(file);
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if (bitmap.parseHeaders() == BmpReaderError::Ok) {
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Serial.printf("[SLP] Rendering sleep cover: %s\n", coverBmpPath);
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renderBitmapSleepScreen(bitmap);
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return;
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}
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}
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return (this->*renderNoCoverSleepScreen)();
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}
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void SleepActivity::renderBlankSleepScreen() const {
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renderer.clearScreen();
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renderer.displayBuffer(HalDisplay::HALF_REFRESH);
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}
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