Files
Crosspoint/src/activities/boot_sleep/SleepActivity.cpp
T
ElizandDave Allie 1cd60247db feat: Add support to B&W filters to image covers (#476)
## Summary

* **What is the goal of this PR?** (e.g., Implements the new feature for
file uploading.)
Implementation of a new feature in Display options as Image Filter
* **What changes are included?**
Black & White and Inverted Black & White options are added.

## Additional Context

Here are some examples:

| None | Contrast | Inverted |
| --- | --- | --- |
| <img alt="image"
src="https://github.com/user-attachments/assets/fe02dd9b-f647-41bd-8495-c262f73177c4"
/> | <img alt="image"
src="https://github.com/user-attachments/assets/2d17747d-3ff6-48a9-b9b9-eb17cccf19cf"
/> | <img alt="image"
src="https://github.com/user-attachments/assets/792dea50-f003-4634-83fe-77849ca49095"
/> |
| <img alt="image"
src="https://github.com/user-attachments/assets/28395b63-14f8-41e2-886b-8ddf3faeafc4"
/> | <img alt="image"
src="https://github.com/user-attachments/assets/71a569c8-fc54-4647-ad4c-ec96e220cddb"
/> | <img alt="image"
src="https://github.com/user-attachments/assets/9139e32c-9175-433e-8372-45fa042d3dc9"
/> |



* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks,
  specific areas to focus on).

I have also tried adding Color inversion, but could not see much
difference with that. It might be because my implementation was wrong.

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? _** PARTIALLY **_

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-28 00:21:59 +11:00

285 lines
10 KiB
C++

#include "SleepActivity.h"
#include <Epub.h>
#include <GfxRenderer.h>
#include <SDCardManager.h>
#include <Txt.h>
#include <Xtc.h>
#include "CrossPointSettings.h"
#include "CrossPointState.h"
#include "fontIds.h"
#include "images/CrossLarge.h"
#include "util/StringUtils.h"
void SleepActivity::onEnter() {
Activity::onEnter();
renderPopup("Entering Sleep...");
if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::BLANK) {
return renderBlankSleepScreen();
}
if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::CUSTOM) {
return renderCustomSleepScreen();
}
if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::COVER) {
return renderCoverSleepScreen();
}
renderDefaultSleepScreen();
}
void SleepActivity::renderPopup(const char* message) const {
const int textWidth = renderer.getTextWidth(UI_12_FONT_ID, message, EpdFontFamily::BOLD);
constexpr int margin = 20;
const int x = (renderer.getScreenWidth() - textWidth - margin * 2) / 2;
constexpr int y = 117;
const int w = textWidth + margin * 2;
const int h = renderer.getLineHeight(UI_12_FONT_ID) + margin * 2;
// renderer.clearScreen();
renderer.fillRect(x - 5, y - 5, w + 10, h + 10, true);
renderer.fillRect(x + 5, y + 5, w - 10, h - 10, false);
renderer.drawText(UI_12_FONT_ID, x + margin, y + margin, message, true, EpdFontFamily::BOLD);
renderer.displayBuffer();
}
void SleepActivity::renderCustomSleepScreen() const {
// Check if we have a /sleep directory
auto dir = SdMan.open("/sleep");
if (dir && dir.isDirectory()) {
std::vector<std::string> files;
char name[500];
// collect all valid BMP files
for (auto file = dir.openNextFile(); file; file = dir.openNextFile()) {
if (file.isDirectory()) {
file.close();
continue;
}
file.getName(name, sizeof(name));
auto filename = std::string(name);
if (filename[0] == '.') {
file.close();
continue;
}
if (filename.substr(filename.length() - 4) != ".bmp") {
Serial.printf("[%lu] [SLP] Skipping non-.bmp file name: %s\n", millis(), name);
file.close();
continue;
}
Bitmap bitmap(file);
if (bitmap.parseHeaders() != BmpReaderError::Ok) {
Serial.printf("[%lu] [SLP] Skipping invalid BMP file: %s\n", millis(), name);
file.close();
continue;
}
files.emplace_back(filename);
file.close();
}
const auto numFiles = files.size();
if (numFiles > 0) {
// Generate a random number between 1 and numFiles
auto randomFileIndex = random(numFiles);
// If we picked the same image as last time, reroll
while (numFiles > 1 && randomFileIndex == APP_STATE.lastSleepImage) {
randomFileIndex = random(numFiles);
}
APP_STATE.lastSleepImage = randomFileIndex;
APP_STATE.saveToFile();
const auto filename = "/sleep/" + files[randomFileIndex];
FsFile file;
if (SdMan.openFileForRead("SLP", filename, file)) {
Serial.printf("[%lu] [SLP] Randomly loading: /sleep/%s\n", millis(), files[randomFileIndex].c_str());
delay(100);
Bitmap bitmap(file, true);
if (bitmap.parseHeaders() == BmpReaderError::Ok) {
renderBitmapSleepScreen(bitmap);
dir.close();
return;
}
}
}
}
if (dir) dir.close();
// Look for sleep.bmp on the root of the sd card to determine if we should
// render a custom sleep screen instead of the default.
FsFile file;
if (SdMan.openFileForRead("SLP", "/sleep.bmp", file)) {
Bitmap bitmap(file, true);
if (bitmap.parseHeaders() == BmpReaderError::Ok) {
Serial.printf("[%lu] [SLP] Loading: /sleep.bmp\n", millis());
renderBitmapSleepScreen(bitmap);
return;
}
}
renderDefaultSleepScreen();
}
void SleepActivity::renderDefaultSleepScreen() const {
const auto pageWidth = renderer.getScreenWidth();
const auto pageHeight = renderer.getScreenHeight();
renderer.clearScreen();
renderer.drawImage(CrossLarge, (pageWidth - 128) / 2, (pageHeight - 128) / 2, 128, 128);
renderer.drawCenteredText(UI_10_FONT_ID, pageHeight / 2 + 70, "CrossPoint", true, EpdFontFamily::BOLD);
renderer.drawCenteredText(SMALL_FONT_ID, pageHeight / 2 + 95, "SLEEPING");
// Make sleep screen dark unless light is selected in settings
if (SETTINGS.sleepScreen != CrossPointSettings::SLEEP_SCREEN_MODE::LIGHT) {
renderer.invertScreen();
}
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
}
void SleepActivity::renderBitmapSleepScreen(const Bitmap& bitmap) const {
int x, y;
const auto pageWidth = renderer.getScreenWidth();
const auto pageHeight = renderer.getScreenHeight();
float cropX = 0, cropY = 0;
Serial.printf("[%lu] [SLP] bitmap %d x %d, screen %d x %d\n", millis(), bitmap.getWidth(), bitmap.getHeight(),
pageWidth, pageHeight);
if (bitmap.getWidth() > pageWidth || bitmap.getHeight() > pageHeight) {
// image will scale, make sure placement is right
float ratio = static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
const float screenRatio = static_cast<float>(pageWidth) / static_cast<float>(pageHeight);
Serial.printf("[%lu] [SLP] bitmap ratio: %f, screen ratio: %f\n", millis(), ratio, screenRatio);
if (ratio > screenRatio) {
// image wider than viewport ratio, scaled down image needs to be centered vertically
if (SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
cropX = 1.0f - (screenRatio / ratio);
Serial.printf("[%lu] [SLP] Cropping bitmap x: %f\n", millis(), cropX);
ratio = (1.0f - cropX) * static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
}
x = 0;
y = std::round((static_cast<float>(pageHeight) - static_cast<float>(pageWidth) / ratio) / 2);
Serial.printf("[%lu] [SLP] Centering with ratio %f to y=%d\n", millis(), ratio, y);
} else {
// image taller than viewport ratio, scaled down image needs to be centered horizontally
if (SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
cropY = 1.0f - (ratio / screenRatio);
Serial.printf("[%lu] [SLP] Cropping bitmap y: %f\n", millis(), cropY);
ratio = static_cast<float>(bitmap.getWidth()) / ((1.0f - cropY) * static_cast<float>(bitmap.getHeight()));
}
x = std::round((static_cast<float>(pageWidth) - static_cast<float>(pageHeight) * ratio) / 2);
y = 0;
Serial.printf("[%lu] [SLP] Centering with ratio %f to x=%d\n", millis(), ratio, x);
}
} else {
// center the image
x = (pageWidth - bitmap.getWidth()) / 2;
y = (pageHeight - bitmap.getHeight()) / 2;
}
Serial.printf("[%lu] [SLP] drawing to %d x %d\n", millis(), x, y);
renderer.clearScreen();
const bool hasGreyscale = bitmap.hasGreyscale() &&
SETTINGS.sleepScreenCoverFilter == CrossPointSettings::SLEEP_SCREEN_COVER_FILTER::NO_FILTER;
renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
if (SETTINGS.sleepScreenCoverFilter == CrossPointSettings::SLEEP_SCREEN_COVER_FILTER::INVERTED_BLACK_AND_WHITE) {
renderer.invertScreen();
}
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
if (hasGreyscale) {
bitmap.rewindToData();
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
renderer.copyGrayscaleLsbBuffers();
bitmap.rewindToData();
renderer.clearScreen(0x00);
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
renderer.copyGrayscaleMsbBuffers();
renderer.displayGrayBuffer();
renderer.setRenderMode(GfxRenderer::BW);
}
}
void SleepActivity::renderCoverSleepScreen() const {
if (APP_STATE.openEpubPath.empty()) {
return renderDefaultSleepScreen();
}
std::string coverBmpPath;
bool cropped = SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP;
// Check if the current book is XTC, TXT, or EPUB
if (StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".xtc") ||
StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".xtch")) {
// Handle XTC file
Xtc lastXtc(APP_STATE.openEpubPath, "/.crosspoint");
if (!lastXtc.load()) {
Serial.println("[SLP] Failed to load last XTC");
return renderDefaultSleepScreen();
}
if (!lastXtc.generateCoverBmp()) {
Serial.println("[SLP] Failed to generate XTC cover bmp");
return renderDefaultSleepScreen();
}
coverBmpPath = lastXtc.getCoverBmpPath();
} else if (StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".txt")) {
// Handle TXT file - looks for cover image in the same folder
Txt lastTxt(APP_STATE.openEpubPath, "/.crosspoint");
if (!lastTxt.load()) {
Serial.println("[SLP] Failed to load last TXT");
return renderDefaultSleepScreen();
}
if (!lastTxt.generateCoverBmp()) {
Serial.println("[SLP] No cover image found for TXT file");
return renderDefaultSleepScreen();
}
coverBmpPath = lastTxt.getCoverBmpPath();
} else if (StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".epub")) {
// Handle EPUB file
Epub lastEpub(APP_STATE.openEpubPath, "/.crosspoint");
if (!lastEpub.load()) {
Serial.println("[SLP] Failed to load last epub");
return renderDefaultSleepScreen();
}
if (!lastEpub.generateCoverBmp(cropped)) {
Serial.println("[SLP] Failed to generate cover bmp");
return renderDefaultSleepScreen();
}
coverBmpPath = lastEpub.getCoverBmpPath(cropped);
} else {
return renderDefaultSleepScreen();
}
FsFile file;
if (SdMan.openFileForRead("SLP", coverBmpPath, file)) {
Bitmap bitmap(file);
if (bitmap.parseHeaders() == BmpReaderError::Ok) {
Serial.printf("[SLP] Rendering sleep cover: %s\n", coverBmpPath);
renderBitmapSleepScreen(bitmap);
return;
}
}
renderDefaultSleepScreen();
}
void SleepActivity::renderBlankSleepScreen() const {
renderer.clearScreen();
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
}