#include "MdReaderTocSelectionActivity.h" #include #include #include #include "components/UITheme.h" #include "fontIds.h" int MdReaderTocSelectionActivity::getTotalItems() const { return static_cast(headings.size()); } int MdReaderTocSelectionActivity::getPageItems() const { constexpr int lineHeight = 30; const Rect contentRect = UITheme::getContentRect(renderer, true, false); const int startY = 60 + contentRect.y; const int availableHeight = contentRect.y + contentRect.height - startY - lineHeight; return std::max(1, availableHeight / lineHeight); } void MdReaderTocSelectionActivity::onEnter() { Activity::onEnter(); if (selectorIndex < 0 || selectorIndex >= getTotalItems()) { selectorIndex = 0; } requestUpdate(); } void MdReaderTocSelectionActivity::onExit() { Activity::onExit(); } void MdReaderTocSelectionActivity::loop() { const int pageItems = getPageItems(); const int totalItems = getTotalItems(); if (mappedInput.wasReleased(MappedInputManager::Button::Confirm)) { if (selectorIndex >= 0 && selectorIndex < totalItems) { setResult(PageResult{static_cast(headings[selectorIndex].pageIndex)}); } else { ActivityResult result; result.isCancelled = true; setResult(std::move(result)); } finish(); return; } if (mappedInput.wasReleased(MappedInputManager::Button::Back)) { ActivityResult result; result.isCancelled = true; setResult(std::move(result)); finish(); return; } buttonNavigator.onNextRelease([this, totalItems] { selectorIndex = ButtonNavigator::nextIndex(selectorIndex, totalItems); requestUpdate(); }); buttonNavigator.onPreviousRelease([this, totalItems] { selectorIndex = ButtonNavigator::previousIndex(selectorIndex, totalItems); requestUpdate(); }); buttonNavigator.onNextContinuous([this, totalItems, pageItems] { selectorIndex = ButtonNavigator::nextPageIndex(selectorIndex, totalItems, pageItems); requestUpdate(); }); buttonNavigator.onPreviousContinuous([this, totalItems, pageItems] { selectorIndex = ButtonNavigator::previousPageIndex(selectorIndex, totalItems, pageItems); requestUpdate(); }); } void MdReaderTocSelectionActivity::render(RenderLock&&) { renderer.clearScreen(); const Rect contentRect = UITheme::getContentRect(renderer, true, false); const int pageItems = getPageItems(); const int totalItems = getTotalItems(); const int titleX = contentRect.x + (contentRect.width - renderer.getTextWidth(UI_12_FONT_ID, tr(STR_SELECT_CHAPTER), EpdFontFamily::BOLD)) / 2; renderer.drawText(UI_12_FONT_ID, titleX, 15 + contentRect.y, tr(STR_SELECT_CHAPTER), true, EpdFontFamily::BOLD); const int pageStartIndex = selectorIndex / pageItems * pageItems; renderer.fillRect(contentRect.x, 60 + contentRect.y + (selectorIndex % pageItems) * 30 - 2, contentRect.width - 1, 30); for (int i = 0; i < pageItems; i++) { int itemIndex = pageStartIndex + i; if (itemIndex >= totalItems) break; const int displayY = 60 + contentRect.y + i * 30; const bool isSelected = (itemIndex == selectorIndex); const auto& heading = headings[itemIndex]; const int indentRelative = 20 + (heading.level - 1) * 10; const int drawX = contentRect.x + indentRelative; const std::string title = renderer.truncatedText(UI_10_FONT_ID, heading.title.c_str(), contentRect.width - 40 - indentRelative); renderer.drawText(UI_10_FONT_ID, drawX, displayY, title.c_str(), !isSelected); } const auto labels = mappedInput.mapLabels(tr(STR_BACK), tr(STR_SELECT), tr(STR_DIR_UP), tr(STR_DIR_DOWN)); GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4); renderer.displayBuffer(); }