#include "SettingsActivity.h" #include #include #include #include #include #include "ButtonRemapActivity.h" #include "ClearCacheActivity.h" #include "CrossPointSettings.h" #include "FontDownloadActivity.h" #include "FontSelectionActivity.h" #include "KOReaderSettingsActivity.h" #include "LanguageSelectActivity.h" #include "MappedInputManager.h" #include "OpdsServerListActivity.h" #include "OtaUpdateActivity.h" #include "SdCardFontSystem.h" #include "SdFirmwareUpdateActivity.h" #include "SettingsList.h" #include "StatusBarSettingsActivity.h" #include "activities/network/WifiSelectionActivity.h" #include "activities/util/IntervalSelectionActivity.h" #include "components/UITheme.h" #include "fontIds.h" const StrId SettingsActivity::categoryNames[categoryCount] = {StrId::STR_CAT_DISPLAY, StrId::STR_CAT_READER, StrId::STR_CAT_CONTROLS, StrId::STR_CAT_SYSTEM}; void SettingsActivity::rebuildSettingsLists() { displaySettings.clear(); readerSettings.clear(); controlsSettings.clear(); systemSettings.clear(); // Pick up any fonts uploaded/deleted over the web server since the last // reader activity ran — otherwise the font-family picker shows stale list. sdFontSystem.refreshIfDirty(); for (auto& setting : getSettingsList(&sdFontSystem.registry())) { if (setting.category == StrId::STR_NONE_OPT) continue; if (setting.category == StrId::STR_CAT_DISPLAY) { displaySettings.push_back(setting); } else if (setting.category == StrId::STR_CAT_READER) { readerSettings.push_back(setting); } else if (setting.category == StrId::STR_CAT_CONTROLS) { if (setting.valuePtr == &CrossPointSettings::pwrBtnFootnoteBack && SETTINGS.shortPwrBtn != CrossPointSettings::SHORT_PWRBTN::FOOTNOTES) { continue; } controlsSettings.push_back(setting); } else if (setting.category == StrId::STR_CAT_SYSTEM) { systemSettings.push_back(setting); } } // Append device-only ACTION items controlsSettings.insert(controlsSettings.begin(), SettingInfo::Action(StrId::STR_REMAP_FRONT_BUTTONS, SettingAction::RemapFrontButtons)); systemSettings.push_back(SettingInfo::Action(StrId::STR_WIFI_NETWORKS, SettingAction::Network)); systemSettings.push_back(SettingInfo::Action(StrId::STR_KOREADER_SYNC, SettingAction::KOReaderSync)); systemSettings.push_back(SettingInfo::Action(StrId::STR_OPDS_SERVERS, SettingAction::OPDSBrowser)); systemSettings.push_back(SettingInfo::Action(StrId::STR_CLEAR_READING_CACHE, SettingAction::ClearCache)); systemSettings.push_back(SettingInfo::Action(StrId::STR_CHECK_UPDATES, SettingAction::CheckForUpdates)); systemSettings.push_back(SettingInfo::Action(StrId::STR_SD_FIRMWARE_UPDATE, SettingAction::SdFirmwareUpdate)); systemSettings.push_back(SettingInfo::Action(StrId::STR_LANGUAGE, SettingAction::Language)); // Insert "Manage Fonts" right after the font family setting so users discover it naturally readerSettings.insert(readerSettings.begin() + 1, SettingInfo::Action(StrId::STR_MANAGE_FONTS, SettingAction::DownloadFonts)); readerSettings.push_back(SettingInfo::Action(StrId::STR_CUSTOMISE_STATUS_BAR, SettingAction::CustomiseStatusBar)); // Update currentSettings pointer and count for the active category switch (selectedCategoryIndex) { case 0: currentSettings = &displaySettings; break; case 1: currentSettings = &readerSettings; break; case 2: currentSettings = &controlsSettings; break; case 3: currentSettings = &systemSettings; break; } settingsCount = static_cast(currentSettings->size()); } void SettingsActivity::onEnter() { Activity::onEnter(); // Reset selection to first category selectedCategoryIndex = 0; selectedSettingIndex = 0; preserveQuickResumeTimeoutOn = SETTINGS.quickResumeSleepScreen == CrossPointSettings::QUICK_RESUME_SLEEP_SCREEN::QUICK_RESUME_AFTER_TIMEOUT; quickResumeTimeoutAutoEnabled = false; syncQuickResumeTimeoutForSleepScreen(/*sleepScreenChanged=*/true, /*quickResumeTimeoutChanged=*/false); rebuildSettingsLists(); // Trigger first update requestUpdate(); } void SettingsActivity::onExit() { Activity::onExit(); UITheme::getInstance().reload(); // Re-apply theme in case it was changed } void SettingsActivity::loop() { bool hasChangedCategory = false; // Handle actions with early return if (mappedInput.wasPressed(MappedInputManager::Button::Confirm)) { if (selectedSettingIndex == 0) { selectedCategoryIndex = (selectedCategoryIndex < categoryCount - 1) ? (selectedCategoryIndex + 1) : 0; hasChangedCategory = true; requestUpdate(); } else { toggleCurrentSetting(); requestUpdate(); return; } } if (mappedInput.wasPressed(MappedInputManager::Button::Back)) { if (selectedSettingIndex > 0) { selectedSettingIndex = 0; requestUpdate(); } else { SETTINGS.saveToFile(); onGoHome(); } return; } // Handle navigation buttonNavigator.onNextRelease([this] { selectedSettingIndex = ButtonNavigator::nextIndex(selectedSettingIndex, settingsCount + 1); requestUpdate(); }); buttonNavigator.onPreviousRelease([this] { selectedSettingIndex = ButtonNavigator::previousIndex(selectedSettingIndex, settingsCount + 1); requestUpdate(); }); buttonNavigator.onNextContinuous([this, &hasChangedCategory] { hasChangedCategory = true; selectedCategoryIndex = ButtonNavigator::nextIndex(selectedCategoryIndex, categoryCount); requestUpdate(); }); buttonNavigator.onPreviousContinuous([this, &hasChangedCategory] { hasChangedCategory = true; selectedCategoryIndex = ButtonNavigator::previousIndex(selectedCategoryIndex, categoryCount); requestUpdate(); }); if (hasChangedCategory) { selectedSettingIndex = (selectedSettingIndex == 0) ? 0 : 1; switch (selectedCategoryIndex) { case 0: currentSettings = &displaySettings; break; case 1: currentSettings = &readerSettings; break; case 2: currentSettings = &controlsSettings; break; case 3: currentSettings = &systemSettings; break; } settingsCount = static_cast(currentSettings->size()); } } void SettingsActivity::toggleCurrentSetting() { int selectedSetting = selectedSettingIndex - 1; if (selectedSetting < 0 || selectedSetting >= settingsCount) { return; } const auto& setting = (*currentSettings)[selectedSetting]; const bool sleepScreenChanged = setting.valuePtr == &CrossPointSettings::sleepScreen; const bool quickResumeTimeoutChanged = setting.valuePtr == &CrossPointSettings::quickResumeSleepScreen; if (setting.nameId == StrId::STR_TIME_TO_SLEEP) { openSleepTimeoutPicker(); return; } if (setting.type == SettingType::TOGGLE && setting.valuePtr != nullptr) { // Toggle the boolean value using the member pointer const bool currentValue = SETTINGS.*(setting.valuePtr); SETTINGS.*(setting.valuePtr) = !currentValue; } else if (setting.type == SettingType::ENUM && setting.valuePtr != nullptr) { const uint8_t currentValue = SETTINGS.*(setting.valuePtr); SETTINGS.*(setting.valuePtr) = (currentValue + 1) % static_cast(setting.enumValues.size()); } else if (setting.type == SettingType::ENUM && setting.valueGetter && setting.valueSetter) { if (setting.nameId == StrId::STR_FONT_FAMILY) { // Launch font selection submenu instead of cycling startActivityForResult(std::make_unique(renderer, mappedInput, &sdFontSystem.registry()), [this](const ActivityResult&) { SETTINGS.saveToFile(); rebuildSettingsLists(); }); return; } const uint8_t totalValues = setting.enumStringValues.empty() ? static_cast(setting.enumValues.size()) : static_cast(setting.enumStringValues.size()); const uint8_t cur = setting.valueGetter(); setting.valueSetter((cur + 1) % totalValues); } else if (setting.type == SettingType::VALUE && setting.valuePtr != nullptr) { const int8_t currentValue = SETTINGS.*(setting.valuePtr); if (currentValue + setting.valueRange.step > setting.valueRange.max) { SETTINGS.*(setting.valuePtr) = setting.valueRange.min; } else { SETTINGS.*(setting.valuePtr) = currentValue + setting.valueRange.step; } } else if (setting.type == SettingType::ACTION) { auto resultHandler = [this](const ActivityResult&) { SETTINGS.saveToFile(); }; switch (setting.action) { case SettingAction::RemapFrontButtons: startActivityForResult(std::make_unique(renderer, mappedInput), resultHandler); break; case SettingAction::CustomiseStatusBar: startActivityForResult(std::make_unique(renderer, mappedInput), resultHandler); break; case SettingAction::KOReaderSync: startActivityForResult(std::make_unique(renderer, mappedInput), resultHandler); break; case SettingAction::OPDSBrowser: startActivityForResult(std::make_unique(renderer, mappedInput), resultHandler); break; case SettingAction::Network: startActivityForResult(std::make_unique(renderer, mappedInput, false), resultHandler); break; case SettingAction::ClearCache: startActivityForResult(std::make_unique(renderer, mappedInput), resultHandler); break; case SettingAction::CheckForUpdates: startActivityForResult(std::make_unique(renderer, mappedInput), resultHandler); break; case SettingAction::SdFirmwareUpdate: startActivityForResult(std::make_unique(renderer, mappedInput), resultHandler); break; case SettingAction::DownloadFonts: startActivityForResult(std::make_unique(renderer, mappedInput), [this](const ActivityResult&) { SETTINGS.saveToFile(); rebuildSettingsLists(); }); break; case SettingAction::Language: startActivityForResult(std::make_unique(renderer, mappedInput), resultHandler); break; case SettingAction::None: // Do nothing break; } return; // Results will be handled in the result handler, so we can return early here } else { return; } syncQuickResumeTimeoutForSleepScreen(sleepScreenChanged, quickResumeTimeoutChanged); SETTINGS.saveToFile(); rebuildSettingsLists(); selectedSettingIndex = std::min(selectedSettingIndex, settingsCount); } void SettingsActivity::syncQuickResumeTimeoutForSleepScreen(bool sleepScreenChanged, bool quickResumeTimeoutChanged) { if (quickResumeTimeoutChanged) { preserveQuickResumeTimeoutOn = SETTINGS.quickResumeSleepScreen == CrossPointSettings::QUICK_RESUME_SLEEP_SCREEN::QUICK_RESUME_AFTER_TIMEOUT; quickResumeTimeoutAutoEnabled = false; } if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::QUICK_RESUME) { if (SETTINGS.quickResumeSleepScreen != CrossPointSettings::QUICK_RESUME_SLEEP_SCREEN::QUICK_RESUME_AFTER_TIMEOUT) { SETTINGS.quickResumeSleepScreen = CrossPointSettings::QUICK_RESUME_SLEEP_SCREEN::QUICK_RESUME_AFTER_TIMEOUT; quickResumeTimeoutAutoEnabled = !preserveQuickResumeTimeoutOn; } else if (sleepScreenChanged && !preserveQuickResumeTimeoutOn) { quickResumeTimeoutAutoEnabled = true; } return; } if (sleepScreenChanged && quickResumeTimeoutAutoEnabled && !preserveQuickResumeTimeoutOn) { SETTINGS.quickResumeSleepScreen = CrossPointSettings::QUICK_RESUME_SLEEP_SCREEN::QUICK_RESUME_NEVER; quickResumeTimeoutAutoEnabled = false; } } void SettingsActivity::openSleepTimeoutPicker() { startActivityForResult( std::make_unique( renderer, mappedInput, "SleepTimeoutInterval", StrId::STR_TIME_TO_SLEEP, StrId::STR_SLEEP_TIMER_STEP_HINT, SETTINGS.sleepTimeoutMinutes, CrossPointSettings::MIN_SLEEP_TIMEOUT_MINUTES, CrossPointSettings::MAX_SLEEP_TIMEOUT_MINUTES, 1, 5, StrId::STR_SLEEP_TIMER_VALUE_FORMAT, false, true, StrId::STR_SLEEP_NEVER), [this](const ActivityResult& result) { if (!result.isCancelled) { SETTINGS.sleepTimeoutMinutes = static_cast(std::get(result.data).value); SETTINGS.saveToFile(); } requestUpdate(); }); } void SettingsActivity::render(RenderLock&&) { renderer.clearScreen(); const auto pageWidth = renderer.getScreenWidth(); const auto pageHeight = renderer.getScreenHeight(); const auto& metrics = UITheme::getInstance().getMetrics(); GUI.drawHeader(renderer, Rect{0, metrics.topPadding, pageWidth, metrics.headerHeight}, tr(STR_SETTINGS_TITLE), CROSSPOINT_VERSION); std::vector tabs; tabs.reserve(categoryCount); for (int i = 0; i < categoryCount; i++) { tabs.push_back({I18N.get(categoryNames[i]), selectedCategoryIndex == i}); } GUI.drawTabBar(renderer, Rect{0, metrics.topPadding + metrics.headerHeight, pageWidth, metrics.tabBarHeight}, tabs, selectedSettingIndex == 0); const auto& settings = *currentSettings; GUI.drawList( renderer, Rect{0, metrics.topPadding + metrics.headerHeight + metrics.tabBarHeight + metrics.verticalSpacing, pageWidth, pageHeight - (metrics.topPadding + metrics.headerHeight + metrics.tabBarHeight + metrics.buttonHintsHeight + metrics.verticalSpacing * 2)}, settingsCount, selectedSettingIndex - 1, [&settings](int index) { return std::string(I18N.get(settings[index].nameId)); }, nullptr, nullptr, [&settings](int i) { const auto& setting = settings[i]; std::string valueText = ""; if (setting.type == SettingType::TOGGLE && setting.valuePtr != nullptr) { const bool value = SETTINGS.*(setting.valuePtr); valueText = value ? tr(STR_STATE_ON) : tr(STR_STATE_OFF); } else if (setting.type == SettingType::ENUM && setting.valuePtr != nullptr) { const uint8_t value = SETTINGS.*(setting.valuePtr); valueText = I18N.get(setting.enumValues[value]); } else if (setting.type == SettingType::ENUM && setting.valueGetter) { const uint8_t value = setting.valueGetter(); if (!setting.enumStringValues.empty() && value < setting.enumStringValues.size()) { valueText = setting.enumStringValues[value]; } else if (value < setting.enumValues.size()) { valueText = I18N.get(setting.enumValues[value]); } } else if (setting.type == SettingType::VALUE && setting.valuePtr != nullptr) { if (setting.nameId == StrId::STR_TIME_TO_SLEEP) { char valueBuffer[32]; if (SETTINGS.sleepTimeoutMinutes >= CrossPointSettings::SLEEP_TIMEOUT_NEVER_MINUTES) { valueText = tr(STR_SLEEP_NEVER); } else { snprintf(valueBuffer, sizeof(valueBuffer), tr(STR_SLEEP_TIMER_VALUE_FORMAT), static_cast(SETTINGS.*(setting.valuePtr))); valueText = valueBuffer; } } else { valueText = std::to_string(SETTINGS.*(setting.valuePtr)); } } return valueText; }, true); // Draw help text const auto confirmLabel = (selectedSettingIndex == 0) ? I18N.get(categoryNames[(selectedCategoryIndex + 1) % categoryCount]) : (selectedSettingIndex > 0 && (*currentSettings)[selectedSettingIndex - 1].nameId == StrId::STR_TIME_TO_SLEEP ? tr(STR_SELECT) : tr(STR_TOGGLE)); const auto labels = mappedInput.mapLabels(tr(STR_BACK), confirmLabel, tr(STR_DIR_UP), tr(STR_DIR_DOWN)); GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4); // Always use standard refresh for settings screen renderer.displayBuffer(); }