#include "SettingsActivity.h" #include #include #include #include #include #include "CrossPointSettings.h" #include "MappedInputManager.h" #include "SettingActionDispatch.h" #include "SettingsList.h" #include "SettingsSubmenuActivity.h" #include "components/UITheme.h" #include "fontIds.h" const StrId SettingsActivity::categoryNames[categoryCount] = {StrId::STR_CAT_DISPLAY, StrId::STR_CAT_READER, StrId::STR_CAT_CONTROLS, StrId::STR_CAT_SYSTEM}; bool SettingsActivity::isListItemSelectable(int settingIdx) const { return settingIdx >= 0 && settingIdx < settingsCount && !(*currentSettings)[settingIdx].isSeparator; } void SettingsActivity::onEnter() { Activity::onEnter(); // Build per-category vectors from the shared settings list. // addTo tracks the last subcategory per vector and automatically inserts a separator // row whenever a setting carries a new subcategory label. displaySettings.clear(); readerSettings.clear(); controlsSettings.clear(); systemSettings.clear(); submenuData.clear(); displaySettings.reserve(20); readerSettings.reserve(30); controlsSettings.reserve(8); systemSettings.reserve(20); submenuData.reserve(4); StrId lastDisplaySub = StrId::STR_NONE_OPT; StrId lastReaderSub = StrId::STR_NONE_OPT; StrId lastControlsSub = StrId::STR_NONE_OPT; StrId lastSystemSub = StrId::STR_NONE_OPT; auto addTo = [](std::vector& vec, StrId& lastSub, const SettingInfo& s) { if (s.subcategory != StrId::STR_NONE_OPT && s.subcategory != lastSub) { vec.push_back(SettingInfo::Separator(s.subcategory)); lastSub = s.subcategory; } vec.push_back(s); }; auto addToMoved = [](std::vector& vec, StrId& lastSub, SettingInfo&& s) { if (s.subcategory != StrId::STR_NONE_OPT && s.subcategory != lastSub) { vec.push_back(SettingInfo::Separator(s.subcategory)); lastSub = s.subcategory; } vec.push_back(std::move(s)); }; for (const auto& setting : getSettingsList()) { if (setting.category == StrId::STR_NONE_OPT) continue; if (setting.category == StrId::STR_CAT_SYSTEM && (setting.nameId == StrId::STR_USE_CLOCK || setting.nameId == StrId::STR_CLOCK_FORMAT || setting.nameId == StrId::STR_TIMEZONE)) { continue; } if (setting.category == StrId::STR_CAT_DISPLAY) { addTo(displaySettings, lastDisplaySub, setting); } else if (setting.category == StrId::STR_CAT_READER) { addTo(readerSettings, lastReaderSub, setting); } else if (setting.category == StrId::STR_CAT_CONTROLS) { addTo(controlsSettings, lastControlsSub, setting); } else if (setting.category == StrId::STR_CAT_SYSTEM) { addTo(systemSettings, lastSystemSub, setting); } // Web-only categories (KOReader Sync, OPDS Browser) are skipped for device UI } // Device-only ACTION items — subcategory drives separator insertion automatically. controlsSettings.insert(controlsSettings.begin(), SettingInfo::Action(StrId::STR_REMAP_FRONT_BUTTONS, SettingAction::RemapFrontButtons)); addToMoved(readerSettings, lastReaderSub, SettingInfo::Action(StrId::STR_CUSTOMISE_STATUS_BAR, SettingAction::CustomiseStatusBar)); addToMoved(systemSettings, lastSystemSub, SettingInfo::Action(StrId::STR_LANGUAGE, SettingAction::Language)); addToMoved(systemSettings, lastSystemSub, std::move(SettingInfo::Action(StrId::STR_WIFI_NETWORKS, SettingAction::Network) .withSubcategory(StrId::STR_MENU_SYS_NETWORK))); addToMoved(systemSettings, lastSystemSub, std::move(SettingInfo::Action(StrId::STR_KOREADER_SYNC, SettingAction::KOReaderSync) .withSubcategory(StrId::STR_MENU_SYS_NETWORK))); addToMoved(systemSettings, lastSystemSub, std::move(SettingInfo::Action(StrId::STR_OPDS_BROWSER, SettingAction::OPDSBrowser) .withSubcategory(StrId::STR_MENU_SYS_NETWORK))); addToMoved(systemSettings, lastSystemSub, std::move(SettingInfo::Action(StrId::STR_CLOCK_SETTINGS, SettingAction::ClockSettings) .withSubcategory(StrId::STR_MENU_SYS_TOOLS))); addToMoved(systemSettings, lastSystemSub, std::move(SettingInfo::Action(StrId::STR_WEATHER_SETTINGS, SettingAction::Weather) .withSubcategory(StrId::STR_MENU_SYS_TOOLS))); addToMoved(systemSettings, lastSystemSub, std::move(SettingInfo::Action(StrId::STR_CLEAR_READING_CACHE, SettingAction::ClearCache) .withSubcategory(StrId::STR_MENU_SYS_SYSTEM))); addToMoved(systemSettings, lastSystemSub, std::move(SettingInfo::Action(StrId::STR_CHECK_UPDATES, SettingAction::CheckForUpdates) .withSubcategory(StrId::STR_MENU_SYS_SYSTEM))); addToMoved(systemSettings, lastSystemSub, std::move(SettingInfo::Action(StrId::STR_SYSTEM_INFO, SettingAction::SystemInfo) .withSubcategory(StrId::STR_MENU_SYS_SYSTEM))); SettingInfo::prepareSubmenus(displaySettings, submenuData); SettingInfo::prepareSubmenus(readerSettings, submenuData); SettingInfo::prepareSubmenus(controlsSettings, submenuData); SettingInfo::prepareSubmenus(systemSettings, submenuData); // Reset selection to first category selectedCategoryIndex = 0; selectedSettingIndex = 0; // Initialize with first category (Display) currentSettings = &displaySettings; settingsCount = static_cast(displaySettings.size()); // Trigger first update requestUpdate(); } void SettingsActivity::onExit() { Activity::onExit(); UITheme::getInstance().reload(); // Re-apply theme in case it was changed } void SettingsActivity::loop() { bool hasChangedCategory = false; // Handle actions with early return if (mappedInput.wasPressed(MappedInputManager::Button::Confirm)) { if (selectedSettingIndex == 0) { selectedCategoryIndex = (selectedCategoryIndex < categoryCount - 1) ? (selectedCategoryIndex + 1) : 0; hasChangedCategory = true; requestUpdate(); } else { toggleCurrentSetting(); requestUpdate(); return; } } if (mappedInput.wasPressed(MappedInputManager::Button::Back)) { if (selectedSettingIndex > 0) { selectedSettingIndex = 0; requestUpdate(); } else { SETTINGS.saveToFile(); onGoHome(); } return; } // Handle navigation buttonNavigator.onNextRelease([this] { selectedSettingIndex = ButtonNavigator::nextIndex(selectedSettingIndex, settingsCount + 1, [this](int i) { return i == 0 || isListItemSelectable(i - 1); }); requestUpdate(); }); buttonNavigator.onPreviousRelease([this] { selectedSettingIndex = ButtonNavigator::previousIndex( selectedSettingIndex, settingsCount + 1, [this](int i) { return i == 0 || isListItemSelectable(i - 1); }); requestUpdate(); }); buttonNavigator.onNextContinuous([this, &hasChangedCategory] { hasChangedCategory = true; selectedCategoryIndex = ButtonNavigator::nextIndex(selectedCategoryIndex, categoryCount); requestUpdate(); }); buttonNavigator.onPreviousContinuous([this, &hasChangedCategory] { hasChangedCategory = true; selectedCategoryIndex = ButtonNavigator::previousIndex(selectedCategoryIndex, categoryCount); requestUpdate(); }); if (hasChangedCategory) { selectedSettingIndex = (selectedSettingIndex == 0) ? 0 : 1; switch (selectedCategoryIndex) { case 0: currentSettings = &displaySettings; break; case 1: currentSettings = &readerSettings; break; case 2: currentSettings = &controlsSettings; break; case 3: currentSettings = &systemSettings; break; } settingsCount = static_cast(currentSettings->size()); } } void SettingsActivity::toggleCurrentSetting() { int selectedSetting = selectedSettingIndex - 1; if (selectedSetting < 0 || selectedSetting >= settingsCount) { return; } const auto& setting = (*currentSettings)[selectedSetting]; if (setting.isSeparator) return; if (setting.type == SettingType::ACTION) { auto resultHandler = [this](const ActivityResult& result) { SETTINGS.saveToFile(); const auto* menuResult = std::get_if(&result.data); if (menuResult && menuResult->action != -1) { auto activity = createActivityForAction(static_cast(menuResult->action), renderer, mappedInput); if (activity) { startActivityForResult(std::move(activity), [this](const ActivityResult&) { SETTINGS.saveToFile(); }); } } }; if (setting.action == SettingAction::Submenu) { auto it = std::find_if(submenuData.begin(), submenuData.end(), [&setting](const SettingInfo::SubmenuData& d) { return d.id == setting.nameId; }); if (it != submenuData.end()) { startActivityForResult( std::make_unique(renderer, mappedInput, setting.nameId, it->items), resultHandler); } } else { auto activity = createActivityForAction(setting.action, renderer, mappedInput); if (activity) startActivityForResult(std::move(activity), resultHandler); } return; } setting.toggleValue(); SETTINGS.saveToFile(); } void SettingsActivity::render(RenderLock&&) { renderer.clearScreen(); const auto& metrics = UITheme::getInstance().getMetrics(); const Rect contentRect = UITheme::getContentRect(renderer, true, false); GUI.drawHeader(renderer, Rect{contentRect.x, metrics.topPadding, contentRect.width, metrics.headerHeight}, tr(STR_SETTINGS_TITLE), CROSSPOINT_VERSION); std::vector tabs; tabs.reserve(categoryCount); for (int i = 0; i < categoryCount; i++) { tabs.push_back({I18N.get(categoryNames[i]), selectedCategoryIndex == i}); } GUI.drawTabBar( renderer, Rect{contentRect.x, metrics.topPadding + metrics.headerHeight, contentRect.width, metrics.tabBarHeight}, tabs, selectedSettingIndex == 0); const int contentTop = metrics.topPadding + metrics.headerHeight + metrics.tabBarHeight + metrics.verticalSpacing; const auto& settings = *currentSettings; GUI.drawList( renderer, Rect{contentRect.x, contentTop, contentRect.width, contentRect.height - (metrics.topPadding + metrics.headerHeight + metrics.tabBarHeight + metrics.verticalSpacing * 2)}, settingsCount, selectedSettingIndex - 1, [&settings](int index) { return settings[index].getTitle(); }, nullptr, nullptr, [&settings](int i) { return settings[i].getDisplayValue(); }, true); // Draw help text const auto confirmLabel = (selectedSettingIndex == 0) ? I18N.get(categoryNames[(selectedCategoryIndex + 1) % categoryCount]) : tr(STR_TOGGLE); const auto labels = mappedInput.mapLabels(tr(STR_BACK), confirmLabel, tr(STR_DIR_UP), tr(STR_DIR_DOWN)); GUI.drawButtonHints(renderer, labels.btn1, labels.btn2, labels.btn3, labels.btn4); renderer.displayBuffer(gpio.deviceIsX3() ? HalDisplay::HALF_REFRESH : HalDisplay::FAST_REFRESH); }