## Summary
* **What is the goal of this PR?** Fixing two independent CSS rendering
bugs combined to make hanging-indent list styles
(e.g. margin-left:3em; text-indent:-1em) render incorrectly:
* **What changes are included?**
1. Negative text-indent was silently ignored
Three guards in ParsedText.cpp (computeLineBreaks,
computeHyphenatedLineBreaks,
extractLine) conditioned firstLineIndent on blockStyle.textIndent > 0,
so any
negative value collapsed to zero. Additionally, wordXpos was uint16_t,
which
cannot represent negative offsets — a cast of e.g. −18 would wrap to
65518 and
render the word far off-screen.
2. extraParagraphSpacing suppressed hanging indents
Even after removing the > 0 guard, the existing !extraParagraphSpacing
condition
would still suppress all text-indent when that setting is on (its
default). Positive
text-indent is a decorative paragraph indent that the user can
reasonably replace with
vertical spacing — negative text-indent is structural (it positions the
list marker)
and must always apply.
3. em unit was calibrated against line height, not font size
emSize was computed as getLineHeight() * lineCompression (the full line
advance).
CSS em units are defined relative to the font-size, which corresponds to
the
ascender height — not the line height. Using line height makes every
em-based
margin/indent ~20–30% wider than a browser would render it, and is
especially
noticeable for CSS that uses font-size: small (which we do not
implement).
## Additional Context
Test case
```
.lsl1 { margin-left: 3em; text-indent: -1em; }
<div class="lsl1">• First list item that wraps across lines</div>
<div class="lsl1">• Short item</div>
```
Before: all lines of all items started at 3 em from the left edge
(indent ignored).
After: the bullet marker hangs at 2 em; continuation lines align at 3
em.
<img width="240" alt="before"
src="https://github.com/user-attachments/assets/9dcbf3e0-fcd9-4af8-b451-a90ba4d2fb75"
/>
<img width="240" alt="after"
src="https://github.com/user-attachments/assets/1ffdcf56-a180-4267-9590-c60d7ac44707"
/>
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**YES**_
## Summary
_Revision to @blindbat's #802. Description comes from the original PR._
- Replace `std::list` with `std::vector` for word storage in `TextBlock`
and `ParsedText`
- Use index-based access (`words[i]`) instead of iterator advancement
(`std::advance(it, n)`)
- Remove the separate `continuesVec` copy that was built from
`wordContinues` for O(1) access — now unnecessary since
`std::vector<bool>` already provides O(1) indexing
## Why
`std::list` allocates each node individually on the heap with 16 bytes
of prev/next pointer overhead per node. For text layout with many small
words, this means:
- Scattered heap allocations instead of contiguous memory
- Poor cache locality during iteration (each node can be anywhere in
memory)
- Per-node malloc/free overhead during construction and destruction
`std::vector` stores elements contiguously, giving better cache
performance during the tight rendering and layout loops. The
`extractLine` function also benefits: list splice was O(1) but required
maintaining three parallel iterators, while vector range construction
with move iterators is simpler and still efficient for the small
line-sized chunks involved.
## Files changed
- `lib/Epub/Epub/blocks/TextBlock.h` / `.cpp`
- `lib/Epub/Epub/ParsedText.h` / `.cpp`
## AI Usage
YES
## Test plan
- [ ] Open an EPUB with mixed formatting (bold, italic, underline) —
verify text renders correctly
- [ ] Open a book with justified text — verify word spacing is correct
- [ ] Open a book with hyphenation enabled — verify words break
correctly at hyphens
- [ ] Navigate through pages rapidly — verify no rendering glitches or
crashes
- [ ] Open a book with long paragraphs — verify text layout matches
pre-change behavior
---------
Co-authored-by: Kuanysh Bekkulov <kbekkulov@gmail.com>
## Summary
**What is the goal of this PR?**
This change fixes an issue I noticed while reading where occasionally,
especially in italics, some words would have too much space between
them. The problem was that word width calculations were including any
negative X overhang, and combined with a space before the word, that can
lead to an inconsistently large space.
## Additional Context
Screenshots of some problematic text:
| In CrossPoint 1.0 | With this change |
| -- | -- |
| <img
src="https://github.com/user-attachments/assets/87bf0e4b-341f-4ba9-b3ea-38c13bd26363"
width="400" /> | <img
src="https://github.com/user-attachments/assets/bf11ba20-c297-4ce1-aa07-43477ef86fc2"
width="400" /> |
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**NO**_
## Summary
**What is the goal of this PR?**
Skip constructing a `std::string` just to get the underlying `c_str()`
buffer, when a string literal gives the same end result.
---
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _**NO**_
## Summary
* Definition and use of a central LOG function, that can later be
extended or completely be removed (for public use where debugging
information may not be required) to save flash by suppressing the
-DENABLE_SERIAL_LOG like in the slim branch
* **What changes are included?**
## Additional Context
* By using the central logger the usual:
```
#include <HardwareSerial.h>
...
Serial.printf("[%lu] [WCS] Obfuscating/deobfuscating %zu bytes\n", millis(), data.size());
```
would then become
```
#include <Logging.h>
...
LOG_DBG("WCS", "Obfuscating/deobfuscating %zu bytes", data.size());
```
You do have ``LOG_DBG`` for debug messages, ``LOG_ERR`` for error
messages and ``LOG_INF`` for informational messages. Depending on the
verbosity level defined (see below) soe of these message types will be
suppressed/not-compiled.
* The normal compilation (default) will create a firmware.elf file of
42.194.356 bytes, the same code via slim will create 42.024.048 bytes -
170.308 bytes less
* Firmware.bin : 6.469.984 bytes for default, 6.418.672 bytes for slim -
51.312 bytes less
### AI Usage
While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.
Did you use AI tools to help write this code? _NO_
---------
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
## Summary
* **What is the goal of this PR?**
- Adds basic CSS parsing to EPUBs and determine the CSS rules when
rendering to the screen so that text is styled correctly. Currently
supports bold, underline, italics, margin, padding, and text alignment
## Additional Context
- My main reason for wanting this is that the book I'm currently
reading, Carl's Doomsday Scenario (2nd in the Dungeon Crawler Carl
series), relies _a lot_ on styled text for telling parts of the story.
When text is bolded, it's supposed to be a message that's rendered
"on-screen" in the story. When characters are "chatting" with each
other, the text is bolded and their names are underlined. Plus, normal
emphasis is provided with italicizing words here and there. So, this
greatly improves my experience reading this book on the Xteink, and I
figured it was useful enough for others too.
- For transparency: I'm a software engineer, but I'm mostly frontend and
TypeScript/JavaScript. It's been _years_ since I did any C/C++, so I
would not be surprised if I'm doing something dumb along the way in this
code. Please don't hesitate to ask for changes if something looks off. I
heavily relied on Claude Code for help, and I had a lot of inspiration
from how [microreader](https://github.com/CidVonHighwind/microreader)
achieves their CSS parsing and styling. I did give this as good of a
code review as I could and went through everything, and _it works on my
machine_ 😄
### Before


### After


---
### AI Usage
Did you use AI tools to help write this code? **YES**, Claude Code
## Summary
* Update EpdFontFamily::Style to be u8 instead of u32 (saving 3 bytes
per word)
* Update layout width/height to be u16 from int
* Update page element count to be u16 from u32
* Update text block element count to be u16 from u32
* Bumped section bin version to version 8
## Summary
* Swap to updated SDCardManager which uses SdFat
* Add exFAT support
* Swap to using FsFile everywhere
* Use newly exposed `SdMan` macro to get to static instance of
SDCardManager
* Move a bunch of FsHelpers up to SDCardManager
## Summary
* Consolidate chapter page data into single file
* Header structure of the file stays the same, following the page count,
we now put a LUT offset
* The page data is all then appended to this file
* Finally the LUT is appended to the end of the file, and the page count
is updated
* This will also significantly improve the duration of cache cleanup
which takes a while to scan the directory and cleanup content
* Remove page file version as it's all tied up into the section file now
* Bumped section file version to 7
* Moved section content into sub directory
* Updated docs
## Additional Context
* Benchmarks:
* Generating 74 pages of content from a chapter in Jade Legacy took:
* master: 6,229ms
* this PR: 1,305ms
* Speedup of 79%
* Generating 207 pages of content from Livesuit book:
* With progress bar UI updates:
* master: 24,250ms
* this PR: 8,063ms
* Speedup of 67%
* Without progress bar UI updates:
* master: 13,055ms
* this PR: 3,600ms
* Speedup of 72%
## Summary
* **What is the goal of this PR?**
Improve reliability and user experience during chapter indexing by
adding retry logic for SD card operations and a visual progress bar.
* **What changes are included?**
- **Retry logic**: Add 3 retry attempts with 50ms delay for ZIP to SD
card streaming to handle timing issues after display refresh
- **Progress bar**: Display a visual progress bar (0-100%) during
chapter indexing based on file read progress, updating every 10% to
balance responsiveness with e-ink display limitations
## Additional Context
* **Problem observed**: When navigating quickly through books with many
chapters (before chapter titles finish rendering), the "Indexing..."
screen would appear frozen. Checking the serial log revealed the
operation had silently failed, but the UI showed no indication of this.
Users would likely assume the device had crashed. Pressing the next
button again would resume operation, but this behavior was confusing and
unexpected.
* **Solution**:
- Retry logic handles transient SD card timing failures automatically,
so users don't need to manually retry
- Progress bar provides visual feedback so users know indexing is
actively working (not frozen)
* **Why timing issues occur**: After display refresh operations, there
can be timing conflicts when immediately starting SD card write
operations. This is more likely to happen when rapidly navigating
through chapters.
* **Progress bar design**: Updates every 10% to avoid excessive e-ink
refreshes while still providing meaningful feedback during long indexing
operations (especially for large chapters with CJK characters).
* **Performance**: Minimal overhead - progress calculation is simple
byte counting, and display updates use `FAST_REFRESH` mode.
* First pass at moving to SDK EInkDisplay library
* Add 2-bit grayscale text and anti-aliased rendering of text
* Render status bar for empty chapters
* Refresh screen every 15 pages to avoid ghosting
* Simplify boot and sleep screens
* Give FileSelectionScreen task more stack memory
* Move text around slightly on Boot and Sleep screens
* Re-use existing buffer and write to whole screen for 'partial update'
* Add expat and swap out ERB HTML parser
* Increase EpubHtmlParserSlim file buffer to 1024 bytes
* Cleanup TextBlock functions
* Do not break words when leaving spans