feat: Add touch coordinate mapping and RTOS task yielding (#2481)

Co-authored-by: Julia Nguyen <julia@uxj.io>
This commit is contained in:
Justin Mitchell
2026-07-20 16:31:07 -04:00
committed by GitHub
co-authored by Julia Nguyen
parent c9188a7347
commit f42fab1c66
123 changed files with 3564 additions and 1380 deletions
+43
View File
@@ -1506,6 +1506,20 @@ void GfxRenderer::displayBuffer(const HalDisplay::RefreshMode refreshMode) const
display.displayBuffer(refreshMode, fadingFix);
}
void GfxRenderer::displayBufferAsync(const HalDisplay::RefreshMode refreshMode) const {
// The async path has no turn-off-screen hook, which the sunlight fading fix
// relies on; keep those users on the blocking path.
if (fadingFix) {
display.displayBuffer(refreshMode, fadingFix);
return;
}
display.displayBufferAsync(refreshMode);
}
void GfxRenderer::waitRefreshComplete() const { display.waitRefreshComplete(); }
bool GfxRenderer::supportsAsyncRefresh() const { return !fadingFix && display.supportsAsyncRefresh(); }
size_t GfxRenderer::readFramebufferRegion(int x, int y, int w, int h, uint8_t* dst, size_t dstCapacity) const {
if (dst == nullptr || w <= 0 || h <= 0) return 0;
@@ -1652,6 +1666,35 @@ int GfxRenderer::getScreenHeight() const {
return panelWidth;
}
void GfxRenderer::tapToLogical(float nx, float ny, int& outX, int& outY) const {
int phyX = static_cast<int>(nx * panelWidth);
int phyY = static_cast<int>(ny * panelHeight);
if (phyX < 0) phyX = 0;
if (phyX > panelWidth - 1) phyX = panelWidth - 1;
if (phyY < 0) phyY = 0;
if (phyY > panelHeight - 1) phyY = panelHeight - 1;
switch (orientation) {
case Portrait:
outX = panelHeight - 1 - phyY;
outY = phyX;
break;
case PortraitInverted:
outX = phyY;
outY = panelWidth - 1 - phyX;
break;
case LandscapeClockwise:
outX = panelWidth - 1 - phyX;
outY = panelHeight - 1 - phyY;
break;
case LandscapeCounterClockwise:
default:
outX = phyX;
outY = phyY;
break;
}
}
// Translate a logical rect through rotateCoordinates and take the bounding
// box of its four corners on the physical panel. Output coords are inclusive
// and clamped. Returns false if the rect ends up fully off-panel.
+12
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@@ -134,7 +134,19 @@ class GfxRenderer {
// Screen ops
int getScreenWidth() const;
int getScreenHeight() const;
void tapToLogical(float nx, float ny, int& outX, int& outY) const;
void displayBuffer(HalDisplay::RefreshMode refreshMode = HalDisplay::FAST_REFRESH) const;
// Non-blocking refresh: starts the waveform and returns so CPU work (e.g.
// grayscale strip rendering) can overlap the panel's refresh time. The
// framebuffer must stay untouched until waitRefreshComplete(). Falls back to
// a blocking refresh when fadingFix is enabled or the panel lacks deferral
// support. See HalDisplay::displayBufferAsync for the baseline contract.
void displayBufferAsync(HalDisplay::RefreshMode refreshMode = HalDisplay::FAST_REFRESH) const;
void waitRefreshComplete() const;
// True when displayBufferAsync() genuinely overlaps: panel defers and
// fadingFix isn't forcing the blocking path. Callers can skip overlap
// scaffolding (e.g. whole-plane grayscale buffers) when false.
bool supportsAsyncRefresh() const;
// EXPERIMENTAL: Windowed update - display only a rectangular region
// void displayWindow(int x, int y, int width, int height) const;
void invertScreen() const;