refactor: Deduplicate Roundraff battery drawing (#1847)

## Summary

Deduplicated battery drawing code for Roundraff theme with other themes.

Now `BaseTheme` provides non-virtual `drawBatteryLeft` and
`drawBatteryRight` methods, which use a shared static
`drawBatteryOutline` implementation, and defer to a virtual
`fillBatteryIcon` implementation. In Classic and Roundraff
`fillBatteryIcon` uses a solid fill, while Lyra and Lyra Extended use a
segmented fill.

The charging indicator inside the battery was missing for Roundraff, but
is now consistent with other themes because of the shared drawing
implementation.

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? _**PARTIALLY**_
This commit is contained in:
Zach Nelson
2026-05-07 16:57:33 -05:00
committed by GitHub
parent 83f0cee565
commit e841c84194
5 changed files with 72 additions and 155 deletions
+9 -9
View File
@@ -125,11 +125,12 @@ class BaseTheme {
virtual ~BaseTheme() = default;
// Component drawing methods
virtual void drawProgressBar(const GfxRenderer& renderer, Rect rect, size_t current, size_t total) const;
virtual void drawBatteryLeft(const GfxRenderer& renderer, Rect rect,
bool showPercentage = true) const; // Left aligned (reader mode)
virtual void drawBatteryRight(const GfxRenderer& renderer, Rect rect,
bool showPercentage = true) const; // Right aligned (UI headers)
void drawProgressBar(const GfxRenderer& renderer, Rect rect, size_t current, size_t total) const;
void drawBatteryLeft(const GfxRenderer& renderer, Rect rect,
bool showPercentage = true) const; // Left aligned (reader mode)
void drawBatteryRight(const GfxRenderer& renderer, Rect rect,
bool showPercentage = true) const; // Right aligned (UI headers)
virtual void fillBatteryIcon(const GfxRenderer& renderer, Rect rect, uint16_t percentage) const;
virtual void drawButtonHints(GfxRenderer& renderer, const char* btn1, const char* btn2, const char* btn3,
const char* btn4) const;
virtual void drawSideButtonHints(const GfxRenderer& renderer, const char* topBtn, const char* bottomBtn) const;
@@ -153,10 +154,9 @@ class BaseTheme {
const std::function<UIIcon(int index)>& rowIcon) const;
virtual Rect drawPopup(const GfxRenderer& renderer, const char* message) const;
virtual void fillPopupProgress(const GfxRenderer& renderer, const Rect& layout, const int progress) const;
virtual void drawStatusBar(GfxRenderer& renderer, const float bookProgress, const int currentPage,
const int pageCount, std::string title, const int paddingBottom = 0,
const int textYOffset = 0) const;
virtual void drawHelpText(const GfxRenderer& renderer, Rect rect, const char* label) const;
void drawStatusBar(GfxRenderer& renderer, const float bookProgress, const int currentPage, const int pageCount,
std::string title, const int paddingBottom = 0, const int textYOffset = 0) const;
void drawHelpText(const GfxRenderer& renderer, Rect rect, const char* label) const;
virtual void drawTextField(const GfxRenderer& renderer, Rect rect, const int textWidth, bool cursorMode = false,
int contentStartX = 0, int contentWidth = 0) const;
virtual void drawKeyboardKey(const GfxRenderer& renderer, Rect rect, const char* label, const bool isSelected,