Normalize button hints (#130)

## Summary

This creates a `renderer.drawButtonHints` to make all of the "hints"
over buttons to match the home screen.

## Additional Context

* Add any other information that might be helpful for the reviewer
(e.g., performance implications, potential risks, specific areas to
focus on).

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
This commit is contained in:
Brendan O'Leary
2025-12-26 11:54:02 +11:00
committed by GitHub
co-authored by Dave Allie
parent dc7544d944
commit e3c1e28b8f
8 changed files with 33 additions and 21 deletions
+3
View File
@@ -57,6 +57,9 @@ class GfxRenderer {
int getSpaceWidth(int fontId) const;
int getLineHeight(int fontId) const;
// UI Components
void drawButtonHints(int fontId, const char* btn1, const char* btn2, const char* btn3, const char* btn4) const;
// Grayscale functions
void setRenderMode(const RenderMode mode) { this->renderMode = mode; }
void copyGrayscaleLsbBuffers() const;