Merge pull request #242 from jpirnay/refactor-pr
perf: Shrink HomeActivity cover cache from 48KB framebuffer to 16KB region (PR 2035 by jeremydk)
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@@ -2020,6 +2020,69 @@ int GfxRenderer::getScreenHeight() const {
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return panelWidth;
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}
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static bool logicalRectToPhysicalBounds(GfxRenderer::Orientation orientation, int lx, int ly, int lw, int lh,
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uint16_t panelWidth, uint16_t panelHeight, int* outX0, int* outY0, int* outX1,
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int* outY1) {
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if (lw <= 0 || lh <= 0) return false;
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int minX = INT32_MAX, minY = INT32_MAX, maxX = INT32_MIN, maxY = INT32_MIN;
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const int corners[4][2] = {{lx, ly}, {lx + lw - 1, ly}, {lx, ly + lh - 1}, {lx + lw - 1, ly + lh - 1}};
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for (auto& c : corners) {
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int phyX, phyY;
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rotateCoordinates(orientation, c[0], c[1], &phyX, &phyY, panelWidth, panelHeight);
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if (phyX < minX) minX = phyX;
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if (phyY < minY) minY = phyY;
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if (phyX > maxX) maxX = phyX;
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if (phyY > maxY) maxY = phyY;
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}
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if (minX < 0) minX = 0;
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if (minY < 0) minY = 0;
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if (maxX >= panelWidth) maxX = panelWidth - 1;
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if (maxY >= panelHeight) maxY = panelHeight - 1;
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if (minX > maxX || minY > maxY) return false;
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*outX0 = minX;
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*outY0 = minY;
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*outX1 = maxX;
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*outY1 = maxY;
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return true;
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}
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size_t GfxRenderer::getRegionByteSize(int lx, int ly, int lw, int lh) const {
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int x0, y0, x1, y1;
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if (!logicalRectToPhysicalBounds(getOrientation(), lx, ly, lw, lh, panelWidth, panelHeight, &x0, &y0, &x1, &y1))
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return 0;
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const int byteX0 = x0 / 8;
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const int byteX1 = x1 / 8;
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return static_cast<size_t>(byteX1 - byteX0 + 1) * static_cast<size_t>(y1 - y0 + 1);
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}
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bool GfxRenderer::copyRegionToBuffer(int lx, int ly, int lw, int lh, uint8_t* buf, size_t bufSize) const {
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int x0, y0, x1, y1;
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if (!logicalRectToPhysicalBounds(getOrientation(), lx, ly, lw, lh, panelWidth, panelHeight, &x0, &y0, &x1, &y1))
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return false;
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const int byteX0 = x0 / 8;
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const int bytesPerRow = x1 / 8 - byteX0 + 1;
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const int rowCount = y1 - y0 + 1;
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const size_t needed = static_cast<size_t>(bytesPerRow) * static_cast<size_t>(rowCount);
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if (bufSize < needed || !frameBuffer || !buf) return false;
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for (int row = 0; row < rowCount; row++)
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memcpy(buf + row * bytesPerRow, frameBuffer + (y0 + row) * panelWidthBytes + byteX0, bytesPerRow);
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return true;
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}
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bool GfxRenderer::copyBufferToRegion(int lx, int ly, int lw, int lh, const uint8_t* buf, size_t bufSize) const {
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int x0, y0, x1, y1;
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if (!logicalRectToPhysicalBounds(getOrientation(), lx, ly, lw, lh, panelWidth, panelHeight, &x0, &y0, &x1, &y1))
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return false;
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const int byteX0 = x0 / 8;
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const int bytesPerRow = x1 / 8 - byteX0 + 1;
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const int rowCount = y1 - y0 + 1;
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const size_t needed = static_cast<size_t>(bytesPerRow) * static_cast<size_t>(rowCount);
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if (bufSize < needed || !frameBuffer || !buf) return false;
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for (int row = 0; row < rowCount; row++)
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memcpy(frameBuffer + (y0 + row) * panelWidthBytes + byteX0, buf + row * bytesPerRow, bytesPerRow);
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return true;
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}
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int GfxRenderer::getSpaceWidth(const int fontId, const EpdFontFamily::Style style) const {
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const auto fontIt = fontMap.find(fontId);
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if (fontIt == fontMap.end()) {
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@@ -223,4 +223,12 @@ class GfxRenderer {
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uint16_t getDisplayWidth() const { return panelWidth; }
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uint16_t getDisplayHeight() const { return panelHeight; }
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uint16_t getDisplayWidthBytes() const { return panelWidthBytes; }
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// Region cache helpers: operate on a logical (orientation-aware) rect and
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// copy only the framebuffer bytes it touches. Used by HomeActivity to snapshot
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// the cover tile (~16 KB) instead of the full 48 KB framebuffer.
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size_t getRegionByteSize(int logicalX, int logicalY, int logicalW, int logicalH) const;
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bool copyRegionToBuffer(int logicalX, int logicalY, int logicalW, int logicalH, uint8_t* buf, size_t bufSize) const;
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bool copyBufferToRegion(int logicalX, int logicalY, int logicalW, int logicalH, const uint8_t* buf,
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size_t bufSize) const;
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};
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