Initial support for the x3
This commit is contained in:
@@ -9,3 +9,4 @@ build
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**/__pycache__/
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**/__pycache__/
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/compile_commands.json
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/compile_commands.json
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/.cache
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/.cache
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notes.md
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@@ -8,6 +8,11 @@ void GfxRenderer::begin() {
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Serial.printf("[%lu] [GFX] !! No framebuffer\n", millis());
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Serial.printf("[%lu] [GFX] !! No framebuffer\n", millis());
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assert(false);
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assert(false);
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}
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}
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panelWidth = display.getDisplayWidth();
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panelHeight = display.getDisplayHeight();
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panelWidthBytes = display.getDisplayWidthBytes();
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frameBufferSize = display.getBufferSize();
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bwBufferChunks.assign((frameBufferSize + BW_BUFFER_CHUNK_SIZE - 1) / BW_BUFFER_CHUNK_SIZE, nullptr);
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}
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}
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void GfxRenderer::insertFont(const int fontId, EpdFontFamily font) { fontMap.insert({fontId, font}); }
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void GfxRenderer::insertFont(const int fontId, EpdFontFamily font) { fontMap.insert({fontId, font}); }
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@@ -15,25 +20,25 @@ void GfxRenderer::insertFont(const int fontId, EpdFontFamily font) { fontMap.ins
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// Translate logical (x,y) coordinates to physical panel coordinates based on current orientation
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// Translate logical (x,y) coordinates to physical panel coordinates based on current orientation
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// This should always be inlined for better performance
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// This should always be inlined for better performance
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static inline void rotateCoordinates(const GfxRenderer::Orientation orientation, const int x, const int y, int* phyX,
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static inline void rotateCoordinates(const GfxRenderer::Orientation orientation, const int x, const int y, int* phyX,
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int* phyY) {
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int* phyY, const uint16_t panelWidth, const uint16_t panelHeight) {
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switch (orientation) {
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switch (orientation) {
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case GfxRenderer::Portrait: {
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case GfxRenderer::Portrait: {
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// Logical portrait (480x800) → panel (800x480)
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// Logical portrait (480x800) → panel (800x480)
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// Rotation: 90 degrees clockwise
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// Rotation: 90 degrees clockwise
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*phyX = y;
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*phyX = y;
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*phyY = HalDisplay::DISPLAY_HEIGHT - 1 - x;
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*phyY = panelHeight - 1 - x;
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break;
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break;
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}
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}
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case GfxRenderer::LandscapeClockwise: {
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case GfxRenderer::LandscapeClockwise: {
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// Logical landscape (800x480) rotated 180 degrees (swap top/bottom and left/right)
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// Logical landscape (800x480) rotated 180 degrees (swap top/bottom and left/right)
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*phyX = HalDisplay::DISPLAY_WIDTH - 1 - x;
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*phyX = panelWidth - 1 - x;
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*phyY = HalDisplay::DISPLAY_HEIGHT - 1 - y;
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*phyY = panelHeight - 1 - y;
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break;
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break;
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}
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}
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case GfxRenderer::PortraitInverted: {
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case GfxRenderer::PortraitInverted: {
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// Logical portrait (480x800) → panel (800x480)
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// Logical portrait (480x800) → panel (800x480)
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// Rotation: 90 degrees counter-clockwise
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// Rotation: 90 degrees counter-clockwise
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*phyX = HalDisplay::DISPLAY_WIDTH - 1 - y;
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*phyX = panelWidth - 1 - y;
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*phyY = x;
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*phyY = x;
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break;
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break;
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}
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}
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@@ -53,16 +58,16 @@ void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
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int phyY = 0;
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int phyY = 0;
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// Note: this call should be inlined for better performance
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// Note: this call should be inlined for better performance
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rotateCoordinates(orientation, x, y, &phyX, &phyY);
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rotateCoordinates(orientation, x, y, &phyX, &phyY, panelWidth, panelHeight);
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// Bounds checking against physical panel dimensions
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// Bounds checking against physical panel dimensions
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if (phyX < 0 || phyX >= HalDisplay::DISPLAY_WIDTH || phyY < 0 || phyY >= HalDisplay::DISPLAY_HEIGHT) {
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if (phyX < 0 || phyX >= panelWidth || phyY < 0 || phyY >= panelHeight) {
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Serial.printf("[%lu] [GFX] !! Outside range (%d, %d) -> (%d, %d)\n", millis(), x, y, phyX, phyY);
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Serial.printf("[%lu] [GFX] !! Outside range (%d, %d) -> (%d, %d)\n", millis(), x, y, phyX, phyY);
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return;
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return;
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}
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}
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// Calculate byte position and bit position
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// Calculate byte position and bit position
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const uint16_t byteIndex = phyY * HalDisplay::DISPLAY_WIDTH_BYTES + (phyX / 8);
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const uint32_t byteIndex = static_cast<uint32_t>(phyY) * panelWidthBytes + (phyX / 8);
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const uint8_t bitPosition = 7 - (phyX % 8); // MSB first
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const uint8_t bitPosition = 7 - (phyX % 8); // MSB first
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if (state) {
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if (state) {
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@@ -383,7 +388,7 @@ void GfxRenderer::fillRoundedRect(const int x, const int y, const int width, con
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void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, const int width, const int height) const {
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void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, const int width, const int height) const {
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int rotatedX = 0;
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int rotatedX = 0;
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int rotatedY = 0;
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int rotatedY = 0;
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rotateCoordinates(orientation, x, y, &rotatedX, &rotatedY);
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rotateCoordinates(orientation, x, y, &rotatedX, &rotatedY, panelWidth, panelHeight);
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// Rotate origin corner
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// Rotate origin corner
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switch (orientation) {
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switch (orientation) {
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case Portrait:
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case Portrait:
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@@ -648,7 +653,7 @@ void GfxRenderer::clearScreen(const uint8_t color) const {
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}
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}
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void GfxRenderer::invertScreen() const {
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void GfxRenderer::invertScreen() const {
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for (int i = 0; i < HalDisplay::BUFFER_SIZE; i++) {
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for (uint32_t i = 0; i < frameBufferSize; i++) {
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frameBuffer[i] = ~frameBuffer[i];
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frameBuffer[i] = ~frameBuffer[i];
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}
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}
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}
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}
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@@ -684,13 +689,13 @@ int GfxRenderer::getScreenWidth() const {
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case Portrait:
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case Portrait:
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case PortraitInverted:
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case PortraitInverted:
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// 480px wide in portrait logical coordinates
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// 480px wide in portrait logical coordinates
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return HalDisplay::DISPLAY_HEIGHT;
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return panelHeight;
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case LandscapeClockwise:
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case LandscapeClockwise:
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case LandscapeCounterClockwise:
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case LandscapeCounterClockwise:
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// 800px wide in landscape logical coordinates
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// 800px wide in landscape logical coordinates
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return HalDisplay::DISPLAY_WIDTH;
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return panelWidth;
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}
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}
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return HalDisplay::DISPLAY_HEIGHT;
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return panelHeight;
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}
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}
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int GfxRenderer::getScreenHeight() const {
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int GfxRenderer::getScreenHeight() const {
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@@ -698,13 +703,13 @@ int GfxRenderer::getScreenHeight() const {
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case Portrait:
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case Portrait:
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case PortraitInverted:
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case PortraitInverted:
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// 800px tall in portrait logical coordinates
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// 800px tall in portrait logical coordinates
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return HalDisplay::DISPLAY_WIDTH;
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return panelWidth;
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case LandscapeClockwise:
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case LandscapeClockwise:
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case LandscapeCounterClockwise:
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case LandscapeCounterClockwise:
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// 480px tall in landscape logical coordinates
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// 480px tall in landscape logical coordinates
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return HalDisplay::DISPLAY_HEIGHT;
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return panelHeight;
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}
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}
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return HalDisplay::DISPLAY_WIDTH;
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return panelWidth;
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}
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}
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int GfxRenderer::getSpaceWidth(const int fontId) const {
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int GfxRenderer::getSpaceWidth(const int fontId) const {
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@@ -841,7 +846,7 @@ void GfxRenderer::drawTextRotated90CW(const int fontId, const int x, const int y
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uint8_t* GfxRenderer::getFrameBuffer() const { return frameBuffer; }
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uint8_t* GfxRenderer::getFrameBuffer() const { return frameBuffer; }
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size_t GfxRenderer::getBufferSize() { return HalDisplay::BUFFER_SIZE; }
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size_t GfxRenderer::getBufferSize() { return EInkDisplay::MAX_BUFFER_SIZE; }
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// unused
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// unused
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// void GfxRenderer::grayscaleRevert() const { display.grayscaleRevert(); }
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// void GfxRenderer::grayscaleRevert() const { display.grayscaleRevert(); }
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@@ -869,7 +874,7 @@ void GfxRenderer::freeBwBufferChunks() {
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*/
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*/
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bool GfxRenderer::storeBwBuffer() {
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bool GfxRenderer::storeBwBuffer() {
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// Allocate and copy each chunk
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// Allocate and copy each chunk
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for (size_t i = 0; i < BW_BUFFER_NUM_CHUNKS; i++) {
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for (size_t i = 0; i < bwBufferChunks.size(); i++) {
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// Check if any chunks are already allocated
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// Check if any chunks are already allocated
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if (bwBufferChunks[i]) {
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if (bwBufferChunks[i]) {
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Serial.printf("[%lu] [GFX] !! BW buffer chunk %zu already stored - this is likely a bug, freeing chunk\n",
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Serial.printf("[%lu] [GFX] !! BW buffer chunk %zu already stored - this is likely a bug, freeing chunk\n",
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@@ -879,20 +884,20 @@ bool GfxRenderer::storeBwBuffer() {
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}
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}
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const size_t offset = i * BW_BUFFER_CHUNK_SIZE;
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const size_t offset = i * BW_BUFFER_CHUNK_SIZE;
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bwBufferChunks[i] = static_cast<uint8_t*>(malloc(BW_BUFFER_CHUNK_SIZE));
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const size_t chunkSize = std::min(BW_BUFFER_CHUNK_SIZE, static_cast<size_t>(frameBufferSize - offset));
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bwBufferChunks[i] = static_cast<uint8_t*>(malloc(chunkSize));
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if (!bwBufferChunks[i]) {
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if (!bwBufferChunks[i]) {
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Serial.printf("[%lu] [GFX] !! Failed to allocate BW buffer chunk %zu (%zu bytes)\n", millis(), i,
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Serial.printf("[%lu] [GFX] !! Failed to allocate BW buffer chunk %zu (%zu bytes)\n", millis(), i, chunkSize);
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BW_BUFFER_CHUNK_SIZE);
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// Free previously allocated chunks
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// Free previously allocated chunks
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freeBwBufferChunks();
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freeBwBufferChunks();
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return false;
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return false;
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}
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}
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memcpy(bwBufferChunks[i], frameBuffer + offset, BW_BUFFER_CHUNK_SIZE);
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memcpy(bwBufferChunks[i], frameBuffer + offset, chunkSize);
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}
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}
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Serial.printf("[%lu] [GFX] Stored BW buffer in %zu chunks (%zu bytes each)\n", millis(), BW_BUFFER_NUM_CHUNKS,
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Serial.printf("[%lu] [GFX] Stored BW buffer in %zu chunks (%zu bytes each)\n", millis(), bwBufferChunks.size(),
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BW_BUFFER_CHUNK_SIZE);
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BW_BUFFER_CHUNK_SIZE);
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return true;
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return true;
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}
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}
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@@ -917,7 +922,7 @@ void GfxRenderer::restoreBwBuffer() {
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return;
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return;
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}
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}
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for (size_t i = 0; i < BW_BUFFER_NUM_CHUNKS; i++) {
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for (size_t i = 0; i < bwBufferChunks.size(); i++) {
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// Check if chunk is missing
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// Check if chunk is missing
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if (!bwBufferChunks[i]) {
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if (!bwBufferChunks[i]) {
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Serial.printf("[%lu] [GFX] !! BW buffer chunks not stored - this is likely a bug\n", millis());
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Serial.printf("[%lu] [GFX] !! BW buffer chunks not stored - this is likely a bug\n", millis());
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@@ -926,7 +931,8 @@ void GfxRenderer::restoreBwBuffer() {
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}
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}
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const size_t offset = i * BW_BUFFER_CHUNK_SIZE;
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const size_t offset = i * BW_BUFFER_CHUNK_SIZE;
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memcpy(frameBuffer + offset, bwBufferChunks[i], BW_BUFFER_CHUNK_SIZE);
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const size_t chunkSize = std::min(BW_BUFFER_CHUNK_SIZE, static_cast<size_t>(frameBufferSize - offset));
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memcpy(frameBuffer + offset, bwBufferChunks[i], chunkSize);
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}
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}
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display.cleanupGrayscaleBuffers(frameBuffer);
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display.cleanupGrayscaleBuffers(frameBuffer);
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@@ -4,6 +4,7 @@
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#include <HalDisplay.h>
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#include <HalDisplay.h>
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#include <map>
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#include <map>
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#include <vector>
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#include "Bitmap.h"
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#include "Bitmap.h"
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@@ -25,16 +26,17 @@ class GfxRenderer {
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private:
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private:
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static constexpr size_t BW_BUFFER_CHUNK_SIZE = 8000; // 8KB chunks to allow for non-contiguous memory
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static constexpr size_t BW_BUFFER_CHUNK_SIZE = 8000; // 8KB chunks to allow for non-contiguous memory
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static constexpr size_t BW_BUFFER_NUM_CHUNKS = HalDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
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static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == HalDisplay::BUFFER_SIZE,
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"BW buffer chunking does not line up with display buffer size");
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HalDisplay& display;
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HalDisplay& display;
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RenderMode renderMode;
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RenderMode renderMode;
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Orientation orientation;
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Orientation orientation;
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bool fadingFix;
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bool fadingFix;
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uint8_t* frameBuffer = nullptr;
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uint8_t* frameBuffer = nullptr;
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uint8_t* bwBufferChunks[BW_BUFFER_NUM_CHUNKS] = {nullptr};
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uint16_t panelWidth = HalDisplay::DISPLAY_WIDTH;
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uint16_t panelHeight = HalDisplay::DISPLAY_HEIGHT;
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uint16_t panelWidthBytes = HalDisplay::DISPLAY_WIDTH_BYTES;
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uint32_t frameBufferSize = HalDisplay::BUFFER_SIZE;
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std::vector<uint8_t*> bwBufferChunks;
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std::map<int, EpdFontFamily> fontMap;
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std::map<int, EpdFontFamily> fontMap;
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void renderChar(const EpdFontFamily& fontFamily, uint32_t cp, int* x, const int* y, bool pixelState,
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void renderChar(const EpdFontFamily& fontFamily, uint32_t cp, int* x, const int* y, bool pixelState,
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EpdFontFamily::Style style) const;
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EpdFontFamily::Style style) const;
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@@ -9,6 +9,16 @@ HalDisplay::~HalDisplay() {}
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void HalDisplay::begin() { einkDisplay.begin(); }
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void HalDisplay::begin() { einkDisplay.begin(); }
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void HalDisplay::setDcPin(int8_t pin) { einkDisplay.setDcPin(pin); }
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void HalDisplay::setBusyActiveHigh(bool activeHigh) { einkDisplay.setBusyActiveHigh(activeHigh); }
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void HalDisplay::setBwOnly(bool bwOnly) { einkDisplay.setBwOnly(bwOnly); }
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void HalDisplay::setControllerType(EInkDisplay::ControllerType type) { einkDisplay.setControllerType(type); }
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void HalDisplay::setDisplayDimensions(uint16_t width, uint16_t height) { einkDisplay.setDisplayDimensions(width, height); }
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void HalDisplay::clearScreen(uint8_t color) const { einkDisplay.clearScreen(color); }
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void HalDisplay::clearScreen(uint8_t color) const { einkDisplay.clearScreen(color); }
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void HalDisplay::drawImage(const uint8_t* imageData, uint16_t x, uint16_t y, uint16_t w, uint16_t h,
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void HalDisplay::drawImage(const uint8_t* imageData, uint16_t x, uint16_t y, uint16_t w, uint16_t h,
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@@ -51,3 +61,11 @@ void HalDisplay::copyGrayscaleMsbBuffers(const uint8_t* msbBuffer) { einkDisplay
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void HalDisplay::cleanupGrayscaleBuffers(const uint8_t* bwBuffer) { einkDisplay.cleanupGrayscaleBuffers(bwBuffer); }
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void HalDisplay::cleanupGrayscaleBuffers(const uint8_t* bwBuffer) { einkDisplay.cleanupGrayscaleBuffers(bwBuffer); }
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void HalDisplay::displayGrayBuffer(bool turnOffScreen) { einkDisplay.displayGrayBuffer(turnOffScreen); }
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void HalDisplay::displayGrayBuffer(bool turnOffScreen) { einkDisplay.displayGrayBuffer(turnOffScreen); }
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uint16_t HalDisplay::getDisplayWidth() const { return einkDisplay.getDisplayWidth(); }
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uint16_t HalDisplay::getDisplayHeight() const { return einkDisplay.getDisplayHeight(); }
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uint16_t HalDisplay::getDisplayWidthBytes() const { return einkDisplay.getDisplayWidthBytes(); }
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uint32_t HalDisplay::getBufferSize() const { return einkDisplay.getBufferSize(); }
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@@ -20,6 +20,13 @@ class HalDisplay {
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// Initialize the display hardware and driver
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// Initialize the display hardware and driver
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void begin();
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void begin();
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// Pre-begin display config passthroughs (used by X3 setup path)
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void setDcPin(int8_t pin);
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void setBusyActiveHigh(bool activeHigh);
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void setBwOnly(bool bwOnly);
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void setControllerType(EInkDisplay::ControllerType type);
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void setDisplayDimensions(uint16_t width, uint16_t height);
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// Display dimensions
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// Display dimensions
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static constexpr uint16_t DISPLAY_WIDTH = EInkDisplay::DISPLAY_WIDTH;
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static constexpr uint16_t DISPLAY_WIDTH = EInkDisplay::DISPLAY_WIDTH;
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static constexpr uint16_t DISPLAY_HEIGHT = EInkDisplay::DISPLAY_HEIGHT;
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static constexpr uint16_t DISPLAY_HEIGHT = EInkDisplay::DISPLAY_HEIGHT;
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@@ -47,6 +54,12 @@ class HalDisplay {
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void displayGrayBuffer(bool turnOffScreen = false);
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void displayGrayBuffer(bool turnOffScreen = false);
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// Runtime geometry passthrough
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uint16_t getDisplayWidth() const;
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uint16_t getDisplayHeight() const;
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uint16_t getDisplayWidthBytes() const;
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uint32_t getBufferSize() const;
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private:
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private:
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EInkDisplay einkDisplay;
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EInkDisplay einkDisplay;
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};
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};
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+13
-2
@@ -5,7 +5,14 @@
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void HalGPIO::begin() {
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void HalGPIO::begin() {
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inputMgr.begin();
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inputMgr.begin();
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||||||
SPI.begin(EPD_SCLK, SPI_MISO, EPD_MOSI, EPD_CS);
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SPI.begin(EPD_SCLK, SPI_MISO, EPD_MOSI, EPD_CS);
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pinMode(BAT_GPIO0, INPUT);
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||||||
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// X3 boards bias GPIO4 (EPD DC) around ~700 ADC counts at boot in our setup.
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||||||
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// X4 boards do not, and use GPIO0 for battery ADC.
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||||||
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_detectAdcValue = analogRead(4);
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||||||
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_deviceType = (_detectAdcValue > 500 && _detectAdcValue < 1200) ? DeviceType::X3 : DeviceType::X4;
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||||||
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_batteryPin = (_deviceType == DeviceType::X3) ? 4 : BAT_GPIO0;
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||||||
|
|
||||||
|
pinMode(_batteryPin, INPUT);
|
||||||
pinMode(UART0_RXD, INPUT);
|
pinMode(UART0_RXD, INPUT);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -36,6 +43,10 @@ void HalGPIO::startDeepSleep() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
int HalGPIO::getBatteryPercentage() const {
|
int HalGPIO::getBatteryPercentage() const {
|
||||||
|
if (_deviceType == DeviceType::X3) {
|
||||||
|
// X3 battery telemetry is not on ADC in stock fw; avoid fighting EPD DC on GPIO4.
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
static const BatteryMonitor battery = BatteryMonitor(BAT_GPIO0);
|
static const BatteryMonitor battery = BatteryMonitor(BAT_GPIO0);
|
||||||
return battery.readPercentage();
|
return battery.readPercentage();
|
||||||
}
|
}
|
||||||
@@ -61,4 +72,4 @@ HalGPIO::WakeupReason HalGPIO::getWakeupReason() const {
|
|||||||
return WakeupReason::AfterUSBPower;
|
return WakeupReason::AfterUSBPower;
|
||||||
}
|
}
|
||||||
return WakeupReason::Other;
|
return WakeupReason::Other;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,6 +23,14 @@ class HalGPIO {
|
|||||||
InputManager inputMgr;
|
InputManager inputMgr;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
public:
|
||||||
|
enum class DeviceType : uint8_t { X4, X3 };
|
||||||
|
|
||||||
|
private:
|
||||||
|
DeviceType _deviceType = DeviceType::X4;
|
||||||
|
int _detectAdcValue = 0;
|
||||||
|
int _batteryPin = BAT_GPIO0;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
HalGPIO() = default;
|
HalGPIO() = default;
|
||||||
|
|
||||||
@@ -47,6 +55,11 @@ class HalGPIO {
|
|||||||
// Check if USB is connected
|
// Check if USB is connected
|
||||||
bool isUsbConnected() const;
|
bool isUsbConnected() const;
|
||||||
|
|
||||||
|
// Device detection helpers
|
||||||
|
DeviceType getDeviceType() const { return _deviceType; }
|
||||||
|
int getDetectAdcValue() const { return _detectAdcValue; }
|
||||||
|
int getBatteryPin() const { return _batteryPin; }
|
||||||
|
|
||||||
enum class WakeupReason { PowerButton, AfterFlash, AfterUSBPower, Other };
|
enum class WakeupReason { PowerButton, AfterFlash, AfterUSBPower, Other };
|
||||||
|
|
||||||
WakeupReason getWakeupReason() const;
|
WakeupReason getWakeupReason() const;
|
||||||
|
|||||||
@@ -253,6 +253,13 @@ void onGoHome() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void setupDisplayAndFonts() {
|
void setupDisplayAndFonts() {
|
||||||
|
if (gpio.getDeviceType() == HalGPIO::DeviceType::X3) {
|
||||||
|
display.setDcPin(4);
|
||||||
|
display.setBusyActiveHigh(false);
|
||||||
|
display.setBwOnly(true);
|
||||||
|
display.setControllerType(EInkDisplay::ControllerType::SSD1677);
|
||||||
|
display.setDisplayDimensions(792, 528);
|
||||||
|
}
|
||||||
display.begin();
|
display.begin();
|
||||||
renderer.begin();
|
renderer.begin();
|
||||||
Serial.printf("[%lu] [ ] Display initialized\n", millis());
|
Serial.printf("[%lu] [ ] Display initialized\n", millis());
|
||||||
|
|||||||
Reference in New Issue
Block a user