refactor: implement ActivityManager (#1016)
## Summary Ref comment: https://github.com/crosspoint-reader/crosspoint-reader/pull/1010#pullrequestreview-3828854640 This PR introduces `ActivityManager`, which mirrors the same concept of Activity in Android, where an activity represents a single screen of the UI. The manager is responsible for launching activities, and ensuring that only one activity is active at a time. Main differences from Android's ActivityManager: - No concept of Bundle or Intent extras - No onPause/onResume, since we don't have a concept of background activities - onActivityResult is implemented via a callback instead of a separate method, for simplicity ## Key changes - Single `renderTask` shared across all activities - No more sub-activity, we manage them using a stack; Results can be passed via `startActivityForResult` and `setResult` - Activity can call `finish()` to destroy themself, but the actual deletion will be handled by `ActivityManager` to avoid `delete this` pattern As a bonus: the manager will automatically call `requestUpdate()` when returning from another activity ## Example usage **BEFORE**: ```cpp // caller enterNewActivity(new WifiSelectionActivity(renderer, mappedInput, [this](const bool connected) { onWifiSelectionComplete(connected); })); // subactivity onComplete(true); // will eventually call exitActivity(), which deletes the caller instance (dangerous behavior) ``` **AFTER**: (mirrors the `startActivityForResult` and `setResult` from android) ```cpp // caller startActivityForResult(new NetworkModeSelectionActivity(renderer, mappedInput), [this](const ActivityResult& result) { onNetworkModeSelected(result.selectedNetworkMode); }); // subactivity ActivityResult result; result.isCancelled = false; result.selectedNetworkMode = mode; setResult(result); finish(); // signals to ActivityManager to go back to last activity AFTER this function returns ``` TODO: - [x] Reconsider if the `Intent` is really necessary or it should be removed (note: it's inspired by [Intent](https://developer.android.com/guide/components/intents-common) from Android API) ==> I decided to keep this pattern fr clarity - [x] Verify if behavior is still correct (i.e. back from sub-activity) - [x] Refactor the `ActivityWithSubactivity` to just simple `Activity` --> We are using a stack for keeping track of sub-activity now - [x] Use single task for rendering --> avoid allocating 8KB stack per activity - [x] Implement the idea of [Activity result](https://developer.android.com/training/basics/intents/result) --> Allow sub-activity like Wifi to report back the status (connected, failed, etc) --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **PARTIALLY**, some repetitive migrations are done by Claude, but I'm the one how ultimately approve it --------- Co-authored-by: Zach Nelson <zach@zdnelson.com>
This commit is contained in:
co-authored by
Zach Nelson
parent
5b11e45a36
commit
c4fc4effbd
@@ -33,7 +33,7 @@ constexpr uint16_t DNS_PORT = 53;
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} // namespace
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void CrossPointWebServerActivity::onEnter() {
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ActivityWithSubactivity::onEnter();
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Activity::onEnter();
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LOG_DBG("WEBACT", "Free heap at onEnter: %d bytes", ESP.getFreeHeap());
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@@ -48,14 +48,18 @@ void CrossPointWebServerActivity::onEnter() {
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// Launch network mode selection subactivity
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LOG_DBG("WEBACT", "Launching NetworkModeSelectionActivity...");
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enterNewActivity(new NetworkModeSelectionActivity(
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renderer, mappedInput, [this](const NetworkMode mode) { onNetworkModeSelected(mode); },
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[this]() { onGoBack(); } // Cancel goes back to home
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));
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startActivityForResult(std::make_unique<NetworkModeSelectionActivity>(renderer, mappedInput),
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[this](const ActivityResult& result) {
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if (result.isCancelled) {
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onGoHome();
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} else {
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onNetworkModeSelected(std::get<NetworkModeResult>(result.data).mode);
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}
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});
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}
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void CrossPointWebServerActivity::onExit() {
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ActivityWithSubactivity::onExit();
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Activity::onExit();
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LOG_DBG("WEBACT", "Free heap at onExit start: %d bytes", ESP.getFreeHeap());
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@@ -107,18 +111,20 @@ void CrossPointWebServerActivity::onNetworkModeSelected(const NetworkMode mode)
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networkMode = mode;
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isApMode = (mode == NetworkMode::CREATE_HOTSPOT);
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// Exit mode selection subactivity
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exitActivity();
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if (mode == NetworkMode::CONNECT_CALIBRE) {
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exitActivity();
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enterNewActivity(new CalibreConnectActivity(renderer, mappedInput, [this] {
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exitActivity();
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state = WebServerActivityState::MODE_SELECTION;
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enterNewActivity(new NetworkModeSelectionActivity(
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renderer, mappedInput, [this](const NetworkMode nextMode) { onNetworkModeSelected(nextMode); },
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[this]() { onGoBack(); }));
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}));
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startActivityForResult(
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std::make_unique<CalibreConnectActivity>(renderer, mappedInput), [this](const ActivityResult& result) {
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state = WebServerActivityState::MODE_SELECTION;
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startActivityForResult(std::make_unique<NetworkModeSelectionActivity>(renderer, mappedInput),
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[this](const ActivityResult& result) {
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if (result.isCancelled) {
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onGoHome();
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} else {
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onNetworkModeSelected(std::get<NetworkModeResult>(result.data).mode);
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}
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});
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});
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return;
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}
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@@ -129,8 +135,15 @@ void CrossPointWebServerActivity::onNetworkModeSelected(const NetworkMode mode)
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state = WebServerActivityState::WIFI_SELECTION;
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LOG_DBG("WEBACT", "Launching WifiSelectionActivity...");
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enterNewActivity(new WifiSelectionActivity(renderer, mappedInput,
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[this](const bool connected) { onWifiSelectionComplete(connected); }));
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startActivityForResult(std::make_unique<WifiSelectionActivity>(renderer, mappedInput),
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[this](const ActivityResult& result) {
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if (!result.isCancelled) {
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const auto& wifi = std::get<WifiResult>(result.data);
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connectedIP = wifi.ip;
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connectedSSID = wifi.ssid;
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}
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onWifiSelectionComplete(!result.isCancelled);
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});
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} else {
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// AP mode - start access point
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state = WebServerActivityState::AP_STARTING;
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@@ -144,12 +157,8 @@ void CrossPointWebServerActivity::onWifiSelectionComplete(const bool connected)
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if (connected) {
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// Get connection info before exiting subactivity
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connectedIP = static_cast<WifiSelectionActivity*>(subActivity.get())->getConnectedIP();
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connectedSSID = WiFi.SSID().c_str();
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isApMode = false;
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exitActivity();
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// Start mDNS for hostname resolution
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if (MDNS.begin(AP_HOSTNAME)) {
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LOG_DBG("WEBACT", "mDNS started: http://%s.local/", AP_HOSTNAME);
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@@ -159,11 +168,16 @@ void CrossPointWebServerActivity::onWifiSelectionComplete(const bool connected)
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startWebServer();
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} else {
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// User cancelled - go back to mode selection
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exitActivity();
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state = WebServerActivityState::MODE_SELECTION;
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enterNewActivity(new NetworkModeSelectionActivity(
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renderer, mappedInput, [this](const NetworkMode mode) { onNetworkModeSelected(mode); },
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[this]() { onGoBack(); }));
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startActivityForResult(std::make_unique<NetworkModeSelectionActivity>(renderer, mappedInput),
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[this](const ActivityResult& result) {
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if (result.isCancelled) {
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onGoHome();
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} else {
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onNetworkModeSelected(std::get<NetworkModeResult>(result.data).mode);
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}
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});
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}
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}
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@@ -186,7 +200,7 @@ void CrossPointWebServerActivity::startAccessPoint() {
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if (!apStarted) {
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LOG_ERR("WEBACT", "ERROR: Failed to start Access Point!");
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onGoBack();
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onGoHome();
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return;
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}
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@@ -236,16 +250,12 @@ void CrossPointWebServerActivity::startWebServer() {
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// Force an immediate render since we're transitioning from a subactivity
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// that had its own rendering task. We need to make sure our display is shown.
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{
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RenderLock lock(*this);
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render(std::move(lock));
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}
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LOG_DBG("WEBACT", "Rendered File Transfer screen");
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requestUpdate();
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} else {
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LOG_ERR("WEBACT", "ERROR: Failed to start web server!");
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webServer.reset();
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// Go back on error
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onGoBack();
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onGoHome();
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}
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}
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@@ -259,12 +269,6 @@ void CrossPointWebServerActivity::stopWebServer() {
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}
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void CrossPointWebServerActivity::loop() {
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if (subActivity) {
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// Forward loop to subactivity
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subActivity->loop();
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return;
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}
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// Handle different states
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if (state == WebServerActivityState::SERVER_RUNNING) {
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// Handle DNS requests for captive portal (AP mode only)
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@@ -322,7 +326,7 @@ void CrossPointWebServerActivity::loop() {
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mappedInput.update();
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// Check for exit button inside loop for responsiveness
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if (mappedInput.wasPressed(MappedInputManager::Button::Back)) {
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onGoBack();
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onGoHome();
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return;
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}
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}
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@@ -332,13 +336,13 @@ void CrossPointWebServerActivity::loop() {
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// Handle exit on Back button (also check outside loop)
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if (mappedInput.wasPressed(MappedInputManager::Button::Back)) {
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onGoBack();
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onGoHome();
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return;
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}
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}
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}
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void CrossPointWebServerActivity::render(Activity::RenderLock&&) {
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void CrossPointWebServerActivity::render(RenderLock&&) {
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// Only render our own UI when server is running
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// Subactivities handle their own rendering
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if (state == WebServerActivityState::SERVER_RUNNING || state == WebServerActivityState::AP_STARTING) {
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