diff --git a/lib/hal/HalGPIO.h b/lib/hal/HalGPIO.h index 45ca50a5..09e1fa52 100644 --- a/lib/hal/HalGPIO.h +++ b/lib/hal/HalGPIO.h @@ -54,3 +54,5 @@ class HalGPIO { static constexpr uint8_t BTN_DOWN = 5; static constexpr uint8_t BTN_POWER = 6; }; + +extern HalGPIO gpio; // Singleton diff --git a/src/components/themes/BaseTheme.cpp b/src/components/themes/BaseTheme.cpp index 53d82a99..765343c4 100644 --- a/src/components/themes/BaseTheme.cpp +++ b/src/components/themes/BaseTheme.cpp @@ -34,13 +34,36 @@ void drawBatteryIcon(const GfxRenderer& renderer, int x, int y, int battWidth, i renderer.drawPixel(x + battWidth - 1, y + rectHeight - 4); renderer.drawLine(x + battWidth - 0, y + 4, x + battWidth - 0, y + rectHeight - 5); + const bool charging = gpio.isUsbConnected(); + // The +1 is to round up, so that we always fill at least one pixel - int filledWidth = percentage * (battWidth - 5) / 100 + 1; - if (filledWidth > battWidth - 5) { - filledWidth = battWidth - 5; // Ensure we don't overflow + constexpr int maxFillWidth = battWidth - 5; + int filledWidth = percentage * maxFillWidth / 100 + 1; + if (filledWidth > maxFillWidth) { + filledWidth = maxFillWidth; + } + + // When charging, ensure minimum fill so lightning bolt is fully visible + constexpr int minFillForBolt = 8; + if (charging && filledWidth < minFillForBolt) { + filledWidth = minFillForBolt; } renderer.fillRect(x + 2, y + 2, filledWidth, rectHeight - 4); + + // Draw lightning bolt when charging (white/inverted on black fill for visibility) + if (charging) { + const int boltX = x + 4; + const int boltY = y + 2; + renderer.drawLine(boltX + 4, boltY + 0, boltX + 5, boltY + 0, false); + renderer.drawLine(boltX + 3, boltY + 1, boltX + 4, boltY + 1, false); + renderer.drawLine(boltX + 2, boltY + 2, boltX + 5, boltY + 2, false); + renderer.drawLine(boltX + 3, boltY + 3, boltX + 4, boltY + 3, false); + renderer.drawLine(boltX + 2, boltY + 4, boltX + 3, boltY + 4, false); + renderer.drawLine(boltX + 1, boltY + 5, boltX + 4, boltY + 5, false); + renderer.drawLine(boltX + 2, boltY + 6, boltX + 3, boltY + 6, false); + renderer.drawLine(boltX + 1, boltY + 7, boltX + 2, boltY + 7, false); + } } } // namespace