Introduce extended button handler
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@@ -249,8 +249,6 @@ class CrossPointSettings {
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char opdsPassword[64] = "";
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// Hide battery percentage
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uint8_t hideBatteryPercentage = HIDE_NEVER;
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// Long-press chapter skip on side buttons
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uint8_t longPressChapterSkip = 1;
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// UI Theme
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uint8_t uiTheme = LYRA;
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// Sunlight fading compensation
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@@ -279,6 +277,59 @@ class CrossPointSettings {
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// Show the Weather home screen menu item (1 = enabled, 0 = hidden)
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uint8_t useWeather = 1;
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// Configurable actions for short / double / long press on each logical button.
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// BTN_DEFAULT means "use the button's normal built-in behaviour".
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enum BUTTON_ACTION {
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BTN_DEFAULT = 0,
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BTN_PAGE_FORWARD,
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BTN_PAGE_BACK,
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BTN_PAGE_FORWARD_10,
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BTN_PAGE_BACK_10,
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BTN_GO_HOME,
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BTN_SLEEP,
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BTN_FORCE_REFRESH,
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BTN_OPEN_TOC,
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BTN_OPEN_BOOKMARKS,
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BTN_STAR_PAGE,
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BTN_FOOTNOTES,
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BTN_NEXT_SECTION,
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BTN_PREV_SECTION,
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BUTTON_ACTION_COUNT
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};
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// Short-press actions (default: built-in)
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uint8_t btnShortBack = BTN_DEFAULT;
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uint8_t btnShortConfirm = BTN_DEFAULT;
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uint8_t btnShortLeft = BTN_DEFAULT;
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uint8_t btnShortRight = BTN_DEFAULT;
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uint8_t btnShortUp = BTN_DEFAULT;
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uint8_t btnShortDown = BTN_DEFAULT;
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uint8_t btnShortPageBack = BTN_DEFAULT;
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uint8_t btnShortPageForward = BTN_DEFAULT;
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uint8_t btnShortPower = BTN_DEFAULT;
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// Double-press actions (default: BTN_DEFAULT = disabled, no disambiguation wait)
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uint8_t btnDoubleBack = BTN_DEFAULT;
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uint8_t btnDoubleConfirm = BTN_DEFAULT;
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uint8_t btnDoubleLeft = BTN_DEFAULT;
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uint8_t btnDoubleRight = BTN_DEFAULT;
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uint8_t btnDoubleUp = BTN_DEFAULT;
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uint8_t btnDoubleDown = BTN_DEFAULT;
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uint8_t btnDoublePageBack = BTN_DEFAULT;
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uint8_t btnDoublePageForward = BTN_DEFAULT;
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uint8_t btnDoublePower = BTN_DEFAULT;
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// Long-press actions (default: built-in)
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uint8_t btnLongBack = BTN_DEFAULT;
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uint8_t btnLongConfirm = BTN_DEFAULT;
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uint8_t btnLongLeft = BTN_DEFAULT;
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uint8_t btnLongRight = BTN_DEFAULT;
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uint8_t btnLongUp = BTN_DEFAULT;
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uint8_t btnLongDown = BTN_DEFAULT;
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uint8_t btnLongPageBack = BTN_DEFAULT;
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uint8_t btnLongPageForward = BTN_DEFAULT;
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uint8_t btnLongPower = BTN_DEFAULT;
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~CrossPointSettings() = default;
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// Get singleton instance
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