Introduce extended button handler
This commit is contained in:
@@ -0,0 +1,121 @@
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#include "ButtonEventManager.h"
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#include "CrossPointSettings.h"
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// Required for constexpr array definition in .cpp
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constexpr ButtonEventManager::Button ButtonEventManager::ALL_BUTTONS[ButtonEventManager::NUM_BUTTONS];
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bool ButtonEventManager::hasDoubleAction(const Button button) {
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using BA = CrossPointSettings::BUTTON_ACTION;
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switch (button) {
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case Button::Back:
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return SETTINGS.btnDoubleBack != BA::BTN_DEFAULT;
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case Button::Confirm:
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return SETTINGS.btnDoubleConfirm != BA::BTN_DEFAULT;
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case Button::Left:
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return SETTINGS.btnDoubleLeft != BA::BTN_DEFAULT;
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case Button::Right:
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return SETTINGS.btnDoubleRight != BA::BTN_DEFAULT;
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case Button::Up:
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return SETTINGS.btnDoubleUp != BA::BTN_DEFAULT;
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case Button::Down:
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return SETTINGS.btnDoubleDown != BA::BTN_DEFAULT;
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case Button::PageBack:
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return SETTINGS.btnDoublePageBack != BA::BTN_DEFAULT;
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case Button::PageForward:
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return SETTINGS.btnDoublePageForward != BA::BTN_DEFAULT;
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case Button::Power:
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return SETTINGS.btnDoublePower != BA::BTN_DEFAULT;
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}
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return false;
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}
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void ButtonEventManager::pushEvent(const Button button, const PressType type) {
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const int next = (eventTail + 1) % EVENT_BUF;
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if (next == eventHead) return; // buffer full, drop oldest not possible — just drop newest
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eventBuf[eventTail] = {button, type};
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eventTail = next;
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}
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bool ButtonEventManager::consumeEvent(ButtonEvent& out) {
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if (eventHead == eventTail) return false;
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out = eventBuf[eventHead];
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eventHead = (eventHead + 1) % EVENT_BUF;
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return true;
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}
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void ButtonEventManager::drain() {
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for (auto& b : buttons) {
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b.state = State::Idle;
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b.pressDownTime = 0;
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b.releaseTime = 0;
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}
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eventHead = eventTail = 0;
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}
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void ButtonEventManager::processButton(const int idx, const Button btn) {
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PerButton& s = buttons[idx];
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const unsigned long now = millis();
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const bool pressed = input.wasPressed(btn);
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const bool released = input.wasReleased(btn);
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const bool held = input.isPressed(btn);
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switch (s.state) {
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case State::Idle:
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if (pressed) {
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s.state = State::Pressed;
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s.pressDownTime = now;
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}
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break;
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case State::Pressed:
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if (released) {
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const unsigned long heldMs = now - s.pressDownTime;
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if (heldMs >= LONG_PRESS_MS) {
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pushEvent(btn, PressType::Long);
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s.state = State::Idle;
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} else if (hasDoubleAction(btn)) {
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// Delay short-press decision until double-click window expires
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s.releaseTime = now;
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s.state = State::ReleasedOnce;
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} else {
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// No double action configured — fire immediately
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pushEvent(btn, PressType::Short);
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s.state = State::Idle;
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}
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} else if (!held) {
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// Button disappeared without wasReleased edge (e.g. after drain) — reset
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s.state = State::Idle;
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}
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break;
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case State::ReleasedOnce:
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if (pressed) {
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// Second press within window — start tracking it
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s.state = State::DoublePressed;
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s.pressDownTime = now;
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} else if (now - s.releaseTime >= DOUBLE_WINDOW_MS) {
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// Window expired without a second press — it was a short press
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pushEvent(btn, PressType::Short);
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s.state = State::Idle;
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}
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break;
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case State::DoublePressed:
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if (released) {
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pushEvent(btn, PressType::Double);
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s.state = State::Idle;
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} else if (!held) {
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// Disappeared without edge — treat as double anyway
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pushEvent(btn, PressType::Double);
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s.state = State::Idle;
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}
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break;
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}
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}
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void ButtonEventManager::update() {
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for (int i = 0; i < NUM_BUTTONS; i++) {
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processButton(i, ALL_BUTTONS[i]);
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}
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}
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@@ -0,0 +1,84 @@
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#pragma once
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#include <Arduino.h>
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#include "MappedInputManager.h"
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// Forward declaration for the global accessor used by Activity.h.
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// Defined in main.cpp alongside the ButtonEventManager instance.
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class ButtonEventManager;
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ButtonEventManager& globalButtonEvents();
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// Classifies raw button edges into Short, Double, and Long press events.
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//
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// Per-button state machines run each loop() tick. The key latency rule:
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// - If no double-click action is configured for a button, Short fires immediately
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// on release (zero extra wait).
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// - If a double-click action IS configured, Short is delayed by DOUBLE_WINDOW_MS
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// to allow disambiguation.
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// - Long fires on release once hold time >= LONG_PRESS_MS (no extra wait).
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// - Double fires on the second release within DOUBLE_WINDOW_MS.
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//
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// Activities query consumeEvent() each loop tick to receive pending events.
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// drain() resets all state machines — call it on activity transitions.
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class ButtonEventManager {
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public:
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using Button = MappedInputManager::Button;
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static constexpr int NUM_BUTTONS = 9; // matches MappedInputManager::Button count
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enum class PressType { Short, Double, Long };
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struct ButtonEvent {
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Button button;
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PressType type;
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};
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// Timing constants (milliseconds)
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static constexpr unsigned long LONG_PRESS_MS = 600;
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static constexpr unsigned long DOUBLE_WINDOW_MS = 300;
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explicit ButtonEventManager(MappedInputManager& input) : input(input) {}
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// Call once per main loop tick, after MappedInputManager::update().
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void update();
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// Returns the next pending event, or false if none. Call repeatedly until
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// false to drain all events for this tick.
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bool consumeEvent(ButtonEvent& out);
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// Reset all per-button FSMs. Call on activity transitions to prevent bleed-through.
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void drain();
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// Returns true if a double-click action is configured for this button.
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// ButtonEventManager queries CrossPointSettings internally.
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static bool hasDoubleAction(Button button);
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private:
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static constexpr Button ALL_BUTTONS[NUM_BUTTONS] = {
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Button::Back, Button::Confirm, Button::Left, Button::Right, Button::Up,
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Button::Down, Button::PageBack, Button::PageForward, Button::Power,
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};
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enum class State { Idle, Pressed, ReleasedOnce, DoublePressed };
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struct PerButton {
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State state = State::Idle;
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unsigned long pressDownTime = 0; // when the current (or first) press started
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unsigned long releaseTime = 0; // when the first release happened (for double-click window)
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};
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PerButton buttons[NUM_BUTTONS];
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// Pending events ring buffer (small — at most one event per button per tick)
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static constexpr int EVENT_BUF = 16;
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ButtonEvent eventBuf[EVENT_BUF] = {};
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int eventHead = 0;
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int eventTail = 0;
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MappedInputManager& input;
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void pushEvent(Button button, PressType type);
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void processButton(int idx, Button btn);
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};
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@@ -177,7 +177,10 @@ bool CrossPointSettings::loadFromBinaryFile() {
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if (++settingsRead >= fileSettingsCount) break;
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readAndValidate(inputFile, hideBatteryPercentage, HIDE_BATTERY_PERCENTAGE_COUNT);
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if (++settingsRead >= fileSettingsCount) break;
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serialization::readPod(inputFile, longPressChapterSkip);
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{
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uint8_t _unused;
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serialization::readPod(inputFile, _unused);
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} // was longPressChapterSkip
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if (++settingsRead >= fileSettingsCount) break;
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serialization::readPod(inputFile, hyphenationEnabled);
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if (++settingsRead >= fileSettingsCount) break;
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@@ -249,8 +249,6 @@ class CrossPointSettings {
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char opdsPassword[64] = "";
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// Hide battery percentage
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uint8_t hideBatteryPercentage = HIDE_NEVER;
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// Long-press chapter skip on side buttons
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uint8_t longPressChapterSkip = 1;
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// UI Theme
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uint8_t uiTheme = LYRA;
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// Sunlight fading compensation
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@@ -279,6 +277,59 @@ class CrossPointSettings {
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// Show the Weather home screen menu item (1 = enabled, 0 = hidden)
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uint8_t useWeather = 1;
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// Configurable actions for short / double / long press on each logical button.
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// BTN_DEFAULT means "use the button's normal built-in behaviour".
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enum BUTTON_ACTION {
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BTN_DEFAULT = 0,
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BTN_PAGE_FORWARD,
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BTN_PAGE_BACK,
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BTN_PAGE_FORWARD_10,
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BTN_PAGE_BACK_10,
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BTN_GO_HOME,
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BTN_SLEEP,
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BTN_FORCE_REFRESH,
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BTN_OPEN_TOC,
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BTN_OPEN_BOOKMARKS,
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BTN_STAR_PAGE,
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BTN_FOOTNOTES,
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BTN_NEXT_SECTION,
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BTN_PREV_SECTION,
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BUTTON_ACTION_COUNT
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};
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// Short-press actions (default: built-in)
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uint8_t btnShortBack = BTN_DEFAULT;
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uint8_t btnShortConfirm = BTN_DEFAULT;
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uint8_t btnShortLeft = BTN_DEFAULT;
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uint8_t btnShortRight = BTN_DEFAULT;
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uint8_t btnShortUp = BTN_DEFAULT;
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uint8_t btnShortDown = BTN_DEFAULT;
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uint8_t btnShortPageBack = BTN_DEFAULT;
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uint8_t btnShortPageForward = BTN_DEFAULT;
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uint8_t btnShortPower = BTN_DEFAULT;
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// Double-press actions (default: BTN_DEFAULT = disabled, no disambiguation wait)
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uint8_t btnDoubleBack = BTN_DEFAULT;
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uint8_t btnDoubleConfirm = BTN_DEFAULT;
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uint8_t btnDoubleLeft = BTN_DEFAULT;
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uint8_t btnDoubleRight = BTN_DEFAULT;
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uint8_t btnDoubleUp = BTN_DEFAULT;
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uint8_t btnDoubleDown = BTN_DEFAULT;
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uint8_t btnDoublePageBack = BTN_DEFAULT;
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uint8_t btnDoublePageForward = BTN_DEFAULT;
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uint8_t btnDoublePower = BTN_DEFAULT;
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// Long-press actions (default: built-in)
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uint8_t btnLongBack = BTN_DEFAULT;
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uint8_t btnLongConfirm = BTN_DEFAULT;
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uint8_t btnLongLeft = BTN_DEFAULT;
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uint8_t btnLongRight = BTN_DEFAULT;
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uint8_t btnLongUp = BTN_DEFAULT;
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uint8_t btnLongDown = BTN_DEFAULT;
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uint8_t btnLongPageBack = BTN_DEFAULT;
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uint8_t btnLongPageForward = BTN_DEFAULT;
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uint8_t btnLongPower = BTN_DEFAULT;
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~CrossPointSettings() = default;
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// Get singleton instance
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+112
-2
@@ -133,13 +133,123 @@ inline const std::vector<SettingInfo> list = {
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// --- Controls ---
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SettingInfo::Enum(StrId::STR_SIDE_BTN_LAYOUT, &CrossPointSettings::sideButtonLayout,
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{StrId::STR_PREV_NEXT, StrId::STR_NEXT_PREV}, "sideButtonLayout", StrId::STR_CAT_CONTROLS),
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SettingInfo::Toggle(StrId::STR_LONG_PRESS_SKIP, &CrossPointSettings::longPressChapterSkip, "longPressChapterSkip",
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StrId::STR_CAT_CONTROLS),
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SettingInfo::Enum(StrId::STR_SHORT_PWR_BTN, &CrossPointSettings::shortPwrBtn,
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{StrId::STR_IGNORE, StrId::STR_SLEEP, StrId::STR_PAGE_TURN, StrId::STR_FORCE_REFRESH,
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StrId::STR_FOOTNOTES, StrId::STR_STAR_PAGE},
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"shortPwrBtn", StrId::STR_CAT_CONTROLS),
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// --- Button Actions (short / double / long press per logical button) ---
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// All entries share the same ordered action-label list; the submenu groups them behind
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// a single placeholder row in the device UI.
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#define BTN_ACTION_ENUM_VALUES \
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{StrId::STR_BTN_ACT_DEFAULT, StrId::STR_BTN_ACT_PAGE_FORWARD, StrId::STR_BTN_ACT_PAGE_BACK, \
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StrId::STR_BTN_ACT_PAGE_FORWARD_10, StrId::STR_BTN_ACT_PAGE_BACK_10, StrId::STR_BTN_ACT_GO_HOME, \
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StrId::STR_BTN_ACT_SLEEP, StrId::STR_BTN_ACT_FORCE_REFRESH, StrId::STR_BTN_ACT_OPEN_TOC, \
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StrId::STR_BTN_ACT_OPEN_BOOKMARKS, StrId::STR_BTN_ACT_STAR_PAGE, StrId::STR_BTN_ACT_FOOTNOTES, \
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StrId::STR_BTN_ACT_NEXT_SECTION, StrId::STR_BTN_ACT_PREV_SECTION}
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// Back button
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SettingInfo::Enum(StrId::STR_BTN_SHORT_PRESS, &CrossPointSettings::btnShortBack, BTN_ACTION_ENUM_VALUES,
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"btnShortBack", StrId::STR_CAT_CONTROLS)
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.withSubcategory(StrId::STR_BTN_BACK)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_DOUBLE_PRESS, &CrossPointSettings::btnDoubleBack, BTN_ACTION_ENUM_VALUES,
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"btnDoubleBack", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_LONG_PRESS, &CrossPointSettings::btnLongBack, BTN_ACTION_ENUM_VALUES,
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"btnLongBack", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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// Confirm button
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SettingInfo::Enum(StrId::STR_BTN_SHORT_PRESS, &CrossPointSettings::btnShortConfirm, BTN_ACTION_ENUM_VALUES,
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"btnShortConfirm", StrId::STR_CAT_CONTROLS)
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.withSubcategory(StrId::STR_BTN_CONFIRM)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_DOUBLE_PRESS, &CrossPointSettings::btnDoubleConfirm, BTN_ACTION_ENUM_VALUES,
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"btnDoubleConfirm", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_LONG_PRESS, &CrossPointSettings::btnLongConfirm, BTN_ACTION_ENUM_VALUES,
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"btnLongConfirm", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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// Left button
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SettingInfo::Enum(StrId::STR_BTN_SHORT_PRESS, &CrossPointSettings::btnShortLeft, BTN_ACTION_ENUM_VALUES,
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"btnShortLeft", StrId::STR_CAT_CONTROLS)
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.withSubcategory(StrId::STR_BTN_LEFT)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_DOUBLE_PRESS, &CrossPointSettings::btnDoubleLeft, BTN_ACTION_ENUM_VALUES,
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"btnDoubleLeft", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_LONG_PRESS, &CrossPointSettings::btnLongLeft, BTN_ACTION_ENUM_VALUES,
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"btnLongLeft", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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// Right button
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SettingInfo::Enum(StrId::STR_BTN_SHORT_PRESS, &CrossPointSettings::btnShortRight, BTN_ACTION_ENUM_VALUES,
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"btnShortRight", StrId::STR_CAT_CONTROLS)
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.withSubcategory(StrId::STR_BTN_RIGHT)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_DOUBLE_PRESS, &CrossPointSettings::btnDoubleRight, BTN_ACTION_ENUM_VALUES,
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"btnDoubleRight", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_LONG_PRESS, &CrossPointSettings::btnLongRight, BTN_ACTION_ENUM_VALUES,
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"btnLongRight", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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// Up button
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SettingInfo::Enum(StrId::STR_BTN_SHORT_PRESS, &CrossPointSettings::btnShortUp, BTN_ACTION_ENUM_VALUES, "btnShortUp",
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StrId::STR_CAT_CONTROLS)
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.withSubcategory(StrId::STR_BTN_UP)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_DOUBLE_PRESS, &CrossPointSettings::btnDoubleUp, BTN_ACTION_ENUM_VALUES,
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"btnDoubleUp", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_LONG_PRESS, &CrossPointSettings::btnLongUp, BTN_ACTION_ENUM_VALUES, "btnLongUp",
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StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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// Down button
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SettingInfo::Enum(StrId::STR_BTN_SHORT_PRESS, &CrossPointSettings::btnShortDown, BTN_ACTION_ENUM_VALUES,
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"btnShortDown", StrId::STR_CAT_CONTROLS)
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.withSubcategory(StrId::STR_BTN_DOWN)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_DOUBLE_PRESS, &CrossPointSettings::btnDoubleDown, BTN_ACTION_ENUM_VALUES,
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"btnDoubleDown", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_LONG_PRESS, &CrossPointSettings::btnLongDown, BTN_ACTION_ENUM_VALUES,
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"btnLongDown", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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// Page Back button
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SettingInfo::Enum(StrId::STR_BTN_SHORT_PRESS, &CrossPointSettings::btnShortPageBack, BTN_ACTION_ENUM_VALUES,
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"btnShortPageBack", StrId::STR_CAT_CONTROLS)
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.withSubcategory(StrId::STR_BTN_PAGE_BACK)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_DOUBLE_PRESS, &CrossPointSettings::btnDoublePageBack, BTN_ACTION_ENUM_VALUES,
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"btnDoublePageBack", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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SettingInfo::Enum(StrId::STR_BTN_LONG_PRESS, &CrossPointSettings::btnLongPageBack, BTN_ACTION_ENUM_VALUES,
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"btnLongPageBack", StrId::STR_CAT_CONTROLS)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
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// Page Forward button
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SettingInfo::Enum(StrId::STR_BTN_SHORT_PRESS, &CrossPointSettings::btnShortPageForward, BTN_ACTION_ENUM_VALUES,
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"btnShortPageForward", StrId::STR_CAT_CONTROLS)
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.withSubcategory(StrId::STR_BTN_PAGE_FORWARD)
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.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
|
||||
SettingInfo::Enum(StrId::STR_BTN_DOUBLE_PRESS, &CrossPointSettings::btnDoublePageForward, BTN_ACTION_ENUM_VALUES,
|
||||
"btnDoublePageForward", StrId::STR_CAT_CONTROLS)
|
||||
.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
|
||||
SettingInfo::Enum(StrId::STR_BTN_LONG_PRESS, &CrossPointSettings::btnLongPageForward, BTN_ACTION_ENUM_VALUES,
|
||||
"btnLongPageForward", StrId::STR_CAT_CONTROLS)
|
||||
.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
|
||||
// Power button
|
||||
SettingInfo::Enum(StrId::STR_BTN_SHORT_PRESS, &CrossPointSettings::btnShortPower, BTN_ACTION_ENUM_VALUES,
|
||||
"btnShortPower", StrId::STR_CAT_CONTROLS)
|
||||
.withSubcategory(StrId::STR_BTN_POWER)
|
||||
.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
|
||||
SettingInfo::Enum(StrId::STR_BTN_DOUBLE_PRESS, &CrossPointSettings::btnDoublePower, BTN_ACTION_ENUM_VALUES,
|
||||
"btnDoublePower", StrId::STR_CAT_CONTROLS)
|
||||
.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
|
||||
SettingInfo::Enum(StrId::STR_BTN_LONG_PRESS, &CrossPointSettings::btnLongPower, BTN_ACTION_ENUM_VALUES,
|
||||
"btnLongPower", StrId::STR_CAT_CONTROLS)
|
||||
.withSubmenu(StrId::STR_MENU_BTN_ACTIONS),
|
||||
|
||||
#undef BTN_ACTION_ENUM_VALUES
|
||||
|
||||
// --- System ---
|
||||
SettingInfo::Toggle(StrId::STR_SHOW_HIDDEN_FILES, &CrossPointSettings::showHiddenFiles, "showHiddenFiles",
|
||||
StrId::STR_CAT_SYSTEM),
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#include "ActivityManager.h" // for using the ActivityManager singleton
|
||||
#include "ActivityResult.h"
|
||||
#include "ButtonEventManager.h"
|
||||
#include "GfxRenderer.h"
|
||||
#include "MappedInputManager.h"
|
||||
#include "RenderLock.h"
|
||||
@@ -19,13 +20,14 @@ class Activity {
|
||||
std::string name;
|
||||
GfxRenderer& renderer;
|
||||
MappedInputManager& mappedInput;
|
||||
ButtonEventManager& buttonEvents;
|
||||
|
||||
ActivityResultHandler resultHandler;
|
||||
ActivityResult result;
|
||||
|
||||
public:
|
||||
explicit Activity(std::string name, GfxRenderer& renderer, MappedInputManager& mappedInput)
|
||||
: name(std::move(name)), renderer(renderer), mappedInput(mappedInput) {}
|
||||
: name(std::move(name)), renderer(renderer), mappedInput(mappedInput), buttonEvents(globalButtonEvents()) {}
|
||||
virtual ~Activity() = default;
|
||||
const std::string& getName() const { return name; }
|
||||
virtual void onEnter();
|
||||
@@ -45,6 +47,11 @@ class Activity {
|
||||
virtual bool preventAutoSleep() { return false; }
|
||||
virtual bool isReaderActivity() const { return false; }
|
||||
|
||||
// Called by ActivityManager when a globally-configured button action targets the
|
||||
// current activity. Override in reader activities to handle reader-specific actions.
|
||||
// Non-reader activities can ignore this (default is no-op).
|
||||
virtual void onButtonAction(CrossPointSettings::BUTTON_ACTION) {}
|
||||
|
||||
// Start a new activity without destroying the current one
|
||||
// Note: requestUpdate() will be invoked automatically once resultHandler finishes
|
||||
void startActivityForResult(std::unique_ptr<Activity>&& activity, ActivityResultHandler resultHandler);
|
||||
|
||||
@@ -154,6 +154,7 @@ void ActivityManager::loop() {
|
||||
// Arm input drain so the button that triggered the pop doesn't bleed into the
|
||||
// restored activity (or into a new activity the handler just pushed).
|
||||
drainInput = true;
|
||||
buttonEvents.drain();
|
||||
|
||||
// Request an update to ensure the popped activity gets re-rendered
|
||||
if (pendingAction == PendingAction::None) {
|
||||
@@ -204,6 +205,7 @@ void ActivityManager::loop() {
|
||||
// Arm input drain so the button that triggered the transition doesn't bleed
|
||||
// into the new activity.
|
||||
drainInput = true;
|
||||
buttonEvents.drain();
|
||||
|
||||
// onEnter may request another pending action, we will handle it in the next loop iteration
|
||||
continue;
|
||||
@@ -387,6 +389,12 @@ bool ActivityManager::isReaderActivity() const { return currentActivity && curre
|
||||
|
||||
bool ActivityManager::skipLoopDelay() const { return currentActivity && currentActivity->skipLoopDelay(); }
|
||||
|
||||
void ActivityManager::dispatchButtonAction(const CrossPointSettings::BUTTON_ACTION action) {
|
||||
if (currentActivity) {
|
||||
currentActivity->onButtonAction(action);
|
||||
}
|
||||
}
|
||||
|
||||
void ActivityManager::requestUpdate(bool immediate) {
|
||||
if (immediate) {
|
||||
if (renderTaskHandle) {
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "ButtonEventManager.h"
|
||||
#include "CrossPointSettings.h"
|
||||
#include "GfxRenderer.h"
|
||||
#include "MappedInputManager.h"
|
||||
|
||||
@@ -52,6 +54,7 @@ class ActivityManager {
|
||||
protected:
|
||||
GfxRenderer& renderer;
|
||||
MappedInputManager& mappedInput;
|
||||
ButtonEventManager& buttonEvents;
|
||||
std::vector<std::unique_ptr<Activity>> stackActivities;
|
||||
std::unique_ptr<Activity> currentActivity;
|
||||
|
||||
@@ -96,7 +99,10 @@ class ActivityManager {
|
||||
|
||||
public:
|
||||
explicit ActivityManager(GfxRenderer& renderer, MappedInputManager& mappedInput)
|
||||
: renderer(renderer), mappedInput(mappedInput), renderingMutex(xSemaphoreCreateMutex()) {
|
||||
: renderer(renderer),
|
||||
mappedInput(mappedInput),
|
||||
buttonEvents(globalButtonEvents()),
|
||||
renderingMutex(xSemaphoreCreateMutex()) {
|
||||
assert(renderingMutex != nullptr && "Failed to create rendering mutex");
|
||||
stackActivities.reserve(10);
|
||||
}
|
||||
@@ -160,6 +166,11 @@ class ActivityManager {
|
||||
bool isReaderActivity() const;
|
||||
bool skipLoopDelay() const;
|
||||
|
||||
// Dispatch a globally-configured button action to the current activity.
|
||||
// Reader-specific actions (page navigation, TOC, bookmarks, footnotes) are forwarded
|
||||
// only when the current activity is a reader; others are no-ops in other contexts.
|
||||
void dispatchButtonAction(CrossPointSettings::BUTTON_ACTION action);
|
||||
|
||||
// If immediate is true, the update will be triggered immediately.
|
||||
// Otherwise, it will be deferred until the end of the current loop iteration.
|
||||
void requestUpdate(bool immediate = false);
|
||||
|
||||
@@ -343,7 +343,7 @@ void EpubReaderActivity::loop() {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool skipChapter = SETTINGS.longPressChapterSkip && mappedInput.getHeldTime() > skipChapterMs;
|
||||
const bool skipChapter = mappedInput.getHeldTime() > skipChapterMs;
|
||||
|
||||
// Chapter skip navigates by TOC entries, not spine boundaries.
|
||||
// Spine items without their own TOC entry inherit the previous spine's tocIndex
|
||||
@@ -1795,3 +1795,117 @@ bool EpubReaderActivity::drawCurrentPageToBuffer(const std::string& filePath, Gf
|
||||
// No displayBuffer call — caller (SleepActivity) handles that after compositing the overlay
|
||||
return true;
|
||||
}
|
||||
|
||||
void EpubReaderActivity::onButtonAction(const CrossPointSettings::BUTTON_ACTION action) {
|
||||
using BA = CrossPointSettings::BUTTON_ACTION;
|
||||
switch (action) {
|
||||
case BA::BTN_PAGE_FORWARD:
|
||||
pageTurn(true);
|
||||
break;
|
||||
case BA::BTN_PAGE_BACK:
|
||||
pageTurn(false);
|
||||
break;
|
||||
case BA::BTN_PAGE_FORWARD_10:
|
||||
for (int i = 0; i < 10; i++) {
|
||||
if (!stepPageState(true)) break;
|
||||
}
|
||||
requestUpdate();
|
||||
break;
|
||||
case BA::BTN_PAGE_BACK_10:
|
||||
for (int i = 0; i < 10; i++) {
|
||||
if (!stepPageState(false)) break;
|
||||
}
|
||||
requestUpdate();
|
||||
break;
|
||||
case BA::BTN_STAR_PAGE:
|
||||
if (section) {
|
||||
bookmarkStore.toggle(static_cast<uint16_t>(currentSpineIndex), static_cast<uint16_t>(section->currentPage));
|
||||
requestUpdate();
|
||||
}
|
||||
break;
|
||||
case BA::BTN_FOOTNOTES:
|
||||
if (!currentPageFootnotes.empty()) {
|
||||
if (currentPageFootnotes.size() == 1) {
|
||||
navigateToHref(currentPageFootnotes[0].href, true);
|
||||
} else {
|
||||
startActivityForResult(
|
||||
std::make_unique<EpubReaderFootnotesActivity>(renderer, mappedInput, currentPageFootnotes),
|
||||
[this](const ActivityResult& result) {
|
||||
if (!result.isCancelled) {
|
||||
const auto& footnoteResult = std::get<FootnoteResult>(result.data);
|
||||
navigateToHref(footnoteResult.href, true);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
break;
|
||||
case BA::BTN_OPEN_TOC:
|
||||
if (epub) {
|
||||
const int spineIdx = currentSpineIndex;
|
||||
const int tocIdx = section ? section->getTocIndexForPage(section->currentPage)
|
||||
: epub->getTocIndexForSpineIndex(currentSpineIndex);
|
||||
startActivityForResult(std::make_unique<EpubReaderChapterSelectionActivity>(renderer, mappedInput, epub,
|
||||
epub->getPath(), spineIdx, tocIdx),
|
||||
[this](const ActivityResult& result) {
|
||||
if (result.isCancelled) return;
|
||||
RenderLock lock(*this);
|
||||
const auto& chapter = std::get<ChapterResult>(result.data);
|
||||
auto resolvedPage =
|
||||
(chapter.tocIndex && chapter.spineIndex == currentSpineIndex && section)
|
||||
? section->getPageForTocIndex(*chapter.tocIndex)
|
||||
: std::nullopt;
|
||||
if (resolvedPage) {
|
||||
section->currentPage = *resolvedPage;
|
||||
} else {
|
||||
pendingTocIndex = chapter.tocIndex;
|
||||
currentSpineIndex = chapter.spineIndex;
|
||||
nextPageNumber = 0;
|
||||
section.reset();
|
||||
}
|
||||
});
|
||||
}
|
||||
break;
|
||||
case BA::BTN_NEXT_SECTION:
|
||||
case BA::BTN_PREV_SECTION: {
|
||||
const bool forward = (action == BA::BTN_NEXT_SECTION);
|
||||
RenderLock lock(*this);
|
||||
if (section && section->pageCount > 0) {
|
||||
const int curTocIndex = section->getTocIndexForPage(section->currentPage);
|
||||
const int nextTocIndex = forward ? curTocIndex + 1 : curTocIndex - 1;
|
||||
if (curTocIndex < 0) {
|
||||
nextPageNumber = 0;
|
||||
currentSpineIndex = forward ? currentSpineIndex + 1 : currentSpineIndex - 1;
|
||||
section.reset();
|
||||
} else if (nextTocIndex >= 0 && nextTocIndex < epub->getTocItemsCount()) {
|
||||
const int newSpineIndex = epub->getSpineIndexForTocIndex(nextTocIndex);
|
||||
if (newSpineIndex == currentSpineIndex) {
|
||||
if (const auto resolvedPage = section->getPageForTocIndex(nextTocIndex)) {
|
||||
section->currentPage = *resolvedPage;
|
||||
}
|
||||
} else {
|
||||
pendingTocIndex = nextTocIndex;
|
||||
nextPageNumber = 0;
|
||||
currentSpineIndex = newSpineIndex;
|
||||
section.reset();
|
||||
}
|
||||
} else if (forward) {
|
||||
nextPageNumber = 0;
|
||||
currentSpineIndex = epub->getSpineItemsCount();
|
||||
section.reset();
|
||||
} else {
|
||||
nextPageNumber = 0;
|
||||
currentSpineIndex = epub->getTocItem(curTocIndex).spineIndex - 1;
|
||||
section.reset();
|
||||
}
|
||||
} else {
|
||||
nextPageNumber = 0;
|
||||
currentSpineIndex = forward ? currentSpineIndex + 1 : currentSpineIndex - 1;
|
||||
section.reset();
|
||||
}
|
||||
requestUpdate();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -188,6 +188,7 @@ class EpubReaderActivity final : public Activity {
|
||||
void loop() override;
|
||||
void render(RenderLock&& lock) override;
|
||||
bool isReaderActivity() const override { return true; }
|
||||
void onButtonAction(CrossPointSettings::BUTTON_ACTION action) override;
|
||||
|
||||
// Renders the last saved page to the frame buffer without flushing to display.
|
||||
// Used by SleepActivity to prepare the background for the overlay sleep mode.
|
||||
|
||||
@@ -253,7 +253,7 @@ void MdReaderActivity::loop() {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool headingSkip = SETTINGS.longPressChapterSkip && mappedInput.getHeldTime() > HEADING_SKIP_MS;
|
||||
const bool headingSkip = mappedInput.getHeldTime() > HEADING_SKIP_MS;
|
||||
if (headingSkip && !headings.empty()) {
|
||||
jumpToHeading(nextTriggered);
|
||||
return;
|
||||
@@ -892,4 +892,62 @@ void MdReaderActivity::savePageIndexCache() const {
|
||||
}
|
||||
|
||||
LOG_DBG("MDR", "Saved page index cache: %d pages", totalPages);
|
||||
}
|
||||
}
|
||||
|
||||
void MdReaderActivity::onButtonAction(const CrossPointSettings::BUTTON_ACTION action) {
|
||||
using BA = CrossPointSettings::BUTTON_ACTION;
|
||||
auto clampPage = [this]() {
|
||||
if (currentPage < 0) currentPage = 0;
|
||||
if (currentPage >= totalPages) currentPage = totalPages - 1;
|
||||
};
|
||||
switch (action) {
|
||||
case BA::BTN_PAGE_FORWARD:
|
||||
if (currentPage < totalPages - 1) {
|
||||
currentPage++;
|
||||
currentHeadingIndex = pageOffsets.empty() ? -1 : getHeadingIndexForOffset(pageOffsets[currentPage]);
|
||||
requestUpdate();
|
||||
}
|
||||
break;
|
||||
case BA::BTN_PAGE_BACK:
|
||||
if (currentPage > 0) {
|
||||
currentPage--;
|
||||
currentHeadingIndex = pageOffsets.empty() ? -1 : getHeadingIndexForOffset(pageOffsets[currentPage]);
|
||||
requestUpdate();
|
||||
}
|
||||
break;
|
||||
case BA::BTN_PAGE_FORWARD_10:
|
||||
currentPage += 10;
|
||||
clampPage();
|
||||
currentHeadingIndex = pageOffsets.empty() ? -1 : getHeadingIndexForOffset(pageOffsets[currentPage]);
|
||||
requestUpdate();
|
||||
break;
|
||||
case BA::BTN_PAGE_BACK_10:
|
||||
currentPage -= 10;
|
||||
clampPage();
|
||||
currentHeadingIndex = pageOffsets.empty() ? -1 : getHeadingIndexForOffset(pageOffsets[currentPage]);
|
||||
requestUpdate();
|
||||
break;
|
||||
case BA::BTN_NEXT_SECTION:
|
||||
jumpToHeading(true);
|
||||
break;
|
||||
case BA::BTN_PREV_SECTION:
|
||||
jumpToHeading(false);
|
||||
break;
|
||||
case BA::BTN_OPEN_TOC:
|
||||
if (!headings.empty()) {
|
||||
currentHeadingIndex = pageOffsets.empty() ? -1 : getHeadingIndexForOffset(pageOffsets[currentPage]);
|
||||
startActivityForResult(
|
||||
std::make_unique<MdReaderTocSelectionActivity>(renderer, mappedInput, headings, currentHeadingIndex),
|
||||
[this](const ActivityResult& result) {
|
||||
if (!result.isCancelled) {
|
||||
currentPage = std::get<PageResult>(result.data).page;
|
||||
currentHeadingIndex = pageOffsets.empty() ? -1 : getHeadingIndexForOffset(pageOffsets[currentPage]);
|
||||
requestUpdate();
|
||||
}
|
||||
});
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -89,4 +89,5 @@ class MdReaderActivity final : public Activity {
|
||||
void loop() override;
|
||||
void render(RenderLock&&) override;
|
||||
bool isReaderActivity() const override { return true; }
|
||||
void onButtonAction(CrossPointSettings::BUTTON_ACTION action) override;
|
||||
};
|
||||
@@ -31,8 +31,8 @@ inline void applyOrientation(GfxRenderer& renderer, const uint8_t orientation) {
|
||||
|
||||
// Suppresses input processing on activity entry until the user has released all buttons and a
|
||||
// clean frame (no pending press/release events) has been observed. Without this, the power-button
|
||||
// hold used to wake the device leaks into detectPageTurn() and triggers a page turn or, with
|
||||
// longPressChapterSkip enabled, a chapter skip (the wake-hold easily exceeds skipChapterMs).
|
||||
// hold used to wake the device leaks into detectPageTurn() and triggers a page turn or chapter
|
||||
// skip (the wake-hold easily exceeds skipChapterMs).
|
||||
// Each reader holds an instance, calls arm() in onEnter(), and calls shouldDrain() at the top
|
||||
// of loop() — returning early when it returns true.
|
||||
struct InputDrainGuard {
|
||||
@@ -62,17 +62,12 @@ struct PageTurnResult {
|
||||
};
|
||||
|
||||
inline PageTurnResult detectPageTurn(const MappedInputManager& input) {
|
||||
const bool usePress = !SETTINGS.longPressChapterSkip;
|
||||
const bool prev = usePress ? (input.wasPressed(MappedInputManager::Button::PageBack) ||
|
||||
input.wasPressed(MappedInputManager::Button::Left))
|
||||
: (input.wasReleased(MappedInputManager::Button::PageBack) ||
|
||||
input.wasReleased(MappedInputManager::Button::Left));
|
||||
const bool prev =
|
||||
input.wasReleased(MappedInputManager::Button::PageBack) || input.wasReleased(MappedInputManager::Button::Left);
|
||||
const bool powerTurn = SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::PAGE_TURN &&
|
||||
input.wasReleased(MappedInputManager::Button::Power);
|
||||
const bool next = usePress ? (input.wasPressed(MappedInputManager::Button::PageForward) || powerTurn ||
|
||||
input.wasPressed(MappedInputManager::Button::Right))
|
||||
: (input.wasReleased(MappedInputManager::Button::PageForward) || powerTurn ||
|
||||
input.wasReleased(MappedInputManager::Button::Right));
|
||||
const bool next = input.wasReleased(MappedInputManager::Button::PageForward) || powerTurn ||
|
||||
input.wasReleased(MappedInputManager::Button::Right);
|
||||
return {prev, next};
|
||||
}
|
||||
|
||||
|
||||
@@ -782,3 +782,51 @@ bool TxtReaderActivity::drawCurrentPageToBuffer(const std::string& filePath, Gfx
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void TxtReaderActivity::onButtonAction(const CrossPointSettings::BUTTON_ACTION action) {
|
||||
using BA = CrossPointSettings::BUTTON_ACTION;
|
||||
auto clampPage = [this]() {
|
||||
if (currentPage < 0) currentPage = 0;
|
||||
if (currentPage >= totalPages) currentPage = totalPages - 1;
|
||||
};
|
||||
switch (action) {
|
||||
case BA::BTN_PAGE_FORWARD:
|
||||
if (currentPage < totalPages - 1) {
|
||||
currentPage++;
|
||||
requestUpdate();
|
||||
}
|
||||
break;
|
||||
case BA::BTN_PAGE_BACK:
|
||||
if (currentPage > 0) {
|
||||
currentPage--;
|
||||
requestUpdate();
|
||||
}
|
||||
break;
|
||||
case BA::BTN_PAGE_FORWARD_10:
|
||||
currentPage += 10;
|
||||
clampPage();
|
||||
requestUpdate();
|
||||
break;
|
||||
case BA::BTN_PAGE_BACK_10:
|
||||
currentPage -= 10;
|
||||
clampPage();
|
||||
requestUpdate();
|
||||
break;
|
||||
case BA::BTN_STAR_PAGE:
|
||||
bookmarkStore.toggle(0, static_cast<uint16_t>(currentPage));
|
||||
requestUpdate();
|
||||
break;
|
||||
case BA::BTN_NEXT_SECTION:
|
||||
currentPage += 10;
|
||||
clampPage();
|
||||
requestUpdate();
|
||||
break;
|
||||
case BA::BTN_PREV_SECTION:
|
||||
currentPage -= 10;
|
||||
clampPage();
|
||||
requestUpdate();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,6 +58,7 @@ class TxtReaderActivity final : public Activity {
|
||||
void loop() override;
|
||||
void render(RenderLock&&) override;
|
||||
bool isReaderActivity() const override { return true; }
|
||||
void onButtonAction(CrossPointSettings::BUTTON_ACTION action) override;
|
||||
|
||||
// Renders the last saved page to the frame buffer without flushing to display.
|
||||
// Used by SleepActivity to prepare the background for the overlay sleep mode.
|
||||
|
||||
@@ -92,19 +92,12 @@ void XtcReaderActivity::loop() {
|
||||
return;
|
||||
}
|
||||
|
||||
// When long-press chapter skip is disabled, turn pages on press instead of release.
|
||||
const bool usePressForPageTurn = !SETTINGS.longPressChapterSkip;
|
||||
const bool prevTriggered = usePressForPageTurn ? (mappedInput.wasPressed(MappedInputManager::Button::PageBack) ||
|
||||
mappedInput.wasPressed(MappedInputManager::Button::Left))
|
||||
: (mappedInput.wasReleased(MappedInputManager::Button::PageBack) ||
|
||||
mappedInput.wasReleased(MappedInputManager::Button::Left));
|
||||
const bool prevTriggered = mappedInput.wasReleased(MappedInputManager::Button::PageBack) ||
|
||||
mappedInput.wasReleased(MappedInputManager::Button::Left);
|
||||
const bool powerPageTurn = SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::PAGE_TURN &&
|
||||
mappedInput.wasReleased(MappedInputManager::Button::Power);
|
||||
const bool nextTriggered = usePressForPageTurn
|
||||
? (mappedInput.wasPressed(MappedInputManager::Button::PageForward) || powerPageTurn ||
|
||||
mappedInput.wasPressed(MappedInputManager::Button::Right))
|
||||
: (mappedInput.wasReleased(MappedInputManager::Button::PageForward) || powerPageTurn ||
|
||||
mappedInput.wasReleased(MappedInputManager::Button::Right));
|
||||
const bool nextTriggered = mappedInput.wasReleased(MappedInputManager::Button::PageForward) || powerPageTurn ||
|
||||
mappedInput.wasReleased(MappedInputManager::Button::Right);
|
||||
|
||||
if (!prevTriggered && !nextTriggered) {
|
||||
return;
|
||||
@@ -121,7 +114,7 @@ void XtcReaderActivity::loop() {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool skipPages = SETTINGS.longPressChapterSkip && mappedInput.getHeldTime() > skipPageMs;
|
||||
const bool skipPages = mappedInput.getHeldTime() > skipPageMs;
|
||||
const int skipAmount = skipPages ? 10 : 1;
|
||||
|
||||
if (prevTriggered) {
|
||||
@@ -442,3 +435,41 @@ bool XtcReaderActivity::drawCurrentPageToBuffer(const std::string& filePath, Gfx
|
||||
free(pageBuffer);
|
||||
return true;
|
||||
}
|
||||
|
||||
void XtcReaderActivity::onButtonAction(const CrossPointSettings::BUTTON_ACTION action) {
|
||||
using BA = CrossPointSettings::BUTTON_ACTION;
|
||||
if (!xtc) return;
|
||||
const uint32_t pageCount = xtc->getPageCount();
|
||||
switch (action) {
|
||||
case BA::BTN_PAGE_FORWARD:
|
||||
if (currentPage + 1 < pageCount) {
|
||||
currentPage++;
|
||||
requestUpdate();
|
||||
}
|
||||
break;
|
||||
case BA::BTN_PAGE_BACK:
|
||||
if (currentPage > 0) {
|
||||
currentPage--;
|
||||
requestUpdate();
|
||||
}
|
||||
break;
|
||||
case BA::BTN_PAGE_FORWARD_10:
|
||||
currentPage = (currentPage + 10 < pageCount) ? currentPage + 10 : pageCount - 1;
|
||||
requestUpdate();
|
||||
break;
|
||||
case BA::BTN_PAGE_BACK_10:
|
||||
currentPage = (currentPage >= 10) ? currentPage - 10 : 0;
|
||||
requestUpdate();
|
||||
break;
|
||||
case BA::BTN_NEXT_SECTION:
|
||||
currentPage = (currentPage + 10 < pageCount) ? currentPage + 10 : pageCount - 1;
|
||||
requestUpdate();
|
||||
break;
|
||||
case BA::BTN_PREV_SECTION:
|
||||
currentPage = (currentPage >= 10) ? currentPage - 10 : 0;
|
||||
requestUpdate();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -31,6 +31,7 @@ class XtcReaderActivity final : public Activity {
|
||||
void loop() override;
|
||||
void render(RenderLock&&) override;
|
||||
bool isReaderActivity() const override { return true; }
|
||||
void onButtonAction(CrossPointSettings::BUTTON_ACTION action) override;
|
||||
|
||||
// Renders the last saved page to the frame buffer without flushing to display.
|
||||
// Used by SleepActivity to prepare the background for the overlay sleep mode.
|
||||
|
||||
+128
@@ -17,6 +17,7 @@
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "ButtonEventManager.h"
|
||||
#include "CrossPointSettings.h"
|
||||
#include "CrossPointState.h"
|
||||
#include "GlobalBookmarkIndex.h"
|
||||
@@ -33,6 +34,8 @@
|
||||
#include "util/ScreenshotUtil.h"
|
||||
|
||||
MappedInputManager mappedInputManager(gpio);
|
||||
ButtonEventManager buttonEventManager(mappedInputManager);
|
||||
ButtonEventManager& globalButtonEvents() { return buttonEventManager; }
|
||||
GfxRenderer renderer(display);
|
||||
ActivityManager activityManager(renderer, mappedInputManager);
|
||||
FontDecompressor fontDecompressor;
|
||||
@@ -284,6 +287,7 @@ void loop() {
|
||||
static unsigned long lastMemPrint = 0;
|
||||
|
||||
gpio.update();
|
||||
buttonEventManager.update();
|
||||
HalClock::updatePeriodic();
|
||||
|
||||
renderer.setFadingFix(SETTINGS.fadingFix);
|
||||
@@ -384,6 +388,130 @@ void loop() {
|
||||
activityManager.requestUpdate();
|
||||
}
|
||||
|
||||
// Dispatch globally-configured button actions before handing control to the activity.
|
||||
// Only non-Default actions are intercepted here; Default falls through to the activity.
|
||||
{
|
||||
using BA = CrossPointSettings::BUTTON_ACTION;
|
||||
using B = MappedInputManager::Button;
|
||||
ButtonEventManager::ButtonEvent ev;
|
||||
while (buttonEventManager.consumeEvent(ev)) {
|
||||
auto actionFor = [&](B btn) -> uint8_t {
|
||||
switch (ev.type) {
|
||||
case ButtonEventManager::PressType::Short:
|
||||
switch (btn) {
|
||||
case B::Back:
|
||||
return SETTINGS.btnShortBack;
|
||||
case B::Confirm:
|
||||
return SETTINGS.btnShortConfirm;
|
||||
case B::Left:
|
||||
return SETTINGS.btnShortLeft;
|
||||
case B::Right:
|
||||
return SETTINGS.btnShortRight;
|
||||
case B::Up:
|
||||
return SETTINGS.btnShortUp;
|
||||
case B::Down:
|
||||
return SETTINGS.btnShortDown;
|
||||
case B::PageBack:
|
||||
return SETTINGS.btnShortPageBack;
|
||||
case B::PageForward:
|
||||
return SETTINGS.btnShortPageForward;
|
||||
case B::Power:
|
||||
return SETTINGS.btnShortPower;
|
||||
}
|
||||
break;
|
||||
case ButtonEventManager::PressType::Double:
|
||||
switch (btn) {
|
||||
case B::Back:
|
||||
return SETTINGS.btnDoubleBack;
|
||||
case B::Confirm:
|
||||
return SETTINGS.btnDoubleConfirm;
|
||||
case B::Left:
|
||||
return SETTINGS.btnDoubleLeft;
|
||||
case B::Right:
|
||||
return SETTINGS.btnDoubleRight;
|
||||
case B::Up:
|
||||
return SETTINGS.btnDoubleUp;
|
||||
case B::Down:
|
||||
return SETTINGS.btnDoubleDown;
|
||||
case B::PageBack:
|
||||
return SETTINGS.btnDoublePageBack;
|
||||
case B::PageForward:
|
||||
return SETTINGS.btnDoublePageForward;
|
||||
case B::Power:
|
||||
return SETTINGS.btnDoublePower;
|
||||
}
|
||||
break;
|
||||
case ButtonEventManager::PressType::Long:
|
||||
switch (btn) {
|
||||
case B::Back:
|
||||
return SETTINGS.btnLongBack;
|
||||
case B::Confirm:
|
||||
return SETTINGS.btnLongConfirm;
|
||||
case B::Left:
|
||||
return SETTINGS.btnLongLeft;
|
||||
case B::Right:
|
||||
return SETTINGS.btnLongRight;
|
||||
case B::Up:
|
||||
return SETTINGS.btnLongUp;
|
||||
case B::Down:
|
||||
return SETTINGS.btnLongDown;
|
||||
case B::PageBack:
|
||||
return SETTINGS.btnLongPageBack;
|
||||
case B::PageForward:
|
||||
return SETTINGS.btnLongPageForward;
|
||||
case B::Power:
|
||||
return SETTINGS.btnLongPower;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return BA::BTN_DEFAULT;
|
||||
};
|
||||
|
||||
const uint8_t action = actionFor(ev.button);
|
||||
if (action == BA::BTN_DEFAULT) continue;
|
||||
|
||||
switch (static_cast<BA>(action)) {
|
||||
case BA::BTN_PAGE_FORWARD:
|
||||
activityManager.dispatchButtonAction(BA::BTN_PAGE_FORWARD);
|
||||
break;
|
||||
case BA::BTN_PAGE_BACK:
|
||||
activityManager.dispatchButtonAction(BA::BTN_PAGE_BACK);
|
||||
break;
|
||||
case BA::BTN_PAGE_FORWARD_10:
|
||||
activityManager.dispatchButtonAction(BA::BTN_PAGE_FORWARD_10);
|
||||
break;
|
||||
case BA::BTN_PAGE_BACK_10:
|
||||
activityManager.dispatchButtonAction(BA::BTN_PAGE_BACK_10);
|
||||
break;
|
||||
case BA::BTN_GO_HOME:
|
||||
activityManager.goHome();
|
||||
break;
|
||||
case BA::BTN_SLEEP:
|
||||
activityManager.goToSleep();
|
||||
break;
|
||||
case BA::BTN_FORCE_REFRESH: {
|
||||
RenderLock lock;
|
||||
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
|
||||
break;
|
||||
}
|
||||
case BA::BTN_OPEN_TOC:
|
||||
activityManager.dispatchButtonAction(BA::BTN_OPEN_TOC);
|
||||
break;
|
||||
case BA::BTN_OPEN_BOOKMARKS:
|
||||
activityManager.goToGlobalBookmarks();
|
||||
break;
|
||||
case BA::BTN_STAR_PAGE:
|
||||
activityManager.dispatchButtonAction(BA::BTN_STAR_PAGE);
|
||||
break;
|
||||
case BA::BTN_FOOTNOTES:
|
||||
activityManager.dispatchButtonAction(BA::BTN_FOOTNOTES);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const unsigned long activityStartTime = millis();
|
||||
activityManager.loop();
|
||||
const unsigned long activityDuration = millis() - activityStartTime;
|
||||
|
||||
Reference in New Issue
Block a user