feat: Themed reader menus (#1072)
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@@ -53,6 +53,7 @@ void UITheme::setTheme(CrossPointSettings::UI_THEME type) {
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int UITheme::getNumberOfItemsPerPage(const GfxRenderer& renderer, bool hasHeader, bool hasTabBar, bool hasButtonHints,
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bool hasSubtitle, int extraReservedHeight) {
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const ThemeMetrics& metrics = UITheme::getInstance().getMetrics();
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auto orientation = renderer.getOrientation();
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int reservedHeight = metrics.topPadding;
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if (hasHeader) {
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reservedHeight += metrics.headerHeight + metrics.verticalSpacing;
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@@ -60,7 +61,8 @@ int UITheme::getNumberOfItemsPerPage(const GfxRenderer& renderer, bool hasHeader
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if (hasTabBar) {
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reservedHeight += metrics.tabBarHeight;
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}
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if (hasButtonHints) {
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if (hasButtonHints && orientation != GfxRenderer::Orientation::LandscapeClockwise &&
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orientation != GfxRenderer::Orientation::LandscapeCounterClockwise) {
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reservedHeight += metrics.verticalSpacing + metrics.buttonHintsHeight;
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}
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const int availableHeight = renderer.getScreenHeight() - reservedHeight - extraReservedHeight;
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@@ -68,6 +70,39 @@ int UITheme::getNumberOfItemsPerPage(const GfxRenderer& renderer, bool hasHeader
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return availableHeight / rowHeight;
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}
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// Screen area excluding the button hints
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Rect UITheme::getScreenSafeArea(const GfxRenderer& renderer, bool hasFrontButtonHints, bool hasSideButtonHints) {
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auto orientation = renderer.getOrientation();
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const int screenWidth = renderer.getScreenWidth();
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const int screenHeight = renderer.getScreenHeight();
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Rect safeArea = Rect{0, 0, screenWidth, screenHeight};
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switch (orientation) {
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case GfxRenderer::Orientation::Portrait:
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if (hasFrontButtonHints) {
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safeArea.height -= currentMetrics->buttonHintsHeight;
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}
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break;
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case GfxRenderer::Orientation::LandscapeClockwise:
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if (hasFrontButtonHints) {
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safeArea.x += currentMetrics->buttonHintsHeight;
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safeArea.width -= currentMetrics->buttonHintsHeight;
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}
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break;
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case GfxRenderer::Orientation::PortraitInverted:
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if (hasFrontButtonHints) {
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safeArea.y += currentMetrics->buttonHintsHeight;
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safeArea.height -= currentMetrics->buttonHintsHeight;
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}
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break;
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case GfxRenderer::Orientation::LandscapeCounterClockwise:
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if (hasFrontButtonHints) {
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safeArea.width -= currentMetrics->buttonHintsHeight;
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}
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break;
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}
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return safeArea;
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}
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std::string UITheme::getCoverThumbPath(std::string coverBmpPath, int coverHeight) {
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size_t pos = coverBmpPath.find("[HEIGHT]", 0);
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if (pos != std::string::npos) {
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@@ -111,3 +146,10 @@ int UITheme::getProgressBarHeight() {
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SETTINGS.statusBarProgressBar != CrossPointSettings::STATUS_BAR_PROGRESS_BAR::HIDE_PROGRESS;
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return (showProgressBar ? (((SETTINGS.statusBarProgressBarThickness + 1) * 2) + metrics.progressBarMarginTop) : 0);
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}
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// Centered text implementation that takes the safe area into account
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void UITheme::drawCenteredText(const GfxRenderer& renderer, Rect screen, int fontId, int y, const char* text,
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bool black, EpdFontFamily::Style style) {
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const int x = screen.x + (screen.width - renderer.getTextWidth(fontId, text, style)) / 2;
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renderer.drawText(fontId, x, y, text, black, style);
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}
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