Add UI support for darkness levels
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@@ -271,6 +271,7 @@ void loop() {
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HalClock::updatePeriodic();
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renderer.setFadingFix(SETTINGS.fadingFix);
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renderer.setTextDarkness(SETTINGS.textDarkness);
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if (Serial && millis() - lastMemPrint >= 10000) {
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LOG_INF("MEM", "Free: %d bytes, Total: %d bytes, Min Free: %d bytes, MaxAlloc: %d bytes", ESP.getFreeHeap(),
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