Add touch-to-logical coordinate mapping for UI

Implements tapToLogical() to convert normalized touch coordinates to orientation-aware logical screen coordinates. Adds TouchRegistry hit testing for interactive UI elements and header back button. Touch gestures now work correctly across all screen orientations (Portrait, Landscape, etc.) by inverting the rotateCoordinates transform.
This commit is contained in:
Justin Mitchell
2026-06-15 15:32:22 -04:00
parent a51098725d
commit 7294610894
25 changed files with 275 additions and 14 deletions
+4
View File
@@ -11,6 +11,7 @@
#include <vector>
#include "RecentBooksStore.h"
#include "components/TouchRegistry.h"
#include "components/UITheme.h"
#include "components/icons/book.h"
#include "components/icons/book24.h"
@@ -106,6 +107,7 @@ void LyraTheme::fillBatteryIcon(const GfxRenderer& renderer, Rect rect, uint16_t
void LyraTheme::drawHeader(const GfxRenderer& renderer, Rect rect, const char* title, const char* subtitle) const {
renderer.fillRect(rect.x, rect.y, rect.width, rect.height, false);
TouchRegistry::getInstance().add(Rect{rect.x, rect.y, 64, rect.height + 8}, -1, TouchRegistry::Back);
const bool showBatteryPercentage =
SETTINGS.hideBatteryPercentage != CrossPointSettings::HIDE_BATTERY_PERCENTAGE::HIDE_ALWAYS;
@@ -258,6 +260,7 @@ void LyraTheme::drawList(const GfxRenderer& renderer, Rect rect, int itemCount,
int iconY = (rowSubtitle != nullptr) ? 16 : 10;
for (int i = pageStartIndex; i < itemCount && i < pageStartIndex + pageItems; i++) {
const int itemY = rect.y + (i % pageItems) * rowHeight;
TouchRegistry::getInstance().add(Rect{rect.x, itemY, rect.width, rowHeight}, i, TouchRegistry::Item);
int rowTextWidth = textWidth;
// Draw name
@@ -517,6 +520,7 @@ void LyraTheme::drawButtonMenu(GfxRenderer& renderer, Rect rect, int buttonCount
Rect tileRect = Rect{rect.x + LyraMetrics::values.contentSidePadding,
rect.y + i * (LyraMetrics::values.menuRowHeight + LyraMetrics::values.menuSpacing), tileWidth,
LyraMetrics::values.menuRowHeight};
TouchRegistry::getInstance().add(tileRect, i, TouchRegistry::Item);
const bool selected = selectedIndex == i;