Add touch-to-logical coordinate mapping for UI
Implements tapToLogical() to convert normalized touch coordinates to orientation-aware logical screen coordinates. Adds TouchRegistry hit testing for interactive UI elements and header back button. Touch gestures now work correctly across all screen orientations (Portrait, Landscape, etc.) by inverting the rotateCoordinates transform.
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@@ -206,7 +206,15 @@ void FileBrowserActivity::loop() {
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const int pathReserved = renderer.getLineHeight(SMALL_FONT_ID) + UITheme::getInstance().getMetrics().verticalSpacing;
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const int pageItems = UITheme::getNumberOfItemsPerPage(renderer, true, false, true, false, pathReserved);
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if (mappedInput.wasReleased(MappedInputManager::Button::Confirm)) {
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// A tap opens the tapped entry (held-time is 0 on a tap, so it takes the short-press
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// open path below, never the long-press delete).
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int tappedId = -1;
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const bool tapped = mappedInput.wasItemTapped(tappedId);
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if (tapped && tappedId >= 0 && tappedId < static_cast<int>(files.size())) {
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selectorIndex = tappedId;
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}
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if (tapped || mappedInput.wasReleased(MappedInputManager::Button::Confirm)) {
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if (lockNextConfirmRelease) {
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lockNextConfirmRelease = false;
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return;
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