Add quick resume
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@@ -25,6 +25,7 @@ class CrossPointSettings {
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BLANK = 4,
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COVER_CUSTOM = 5,
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OVERLAY = 6,
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QUICK_RESUME = 7,
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SLEEP_SCREEN_MODE_COUNT
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};
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enum SLEEP_SCREEN_COVER_MODE { FIT = 0, CROP = 1, SLEEP_SCREEN_COVER_MODE_COUNT };
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@@ -35,6 +36,11 @@ class CrossPointSettings {
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INVERTED_BLACK_AND_WHITE = 2,
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SLEEP_SCREEN_COVER_FILTER_COUNT
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};
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enum QUICK_RESUME_SLEEP_SCREEN {
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QUICK_RESUME_NEVER = 0,
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QUICK_RESUME_AFTER_TIMEOUT = 1,
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QUICK_RESUME_SLEEP_SCREEN_COUNT
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};
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// Status bar enum - legacy
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enum STATUS_BAR_MODE {
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@@ -198,6 +204,9 @@ class CrossPointSettings {
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uint8_t sleepCoverOverlay = 0;
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// Sleep image pick mode (random vs sequential walk-through)
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uint8_t sleepImagePickMode = PICK_RANDOM;
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// Quick Resume on Timeout: keep current page on display with a moon icon when sleeping by timeout,
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// and on wake restore the page directly (skipping the boot screen).
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uint8_t quickResumeSleepScreen = QUICK_RESUME_NEVER;
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// Status bar settings (statusBar, statusBarProgressBar, statusBarProgressBarThickness retained for migration only)
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uint8_t statusBar = FULL;
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uint8_t statusBarChapterPageCount = 1;
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@@ -379,6 +388,10 @@ class CrossPointSettings {
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static void validateFrontButtonMapping(CrossPointSettings& settings);
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// Enforce settings whose values depend on others (e.g. sleepScreen=QUICK_RESUME implies
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// quickResumeSleepScreen=ON). Call after any setting mutation that could invalidate the pair.
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static void normalizeDependentSettings(CrossPointSettings& settings);
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float getReaderLineCompression() const;
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unsigned long getSleepTimeoutMs() const;
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int getRefreshFrequency() const;
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