Add touch-down visual feedback to settings menus
Handle touch-down events separately from tap events in settings activities to provide immediate visual feedback when menu items are touched, before the tap is completed. This improves UI responsiveness by updating the selected index on touch-down.
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@@ -1,5 +1,6 @@
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#include "MappedInputManager.h"
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#include <FreeInkUI.h>
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#include <GfxRenderer.h>
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#include <algorithm>
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@@ -162,18 +163,23 @@ bool MappedInputManager::wasCoverTapped(int& id) const {
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return TouchRegistry::getInstance().hitTest(lx, ly, TouchRegistry::Cover, id);
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}
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bool MappedInputManager::wasScreenTapped(int& x, int& y) const {
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float nx = 0.0f, ny = 0.0f;
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if (!gpio.wasTouchTap(nx, ny)) return false;
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renderer.tapToLogical(nx, ny, x, y);
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return true;
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}
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bool MappedInputManager::wasListScroll(int& index, int count, int pageItems) const {
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if (count <= 0) return false;
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if (pageItems < 1) pageItems = 1;
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if (wasBottomEdgeSwipeUp()) return false;
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const SwipeDir swipe = wasSwipe();
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if (swipe == SwipeDir::Up) {
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index = std::min(index + pageItems, count - 1);
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return true;
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return freeink::ui::listPageIndex(index, +1, count, pageItems);
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}
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if (swipe == SwipeDir::Down) {
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index = std::max(index - pageItems, 0);
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return true;
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return freeink::ui::listPageIndex(index, -1, count, pageItems);
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}
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return false;
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}
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