Fix ghosting on pages following images in grayscale (#2226)
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@@ -104,6 +104,16 @@ void ImageBlock::render(GfxRenderer& renderer, const int x, const int y) {
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return;
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}
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// Tiled grayscale (#2190): skip the whole image when it doesn't touch the
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// active band. The per-pixel writer already clips off-band pixels, but without
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// this each of the ~7 bands per plane re-ran the full cache load / pixel walk
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// and discarded the result — the dominant cost of AA on image pages. The check
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// is orientation-aware and returns true when no strip is active, so the BW
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// pass and non-tiled controllers render the image exactly as before.
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if (!renderer.glyphIntersectsStrip(x, y, x + width - 1, y + height - 1)) {
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return;
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}
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// Try to render from cache first
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std::string cachePath = getCachePath(imagePath);
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if (renderFromCache(renderer, cachePath, x, y, width, height)) {
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