Phase 3 - local book stats
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#pragma once
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#include <string>
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#include "activities/Activity.h"
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// Phase-2 sub-screen: per-book reading stats with a 30-day sparkline keyed on
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// that book's own day buckets. Constructed with the docId of the book to
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// display; resolved against ReadingStatsStore on each render so a session
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// that finishes while this screen is open updates the next time we redraw.
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class ReadingStatsBookDetailActivity final : public Activity {
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public:
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ReadingStatsBookDetailActivity(GfxRenderer& renderer, MappedInputManager& mappedInput, std::string docId)
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: Activity("ReadingStatsBookDetail", renderer, mappedInput), docId(std::move(docId)) {}
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void onEnter() override;
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void loop() override;
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void render(RenderLock&&) override;
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private:
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std::string docId;
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};
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