Refactor Settings usage

This commit is contained in:
jpirnay
2026-04-17 15:38:37 +02:00
parent f0fb6c20aa
commit 3b8b389408
10 changed files with 151 additions and 92 deletions
+45 -16
View File
@@ -1,7 +1,6 @@
#pragma once
#include <I18n.h>
#include <functional>
#include <string>
#include <vector>
@@ -49,11 +48,25 @@ struct SettingInfo {
size_t stringOffset = 0;
size_t stringMaxLen = 0;
// Dynamic accessors (for settings stored outside CrossPointSettings, e.g. KOReaderCredentialStore)
std::function<uint8_t()> valueGetter;
std::function<void(uint8_t)> valueSetter;
std::function<std::string()> stringGetter;
std::function<void(const std::string&)> stringSetter;
// Dynamic accessors (for settings stored outside CrossPointSettings, e.g. KOReaderCredentialStore).
// Function pointers + opaque context avoid the heap allocation of std::function. Stateless
// lambdas pass ctx=nullptr; captures must be hand-written as trampoline functions. See
// DynamicEnumCtx / DynamicStringCtx factories below.
using ValueGetterFn = uint8_t (*)(void*);
using ValueSetterFn = void (*)(void*, uint8_t);
using StringGetterFn = std::string (*)(void*);
using StringSetterFn = void (*)(void*, const std::string&);
void* accessorCtx = nullptr;
ValueGetterFn valueGetter = nullptr;
ValueSetterFn valueSetter = nullptr;
StringGetterFn stringGetter = nullptr;
StringSetterFn stringSetter = nullptr;
uint8_t callValueGetter() const { return valueGetter(accessorCtx); }
void callValueSetter(uint8_t v) const { valueSetter(accessorCtx, v); }
std::string callStringGetter() const { return stringGetter(accessorCtx); }
void callStringSetter(const std::string& v) const { stringSetter(accessorCtx, v); }
SettingInfo& withObfuscated() {
obfuscated = true;
@@ -115,33 +128,49 @@ struct SettingInfo {
return s;
}
static SettingInfo DynamicEnum(StrId nameId, std::vector<StrId> values, std::function<uint8_t()> getter,
std::function<void(uint8_t)> setter, const char* key = nullptr,
StrId category = StrId::STR_NONE_OPT) {
// Stateless variant — getter/setter are free/static functions with no captured state.
static SettingInfo DynamicEnum(StrId nameId, std::vector<StrId> values, ValueGetterFn getter, ValueSetterFn setter,
const char* key = nullptr, StrId category = StrId::STR_NONE_OPT) {
SettingInfo s;
s.nameId = nameId;
s.type = SettingType::ENUM;
s.enumValues = std::move(values);
s.valueGetter = std::move(getter);
s.valueSetter = std::move(setter);
s.valueGetter = getter;
s.valueSetter = setter;
s.key = key;
s.category = category;
return s;
}
static SettingInfo DynamicString(StrId nameId, std::function<std::string()> getter,
std::function<void(const std::string&)> setter, const char* key = nullptr,
StrId category = StrId::STR_NONE_OPT) {
// Context-carrying variant — trampolines receive `ctx` as first argument and cast it back to
// their concrete owner type.
static SettingInfo DynamicEnumCtx(StrId nameId, std::vector<StrId> values, void* ctx, ValueGetterFn getter,
ValueSetterFn setter, const char* key = nullptr,
StrId category = StrId::STR_NONE_OPT) {
SettingInfo s = DynamicEnum(nameId, std::move(values), getter, setter, key, category);
s.accessorCtx = ctx;
return s;
}
static SettingInfo DynamicString(StrId nameId, StringGetterFn getter, StringSetterFn setter,
const char* key = nullptr, StrId category = StrId::STR_NONE_OPT) {
SettingInfo s;
s.nameId = nameId;
s.type = SettingType::STRING;
s.stringGetter = std::move(getter);
s.stringSetter = std::move(setter);
s.stringGetter = getter;
s.stringSetter = setter;
s.key = key;
s.category = category;
return s;
}
static SettingInfo DynamicStringCtx(StrId nameId, void* ctx, StringGetterFn getter, StringSetterFn setter,
const char* key = nullptr, StrId category = StrId::STR_NONE_OPT) {
SettingInfo s = DynamicString(nameId, getter, setter, key, category);
s.accessorCtx = ctx;
return s;
}
static SettingInfo Separator(StrId nameId) {
SettingInfo s;
s.nameId = nameId;