Refactor ui content rect
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@@ -202,28 +202,28 @@ void SettingsActivity::toggleCurrentSetting() {
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void SettingsActivity::render(RenderLock&&) {
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renderer.clearScreen();
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const auto pageWidth = renderer.getScreenWidth();
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const auto pageHeight = renderer.getScreenHeight();
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const auto& metrics = UITheme::getInstance().getMetrics();
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const Rect contentRect = UITheme::getContentRect(renderer, true, false);
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GUI.drawHeader(renderer, Rect{0, metrics.topPadding, pageWidth, metrics.headerHeight}, tr(STR_SETTINGS_TITLE),
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CROSSPOINT_VERSION);
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GUI.drawHeader(renderer, Rect{contentRect.x, metrics.topPadding, contentRect.width, metrics.headerHeight},
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tr(STR_SETTINGS_TITLE), CROSSPOINT_VERSION);
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std::vector<TabInfo> tabs;
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tabs.reserve(categoryCount);
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for (int i = 0; i < categoryCount; i++) {
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tabs.push_back({I18N.get(categoryNames[i]), selectedCategoryIndex == i});
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}
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GUI.drawTabBar(renderer, Rect{0, metrics.topPadding + metrics.headerHeight, pageWidth, metrics.tabBarHeight}, tabs,
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selectedSettingIndex == 0);
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GUI.drawTabBar(
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renderer, Rect{contentRect.x, metrics.topPadding + metrics.headerHeight, contentRect.width, metrics.tabBarHeight},
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tabs, selectedSettingIndex == 0);
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const int contentTop = metrics.topPadding + metrics.headerHeight + metrics.tabBarHeight + metrics.verticalSpacing;
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const auto& settings = *currentSettings;
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GUI.drawList(
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renderer,
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Rect{0, metrics.topPadding + metrics.headerHeight + metrics.tabBarHeight + metrics.verticalSpacing, pageWidth,
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pageHeight - (metrics.topPadding + metrics.headerHeight + metrics.tabBarHeight + metrics.buttonHintsHeight +
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metrics.verticalSpacing * 2)},
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Rect{contentRect.x, contentTop, contentRect.width,
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contentRect.height -
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(metrics.topPadding + metrics.headerHeight + metrics.tabBarHeight + metrics.verticalSpacing * 2)},
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settingsCount, selectedSettingIndex - 1,
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[&settings](int index) { return std::string(I18N.get(settings[index].nameId)); }, nullptr, nullptr,
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[&settings](int i) {
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