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@@ -35,7 +35,8 @@ char KeyboardEntryActivity::getSelectedChar() const {
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if (selectedCol < 0 || selectedCol >= COLS) return '\0';
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if (selectedCol < 0 || selectedCol >= COLS) return '\0';
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const KeyDef& key = layout[selectedRow][selectedCol];
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const KeyDef& key = layout[selectedRow][selectedCol];
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return (shiftState > 0 && key.secondary != '\0') ? key.secondary : key.primary;
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const bool useSecondary = !symMode && shiftState > 0 && key.secondary != '\0';
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return useSecondary ? key.secondary : key.primary;
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}
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}
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char KeyboardEntryActivity::getAlternativeChar() const {
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char KeyboardEntryActivity::getAlternativeChar() const {
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@@ -56,7 +56,6 @@ class KeyboardEntryActivity : public Activity {
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static constexpr int COLS = 10;
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static constexpr int COLS = 10;
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static constexpr int ABC_ROWS = 4;
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static constexpr int ABC_ROWS = 4;
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static constexpr int SYM_ROWS = 4;
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static constexpr int SYM_ROWS = 4;
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static constexpr int BOTTOM_KEY_COUNT = 5;
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static constexpr KeyDef abcLayout[ABC_ROWS][COLS] = {
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static constexpr KeyDef abcLayout[ABC_ROWS][COLS] = {
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{{'0', ')'},
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{{'0', ')'},
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@@ -800,7 +800,8 @@ void LyraTheme::drawKeyboardKey(const GfxRenderer& renderer, Rect rect, const ch
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const char* secondaryLabel, const KeyboardKeyType keyType) const {
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const char* secondaryLabel, const KeyboardKeyType keyType) const {
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if (isSelected) {
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if (isSelected) {
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renderer.fillRoundedRect(rect.x, rect.y, rect.width, rect.height, cornerRadius, Color::Black);
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renderer.fillRoundedRect(rect.x, rect.y, rect.width, rect.height, cornerRadius, Color::Black);
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} else if (keyType == KeyboardKeyType::Shift || keyType == KeyboardKeyType::Mode || keyType == KeyboardKeyType::Del ||
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} else if (keyType == KeyboardKeyType::Shift || keyType == KeyboardKeyType::Mode ||
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keyType == KeyboardKeyType::Reveal || keyType == KeyboardKeyType::Del ||
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keyType == KeyboardKeyType::Space || keyType == KeyboardKeyType::Ok) {
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keyType == KeyboardKeyType::Space || keyType == KeyboardKeyType::Ok) {
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renderer.drawRoundedRect(rect.x, rect.y, rect.width, rect.height, 1, cornerRadius, true);
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renderer.drawRoundedRect(rect.x, rect.y, rect.width, rect.height, 1, cornerRadius, true);
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}
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}
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