Refactor submenu creation logic

This commit is contained in:
jpirnay
2026-04-24 12:44:08 +02:00
parent 7533ed1a9c
commit 0c080f5600
8 changed files with 102 additions and 30 deletions
+14 -23
View File
@@ -41,33 +41,19 @@ void SettingsActivity::onEnter() {
StrId lastControlsSub = StrId::STR_NONE_OPT;
StrId lastSystemSub = StrId::STR_NONE_OPT;
// Shared placement logic — locates submenu target or inserts separator.
// Returns the vector the caller should push into (either `vec` or a submenu's items).
auto locateTarget = [this](std::vector<SettingInfo>& vec, StrId& lastSub,
const SettingInfo& s) -> std::vector<SettingInfo>* {
if (s.submenu != StrId::STR_NONE_OPT) {
auto it = std::find_if(submenuData.begin(), submenuData.end(),
[&s](const SubmenuData& d) { return d.id == s.submenu; });
if (it == submenuData.end()) {
vec.push_back(SettingInfo::SubmenuEntry(s.submenu));
submenuData.push_back({s.submenu, {}});
it = submenuData.end() - 1;
}
return &it->items;
}
auto addTo = [](std::vector<SettingInfo>& vec, StrId& lastSub, const SettingInfo& s) {
if (s.subcategory != StrId::STR_NONE_OPT && s.subcategory != lastSub) {
vec.push_back(SettingInfo::Separator(s.subcategory));
lastSub = s.subcategory;
}
return &vec;
vec.push_back(s);
};
auto addTo = [&locateTarget](std::vector<SettingInfo>& vec, StrId& lastSub, const SettingInfo& s) {
locateTarget(vec, lastSub, s)->push_back(s);
};
auto addToMoved = [&locateTarget](std::vector<SettingInfo>& vec, StrId& lastSub, SettingInfo&& s) {
auto* target = locateTarget(vec, lastSub, s);
target->push_back(std::move(s));
auto addToMoved = [](std::vector<SettingInfo>& vec, StrId& lastSub, SettingInfo&& s) {
if (s.subcategory != StrId::STR_NONE_OPT && s.subcategory != lastSub) {
vec.push_back(SettingInfo::Separator(s.subcategory));
lastSub = s.subcategory;
}
vec.push_back(std::move(s));
};
for (const auto& setting : getSettingsList()) {
@@ -122,6 +108,11 @@ void SettingsActivity::onEnter() {
std::move(SettingInfo::Action(StrId::STR_SYSTEM_INFO, SettingAction::SystemInfo)
.withSubcategory(StrId::STR_MENU_SYS_SYSTEM)));
SettingInfo::prepareSubmenus(displaySettings, submenuData);
SettingInfo::prepareSubmenus(readerSettings, submenuData);
SettingInfo::prepareSubmenus(controlsSettings, submenuData);
SettingInfo::prepareSubmenus(systemSettings, submenuData);
// Reset selection to first category
selectedCategoryIndex = 0;
selectedSettingIndex = 0;
@@ -226,7 +217,7 @@ void SettingsActivity::toggleCurrentSetting() {
if (setting.action == SettingAction::Submenu) {
auto it = std::find_if(submenuData.begin(), submenuData.end(),
[&setting](const SubmenuData& d) { return d.id == setting.nameId; });
[&setting](const SettingInfo::SubmenuData& d) { return d.id == setting.nameId; });
if (it != submenuData.end()) {
startActivityForResult(
std::make_unique<SettingsSubmenuActivity>(renderer, mappedInput, setting.nameId, it->items), resultHandler);